Titans are at a Great place.
Warlocks got only air movement, whenever I jump it's totally weird, and I don't even use it.
Hunters Are better but no healing Other than healing nade. maybe expected a restoration1x on ability kills but only using it for blade barrage Damage(and yes I also used asassins cowl on an arc duality run, chaining melee dodge)
Idea to buff them:
Warlock:
Add a 4th aspect, maybe merge the 2 movement ones.
4th aspect could be like getting kills extend Time of dawnbreak (ad clear yes), longer well of radiance, longer rifts.
Hunter:
Honestly I think they are better than warlocks but not using gunpowder gamble.
If I can use gunpowder gamble, then I could use healing nades.
Only buff for hunters is +2 fragment slots for gunpowder gamble.
Maybe make on Your Mark only 1 fragment slot as balance.
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Dude, I dunno what build you're playing on Hunter, but mine is totally ok. I have ZERO problem staying alive or killing everything. I realise there's a seasonal mode for healing that's going away next season, but even without it, totally amazing. Warlocks on the other hand I think got the short end of the stick, at least from my perspective. That being said, it's my least played character.