JavaScript is required to use Bungie.net

Forums

6/22/2022 6:12:32 PM
2
This. HC, Sidearm, Trace, and Glaive should all be 2 cost. Fusion, Shotgun, Sniper, Sword and MG should all be 3. GL, Linear, and Rocket 4.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by TheLastNerf: 6/23/2022 8:32:11 PM
    primary-type weapons cost 2: Hand Cannon, Sidearm, Trace Rifle, and Glaive typically special and low ammo count weapons cost 3: Shotgun, Fusion, Rocket, Sniper, Bow hybrid/larger ammo count weapons cost 4: Grenade Launcher, Linear Fusion, Machine Gun, Sword

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • My adjustment was more along the lines of weapon strength. Low damage special weapons: Trace Rifles, Glaives, Eriana’s, and Forerunner. High damage special weapons and lower damage or niche heavies: Fusions, Shotguns, Snipers, Swords and Machineguns. High damage Heavies + Weapons with special and heavy options: Rockets, Linears, and GLs. More along damage and usability as opposed to ammo capacity. 3 being the normal and outliers being changed on both sides to accommodate usage rates in PvE.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon