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6/10/2022 7:24:23 PM
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Day 3 of network issues, whats up bungie?

i cant even fly to tower anymore? any news about the servers for Europe? (Sweden)?
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#Help #Networking

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  • Edited by Jokke: 6/13/2022 2:56:08 PM
    If Bungie has not said anything about this and/or does not find anything on their end then this seems like an ISP issue (not a single ISP but rather some critical point between the users and the service?) or perhaps rather problem with the Valve/Steam network. Even though i work in networking/cybersecurity I rarely have reason or interest to check how the game works and uses the network (other than the initial setup). I play only on PC and since these problems started I started going through my firewall and PC behaviour and I found it very strange. I work an ISP and therefore my home network setup changes every now and then. Some months ago I changed my whole home network equipment to single vendor. I did not configure Port Forward and just continued playing Destiny 2. Since the problems started I configured the Port Forward but it seems to me that its only function is pretty much that it shows my NAT status as Open ingame but I see no connections formed from the Internet through that Port Forward NAT to my computer. I do see some UDP connections but not really sure if they are related to the Destiny 2 game at all since my PC/game client does not reply to them. The whole point of Port Forward is that you make your internal devices accessible through the Internet but even though its configured now, it is NOT used by the game. What I do see however is the Destiny2.exe forming connections towards Valve/Steam network. I played a couple of rounds of Containment in D2 with full team of randoms (as in randomly joined the activity) and all my traffic to and from the players was relayed through the Valve network and there was no direct connectivity with me and other players. Considering the above, I would think that if Bungie has no problems then for sure Valve is having some major problems in their network with regards to peer to peer connections. It would help if I had a clear picture on the connectivity requirements of D2 but I do not have that information. The Bungie guides tell me the ports needed for the game but I have no idea what those are specifically used for so I can't really even start to troubleshoot this properly It seems to me also that Steam has a default setting in which it uses the Valve network to relay your network game traffic and I doubt many people even know of this setting. I imagine with changing this setting you could essentially bypass this Valve network connection and connect directly to other players but I doubt that is enough to fix the whole problem since majority would have to do it (if it even works) I guess you would also be impacting your own security online since without relaying the traffic through Valve networks the players can see each others public IP addresses and possibly subject themselves to DoS/DDoS attacks. There is setting though that only disables the relay for people in your Friend list, but again it seems like partial solution (if it even works) Heres a link to a Steam Support site describing the above setting/etc https://help.steampowered.com/en/faqs/view/1433-AD20-F11D-B71E The thing is that even console players have reported problems so I imagine if they are having problems with purely console player teams then this is not a Valve problem, but since this game is a crossplay game nowadays then there is a chance I guess that you are playing with Steam/PC players and that would mean that Valve network is at least partially used in those connections between peers/players. But I do not see this problem being a user problem. People rarely touch their network/settings if everything is working.

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