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10/16/2021 1:52:38 AM
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[quote]As the title suggests, I think trials being what it is. you personally should not be able to stack intellect to a stage where you can basically get a super within the 3rd/4th round. this excludes basically any other super regen perk/mod which depending on the setup, map and who derpy the enemy are you can with some "luck" get one up by the 2nd/3rd round which to me is just not right. Supers exist, supers should be used, but being able to potentially with correct regen stacking push 2 supers in a trials match is unhealthy. Im ok with allowing thresh and stuff to promote super regen and exotics giving "returned super energy" but trials needs to be more about gun play than it does about 3 specific supers, namely TTD, Revenant and BTS. this would go a long way in promoting different builds and easily balancing out supers in trials specifically.[/quote] They should just make Intellect do something else in PvP, and have super energy be completely static for everyone unless you actually get kills or use Thresh.
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  • [quote]They should just make Intellect do something else in PvP, and have super energy be completely static for everyone unless you actually get kills or use Thresh.[/quote] I would like to see the same tbh, I still think its inherently broke that key supers can be obtained within 3-4 rounds and effectively render a come back almost impossible if the other 2 players do the same. Would be nice if intellect in PvP offered better damage resistance in your super or extends the duration of "super abilities" but not to something crazy

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