All exotics should have anti champ mods that correspond to the weapon (I.e. le monarque-overload, thorn-overload, skyburners-anti barrier, hawk moon-unstoppable, etc)
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Edited by Darkwireman: 9/9/2021 5:16:11 PMThey all also need the ability to make orbs. And Seasonal Champion Mods should be able to be used on multiple weapon types, IE: Unstoppable- Works on Handcannons, Sidearms, Shotguns, Fusion Rifles, Linear Fusion Rifles, and Rockets. Especially effective with Solar weapons. Barrier- Works on Autorifles, Pulse rifles, Snipers, SMGs, Grenade Launchers (Breach load and Heavy), and Machine Guns. Especially effective with Arc weapons. Overload- Works on Bows, Scout rifles, Trace rifles, and Swords. Especially effective with Void weapons. My main gripe with Champion mods has always been the limits imposed by the meager choice of weapons you could use for content each season. Bungie should still encourage us to use certain weapons with mods like Breach and Clear and Particle Deconstruction, but the current system where we can only pick 1-2 weapons sucks. Edit: Might add SMGs and Rockets to Overload, but otherwise I think this would be pretty good.
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i can totally see why, and yes, would be a great idea :)