Everything in this dungeon idea is completely Amazing! I love everything about this!
I also have an idea for a secret chest that opens if you have all 5 cargo holds make it to the end of the encounter which would give you a random weapon frame and guaranteed armor and give you a triumph towards a new title associated with the dungeon called ARMORER
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Already added the challenges. But this is good idea. Never thought of secret chests. Maybe the ghost can serve its purpose and function as a pathfinder / chestfinder.
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Thank you! But I would consider it a challenge more then a secret triumph to obtain. This dungeon idea is killer and I would gladly help you work on any other idea you have in mind because you’re work is just amazing!
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Edited by BL00DBEARD GR1M: 3/15/2021 11:35:28 PMOk, if you like a challenge.... The Secret chest could be more of a Puzzle, but guarantees an Exotic and an Ascendant Shard. Each challenge completed gives you a Relic - , Satou, Meyrin, Rasmussen. Once the boss is defeated , there are 10 minutes extra on the clock. Challenge mode unlocks a map behind the boss. Slot the relic pieces into the map, and the map will show the location in the dungeon. Either Satou, Meyrin, Rasmussen. You will get 3 buffs. Sight of Satou, Might of Meyrin, Resolve of Rasmussen. Thing is, chest is hidden and can only be found by a team mate remaining behind and reading the map. SoTP style. Once the area is located you will be transponded to the encounter. There will be a Door, and a Fusion generator, and a shield generator. Door is marked with red, generator yellow, guardians with green. Only the guardian reading the map can see this and he/she must guide them to the correct generator. There will be a mini boss with a scorch cannon. Kill him go get the scorch cannon. Destroy the correct generators with the scorch cannon. 2 cores will drop. Shield core, and fusion core. Fusion core has a timer. Only resolve of Rasmussen can pick up the Fusion core and Might can pick up the shield core. Shield core creates a shield around both guardians. Get to the door. Throw fusion core to blow up the door. Use shield core and insert it into the shielded terminal hiding a chest and 3 switches. This will activate a transponder plate for the map reader to transport to. Only the reader can activate the correct switch as he/she has sight of satou. The switch opens the chest. Pulling the incorrect switch, fails the challenge. This way, no one is left behind etc etc. Challenging enough for you? :)
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Yes that is a real challenge i would completely fail at! Hahahahaha also i will sue bungie if they don’t hire you