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1/12/2021 10:56:18 PM
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No. And this is coming from warlock main. Feel free to lookup my hours on each character. My GT LI-3DOT-IL Should the changes you've suggested be implemented, after a week or so the entire void subclass would be neutered as bungie's proven track record. Looking at you novawarp and stasis. At least bungie rebuffed stasis quickly this time round. I feel novawarp never recovered. The only thing I feel that needs changes to voidwalker class is better tracking for axion bolts and simply ANYTHING to buff scatter grenade. I also feel that deploying a healing rift should give 30 health on deployment in general as it's called healing rift. Not 'begin health regen rift'. But that could just be me being pedantic about the name. I also feel that empowering rift should retain the buff for no more than 3 secs once stepping out of the rift: there's nothing more annoying then trying to line up a shot and stepping just outside the rift for a moment to fire a shot and then realising that the empowerment was not proced due to being outside of it for a second or two. But that's just me.
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  • [quote]No. And this is coming from warlock main. Feel free to lookup my hours on each character. My GT LI-3DOT-IL Should the changes you've suggested be implemented, after a week or so the entire void subclass would be neutered as bungie's proven track record. Looking at you novawarp and stasis. At least bungie rebuffed stasis quickly this time round. I feel novawarp never recovered. The only thing I feel that needs changes to voidwalker class is better tracking for axion bolts and simply ANYTHING to buff scatter grenade. I also feel that deploying a healing rift should give 30 health on deployment in general as it's called healing rift. Not 'begin health regen rift'. But that could just be me being pedantic about the name. I also feel that empowering rift should retain the buff for no more than 3 secs once stepping out of the rift: there's nothing more annoying then trying to line up a shot and stepping just outside the rift for a moment to fire a shot and then realising that the empowerment was not proced due to being outside of it for a second or two. But that's just me.[/quote] I respect your opinion. I’ve implemented a few minor changes with substantial benefits to go along with them. Though I believe you’re overthinking it. Some changes as shown pose more of a downside. Take devour for example. It no longer activates on melee kills. You need to charge the ability for it to work, as it currently does. You can’t just keep refunding your health, unless you used something like a charged grenade of handheld super nova to get the kill first. While other fragments & aspects are strong, they’re not busting out the gates, demanding that PvP shift itself according to its design (looking at you stasis). It fits the power fantasy, but keeps itself in line with the stats being clipped or buffed. If there were ever a way to test this I’d love to run a few games and see how it preforms. :)

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