Chaotic combustion would make pvp players rage for sure, but I do like last one since it reminds me of my favorite ROI artifact from d1 and d2 artifacts are sad by comparison.
I could see some merit in quite a few of these, but I doubt overshield or many of the bonus stats would happen if they took many things from these.
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[quote]Chaotic combustion would make pvp players rage for sure, but I do like last one since it reminds me of my favorite ROI artifact from d1 and d2 artifacts are sad by comparison. I could see some merit in quite a few of these, but I doubt overshield or many of the bonus stats would happen if they took many things from these.[/quote] I love the play potential that chaotic Combustion brings to PvP. Since you’d be giving up your only aspect a lot for it, I think that definitely helps balance out its over usage. Also the blast could be somewhat delayed, as to avoid it being unavoidable in certain situations. Personally I imagine it doing somewhat the same damage as Chromatic Fire, in addition to being equal in size. I like the idea that you’re encouraged to use more passive abilities to better your individual skill set, or take a gamble on more powerful abilities at the cost of some of your cooldowns. That’s the beauty of a solid build. There’s definitely more room for testing & adjusting but this is the future of subclasses I’d like to see :)