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originally posted in: Shotguns need a nerf in PvP
4/6/2020 2:21:18 AM
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If you can’t kill a guy rushing you with a shotgun in this 0.7s or faster ttk AR meta you’re the problem not the shotgun...
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  • Mindbenders...i’ll throw up on behalf of the community

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  • The best one has at most 0.9 and only with stacks of buffs lower. So it's not so one-sided. HC still have the same or lower. And they def don't count towards the shotgun killers.

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  • All 600 rpm ARs have a base optimal ttk of 0.7s without anything active. The best hand cannons in the game 150s have a ttk of 0.8s with less range and less forgiveness with less flinch. If you’d like I can show you the numbers... 600rpm /60s = 10. So 10 shots per second. So 1/10 =0.1s per shot. 27 damage per shot x 8 = 216. It’s an 8 shot kill. So the fist shot is instant and then you add .1 per every other shot so 0 +.1 x 7 = 0.7s optimal TTK. Hand cannon 150s. 150/60= 2.5. So 2.5 shots per second. 1/2.5= 0.4s per shot. It takes 3 shots to kill 68x3=204. So what’s 0+0.4x2= 0.8s optimal ttk with less range less flinch and being less forgiving. Idk where you’re from but around here 0.8 >0.7. Meaning ARs are king and you should have no problem with shotguners btw ARs can get below 0.5s base optimal ttk just look at my hunter and you’ll know what gun I’m talking about.

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  • Just that the first shot isn't instant 😀

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  • Edited by Wraith: 4/7/2020 4:00:11 AM
    Yes it is... 🤦‍♂️ as soon as you pull the trigger the first time a shot is fired then it takes time for the gun to rest and fire again.

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