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Destiny 2

Discuss all things Destiny 2.
Edited by HeerooML: 4/6/2020 3:42:52 PM
43

Shotguns need a nerf in PvP

These two weapons are just too good in PvP. There is no chance if they are at a half decent range,you can't win, or you have a shotgun. Why is this so one sided and still not fixed? Snipers are problem too, but more outplayable. Both of these weapon types are kjust too strong in pvp and snipers additionally too easy. Or do you think this is fine? I think they primarily need to fix the ammo issue, why can't they do it like destiny 1? This is was a bit bad solution.

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  • I personally don't find either to be too troublesome to be honest. Annoying sure, but not aggravating. Shotguns don't bother me too much because if one kills me it's because I let them get too close. Normally I'll backpedal away from a shotgun user, and since I'm usually wearing Wings of Sacred Dawn I can also add vertical distance on top of horizontal distance and just pelt them with my pulse rifle. Generally leaving them helpless unless they switch to another weapon. If I do end up at close range with a shotgun user, my own slug shotguns can usually bean a pellet shotgun from just outside its kill range. If anything snipers are more annoying for me because of the way flinch works. I could be unloading repeated pulse rifle bursts into a sniper, and they'll still land a perfect head shot regardless.

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