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7/26/2019 12:25:23 PM
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Hunter main, hell to the no on this idea. You’re wanting to give Hunters invincibility frames on the class ability with the lowest cooldown. There are so many things that would make this completely broken. Paragon mods, Sixth Coyote, Wormhusk Crown, Dragon’s Shadow and any other effect/exotic that incorporates or benefits dodge in any way. It would become a spam able ability that takes no thought and can be used all the time. You don’t want to die mid-dodge? Maybe consider dodging before you’re almost dead. Is shoulder charge annoying sometimes? Yeah but this is in a meta with shotguns/fusion rifles available at almost all times. It’s also predictable if you know that’s what they’re planning to do. Worst they can do is run into a wall or double back on you when you’re chasing them. Dodge is already a great ability because of it’s cool down and it also breaks tracking for a second.
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  • If you can’t shoot a dodging hunter, that just means you’re relying on the AA too much. It’s not that hard to hit them rolling around. Hunters being immune during the dodge will be too much though. If anything they should bring it back to how it was in y1d2. Anything more than that would be too much

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  • Yeah, killing a Hunter mid dodge isn’t that hard. Especially if they’re trying to do it when they are almost dead. Dodge is best used to get out of a situation before it gets that bad. I honestly think dodge is fine where it is. Hunters could use some buffs here and there, but not anything crazy like this or one-shot knives.

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