Transmog ruins one of the main reasons to keep playing a loot based game.
It is cool for a few months but i would like to see games get rid of the feature as a whole.
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The -blam!- your talking about? You make zero sense. Transmogrification is literally the opposite of everything you said and think.
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I don't quite see where you're coming from. If anything it adds more reason to play. Other mmo's before transmog almost everyone looked the same at endgame content. Hell, look at D1 - if you essentially weren't rocking a raid set, you were less effective than you could be due to the perks on raid gear. There are some really crazy nice blues, and even green armor pieces i would love to wear but if i did my power level would be severely dampered and i would have no perks. Also, with the collections tab we have, its essentially all gear that is collecting dust. One of my favourite sets for warlock is the nessus gear and i would love to wear it, but have the perks of a heavy armor set instead. Whats the point of designing all these armor sets if people are just going to use them for the grind and then only where like 5% of accessible armor at the end of the game.
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That is the most ridicilous thing I have ever heard. Do you know why I or any of my friends don't even think of grinding armor? Because most armor sets are garbage. Why would I grind for any of the year 1 armor sets, when none of them have any traits, or even most year 2 sets when they're mobility? We are literally locked to like 8 at most sets, and the others don't even get a second look. And you know what? We still have all the traits we want on good armor, just by playing normally. It's just that there's absolutely no options as far as looks goes. Especially titan, christ almighty why are the dreaming city, iron banner, crucible and other end game armor mobility for the resilience class? And most others have at least 1 fixed mobility on like 2 pieces. Only one I've seen that doesn't is the iron remembrance set, which I rock basically exclusively.