[u][b]Way of the Earthshaker; Arcstrider.[/b][/u]
[b]Super: Poseidon's Fury. Weave a trident of thunder and call down the lightning.[/b]
[i]In-depth explanation: So basically, after activating your super, your hunter would form a trident made of electricity, and start spinning it above his/her/their head. Then after a second or two they would slam the trident into the ground and cause lightning to strike the ground around you dealing a fairly high amount of damage to anything in it's AOE. It's AOE is a circle about 25-30 meters in diameter.
OR you can hold down the super button, and then your hunter would start spinning the trident above their head and you would be able to change the AOE of the super, you could make it bigger or smaller. (You can do this until the super energy runs out super energy runs out after ten seconds). However, the bigger the AOE is the less damage you will be dealing in that area.
Think of it like this, the super has a set damage amount, it will never go above or below that set amount, however, when you increase the diameter of the super, it needs to spread that set damage amount over a larger area, or if you make it smaller the super will deal that set damage amount over a smaller area, this would be most effective against bosses.
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[b]Melee ability: Tidal Leap, After jumping into the air activate this melee ability to summon a trident and throw it. Holding down the melee button suspends you in the air allowing you to better aim where you want the trident to go.[/b]
[i]In-depth Explanation: After jumping into the air, you can press the melee button to throw a trident, it is very similar, and almost identical to when you throw the Valkyrie (the big spear thing from Warmind) only it is a trident instead of a spear. Or you can hold down the button to suspend your self in mid air where you can move where you aiming. You stay suspended in the air for 4 seconds or until you let go of the melee button.[/i]
[b]Other ability number 1: Combat Reflexes, You dodge ability charges faster. Dodge charges even faster when enemies are near, stacks 4x.[/b]
[i]In depth explanation: It is kinda self explainatory, your dodge ability has its base cooldown decreased by 2 seconds, and when enemies are around it decreases your dodge ability by 1 second, and it stacks for times. So if you are surronded by four or more enemies, your dodge ability cooldown would be shorted by 6 seconds.[/i]
[b]Other ability number 2: Earthshaker, While casting Poseidon's Fury you take 30% less damage from all Solar and Void sources and are immune to all Arc damage.[/b]
[i]In-depth explanation: Nothing really to put here. I guess it does seem a bit op, but I am not a pro at making supers so the numbers would most likely change if this were actually put into the game.[/i]
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I made a comment on this post with some ideas for darkness subclasses (reached character limit on OP). Feel free to check them out!
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Other than the name (Titan already has "Code of the Earthshaker), this is a really good idea! Generally love the idea of throwing the Arc Staff.
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Oh, it does? Huh, never knew that. I stopped playing my Titan because I honestly just didn't want to play through the destiny 2 campaign again.