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Destiny

Discuss all things Destiny.
Edited by DallekHunter11: 3/6/2016 6:57:38 PM
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Spartans vs Guardians

Spartans

3010

Guardians

5256

This is a topic that hasn't come up since the taken king came out which one would win in a fight Guardians or Spartans. The fight would be like this Nine Guardians ( one for each subclass ) And four Spartans ( blue team from halo 5 ) Which team will win [spoiler]i believe a spartan would win one on one with a guardian but I want to see who everyone thinks would win in a more balanced match [/spoiler] edit: just to clarify both party's have full ammo and charged abilities The list of guardians I am referring to Titans: Zavala Lord shaxx Saint 14 Warlocks: Osiris Toland Ikora Rey Hunters: Jaren ward Pahanin Cayde 6 List of Spartans on blue team John/master chief Linda Kelly Fred Edit: 500 responses :) Edit: 1000 replies thank you all Edit: 2000 replies 38% Spartans 62% Guardians Guardians win popular vote Edit: 3000 replies thank you Edit: 4000 replies Some comments that help in the arguments Credit goes to edcub one and arbitermaster12 Thank you both for this information [spoiler][quote]Ok here is a Spartans reflexes Halo: The Fall of Reach Pg. 73 said: "What are their reaction times?" "Almost impossible to chart. We estimate it at 20 miliseconds," Mende replied. He shook his head, then added, "I believe it is significantly faster in combat situations, when their adrenaline is pumping" In comparison normal people have reflexes of 272 milliseconds http://www.humanbenchmark.com/tests/reactiontime/statistics Also Spartan armor further increases their speed Halo: The Fall of Reach pg. 115 said: "More importantly," Dr. Halsey said, "the armor's inner structure is composed of a new reactive metal liquid crystal. It is amorphous, yet fractally scales and amplifies force. In simplified terms, the armor doubles the wearer's strength, and enhances the reaction time of a normal human by a factor of 5" Quotes are from here. https://forums.spacebattles.com/threads/unsc-capability-thread-wip-halo.361047/page-5#post-20012449[/quote][/spoiler] [spoiler][quote]Halo Shadow of Intent Uncannily quick, the Prelate raised his hardlight shield and deflected three shots from a Covenant carbine rifle. The bright green hypersonic slugs ricocheted with glassy pings, sparking radioactive fuel. Carbine rods weigh 100 grams and move at various speeds, here is there kinetic energy fro the various speeds Mach 1: 5,780 joules 700 m/s: 24,500 joules Mach 5: 144,670 joules (Credit to Dovahkiin of Spacebattles for the calc) https://forums.spacebattles.com/threads/covenant-capability-thread-halo.366142/page-2#post-19987837 Or a penetration of about 1 to multiple inches of steel. (Credit to Connor MacLeod of Spacebattles) (Also note if you read the link he doesn't start talking about the Carbine until the quote from the Halo 2 manuel) https://forums.spacebattles.com/threads/covenant-capability-thread-halo.366142/page-3#post-20062627[/quote][/spoiler] [spoiler][quote]I've come out with a result. (excluding multi-weapons, grenades, and respawn capabilities) A Spartan-IV has a 87% chance of winning over a striker titan. (for the sake of keeping a good base comparison, I chose a striker) [spoiler]I ran a halo 5 spartan against a titan striker in destiny to have a common grounds for powers. The Spartans have a 4 second cool down on dodge ability, leaving a window of opportunity for a titan to shoulder charge them. (shoulder charge takes about 2.5 seconds to get primed) But on that note a spartan has no wait on their shoulder charge meaning they'd have the advantage of hitting first. Spartans however have no jet pack like the titan giving the titan more room to move and makes attacks from the spartan easier to dodge. And if a titan is able to hold out against a spartan for about 4 minutes (the fastest time need to charge a super) The spartan won't be able to get out of the Fist of Havoc's AoE. The spartan has the ability to ground pound too but it has to hit the titan head on in order to kill him, and it can't arm it on the ground. [/spoiler] [spoiler]In terms of weapons I used a common ground. You gave me the stats for the type-51 carbine so I used a weapon that shoots about as fast with about the bullet speed same speed. The Touch of malice. I excluded the variable of infinite ammo because though yes it can get out a few extra shots it drains the guardian's health. A give take equation that I'm not up to solve. When it comes to ammo the spartan has an immediate upper because the mag can hold 18 shots where the ToM can only hold 11. the Guardian has the long term upper hand however because the ToM can hold 126 shots in the reserves where the type-51 carbine can only hold 120. it's about a 50-50 split but given that spartan can react better I see them being able to predict a guardian's movement better, giving them an advantage overall.[/spoiler] [spoiler]In terms of hand to hand combat, the spartan win simply due to their enhanced reaction time and extensive combat training since a young age. (though I think the spartan-IV program is now only doing it to adults now so that might change a bit)[/spoiler] [spoiler]All the spartan has to do is kill the guardian before the 4 minute mark and dodge only when necessary and they'll win the fight. But one slip up and it could result in a shoulder charge to the face or a game-ending fist of havok. And so long as the spartan isn't too wasteful with ammo he should have enough to gun the guardian down.[/quote][/spoiler]
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