Will the next one involve a T-72?
Too many it there to have all of them disappear.
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<There's a few ideas I have in terms of raids and strikes... tanks may become a good part of it.>
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I came up with a raid that had you take down a giant vex thingy with six legs and a death cannon before it could move within range of the city. Involved jammers to prevent your ships being called down so you had to work your way to an old reserve strip to to find two post 2010 Combat Aircraft of whatever nation the raid is in (most likely Mig-29 unless in US) and one roughly Dessert Storm Era tank which your ghosts bring back online. You must rearm and refuel the vehicles before they can be used, then the team is divided into two pilots, one driver, one main battery operator, one topside gunner (though this is optional to help the sixth member), and a runner that will be using a sparrow. The tank creates an opening in a leg for the runner to drive along side and jump into, who then deactivates a protective shield around that leg's knee joint. The tank then weakens the joint to bring the crawler down, which causes it to open its heating vents so that it can cool down and recharge that shield. One of the Jets will then fly in through one of the heating vents to deal as much damage as possible with "critical" damage being delivered for damaging exposed heatshields to internal cores then hitting the cores on the next damage phase. During one of the attack phases, the player flying out and the tank player will pass through an obvious scanner, and all players will see in real time as the Vex adapt to the new threat by dropping a section of its body for it to reshape into somewhat crude, yet sleek blocks with rotating cannons that engage the tank and triangular wings that seem to expand and contract as they maneuver to engage the two fighters. I think for hard mode I said the vehicles all had limited ammo and couldn't respawn, but could be repaired.