Wow, are you guys kidding me? Of course Destiny 2 was a failure! The game has so much wasted potential, and too much focus on freakin Eververse! But here’s the thing...
As a player, we want more, we want to do more, we require more content to make us come back to the game.
But still, even though I have sympathy for Bungie right now, they kind of gotten themselves cornered. The Activision agreement says: Season, DLC, Season, Season, Season, Season, DLC, for 4 years. After, they make a new game. And Bungie has to take account of the player base complaints, so in a rush, of course they’re going to make a “crappy game”. Look at the first Destiny, look at the Vault of Glass. Look at the quality of the raid. In D2, the raid was rushed to the point where you can see certain textures clip through, and slightly broken mechanics (Dogs and Gauntlet).
Bungie is rushing out content to appease the player base. Remember, year 4 Destiny had 4 YEARS OF CONTENT. Destiny 2 has probably only 1 year of content right now. Watch, come back in 4 years, and this game will be great, hopefully
The only thing I could possibly say is: Bungie messed up badly removing random rolls. It gives no chance of grind anymore, and the motivation to keep on playing for a “god roll”. Bungie also lowered the skill ceiling way too much. Remember air combat? Remember how it literally secured kills in other games like Halo? Guess what! In D2, it’s crippled. The only weapons that are good in air combat are sub machine guns, Sidearms, and hand cannons. And these weapons aren’t in a great spot, unless they’re Better Devils, Omolon Sidearms, and Antiope-D. Crucible is literally an ever bigger problem!
I am a total fan of hand cannons. My first infused Masterwork was my Judgement, yet, I can’t even secure a kill because of freakin flinch and team shot. Hand cannons require skill, and even with skill, they’re not good. People only use what’s easy, that being auto rifles, and scouts(Mida). There is no skill involved. Even worse, you’re set in stone once you have a bad kdr. No one wants you on their trials team, no one wants you for their pvp team, unless you raise your kdr, literally by using what’s easy! That being the meta. Now, the people who have true skill, are being crippled, by noobs have no aim, and team shot.
So in the end, I agree Destiny 2 is lackluster, but I guess we just have to come back to it in a while. In the meantime, I’ll just keep on playing, trying to get that freakin flawless in Trials. Why is it so hard? Could it be that I’m a squeaker, have an average Kd of 1, or Destiny 2’s low skill ceiling, and the crippling of weapons not in the meta.
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Edited by vmondude: 12/16/2017 3:29:20 PMI completely agree that this is mostly an Activision marketing experiment. Which although Bungie are contractually bound to still makes you feel completely cheated and that’s hard to shake at this extent. I also get that D1 had all the 3yrs of dlc, (3 not 4 =P) and yet while there is technically more to do in D2 it doesn’t feel like it because most of it is small, unrewarding and boring. Once the story and challenges are done none of it are accessible any more. Where as in D1 you had daily heroics, you could play any part of the game at any time, choose strikes in any location, patrol smaller but much more impressive environments blah blah. Or you could even just sit in the tower and tweak perks and swap gear to perfect your build. The D2 problem isn’t a lack of stuff as such but more the lack of features and shear amount of “stuff” that has been removed from its much better equipped and fulfilling predecessor. So I don’t want to wait 3 years while they slowly give us back what we already had in D1, it’s quite simply a rip off making players think they’re gaining something when really it require very little work from bungie to implement. It’s an insult of a game to be honest.