D2's pvp is more balanced? Aside from longer cooldowns, this pvp is exactly the same as vanilla destiny pvp.
Autos are supreme and MIDA is the new Suros regime
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Yeah, I think it's far more balanced. I don't know about you, but I've seen a fair range of weapons (though MIDA [i]does[/i] show up frequently, at least once per fireteam. But that's more because I feel that it's a really balanced weapon. I say balanced, not in terms of if it's fair or not, but that it deals the proper damage with the right amount of perks. I dont think it should be nerfed, but that other weapons should be balanced (Read: Rock, Paper, Scissors) against it. Everything else should feel this good. Yes, it's an exotic, so it's got exotic perks, but don't sit there and tell me that PVP in year 3 wasnt a total and complete middle finger to everyone who plays. Because it was.
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Edited by o Apollyon o: 9/29/2017 2:54:47 AMThis pvp isnt a middle figure? Pvp is nothing but uriels, pulse rifles and hand cannons are broken, pulse rifles do less damage(body and crit) than autos. No one contests a 1v1 when both players ate shieldless.