just finished the Microsoft conference, and they closed with gameplay of Bioware's new IP Anthem. It's pretty much a copy of the Destiny design and story - Humans surviving in a last city thanks to a big wall, and these guys in power armor are the protectors of it. But whats different is the world is actually huge and open. Exploration is a factor, dynamic events and destruction, loot drops. If you play the Anthem demo and the first stage demo of Destiny you'll probably see a lot of similarities. However, unlike Destiny, Anthem looks to be doing a lot more with open worlds and quests instead of isolated zones like Destiny. Now I'm still gonna play, of course, anthem's not coming for a while. but when it does drop I'll probably end up spending more time there. Was wondering if anyone else feels like Anthem is what Destiny was supposed to be?
EDIT: added a video link to the reveal demo.
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1 ReplyVisually, Anthem ticks all the right boxes. The world looks huge and dense, filled with tones of wildlife. By the looks of that things, players should be able to almost everywhere. This is what I wanted from Destiny. Destiny's worlds are filled with so much empty space. I want to be completely immersed in a rich world teeming with life and content.