Can crota spawn the oversoul in response to a players death?
English
-
I wish I could have done that, but we didn't have enough time to figure that out coding wise. We were on a very tight schedule already to get it finished.
-
If you ever get a chance to work on it again you should give it a shot I imagine it wouldn't be too hard. Have it spawn when a player character dies, give it a turn timer of like 3 or something and if it's not destroyed by then it will kill every one who is still alive I have thought about doing this myself and after much thought I decided that crota is probably the easiest encounter to make into an RPG fight as the mechanics carry over well. There overs would have to be toned down in some way.