Just was playing with a guy in the taniks strike who would intentionally kill himself at each encounter:
* Entrance: killed himself on the teleporter
* Taniks + adds : ran to the front and died
* Tank : Ran to the front and died
* Final boss: ran to the front and died
He would intentionally put his body in a location he couldn't be rezzed easily so he would not get kicked for inactivity. He was definitely there, but had decided not to do anything. I messaged him asking him not to kill himself intentionally and he replied immediately with "-blam!- off".
I reported to bungie, but this system sucks. People should not be able to intentionally kill themselves like that and do nothing and still get rewards.
In pvp if youre inactive for even a few minutes you get kicked to orbit. The kick to orbit for inactivity system in strikes needs to be improved.
I suspect the pve kick for inactivity system to be much more tolerant than the pvp kick system and also not work at all when the player is dead. This needs to be fixed. [i]Forcing players to respwan when dead in strikes (just like in pvp) after the timer has counted down would be a good first step.[/i]
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[quote][i]Forcing players to respwan when dead in strikes (just like in pvp) after the timer has counted down would be a good first step.[/i][/quote] I disagree with this idea, but I agree that inactivity detection needs to be more robust in PvE, especially matchmaking strikes.