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10/20/2016 9:20:52 PM
3
ttk can stay the same. Shotguns: slight nerf(decrease movement?) Snipers: nothing Fusion rifles: more projectile speed? All primary weapons get a range buff except high RoF autorifles and pulserifle's High RoF ar: all good Med RoF ar: slight buff to range? Low RoF ar: increase range and damage slightly Really high RoF pulserifle: nothing High RoF pulserifle: nothing Med RoF pulserifle: body shot dmg buff Low RoF pulserifle: make it 3 burst body shot Handcannons(all): get rid of those "ghostbullets, increase accuracy Scout rifles(all): increase stability That's how I would change weapons.
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