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#feedback

Edited by Jaluxe: 8/10/2016 7:56:25 PM
10

The First Curse: It needs a buff

Needs a Buff

49

Does not need Buff (post comment why)

18

This is the only exotic hand cannon that isn't as powerful as it's counterparts such as Thorn, Last Word and Hawkmoon. The First Curse needs to be buffed in both range and damage increase from it's exotic perk. This is specifically the buffs it needs: - First Curse exotic perk now increases damage so it can two shot headshot for a kill. - Range needs to be increased so there is minimal range drop off on only this hand cannon. - More emphasis on precision rather than body shots. This would make First Curse competitive to an extent and have it's own unique perk like all other exotic hand cannons. It would reward the user for making precision shots rather than spamming body shots. You have to first proc the perk in the first place which is hard to do but then rewarded with the ability to 2 shot headshot. Plus you only have 8 shots in the magazine that have the possibility to two shot until you have to do the slow reload. Right now, if I use First Curse, I don't feel rewarded for making precision shots but when I used any other exotic hand cannon I get rewarded like fast TTK with Last Word, DoT with Thorn, and Lucky Bullets with Hawkmoon. The two shots would not make it over powered at all either because legendary cannons with LiTC can two tap headshot as well but do it faster. Also when the First Curse perk isn't active any other hand cannon has a faster base TTK than it. Not to mention the beautiful aesthetics the First Curse has. With the spinning, black and silver and the lore of it being the opposite of it's Last Word counterpart. It is a true precision weapon for any Guardian that has the skill to use it to it's full potential. Tl:dr First Curse needs a buff. Buff the exotic perk for it to be able to two shot headshot while the perk is active.

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