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Edited by STARWoLF00: 7/28/2016 8:28:17 PM
6
Because charged melee or no, Titans punch shit. And they have shoulder charge to compensate. Because hunters throw smoke and knives, technically the longest ranged melee or blink knife. Because void walker actually bend space with their melee, akin to a force push. Because sunsingers thwap you with a wall of solar energy. Because stormcallers zap you with a bolt of lightning. Each class has its advantages.
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  • Actually, since the june update, hunters have the shortest based melee in the game, not counting throwing knives.

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  • How does a hunter have a shortest. based melee than a titan?

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  • Did you even watch the video above?

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  • actually pretty sure that all of those are with a charged melee. All I'm asking is that the melee remains an even playing field when it's not charged it's not crippling anyone.

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  • Yes But smoke can't take your shield down unless you're dum and just stand in it and throwing knives had a bad nerf. They're not useless but not as usecull as thunderstike. With thunderstrike you can get it again in about 30 to 40 seconds if you're going to their five strength. So you can shoot someone with a bullet once and then thunderstrike from far away and get the kill. A melee range thatong is not a good thing. It had a bit too much range. If they cut it a couple inches than alright. But it's just too far as of now.

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  • Someone had to say it. Thank you.

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