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7/27/2016 5:09:18 PM
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Warlocks get range but are slower. Titans are fastest, and both Titans and hunters have the same range, I think (trex arms were buffed). Hunters can get precision damage on their base melee though, which is unique to them as far as I know. It doesn't come up that often, but I think it's a cool little bonus. And hunters aren't much slower than Titans; it's what I've heard, but I can't really tell the difference when I'm playing.
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  • Actually Titans exceed Hunter in their base melee range. Most times a warlock will outclass a Titan but sometimes Titans can pull it off with their buffed range and speed. Hunters are just screwed against both. I just want a good middle ground for the base melee, titan range seems good. Hunters brought up a bit warlocks down a bit. The difference in speed should only be because of increased melee speed gauntlets or something, and all the extra range warlocks had on their base melee should become a default part of their charged melee only.

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