originally posted in:TRuLIGHT
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For me personally, I would say to a certain extent. They definetly need to make exotics harder to get though, they no longer feel special.
Thanks for leaving an answer, feel free to discuss in the comment section I will try to reply to the best of my ability.
[i]See you starside Guardians...[/i]
Edit: after reading some replies, maybe removing RnG isn't the best idea, maybe they should even make it more plentiful. I realize the game practically relies on RnG to keep players playing. And look at Destinys current state, they removed some RnG aspects with TTK and AU and the game has hit a stale state. I'm not sure what they should do. What are your opinions on this? comment down below to discuss.
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I like the idea of certain things being deterministic. Guns and armor needed for a certain purpose and such. Though I'd like to see an RNG with a more balanced approach to actually handing out rewards based on in game performance and feats within an instance rather than k/d or overall DPS. If treated like medals in crucible then I believe the goal would be to complete instances in new and inventive ways over just trying to rush and kill everything. It would be hard but it would reward more inventive gameplay over meta players, and provide a more friendly competitive atmosphere because there is no reason to be angry just because someone else managed a better feat or medal that time when more than likely you'll try and do it yourself next match.