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originally posted in: Trip Mine Nerf Unwarranted
6/14/2016 1:42:28 AM
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Hmm i think tripmines were OP and you will learn to adjust. Swarms also better now
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  • Swarms still suck. If they had a longer life or worked more like skip grenades, then sure. But they are still firmly in the *meh* category for grenades.

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  • Op? Try playing other games where things are op. Like a gunzerker with a grog and dp unkempt Harold with money shot and no kill like overkill. Op grenades...lol ok then

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  • yep that`s why i see one gunslinger in 10 pvp matches...used to see

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  • OP how? They were the only sticky that didn't track and that wasn't guaranteed to kill a baseline guardian. If it didn't stick you had to rely on them walking on it in order for it to kill them, except that even then it still wasn't a guaranteed kill.

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  • "Swarms are better now" because what? Bungie said so !? " xxxxxxx archetype auto rifles have been buffed by .04%" How are those -blam!-ing auto rifles working out.... Cry they suck then another 3% later.... Then another 3%.... Let's not pretend like we don't know how this works. It's almost year three...

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  • Sure, Tripmines were op, but they are the basis of the entire subclass. Now it is going to be a throwing knife that cannot kill, -blam!-ing [b]landmines[/b] that have no way to one-hit kill and a underpowered super that is shutdown more than used up.

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  • I agree with u but I wonder if u can kill the enemies with swarm grenades in challenge mode.

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  • Swarms are toooooooo easy to dodge if you have blink or shade step. Bungie should have increased seeking speed and improved damage for swarm grenades that would have made them a little better. But this tripmine need is total crap.

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  • Who even cares about the damage and tracking? They're big floaty sparkles that you have to deliberately walk into in order to hit by them.

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  • Swarm grenades don't Stick.

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  • So hunters now have no grenade that ohk except for one. At that rate, tripmines didn't ohk unless they stuck to someone. They took away the sticky and reduced damage. By the way, let me know how your warlock setup works after the update. Neither were op, neither needed a nerf. But hey, if it kills you it's op, right?

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  • They weren't even a guaranteed OHK on stick. I've stuck somebody at least once and killed myself but not them.

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  • Swarms are still garbage.

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