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#feedback

Edited by DankTechnoJesus: 3/19/2016 4:53:05 AM
54

Do you think the "meta" is balanced?

I personally think that everything is in a good spot right now, besides hand cannon accuracy. Snipers can be a little annoying at times, but overall I think they're not "OP". Shotguns can't snipe as of right now, and if you actually know how to use fusions, they're godlike. What do you think?

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  • For the most part. Primaries: Fix handcannon accuracy Buff pulse riffles slightly Secondaries Lower draw time and aim time of snipers to prevent quickscoping. Increase flinch for snipers just enough to allow people to challenge snipers with their primaries. Lower recoil for sidearms Nerf the fusion riffles because they are op Heavy Buff swords by increasing lounge distance. I realize the consensus is that swords are a build mainly for PvE, but they fail significantly even in that regard. Swords have two main purposes in this game: 1) to climb the wall in kings fall and 2) to kill the vessel. That's all they do.

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