It's pretty close
Would
1. tighten fusions spread by 6%.
2. Add slight sway to snipers
3. Drop range on thorn by 3%
4. Drop range on TLW by 5 %
5. Up impact on slow fire autos by 2%
6. Add 2 hard to get non archetypes greens and 1 in blues in every weapon type to reward those who hunt for the weird "power doesn't matter" crucible guns.
PS : some good advice below to the effect keep range on TLW and drop the auto fire rate slightly suggest TTK of approx 1sec
English
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Edited by Ascendant Ninjachibi: 3/20/2016 9:45:41 PMRemove the Thorn, archetype, and Sniper suggestions and change TLW to a ROF instead of range and you've got a deal.
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Hey bloke - thx for your reply :)
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I agree with each weapon/class you've outlined, but 6% fusion seems arbitrary and may need a closer look. I also think the last word would benefit by a very small decrease in rof and not range.
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Edited by gallp13: 3/20/2016 9:46:05 PMOn reflection I agree with TLW had another play around with this gun and range is OK. I had over estimated the drop off - it's actually pretty sharp for a HC. You FR suggestion on full auto is on point. Add a PS to this effect. The fusion figure is a calc I did after testing the popular fusions. Fusions are a complicated beast to work out that's for sure.
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bro the range on TLW is so bad why would you nerf it more
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Edited by gallp13: 3/20/2016 9:47:08 PMI'll take another look at the range - thanks for your reply. See response above - agree with your view on retesting impact drop off with range - have edited post with a PS accordingly. Thx again gallp
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Looks pretty good would probably make snipers get kicked out of scopes with headshots instead of sway, and I would buff high impact pulse rifles in some way. I don't know about the percentages you made up but the buffs themselves are pretty good ideas
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Edited by Freund117: 3/19/2016 4:13:22 PMoh and undo the ads Nerf on hand cannons whatever It was
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TLW has next to 0 range ppl long range shooting it are good with it
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Respectfully disagree - I'm hopeless with hand cannons - I can pick this up hip auto fire and hit targets in the range of autos - and go positive. If a rank amateur can do this with ease then something is not right.
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Sounds like someone who can't accept when someone's better than him
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I agreed with all besides the sniper nerf
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Yeah, they need to be buffed up right?
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No. They're fine the way they are
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Edited by itsDKY: 3/19/2016 4:26:46 PMAh, didn't know landing headshots while taking damage in the head is part of their design or dropping 98% health to the body with the fire rate of scout rifles just to immediately swap to primary to finish up is balanced. Ok bro!
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sounds like someone isn't very good with snipers Kappa