I think
they should have a simple highest light level that is much easier to reach. Let me know what you think
Edit: "easier" was not the right word. I should have said that there should be base damage and/or attack for certain activities and it should not be scattered in a certain range.
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Why make it easier to reach? That would leave even less incentive to play endgame content. Not being argumentative, I would really like to know why you want to make it easy to reach the highest light level.