I've rarely found anyone who understands the light requirements for KF hard. It's 280+ for relic, 290+ for warpriest, 300+ for golgoroth and 310+ for oryx to be at a proper damage output/survivability. Less is obviously fine, and more is better but that's where it sits. Anyone who thinks you need 310+ for the whole raid lacks a basic understanding of how it works.
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People are idiots... saw a post for normal "must be 310+ with bs+tom" idiots i say.
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i know right!