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Edited by Enderium: 12/29/2015 12:22:05 AM
2
Simplify the math to: A = unbuffed = 16 B = buffed = 16*1.0004 X = shots fired TTK is altered by 16 damage (1shot) when: BX - AX >= A (X(16*1.0004))-(X (16)) >= 16 B - A >= 16/X .0064 >= 16/X X = 16/.0064 X = 2500 shots fired Shots to kill: Before = 200/16 = 12.5 After = 200/16.0064 = ~12.5 Shots to kill should be 11.5 when buffed, so 200/X = 11.5, and 200/11.5 = X = 17.39, 16.00/17.39 = .92, 1-.92 = .08 or 8% change. They needed a 8% buff... we got .004% Buff did: [spoiler]Shit All[/spoiler] Edit: Wrong numbers, oops!
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