Perceptible human vision is 30 frames a second.
Most games these days run around 40-60 frames per second.
2 frames of delay would roughly be .34 seconds. The general public won't notice this change.
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Your math is off and you are spouting myth. The average person can generally perceive around 150 frames per second while trained air force pilots have been clocked being able to remember and identify images presented to them at up to and sometimes beyond 220 images per second. C'mon dude.
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Edited by StarSaintMark: 11/22/2015 10:13:11 PMEven if my understanding of human vision is flawed, it means that the time delay is even less than .34 seconds. My final point of it being essentially undetectable remains valid.
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That is the thing though, .34 is a third of a second. People count in "Mississippi" because a second is actually pretty longer. You can easily notice things happening in a tenth of a second or less. 2 frames is 1/15th of a second. That's about how long it takes to say "2". Which is a pretty big delay to a player with quick reactions.
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That is a surprisingly well explained point. I have never given it that much thought due to my lack of possessing a high reaction speed. For the people that do have quick reactions, the 2 frame delay might actually be pretty devastating. Someone I know at work also mentioned that my math is also rather off because it assumes Destiny is running at around 60 fps. I honestly have no idea what the game is designed to run at, but I get the weird feeling it may be as low as 30-40 fps. If that is the case, it means delay is as high .5 seconds, which most of us would actually notice.