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10/5/2015 11:42:31 AM
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I can't imagine that you need a specific gun to shoot at objects. Possess in your inventory, maybe. Have it so you get a hint out of grimoire? Sure. But need it to shoot at a switch to activate? From a programming point of view I would think that to be a nightmare trying to code (I'm a programmer by trade). No, I think at most there is a hint in the grimoire possibly that's being overlooked, likely grimoire from year 2 content as I doubt they would have had the foresight to drop clues about a year 2 gun in the year 1 cards.
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  • ... How would shooting at a switch be hard to code... Minecraft has it for gods sake.

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  • Well I'm sure they know a lot more than I do. But I meant shooting a switch with a particular gun. Not just shooting a switch. I was just thinking about it in passing anyway. Keeping track of a projectile that impacts the switch and trace it back to confirm the gun that fired it was the right one? Seems tricky to me anyway but like I said, I'm sure they know more than I do. I'm still agreeing with OPs edit, it doesn't make sense to need the gun to shoot at a switch to make something happen. Just because minecraft has it doesn't make it easy to code lol.

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  • Le bump

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  • This whole game was made YEARS ago. And thought up YEARS ago. I suggest other wise.

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  • I'm not trying to question your programming expertise, as I can already tell you know far more about it than I do. That being said, think about the game Donkey Kong 64. For anyone who never played it, there are a TON of different switches in that game that must be shot with a particular gun of one of the 5 Kongs. That sounds extremely similar to the type of coding that seems necessary for the idea of shooting some kind of switch with Pocket Infinity. Granted there are variables, and there were only 5 guns in DK64 as opposed to the hundreds in Destiny. And as I said, I don't know much about coding, still in the beginner stages here. However, if it would be a similar coding process, that was easily done way back in 1999... So I'm sure it would be VERY doable by Bungie 16 years later. Just my two cents, again not questioning your knowledge whatsoever. Just wanted to throw that out there.

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  • But to require a gun that some may not have seems unlikely

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  • True, but it doesn't rule out the possibility that Pocket Infinity could possibly lead us in the right direction. I mean, not everyone had a Black Hammer, but it laid a hint for Black Spindle. It wasn't required for it at all, but it was there to help lead that way, albeit to an extremely obvious wide-open door during the Daily Heroic right next to the main one... But still.

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  • Totally agree ! I think it may lead us but not required to start quest

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  • I unfortunately am starting to think it's just another questline started by hitting a certain rep with Banshee... I sincerely hope not,as that would be boring AF.

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  • Haha yeah like rank 10 or some shit

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  • but remember they have been working on taken king since launch of destiny year one

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  • Exactly. My thinking is that they launched year 1 and started working on year 2, right? So year 1 content was done already and shipped.

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  • TTK was being made before launch, they stated this a while ago.

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  • Well they could've went back and changed stuff for y1 before it shipped. It seems unlikely to me that they had the foresight to know they would change the way exotics are acquired

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  • probably just like they are working on year three stuff right now

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