There are a lot of things that existed in Halo that I'd like to see in Destiny and maybe one day I'll write about some more, but one thing that is sorely missing from Destiny is player created content.
I spent more time using the Forge in Reach than I did playing the actual game (see above video). Didn't use Halo 3's too much because it was just that big room, but Timesplitters 2 had an amazing map creator and I made dozens of maps with it including recreations of The Temple and The Facility from GoldenEye.
So what do you think Cozmo? Maybe you could run it by the Devs and see what they think. Obviously we're talking Destiny 2 here, but it would be worth the wait.
Oh, and I imagine if we had a Forge Mode, we might see some sweet Sparrow Racing tracks... ;)
Now someone tell me why the hell I'm still up...
[spoiler]oh yeah, nostalgia.[/spoiler]
[spoiler] and feedback on video appreciated, think they're improving :)[/spoiler]
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16 RepliesEdited by BoomerSooner51: 9/14/2015 3:43:29 AMI don't remember if it was Reach or Halo 3, I think it was Reach. I created my own version of the event from the old Gladiators TV show where 2 gladiators stood at the top of a mountain and shot tennis balls at contestants below as the contestants tried to move around obstacles grabbing weapons trying to hit a bullseye above the gladiators to knock them off their perch. I had to mold it a little to fit the Forge capabilities, I used the "plant the bomb" game as my basis. Planting the bomb triggered a win for the contestants. I had 2 guys on floating platforms with snipers and rocket launchers, these were the gladiators. The other 2 guys (contestants) ran the bomb around obstacles, one guy grabbed the bomb while the other laid down cover fire. The guy carrying the bomb had an overshield but moved much slower, he was simultaneously easier to hit but harder to kill. There were obstacles to avoid and there were areas to take cover. Random explosive items were left in random areas just for fun. The area to place and detonate the bomb was on a well fortified lower floating platform. The detonation of the bomb would trigger a chain reaction of explosions that worked its way all the way up to the gladiators up top and killed them. If the contestant didn't jump to the lower platform just right to detonate the bomb then they could be thrown backwards into the field of play and have to redo that part of the arena. This is all set to a timer so the gladiators also have a chance to win. It was tremendously fun and I spent a ridiculous amount of time putting it together. Also created a POW type game, a dodgeball type game, a couple of others that I don't remember all these beers later. EDIT: We also tried to create a soccer mode but we could never figure out the ball return mechanic after a goal was scored.