I kill people that are blinking all the time, people kill me while I'm blinking all the time. At what point are the mythical, and, to me, non existent Invincibility Frames supposed to work?
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Edited by Wyyrlok: 8/24/2015 10:23:32 AMThere's a very small split second occurence. I've rocketed people mid-blink that were nowhere near outside blast radius point blank and seen them take as much as 1 damage. Lag or not, if they get hit by 1 damage from a rocket point blank it isn't lag that done it but the jump itself. Especially considering the fact that the hit detection after the initial rocket is usually fine. I've also survived point blank rockets with blink like this. There's probably hidden lag on something like a melee or an arc blade slash, because the hit detection doesn't always coincide with the audio queue. There is an invulnerability window somewhere in that jump for certain, however - intended or not. It isn't frequent and is probably very hard to time, if possible at all, but it's there.