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Destiny

Discuss all things Destiny.
Edited by Citamorf: 6/15/2014 4:12:12 PM
95

A Fourth Race AND CLASS(ES)?

[i][b]A Fourth Race[/b][/i] Looking at the cards under the Races tab you can clearly see (underlined in red in the image above) that there are four races instead of three that we know; Humans, Awoken, Exo, and a fourth unknown race. We know that early on in the production of the game that there were going to be four races but they scrapped the "Tiger Men" idea, so then why does the Grimoire state that there are four races if they removed the fourth race early on in the production of the game? [i]Or the last card could very well be a Ghost Card[/i]. So looks like we still have one more race we can [i]possibly[/i] play as. Any ideas? [i][b]A Fourth Class[/b][/i] From the start of Destiny, at least to my knowledge, they've always used the shield motif we've come to see. It is divided into four parts, each part has a design that represents one of the three classes that we [i]know[/i] of; yet there is one part that is not as elaborate or as decorative as the other three. My problem is if there was only ever going to be three classes in the game, why even divide the shield motif into four parts? Why not have a different motif all together or divide the shield into three, instead of four? If it's to represent the sub-classes as a whole, I personally don't think it would make sense for it in the shield motif, it would make things uneven, lazily done; "Lets just have the last part represent all the sub-classes because we don't know what to do with the fourth image" Bungie is all about numbers and meanings behind those numbers. Maybe it just does represent all the sub-classes, or maybe it represents a fourth, yet to be revealed class. [i][b]Remember people, this is all speculation. Take it with a grain of salt. The grimoire itself is in Alpha testing as well, thus things aren't final and most certainly broken too.[/b][/i] [i][b]...Ending Thoughts...[/b][/i] Lets be realistic here for a second; for all intended purposes Destiny is a MMO like game with plans to have TEN YEARS of content and or iterations of the game. For there not be anymore races to play as and classes to be is a little far fetched, don't you think? You can see all of these cards in your [url=https://alpha.bungie.net/en/Grimoire][b][i][u]GRIMOIRE[/u][/i][/b][/url] online IF you have access to the Alpha on the PS4

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  • Necromancers- Warlocks who have risked their Light to dive into the Darkness, and have emerged with unholy powers. Toland the Shattered is thought to have been the first Necromancer, but there are only speculations as to whether he stayed within the Light, or if he descended fully into the Darkness, abandoning that which he had always fought for. Health/Build- A very unstable health system that depends on the subclass selection. The Necromancer can be absolutely tank by drawing on the power of enemies to fuel their own Darkness at the price of lower movement and damage as their Light conflicts with their Darkness (I think this would be good for distractions in Raids). Alternatively, the Necromancer can have high damage and speed as they destroy their own Light to make way for more Dark power, but will have very low health as their own Darkness destroys them (also invaluable in Raids). I think the first Subclass could be called Undead, while the second could be called Thief. Abilities- For the Undead, large area-affecting abilities such as a Grenade kind of like an inverse Titan Ward, where it steals the enemy's health while replenishing the player's, and a Super where the character's Darkness exerts its will over a group of enemies to fight for the player for a short time. For the Thief, a more sneaky class with the same principle. Probably the same grenades, but with a melee that strikes several enemies at once, and a Super that makes the character totally OP, but the more enemies the character kills, the greater the chance of the Darkness within them devouring their Light as it grows, killing them in the process. (Nerf that Super in Crucible, for the love of the Traveler). The Speaker will not sell anything to these characters, as he does not trust anyone so Dark, but maybe Eris or Xur could sell them their class items. I was thinking maybe a Spine for their Bond/Mark/Cloak, one that comes with a tail maybe. Make them look animal-like. Feral, beastly. Like an Acolyte put into a Cabal for the Undead, and a Thrall put into a Vandal for the Thief. New Race- Soulless (This race doesn't have to be specifically for the Necromancer) Awoken who have been stripped down to less than nothing, no more than husks, but still held onto life long enough to replenish their light. The time without it, however, was like an amputation to them. They heal, but they'll never be the same. Have their 'scars' as missing body parts and/or prosthetic limbs to replace them. Have them look like they've been through Hell and are going back for a second go at it.

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