Shores of time, like you said, trying to flip C and B is very hard against good teams.
Blind watch has my vote because getting to C means you have to go directly through map control areas all the way to the opposite side of the map. There are so many straight lines on that map, and its so easy to defend C from many angles that its a tough flip against capable teams, and a near impossible flip against good teams.
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Shouldn't everything be difficult against a good team?