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originally posted in: Iron Banner Fake 32
3/25/2015 10:22:56 PM
6
i'm ok with iron banner gear getting people to 32, but not the way it currently is set up. Aeon Marine below actually made a very good point i hadn't ever considered. Iron banner gear should not be allowed in raids. Raid armor should be kept out of the iron banner. That actually solves the entire debate. I have some iron banner armor I bought this time because it had some intellect and previously i never played crucible so i deleted all of my excess raid armor with zero consideration for stats. Level was all that mattered at the time. It is misleading when people that don't have sufficient raid armor to be max level enter into the raid at max level without having done the work. It is also a problem for people who exclusively play pvp to not be able to be max level in a pvp event that benefits max level, although microscopically. I will say one thing in sharp disagreement with your statement, however. It is not in any way easier to get and max raid armor. Not even close. Yes, there was a lot of cheesing involved. I ran 3 hunters through the raid every week. It took several weeks to get all the raid armor, and i didn't even get the helmet until hard dropped. I had to rock and exotic. Then there was the matter of radiant materials. Those took twice as long as the armor did to get. Iron banner rank 5 can be easily attained in no more than 3 days. You just have to participate. Especially if you do it the last few days. Then it is so unbelievably fast. Especially if you just buy the buff, shader, emblem and class item. No way is it any harder to get iron banner stuff. You could just set your controller down and walk away for ten minutes at a time
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  • the problem with separate armor for PVP and raid is it causes a bigger divide in game. it tears Destiny into two games. Raid armor is only good for the raid it came from and is far less versatile than IB. when the new raid comes out all of those Crota perks will be useless in the new raid, as were the previous raid gear made obsolete by new raid gear. split it up with the already super limited vault space you would have multiple sets of armor if you pvp and pve, then pve would want their own weapons, so on and so forth. it's a slippery slope. Bungie should give players more options to reach max light level because they always say play how you want, but you can only do it this way.

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  • i agree with those concerns. i really just don't want people who are 32 from iron banner armor coming into the raid, and certainly not able to come into the HOW raid and pve content. I was just willing to concede being unable to bring my raid armor into the iron banner if it appeased strictly crucible players. i would imagine the vault doubling very soon. Having spent a lot of time in the crucible now, I will try to calculate a fair number of armor in each slot per character. I can't see having more than 3 boot, chest, gloves. That would be raid, iron banner or other crucible, and an exotic. Obviously the helmet slot you might want like 5 places. So the only issue you really run into as far as storage is concerned as it pertains to armor is for people who just flat out horde. There's no real reason to still have vog armor, other than liking the aesthetics etc. Really that is kinda feminine imo.

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  • there is far too little content in this game to create such a divide, one raid per expansion is nothing at all. that's why raid gear is raid specific, everything else is just gear.

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  • Edited by Average: 3/26/2015 9:47:30 PM
    well other than raid gear and stuff you play crucible with, what other need is there? the raid gear is obviously viable in everything on the pve side, and the crucible gear is good for the crucible. My main issue with not having a divide is due to the work i had to do to get raid armor and radiant materials. i ran the raid countless times with 3 of the same class, and deleted characters more than 5 but less than 10 times. And it still took me a while to get to 32. To think that someone can go set their controller down in the iron banner and use the ascendants they had laying around in the vault makes me angry. oh yeah, and go buy a charity exotic from xur

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  • Edited by Aeon Marine: 3/25/2015 11:22:29 PM
    Thank you for the credit. [quote]People seem to think that level capped PvP players shouldn't exist. WoW has PvE Raiding, PvP Raiding (which is awesome), PvE explore, and general PvP, and possibly soon to be more. Yes, players shouldn't raid with PvP gear and players shouldn't PvP with raid gear. It's common sense not to. What Bungie should do is make the PvP and PvE armor sets more diverse and have penalties for not having the correct gear. Crucible, Vanguard, Dead Orbit, New Monarchy, and Future War Cult all seem to have the same setup. As in you can wear whatever and have the same benefits, it's kind of stupid. They should make 2 sets for each faction, excluding Crucible and Vanguard. [/quote]

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  • the difference is WoW raid gear is useful in all PVE content, Destiny raid gear's perks are for the raid it came from only. there is no PVP gear in Destiny, just legendary gear sold by a pvp vendor, check the perks, none geared to helping kill guardians. with the limited vault space and content, there is no need to divide the community with different gear for different situations, the game is far to small, unlike the vast content of WoW.

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