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Destiny

Discuss all things Destiny.
Edited by Sandmitches: 2/23/2015 9:02:45 AM
565

10000 likes to petition an Equal Quality Trade System.

Exotic for exotic, legendary for legendary, ascendant for ascendant, etc. okay bungie? You want us to grind. FINE! Go add a broker/vendor in tower that charges a [b]glimmer commission fee[/b] depending on the quality of the item. All traded weapons or armor progress will [b]reset.[/b] And trade [b]vouchers[/b] will only drop rarely and randomly. (Praise RNG-sus!) Only [b]one item[/b] can be traded per voucher from both parties. [b]For those of you who don't know what a voucher is, it is a pass that allows you to redeem a transaction[/b] Let me emphasize [b]"rare"[/b] because a lot of people still don't understand this concept and insist that people will exploit this system. It would be a waste of your time to invest in playing destiny for an opportunity to get a trading voucher let alone a gallarhorn if you ever get one, just to sell it. Edit* addressing some concerns. People with inadequate arguments please refrain from commenting. Unless you've read AND comprehend this entire message More info here if you want to read that addresses haterz addressing real world trading. [spoiler] Would it be fair if I have two gallahorns and want to give my friend one? I feel it is, Especially when the trade vouchers would drop as exclusively as an exotic bounty. To limit exploitation, add in a bunch of factors that would make trading a pain in the ass; that the only way you could do it is for BOTH parties to have a voucher, Have a ton of glimmer. Basically you could only trade once in a blue moon and the opportunity would only present itself to the most dedicated players. As for the real world currency for a gallahorn. Any one who seriously plays the game long enough for a gallahorn to drop is not likely to want to get rid of it for actual money. Especially when trading vouchers themselves are as scarce as an exotic. Maybe more scarce. Also, I have two gallarhorns and it is ridiculous that some people who play longer than i and still dont; And I can't just give it away to one of my friends for say his... hard light? With the amount of time I've invested into the game I would not throw away an opportunity ( to trade my Gjallarhorn for say another exotic I really want) for real world currency. Not a likely senario, I'm sure it could happen though. For an large amount of money. But people aren't likely to pay a high value for a gallahorn with the chance that xur will have it the next week. Also there are millions of people playing this game that have gallarhorn. How high could the price even get?[/spoiler] Idk... let's hear some creative regulating to prevent real world trading.

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  • Trading should only be available in the post-game loot screen. Let's say a fireteam goes into nightfall and at the end a titan is rewarded with an item that the Warlock wants and the titan doesn't need/already has. The Warlock wasn't awarded this item, yet. They helped and did just as much work to obtain the item ans anyone else on the fireteam. If anything the Warlock is part of the reason that the titan earned It. Now, If the titan could just give this item to the Warlock he played with, then the Warlock would be happy and his titan friend would be glad to give the item to someone who actually needed it. The Warlock was in the nightfall. They earned it. It was just awarded to another person. Trading should certainly not be open. There are too many issues that can come Into play with an open Trading system. However, this simple addition of being able to trade post-game loot with those that completed the mission with you will help to make sure more players receive the items they want, and will make the current loot system a bit more bearable, without adding in all of the problems of a full game economy.

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