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Join the Bungie Family

We’re always on the hunt for talented passionate people who desire to create the best games possible.

If that sounds like you, please send a resume to careers@bungie.com and include the position for which you are applying in the subject line of the email (or you can use the job-specific email links included in the positions to the left).

Don’t forget to include samples of your work (attached files or URLs are great), which clearly demonstrate your artistic proficiency in a specific area. For example, if you’re applying for a character artist position, we’d love to see your strongest character work up front versus paging through several environment and vehicle shots before arriving at your gruesomely cool monsters. Detailing how your reel is broken down is also paramount; we want to know what you did and how you did it. Finally, please be sure to put your best, most polished and approved work forward. We look forward to checking it out!

Bungie Benefits

Behind every great game developer is a great benefits package. We love to lavish our employees in luxurious benefits. Feast your eyes on a mere sampling of what we have to offer:

  • Medical, dental and vision benefits. It will be hard to find better coverage.
  • 401K with a generous match. Your future self will thank you.
  • Highly-competitive compensation. This includes salary, performance bonus and profit sharing on titles.
  • One of the best time-off/holiday plans east AND west of the Mississippi.
  • Paid health club/gym membership to counteract the continuous supply of delicious snacks and treats.
  • Creative, comfy and collaborative working environment. See the pictures.
  • Continuous flow of Bungie 'love.' Think pentathlons, Bungie Day, food trucks and foosball. Little things to show we care.

...and more!!! In the spirit of mystery and intrigue however, you'll have to apply to find out...

Washington State

Besides giving birth to grunge in the early-90s, the Evergreen State is an environmentally-friendly region that serves as an intersection between Nature and Technology. A rich development community is complemented by lush forests and snow-capped mountains.

Bungie's office is located in Bellevue, WA, which is a short drive from Redmond and Kirkland and just across the 520 or I-90 bridges from Seattle. The Puget Sound area, which includes the aforementioned "Eastside" communities and Seattle proper, has a plethora of nightlife and entertainment ranging from frequent concerts, superb dining and four major professional sports teams (Mariners, Seahawks, Sounders FC, and Storm).

Apply Now

Contract Studio Administrative Assistant

We’re looking for a mature individual with high energy, excellent coordination skills and a pro-active nature who can anticipate superbly. As the Studio Administrative Assistant at Bungie, you will work with a casual and fun group for whom you will strive to manage their every need. 

This position requires initiative, focus, good judgment, common sense, resourcefulness and the ability to maintain confidentiality, set priorities and handle multiple tasks simultaneously. Qualified candidates must have excellent communication and time management ability, organizational and interpersonal skills along with the ability to work independently and professionally at all levels while showing respect for all individuals in all situations. Qualified candidates must also possess solid problem solving skills, be able to remain team player with positive attitude while executing every task effectively under pressure, possibly within short time constraints and recognizing that no task is insignificant or insurmountable.

Duration: 12 months 

Responsibilities

  • Maintain and improve upon Bungie’s company culture to foster positive attitudes, teamwork, and quality performance
  • Aid in coordinating Software Library including all borrowing, ordering, and auditing
  • Aid in coordinating the manufacture and distribution of birthday cards for employees and their significant others
  • Aid in coordinating day-to-day operation of Parking Management system
  • Aid in coordinating fulfillment of New Hire gifts and Swag requests
  • Aid in the upkeep of the Swag Room including tracking available stock and coordinating with appropriate team members when ordering becomes necessary
  • Aid in coordinating the distribution of going-away gifts for departing employees
  • Process incoming morale suggestions and filter to manager for review and approval
  • Organize, schedule, take notes, and track tasks for meetings and appointments
  • Order food and beverages for meetings and events as needed
  • Act as a go-to person for employee questions/concerns, answer when appropriate, or direct to correct person or department when necessary
  • Work to implement Bungie-hosted events, including large events such as Ship Parties, Pentathlon, Easter, Halloween, Holiday Gifts & Party, Annual Picnic, etc.; and smaller events including holiday events, such as Valentine’s Day, St. Patrick’s Day, etc.
  • Implement Bungie morale events such as monthly movie nights and speaker series
  • Send out event invitations and manage RSVP lists
  • Purchase and stock snacks for kitchens 
  • Upkeep kitchen cleanliness
  • Ship and distribute company mail and packages
  • Daily maintain all conference and meeting rooms, checking for tech availability and usability, stocking supplies, keeping rooms clean and organized
  • Making sure supply stations are well stocked and prepared for team usage
  • Fulfill employee requests as needed
  • Assist various teams with special projects throughout the studio

Required Skills

  • Demonstrated work experience in a fast-paced environment
  • Thorough knowledge of Microsoft applications, especially Outlook and Office
  • BA Preferred
  • Flexible work schedule to accommodate overtime, including nights and weekends, as needed
  • Able to lift on occasions up to 40 pounds
  • Able to work independently to achieve accurate results, while consistently demonstrating a positive “can do” attitude
  • Able to work professionally at all levels, while showing respect for all individuals in all situations
  • Capable of operating in an evolving and often unstructured environment
  • Strong work ethic
  • Attention to detail and accuracy
  • Reliability and punctuality
  • Flexibility and adaptability
  • Ability to get things done with limited direction
  • Discretion (this role may involve dealing with confidential information)
  • Must have reliable vehicle
Apply Now

Contract Studio Receptionist

We’re looking for a mature individual with high energy, excellent coordination skills and a pro-active nature who can anticipate superbly. As the Studio Receptionist at Bungie, you will work with a casual and fun group for whom you will strive to manage their every need. 

This position requires initiative, focus, good judgment, common sense, resourcefulness and the ability to maintain confidentiality, set priorities and handle multiple tasks simultaneously. Qualified candidates must have excellent communication and time management ability, organizational and interpersonal skills along with the ability to work independently and professionally at all levels while showing respect for all individuals in all situations. Qualified candidates must also possess solid problem solving skills, be able to remain team player with positive attitude while executing every task effectively under pressure, possibly within short time constraints and recognizing that no task is insignificant or insurmountable.

Duration: 12 months 

Responsibilities

  • Maintain and improve upon Bungie’s company culture to foster positive attitudes, teamwork, and quality performance
  • Be an initial point of contact for many Bungie visitors and vendors – setting a standard of friendliness while maintaining a high level of security awareness
  • Maintains safe and clean reception area by complying with procedures, rules, and regulations.
  • Aid in monitoring and maintaining office equipment
  • Validate parking tickets
  • Aid in coordinating the manufacture and distribution of birthday cards for employees and their significant others
  • Aid in coordinating day-to-day operation of Parking Management system
  • Process incoming morale suggestions and filter to manager for review and approval
  • Order food and beverages for meetings and events as needed
  • Act as a go-to person for employee questions/concerns, answer when appropriate, or direct to correct person or department when necessary
  • Aid in implementing Bungie morale events such as monthly movie nights and speaker series.
  • Send out event invitations and manage RSVP lists
  • Daily maintain all conference and meeting rooms, checking for tech availability and usability, stocking supplies, keeping rooms clean and organized
  • Making sure supply stations are well stocked and prepared for team usage
  • Fulfill employee requests as needed
  • Assist various teams with special projects throughout the studio

Required Skills

  • Demonstrated work experience in a fast-paced environment
  • Thorough knowledge of Microsoft applications, especially Outlook and Office
  • BA Preferred
  • Flexible work schedule to accommodate overtime, including nights and weekends, as needed
  • Able to lift on occasions up to 40 pounds
  • Able to work independently to achieve accurate results, while consistently demonstrating a positive “can do” attitude
  • Able to work professionally at all levels, while showing respect for all individuals in all situations
  • Capable of operating in an evolving and often unstructured environment
  • Strong work ethic
  • Attention to detail and accuracy
  • Reliability and punctuality
  • Flexibility and adaptability
  • Ability to get things done with limited direction
  • Discretion (this role may involve dealing with confidential information)

Apply Now

Gameplay Capture Artist

Bungie is looking for a Gameplay Capture Artist to work with our Visual Identity, Marketing, and Video Production teams to build, test, and record gameplay moments. Your mission will be to show off the world of Destiny to its full potential and help us to shoot the next generation of Destiny gameplay videos. Informed by our Project Leads, Game Design, Art, Narrative, and Bungie’s knowledge-base, you’ll wield the camera on the virtual set of engaging and information-laced videos. If you’ve been capturing gameplay for a few years and are comfortable managing multiple projects/deadlines, this could be the right fit for you! We’re looking for passionate candidates who see gaming as more than a hobby—it’s your passion and you care about story as well as shooting aliens in the face. 

Responsibilities 

  • Capture and produce live footage in a fast-paced, teamwork-based work (and game) environment
  • Work with technologies involved with a game in development (i.e. debug features)
  • Work in a cross-functional team to learn the ins-and-outs of new content and collaborate with project leads
  • Present new game features and mechanics to players from a studied perspective 

Required Skills 

  • 2+ years of experience capturing footage from AAA games
  • Strong visual aesthetic with an eye for composition, lighting and directing action
  • A good understanding of applying cinematic filming techniques to game capture such as, camera moves, DOF, lens choice, etc.
  • Strong attention to detail and the ability to QC your own work
  • Ability to work well and thrive in a team environment
  • Striving for constant improvement and growth within an iterative process
  • Ability to take/give creative direction and follow through to task completion 
  • Operate and leverage test tools to enable compelling captures 

Nice-to-Have Skills

  • Knowledge of video editing
  • Extensive knowledge of the Destiny IP

Apply Now

Product Support Technician

Bungie is looking for an experienced IT Support Specialist. You will be supporting the infrastructure and people working on our world class games. Bungie's IT support team is a small group whose day-to day duties and challenges are varied, from supporting creative staff with high end applications to maintaining server and technical infrastructure. The perfect candidate has strong troubleshooting skills, a good team attitude, exceptional customer service skills and a hunger for expanding their technical breadth. We often tread the razors edge on new technology adoption, so adaptability and a strong desire to research, investigate and roll out new technologies is a must.

We are looking for a Support Technician capable of testing and troubleshooting all aspects of the hardware and software systems used in the development of our games. (Hardware would be PCs and DevKits, software includes our extensive development catalog, along with OS familiarity with Windows, Mac, and UNIX/LINUX)     

Responsibilities

  • Install workstation operating systems according to documented procedures and/or customer specific needs
  • Troubleshoot computer and basic networking issues 
  • Understand the infrastructure cabling topology of the server labs, run/punch down network cabling from switches or patch panels to desks, servers, etc.
  • Provides support for MS Windows 7, 8.x, 10, and Macintosh OS, with limited troubleshooting of UNIX / LINUX systems 
  • Provides hardware, software and systems support
  • Use custom tools to support users and their systems  
  • Administer user accounts (Active Directory/MS Exchange/MS Lync) 
  • Install and track software and licenses (P4 / File share) 
  • Participate in analyzing and debugging desktop software applications
  • Participate in the maintenance of equipment, inventory and related documentation
  • Assist in the deployment of dev kits
  • Assist with equipment installation and relocation during team reorganizations and expansions
  • Rack and install server and network hardware
  • Receive and ship inventory on an as needed basis
  • Assist with documenting approved articles to the IT Support knowledge base

Required Skills

  • College degree in an IT associated field of study preferred, but will consider applicants with equivalent of 2 years work-related experience with a minimum educational requirement of a H.S. diploma or GED equivalent
  • Proficient in using troubleshooting tools (Resource Monitor, ProcMon, Sysinternals, etc)
  • Ability to work in a multiplatform hardware environment (PC, MAC, RAID, IOS, Android and some Linux)
  • Skilled in installation and administration of operating systems, including Windows 7, 8.X, 10 and Mac OS
  • Experience with IP networking (Subnetting, VLANS, Routing)
  • Proficiency in software applications and protocols including MS Office, Mac Office, SSH, FTP, Anti-Virus, etc. 
  • Competent with command line tools 
  • Must be self-motivated, a team player and able to immediately contribute
  • Must be able to learn quickly in a highly technical, fast paced and deadline intensive environment
  • Excellent organizational, time management, project management and service delivery skills are required
  • Excellent written and oral communication skills are required
  • Experience in a role involving direct customer contact (internal and external customers)
  • Must be able to lift up to 75 pounds as needed

Nice-to-Have Skills

  • ComTIA A+ Certification
  • Some experience with AV systems (projectors, HD televisions, audio receivers etc.) 
  • Ability to take ownership of projects 
  • Self-starter and ability to work without supervision 
  • Server HW troubleshooting and experience in a high availability datacenter style environment
  • Experience in server disk array management and troubleshooting
  • Experience with batch scripting for enterprise management
  • Familiarity with OS deployment tools (MDT, Fogg, etc.)
  • Experience with batch scripting for enterprise management

Apply Now

Senior DOC Specialist

We’re expanding our team of Datacenter Operations professionals who are responsible for keeping their finger on the pulse of Destiny and Bungie.net services 24 hours a day, 7 days a week, with a focus on monitoring the overall health of our back-end services. Ideal candidates will be technically minded, organized, proactive, and be able to execute tasks with military-grade precision. Candidates should be comfortable with debug logs and spending most of their time looking at non-gameplay elements of games. 
 
This is a shifted position: Candidates must be open to working night and/or graveyard shifts.
 
Responsibilities
 
  • Perform alert-based systems analysis and procedures
  • Provide in-depth application and hardware training
  • Lead change and process improvement on a service and departmental level
  • Engage and coordinate Engineering and Networking teams to provide critical information to enable break/fix solutions for in-game and service impacting issues
  • Gather game and service metrics to add to investigations and assist in root cause analysis
  • Create and maintain clear documentation and troubleshooting runbooks for advanced topics and services
  • Implement and document production system upgrades and patches
  • Manage the tracking and deployment of OS updates in a datacenter environment
  • Provide service reliability and availability by minimizing downtime
  • Verify function and availability of a live game environment
  • Manage escalations between internal teams and external partners
  • Contribute to ongoing development efforts through playtesting, special projects and/or providing technical solutions to problems
  • Manage projects and coordinate with Team Leads and other departments in the studio
  • Design and implement scripts and applications to improve productivity, workflow, or tools
  • Maintain and deploy images of operating systems via MDT and WDS
  • Provide technical support to peers during problem determination and resolution
  • Work with peers to improve the infrastructure for service management, deployment, and patching
  • Assist with peer review and training processes
  • Track incidents through their life cycle from investigation to root cause analysis 
 
Required Skills
 
  • 5+ years of experience in a datacenter operations center environment or relevant software development equivalent
  • 5+ years of experience testing software, hardware, services or relevant operations equivalent
  • Operations experience with a strong understanding of procedures, metrics, and monitoring systems
  • Experience applying investigative and analytical techniques to diverse scenarios involving server applications, SQL databases, and networking (must be server-side, not desktop)
  • In-depth knowledge of industry standard monitoring, ticketing, and diagnostic tools (Nagios, PRTG, SolarWinds, JIRA, TFS)
  • Strong prioritization, organization,  and communication skills
  • Ability to complete time sensitive tasks and handle daily randomization under pressure
  • Able to investigate and drive issues to resolution with minimal supervision
  • Willing to work over 40 hours per week when necessary to ensure the quality of the project
  • SQL familiarity (basic configuration, storage engines, memory usage, security practices)
  • Strong understanding of Hyper-V (provisioning, deployments, backups, virtual networking, virtual resources)
  • Knowledge of alert investigation, hardware identification, and status monitoring within the Cisco Unified Computing System (UCS)
  • Have a deep understanding of service architecture and operating procedures
  • Understanding of network stacks and the OSI model
  • Experience with Agile/Scrum/Kanban methodologies and project management
  • Proficient in scripting or programming languages (Python, PowerShell, C#)
 
Nice-to-Have Skills
 
  • Bachelor's degree in IT or related field of study or equivalent operations experience
  • ComTIA A+ Certification
  • ComTIA Network+ Certification
  • ComTIA Security+
  • CCNP or equivalent experience
  • Experience working on a shipped title
  • Experience working on multiple platforms (PS3, PS4, Xbox 360, Xbox One, PC)
  • Familiarity with deploying and managing cloud services platforms (AWS, Azure)
  • Experience running an operations team in a lead or shift-lead capacity
Apply Now

DOC Specialist

We’re expanding our team of Datacenter Operations professionals who are responsible for keeping their finger on the pulse of Destiny and Bungie.net services 24 hours a day, 7 days a week, with a focus on monitoring the overall health of our back-end services. Ideal candidates will be technically minded, organized, proactive, and be able to execute tasks with military-grade precision. Candidates should be comfortable with debug logs and spending most of their time looking at non-gameplay elements of games. 
 
This is a shifted position: Candidates must be open to working night and/or graveyard shifts.
 
Responsibilities
 
  • Perform alert-based systems analysis and procedures
  • Engage and coordinate Engineering and Networking teams to provide critical information to enable break/fix solutions for in-game and service impacting issues
  • Gather game and service metrics to add to investigations and assist in root cause analysis
  • Create and maintain clear documentation and troubleshooting runbooks for common alert types
  • Monitor shared inbox and prioritize escalations from multiple teams
  • Implement and document production system upgrades and patches
  • Manage the tracking and deployment of OS updates in a datacenter environment
  • Provide service reliability and availability by minimizing downtime
  • Perform walkthroughs of server labs and IDF closets to determine and resolve hardware, software, and system failures
  • Provide real-time support for production server farms
  • Verify function and availability of a live game environment
  • Manage escalations between internal teams and external partners
  • Contribute to ongoing development efforts through playtesting, special projects and/or providing technical solutions to problems
  • Manage projects and coordinate with Team Leads and other departments in the studio
  • Design and implement scripts and applications to improve productivity, workflow, or tools
  • Perform BIOS and firmware upgrades on servers and networking equipment
  • Maintain and deploy images of operating systems via MDT and WDS
  • Provide technical support to peers during problem determination and resolution
  • Manage software and service patch validation processes
  • Work with peers to improve the infrastructure for service management, deployment, and patching
  • Assist with peer review and training processes
  • Create, modify, and maintain multiple subnets in a production environment
  • Track incidents through their life cycle from investigation to root cause analysis 
 
 Required Skills
 
  • 3+ years of experience in a datacenter operations center environment or relevant software development equivalent
  • 3+ years of experience testing software, hardware, services or relevant operations equivalent
  • Operations experience with a strong understanding of procedures, metrics, and monitoring systems
  • Experience troubleshooting diverse scenarios involving server applications (Windows), SQL databases, and networking (must be server-side, not desktop)
  • Familiarity with industry standard monitoring, ticketing, and diagnostic tools (Nagios, PRTG, SolarWinds, JIRA, TFS)
  • Strong prioritization, organization,  and communication skills
  • Born problem solver, with strong bug-writing and investigative abilities
  • Ability to complete time sensitive tasks and handle daily randomization under pressure
  • Able to investigate and drive issues to resolution with minimal supervision
  • Willing to work over 40 hours per week when necessary to ensure the quality of the project
  • SQL familiarity (basic configuration, storage engines, memory usage, security practices)
  • Hyper-V familiarity (provisioning, deployments, backups, virtual networking, virtual resources)
  • Knowledge of alert investigation, hardware identification, and status monitoring within the Cisco Unified Computing System (UCS)
  • Have a deep understanding of service architecture and operating procedures
  • Understanding of network stacks and the OSI model
 
Nice-to-Have Skills
 
  • Bachelor's degree in IT or related field of study or equivalent operations experience
  • Experience working on a shipped title
  • Experience working on multiple platforms (PS3, PS4, Xbox 360, Xbox One, PC)
  • Familiarity with deploying and managing cloud services platforms (AWS, Azure)
  • Basic understanding of scripting or programming languages (Python, PowerShell, C#)
  • Experience with Agile/Scrum/Kanban methodologies and project management
  • Experience running an operations team in a lead or shift-lead capacity

Apply Now

Associate Systems Administrator

Bungie is looking for an experienced IT Support Specialist. You will be supporting the infrastructure and people working on our world class games. Bungie's IT Support team is a small group whose day-to day duties and challenges are varied, from supporting creative staff with high end applications to maintaining server and technical infrastructure. The perfect candidate has strong troubleshooting skills, a good team attitude, exceptional customer service skills and a hunger for expanding their technical breadth. We often tread the razors’ edge on new technology adoption, so adaptability and a strong desire to research, investigate and roll out new technologies is a must.

A developing individual contributor that assists in providing support to hardware and software used by product development and production functions in the development of software games.  

Responsibilities  

  • Administer user accounts (Active Directory / Exchange / Skype for Business (Lync)) 
  • Provide VLAN configuration support 
  • Install workstation operating systems according to documented procedures and/or customer specific needs
  • Provides end user application support and troubleshoots computer and basic networking issues
  • Run and/or punch down network cabling from switches or patch panels to desks, servers, etc...
  • Provide support for Windows 7, 8.x, 10, and Macintosh OS, with limited troubleshooting of UNIX / LINUX systems 
  • Provide hardware, software and systems support
  • Use custom tools to support users and their systems  
  • Install and track software and licenses
  • Analyze and debug software applications
  • Regularly create and update SOP documentation
  • Patch and update workstation, server, and networking equipment 
  • Deploy and troubleshoot development hardware
  • Maintain MDT deployment shares
  • Maintain backup system and change out tapes in library
  • Configure and monitor sensors for critical tasks and problems
  • Provide technical support to peers during problem determination and resolution
  • Assist with equipment installation/relocation during team reorganizations and expansions
  • Participate in the maintenance of equipment inventory and related documentation
  • Rack and install server and network hardware
  • Receive and ship inventory on an as needed basis
  • Documents approved articles, processes and configurations to IT Support knowledge base
  • Support the configuration, deployment and maintenance of all systems
  • Assists with the administration of network services, servers and backup systems

Required Skills

  • 3+ years of experience in a similar role 
  • College Degree in an IT associated field of study preferred but will consider applicants with equivalent work-related experience with a minimum educational requirement of a H.S. Diploma or GED equivalent
  • Ability to work in a multiplatform hardware environment (PC, MAC, Server, IOS, Android and Linux)
  • Proficient in installation and administration of multiple operating systems, including Windows and Mac OS
  • Experience with IP networking (subnetting, VLANS, routing)
  • Proficient with common software applications and protocols such as MS Office, Mac Office, Kaspersky, Avast, SSH, FTP, etc.
  • Proficient with command line tools 
  • Backup system experience
  • Must be self-motivated, team player, and able to immediately contribute to a fast paced, deadline intensive environment
  • Must be able to learn quickly in a highly technical fast paced environment
  • Excellent organizational, time management, project management and customer service skills are required
  • Excellent written and oral communication skills are required
  • Experience in a role involving direct customer contact (internal and external customers)
  • Must be able to lift a minimum of 75 pounds as needed

Nice-to-Have Skills

  • CompTIA A+ Certification
  • CompTIA Network+ Certification
  • Some experience with AV systems (projectors, HD televisions, audio receivers etc.) 
  • Ability to take ownership of projects 
  • Self-starter and ability to work without supervision 
  • Ability to work well within a team
  • Server HW troubleshooting, and experience in a high availability datacenter style environment
  • Experience in server disk array management and troubleshooting

Apply Now

User Researcher

Bungie is seeking a User Researcher to join our team. In this role, you will contribute to Bungie's creation of outstanding entertainment experiences by providing actionable insights based on representative consumer feedback, positively impacting player experiences with Bungie games. 

You will work closely with development teams to create, maintain, and execute comprehensive research plans for Bungie products. To address Bungie's burning questions about player interactions and motivations, you'll design, conduct research and analyze data to create meaningful insights into their behaviors. You'll create persuasive reports and visualizations to make your case for changes that will improve the player experience with Bungie games. If you are a passionate advocate for excellent player experiences, an avid gamer, and you love data, you may be the ideal candidate to join Bungie's User Research team! 

Responsibilities 

  • Collaborate with our development teams to identify research opportunities and arrange the collection of feedback to inform our design decisions
  • Design and conduct research studies using a variety of research methods
  • Analyze data to provide meaningful, impactful insights about players
  • Present your analysis and recommendations through powerful visualizations and concise reports
  • Own and manage part of the UR team's infrastructure (such as the moderator team or the UR lab) 

Required Skills

  • 3+ years of user research experience in an applied or industry setting
  • Ability to develop open-ended, ambiguous questions into hypotheses for investigation 
  • Strong research and experimental design background
  • Experience with a variety of user research techniques, along with the ability to create new ones as appropriate 
  • Strong data analysis skills (both quantitative and qualitative) and understanding of statistics
  • Experience with data visualization
  • Demonstrated ability to persuade stakeholders and positively impact user experiences using data
  • Excellent written and verbal communications skills
  • Highly organized and attentive to details
  • Ability to work well in a team environment
  • Passion for making great player experiences

Nice-to-Have Skills 

  • Advanced degree in psychology, UCD, HCI, or related field
  • Avid gamer

Apply Now

HR & Finance Administrator

We’re looking for a passionate HR & Finance Administrator to join our fast-paced team. In this role, you’ll assist in keeping Bungie operating smoothly. Day in and day out you will handle our personnel records and data and offer an effective administrative support service for our team, while ensuring confidentiality at all times. If you’re process oriented and enjoy connecting with employees regularly, this is the position for you! 

Responsibilities

Human Resources 
  • Onboard new hires (welcome emails, orientation meetings, HRIS entry, etc.)        
  • Prepare employee offer letters, promotion letters, and other HR documents
  • Create, maintain, and update confidential HR records for all staff
  • Answer or escalate benefits questions, policy questions, and other HR inquiries
  • Audit benefit invoices for accuracy
  • Complete written and verbal employment verifications
  • Manage ad hoc HR tasks and projects
Finance 
  • File and organize invoices and other accounting records
  • Assist with accounts payable and check processing
  • Review, reconcile, and process expense reports
  • Execute other projects and duties as assigned

Required Skills

  • Amazing ability to handle multiple and changing priorities in an extremely dynamic environment 
  • Strong attention to detail and accuracy
  • Excellent written and verbal communication and interpersonal skills
  • Discretion and confidentiality when handling sensitive information 
  • Microsoft Office proficiency, especially in Outlook and Excel
  • Ability to meet deadlines with efficiency 
  • Customer service focus
  • Precise numerical ability and data entry skills

Nice-to-Have Skills

  • Associate or Bachelor's degree 
  • Demonstrated experience in HR assistance or accounting 
  • Experience with an HRIS system 
Apply Now

Head of Narrative Development

Bungie is looking for an experienced Director of Development with a passion for the craft of storytelling to manage our studio’s growing Narrative Department, which is comprised of the following disciplines: Writing, Cinematics, Narrative Design, Localization, and Audio.
 
This role is a management position focused on mentoring Narrative Department team members; promoting and fostering excellence in the art of storytelling for games, and driving departmental recruitment and hiring strategy. You will also develop training processes and present growth opportunities for individual team members as well as oversee performance reviews. In addition, you will be a key member of Bungie’s leadership team, fostering consistent management practices and culture across the Studio. 
 
With a focus on people, processes, and culture, this is a wonderful opportunity to build, develop, and motivate a talented team of storytellers while establishing new standards in narrative techniques. 
 
Responsibilities

  • Promote teamwork and healthy collaboration studio wide
  • In collaboration with Project Leads and the VP of Game Development, organize and structure the Narrative team to best support the needs of the studio 
  • Work with Leads to ensure project teams are fully supported 
  • Oversee hiring of Narrative Department staff
  • Assist Game Directors, Creative Directors, and Narrative Discipline Leads with project specific issues
  • Day to day management of the Narrative Department
  • Mentor and promote the knowledge and career development of team members
  • Identify training opportunities to broaden the skillsets of the teams
  • Review and research narrative-related tools, methods, education, reference materials, and cutting edge techniques to implement into development pipelines
  • Cultivate and maintain an inspiring and rewarding Narrative Team culture to ensure Bungie is the best place in the industry for passionate storytellers
 
Required Skills

  • 3+ years leading and managing creatives on AAA games preferably in roles such as Director of Development or Executive Producer
  • Bachelor’s degree in narrative field or equivalent experience
  • Previous experience as a discipline lead responsible for delivering narrative content and/or elevating narrative craft
  • A deep desire to focus on management and strategy within the game narrative and storytelling disciplines
  • Experience in effectively managing personnel and developing a high performance team
  • Superior leadership and effective communication skills
  • Exhibits a passion for storytelling and the craft of narrative

Apply Now

Narrative Director

Bungie is looking for a seasoned Narrative Director to help us tell the story of Destiny. 

As a Narrative Director, you will be responsible for directing the storytelling efforts for major Destiny releases. The ideal candidate will have a deep understanding of interactive storytelling with strong organizational and leadership skills. You will work closely with the Game Director and Project Leads to define the high-level story vision and help align the various Narrative Department teams responsible for implementing that vision across the narrative channels. 

With a focus on cross-departmental collaboration, this is a wonderful opportunity to work with and direct a talented team of storytellers and deliver compelling narratives in the Destiny universe. 
 
Responsibilities

  • Collaborate with the Game Director to establish narrative goals for a given release 
  • Develop and communicate a story vision that supports the Game Pillars through structure, character, and theme
  • Work with the project leadership team to set priorities at each stage of development from pre-production through release
  • Coordinate with Narrative Discipline Leads to ensure the content meets the product’s narrative goals and supports the Game Pillars
  • Ensure narrative scope and schedules align with the production plan and are achievable
  • Work alongside Creative, Art and Design Directors to establish and maintain a healthy collaborative process 
  • Provide and encourage clear communication to the development team
  • Promote excellence in storytelling craft through feedback and direction 
  • Identify opportunities to expand and deepen narrative channels
  • Convey the story vision to both internal and external partners
  • Promote an inspiring, creative, and enjoyable work environment
 
Required Skills

  • 5+ years game industry experience in a creative leadership role on AAA games 
  • Bachelor’s degree in narrative field or equivalent experience
  • Experience orchestrating high quality, large-scale narrative content across multiple story channels 
  • Ability to convey a strong narrative vision
  • Excellent communication, team-building, and proven leadership skills
  • Understanding of game production, design tools, and systems

Nice-to-Have Skills

  • Background in writing and a passion for storytelling in non-gaming media
Apply Now

Live Narrative Director

Bungie is looking for a seasoned Narrative Director to help us tell the ongoing Destiny story.  

As a Narrative Director, you will direct the storytelling efforts for regular, small-scale Destiny releases throughout the calendar year. Our ideal candidate has a deep understanding of interactive storytelling with strong organizational and leadership skills as well as an ability to work with external partners. A proven record of prioritizing resources against creative goals in a fast-paced release environment is a must. 

You will work closely with the Game Director and Project Leads to define the high-level story vision and ensure alignment of the various Narrative Department teams responsible for implementing that vision across various narrative channels. With a focus on cross-departmental collaboration, this is a wonderful opportunity to work with and direct a talented team of storytellers while delivering compelling narratives in the Destiny universe. 

Responsibilities

  • Collaborate with the Game Director to establish narrative goals for a given release  
  • Develop and communicate a story vision that supports the Release Pillars through structure, character, and theme
  • Work with project leadership teams to define narrative strategy and set priorities for each release
  • Coordinate with Narrative Discipline Leads to ensure the content meets pre-established franchise narrative goals and supports the Release Pillars
  • Rapidly iterate on small-scale projects on a condensed timeline and ensure successful completion
  • Coordinate, communicate, and collaborate with external partners
  • Ensure narrative scope and schedules align with the production plan and are achievable
  • Work alongside Art, Creative, and Design Directors to establish and maintain healthy collaborative processes
  • Provide and encourage clear communication to the development team
  • Promote excellence in storytelling craft through feedback and direction
  • Identify opportunities to innovate and expand upon narrative channels
  • Convey the story vision for a given release to both internal and external partners
  • Promote an inspiring, creative, and enjoyable work environment
 
Required Skills

  • 5+ years game industry experience in a creative leadership role on AAA games or MMOs
  • Bachelor’s degree in narrative field or equivalent experience
  • Experience orchestrating high quality, ongoing narrative content across multiple story channels 
  • Ability to convey a strong narrative vision
  • Excellent communication, team-building, and proven leadership skills
  • Understanding of game production, design tools, and systems

Nice-to-Have Skills

  • Background in writing and a passion for storytelling in non-gaming media
Apply Now

Narrative Lead (Live)

Bungie seeks a passionate and proven storyteller who can help build rich, accessible, and compelling narrative content that will inspire players to continue their adventures in the world of Destiny. The ideal candidate has a strong understanding of storytelling in an interactive medium and is comfortable delivering high quality content in a fast-paced development environment alongside external partners. 

As a Narrative Lead for Bungie’s Live team, you will be responsible for overseeing the execution of narrative content for ongoing Destiny digital releases. You will work closely with the Live team’s Narrative Director as well as the release teams’ Project and Discipline Leads to create a cohesive fiction told across the game’s various story channels. You will also work closely with external partners and their team members to deliver on that vision. 
 
With a focus on collaboration with key stakeholders, this is a wonderful opportunity to work with talented teams to deliver compelling narratives in the Destiny universe.
 
Responsibilities

  • Collaborate with the Narrative Director and Project Leads in the setting of high level narrative goals that support the Game Pillars for assigned projects
  • Work with the Narrative Director to build long-arc narratives and ensure ongoing story continuity across multiple releases that align with the defined franchise plan
  • Partner and collaborate with both cross-discipline teams and external 3rd party studios to drive the execution of narrative content in line with a release’s goals
  • Ensure that Narrative team deliverables are completed in accordance with challenging deadlines and production realities
  • Provide creative guidance and oversight on the creation and implementation of narrative assets through the full development cycle
  • Establish and maintain high quality narrative standards through hands-on contribution of story content 
  • Identify opportunities for innovation and improvement; advocate for new processes in the execution of the storytelling experience
  • Directly manage internal Narrative team members, providing support, mentorship, and career development
  • Promote an inspiring, creative, collaborative, and enjoyable work environment
 
Required Skills

  • Minimum 4 years game development experience on shipped AAA games in a narrative-related role
  • Excellent communication and demonstrated leadership skills
  • Must be able to execute against firmly established narrative guidelines
  • Solid understanding of game production, design tool systems, and limitations
  • Exceptional team player with the ability to collaborate with cross-discipline leads to support defined game pillars 

Nice-to-Have Skills

  • Bachelor’s degree or equivalent in communications, journalism, literature, or other narrative-intensive fields
Apply Now

AI Designer

Are you looking for the challenge of creating great gameplay and player experiences? Can you imagine bringing to life characters that react, respond, and adapt to player’s actions? Do you relish the idea that combat encounters can play out differently each time the player takes on the same mission? Do you believe AI-driven characters should rely on their senses, just like the player does? If so, you just might be the ideal candidate to become Bungie’s next AI Designer.

As an AI Designer, you will be responsible for taking the initial ideas for a combatant and converting them into fully-realized behaviors in the game. AI Designers are tasked with writing all of the scripts that will handle the behavior structure for the combatants. You will balance combatant strength against player weapons and difficulty levels, and then working closely with the Encounter Designers to craft specific experiences for many of the moments in the game.

Responsibilities

  • Work with a team of AI Designers to convert initial concepts into final designs
  • Collaborate with Animators, 3D Artists, Effects Artists, Engineers, Audio Designers, Encounter Designers, Producers and Test to realize those designs
  • Write the behavior scripts for an assortment of combatants
  • Fine tune the data for combatants to get the challenge level right for a wide variety of situations
  • Evaluate combatants at a frame by frame level of detail to give Animators and Performance Designers feedback and direction for the experience of fighting each combatant

Required Skills

  • Intuitive understanding of what makes a combatant a memorable experience and what players are looking for when they fight them
  • Outstanding communication skills and a deep desire to work closely with other disciplines
  • Able to break down what is not working on a character and the ability to convert that knowledge into realistic methods to solve issues
  • Strong scripting or code background
  • Mission Design experience is a plus, especially how a Mission Designer converts a group of combatants into a fun and memorable encounter
  • Understanding of anticipation, follow through, character and timing

Nice-to-Have Skills

  • Solid understanding of the game development process
  • A background in Animation
Apply Now

Technical Designer

Were you a Software Engineer in a past life who has now chosen a different path? Are you always finding yourself thinking about how to do things more efficiently and in a more cost-effective way? Are you constantly sharing how-to’s, fix-it’s, tips, and hacks with other people? Have you found yourself becoming a translator and peacemaker between creatives and engineers? Are you drawn to game design? Do you seek an opportunity where you can combine your programming experience with your game design talent to solve challenging and interesting problems? If so, we have the job for you! Bungie is looking for a passionate, creative and hard-working Technical Designer for our next project.

Responsibilities

  • Primarily a game design role, but if needed you must be able to perform the duties of a Software Engineer
  • Be the liaison between Designers, VFX Artists, and Engineers
  • Set requirements for content editing and event scripting tools
  • Cleanly implement organized content with our designer tools and scripting language
  • Implement content that stretches the capability of existing systems
  • Help Designers build experiences, gameplay objects, and set pieces by exposing a script API, and providing art hooks for our VFX Artists
  • Track down problems in current systems, predict problems in developing systems, produce test cases, and implement fixes in systems and tools
  • The desire to achieve personal excellence as part of an outstanding team

Required Skills

  • 2+ years of experience
  • Knowledge of 3D packages (Max, Maya)
  • Reasonable knowledge of multiple programming languages (like C/C++/C#, or Java)
  • Able to define and maintain production pipelines and workflows
  • Good design instincts and an understanding of how core systems effects gameplay
  • Willingness to take design direction, and collaborate with different disciplines
  • Collaborative and excited about sharing information

Nice-to-Have Skills

  • General knowledge of animation authoring pipelines
  • Technical Degree (CS, IT, SE, CE, or equivalent work experience)

Apply Now

Gameplay Designer (All Levels)

Do you love the challenge of designing great gameplay? Do you hate that moment in a game when you realize that you’ve found the ultimate powerful weapon, making all others pointless? Are you an experienced game designer looking to work on AAA games with talented and passionate people in a team environment? If so we have the job for you! Bungie Studios is looking for a passionate, creative and hard-working Gameplay Designer for Destiny.
 
As a Gameplay Designer, you will work closely with the entire Design team designing, crafting, and implementing a robust sandbox of gameplay systems. As part of a team of Designers, you'll collaborate with team members from other disciplines to drive and build a compelling second-to-second gameplay experience. Also, you'll contribute to the design processes to ensure your work is the very best it can possibly be. 
 
Responsibilities

  • Collaboratively design, implement and balance top notch gameplay systems 
  • Make the second-to-second gameplay experience accessible to as many people as possible 
  • Work with sound, effects and animation artists to make in-game cause and effect clear to players 
  • Embrace the commitment of your team to achieving the well-understood goals that are in alignment with the creative direction of the game 
 
Required Skills

  • Intuitive understanding of how second-to-second action games work and why people play them 
  • Previous experience working as a Systems/Gameplay Designer or similarly working on action centric titles
  • Good understanding of game engines, technology and the game development process 
  • Experience with many modes of online play 
  • Desire to collaborate with Designers, Artists, Programmers, Musicians, Testers and Producers to achieve a common goal 
  • Dedication to contributing to a positive work environment 
  • Unrelenting self-motivation and initiative
  • Outstanding oral and written communication skills

Apply Now

Senior SDET Lead

Bungie is looking for a Senior Software Development Engineer in Test (SDET) Lead who wants to help us transform how we approach testing software in games. We need someone that can take their passion for automation/tools and work with Test Leads on how to best apply those concepts to our existing test org.
 
As a Senior SDET Lead you will set the path for Test/SDETs to follow by creating the strategy/vision for how to better integrate SDETs into our largely manual test team. You will be entrusted with executing on those ambitious goals by directly managing SDETs who will be doing this work. Above all, you will be expected to have a transformative effect on how we test at Bungie and to work hand in hand with other Bungie Leads to accomplish this.

Are you up for the challenge? If so, we’d love to hear from you.
 
Responsibilities
 
  • Build and manage a team of SDETs delivering test automation and workflow improvements
  • Coach, mentor and grow SDETs at Bungie
  • Set schedules/priorities and ensure execution hits a high bar
  • Work with Senior Test Leads to create an overall strategy for integrating SDETs within a large manual QA org
  • Work with Engineering Leads to drive the transformation of a legacy code base to be more automatable/sustainable
  • Collaborate with other Senior SDET Leads on solving common pain points that impact multiple projects
 
Required Skills
 
  • 8+ years' experience testing software
  • Demonstrated knowledge of both black-box and white-box testing techniques
  • Experience owning test approach (e.g. schedule, staffing, plans, etc.) to a moderate/large area
  • Experience creating/executing automated tests in a test harness (such as Nunit)
  • 5+ years' experience of management/lead experience
  • Demonstrated ability as both a people manager and project leader
  • Experience leading 5+ reports (directly/indirectly)
  • 5+ years' experience utilizing C# and related technologies
 
Nice-to-Have Skills
 
  • BS in Computer Science
  • C/C++ development experience
  • Professional experience in game development
Apply Now

SDET (Mid to Senior)

Bungie is seeking an experienced Software Development Engineer in Test (SDET) who wants to help us push the boundaries of testing software in games. We need someone who shares our passion for automation and tools that: save time, improve workflows, and allow a large manual test team to be selective in the areas they focus their time.
 
As an SDET at Bungie, you will learn Destiny inside and out; you will gather the deep knowledge of our systems' internals and apply to solve hard test problems. You will be expected to understand how code/content changes may result in bugs and how we can identify those defects as early as possible. Above all, you will be expected to make our testers more effective and help us build a more sustainable version of Destiny.

Are you up for the challenge? If so, we’d love to hear from you.
 
Responsibilities
 
  • Develop test automation and tester workflow improvements
  • Work with internal customers to understand their needs
  • Identify workflow pain points/inefficiencies and propose process and engineering solutions
  • Mentor manual QA testers to become more technical / capable of understanding how tools / automation can make them more effective
 
Required Skills
 
  • 5+ years' experience testing software
  • Demonstrated knowledge of both black-box and white-box testing techniques
  • Experience creating area and/or feature test plans / specs / cases
  • Experience creating / executing automated tests in a test harness (such as Nunit)
  • 5+ years' experience utilizing C# and related technologies
  • Excellent communication skills
 
Nice-to-Have Skills
 
  • BS in Computer Science
  • C/C++ development experience
  • Professional experience in game development
Apply Now

Infrastructure Ops Product Owner

Bungie seeks an experienced manager and leader to guide our internal infrastructure operations team. The Product Owner leads a group of Operations Testers on a spectrum of operations tasks. The Product Owner champions craft excellence as well as people management. Drives the tools, documentation and systems forward. 
 
Responsibilities

  • Communicate the status of studio internal shared systems including build pipeline, pre-commit automation, and delivery systems
  • Build/maintain key relationships with internal development and service teams
  • Manage a team of 5 Technical Operations Testers
  • Build stakeholder relationships and maintain alignment
  • Gather requirements and manage tradeoffs necessary for productivity while maintaining stability
 
Required Skills
 
  • 2+ years of Ops/IT Lead experience 
  • Strong communication skills with the ability to align people to an overall vision
  • Strong customer advocacy, empathy and listening skills
  • Skilled and tactful in working with creative teams and navigating conflicting priorities
  • Motivated and able to motivate others
  • Detail oriented and organized, as well as comfortable dealing with ambiguity
  • Results oriented, focused and composed under pressure
  • Analytical problem solver who can clearly identify, analyze, and resolve issues as they arise

Apply Now

Associate Production Engineer

Associate Production Engineers have a working knowledge of all content creator workflows. They use this knowledge to help improve our content pipeline through testing and feedback and, if the need arises, build shipping content to help the team hit deadlines. If content creators are blocked from work, Associate Production Engineers step in and use their skills and knowledge to unblock them. They are also Engineers and use their engineering know-how to create tools or scripts to help make the team’s life easier. 

Responsibilities

  • Test content pipelines and tools and offer feedback to ensure their quality before being handed off to content creators
  • Assist Artists and Designers in the complex setup of in-game assets and scripts
  • Act as an advocate for content creators when communicating with Engineers
  • Provide support for content creators with tools troubleshooting, source control and software installation
  • Create and maintain documentation for proprietary tools and processes
  • Write simple tools and scripts (from batch files to C# applications) that improve productivity for content creator workflows
  • Assist designers with script, encounter, and AI debugging
  • Able to solve most common issues for any discipline within the studio

Required Skills

  • Software Testing/QA experience
  • Ability to communicate with both technical and non-technical users
  • Experience writing and debugging batch files, simple scripts, or object-oriented programming
  • Demonstrable coding expertise related to any of the following: Application programming, code and data optimization, tool development
  • Familiarity with Digital Content Creation Applications such as 3D Studio Max, Maya, and Photoshop
  • Expertise using Windows command line interface and Microsoft Office products, especially Excel
  • General knowledge of source control software, especially Perforce

Nice-to-Have Skills 

  • Technical Art or Computer Science education or applicable work experience
  • Experience working on a AAA game
Apply Now

Tools BVT Tester

Do you spend your free time trying to figure out how to break the games you’re playing? Do you see those bugs in games that none of your friends notice until you point them out? Are you obsessed with finding clever ways to combine items and abilities to become the most powerful? Do you like breaking things and letting people know how you did it? We may have a job for you.

Tools BVT Testers understand Destiny inside and outside, they have deep knowledge of the internals of the game. They understand how internal changes result in bugs that impact functionality and the player experience. Tools BVT Testers focus on leveraging their technical knowledge to find and prevent bugs from leaking out. They automate as much of their work as possible with a goal of nailing all functional bugs.

Teams: Build Verification Tests

Responsibilities

  • Ensure that an area of the game is ready to ship
  • Ad hoc testing and flawlessly executing test passes with rigorous attention to detail
  • Work with a Test Lead on a daily basis to enhance and contribute your skills effectively

Required Skills

  • 2+ years of software testing experience 
  • Scripting or coding experience (C# preferred)
  • Experience testing code driven, technical areas
  • Excellent communicator both written and verbal
  • Excellent troubleshooter and problem solving skills; able to find root causes of issues efficiently and intelligently
  • Excellent knowledge of specification-based (black-box) testing techniques
  • Experience writing area and/or feature test specs
  • Proven ability to enhance workflow via scripting and tooling
  • Ability to work cross-team with Production, Design, Engineering and Test cohorts
  • Strong organizational skills
  • Ability to work both independently and with a team 

Nice-to-Have Skills

  • 1+ years in video game QA
  • 1+ years in Developer-side QA role; experience working directly with Dev team
  • BS in Computer Science
  • Experienced gamer (FPS or MMO)
  • Ability to understand game systems and use that knowledge to create exploits
  • Previous experience working on a shipped console title
  • Experience testing multiple platforms (Xbox 360, PS3, Xbox One, PS4, PC)

Apply Now

Combatants Tester

Do you spend your free time trying to figure out how to break the games you’re playing? Do you see those bugs in games that none of your friends notice until you point them out? Are you obsessed with finding clever ways to combine items and abilities to become the most powerful? Do you like breaking things and letting people know how you did it? We may have a job for you.

Combatants Testers fully understand our design and desired player experience. They leverage this knowledge to find those bugs that frustrate and diminish players’ enjoyment of Destiny. They are articulate advocates for Destiny players. Combatants Testers have a huge responsibility and a huge amount of work, thus they are able to leverage scripting to automate portions of their manual work.    

Teams: Combatants

Responsibilities

  • Ensure that an area of the game is ready to ship
  • Ad hoc testing and flawlessly executing test passes with rigorous attention to detail
  • Work with a Test Lead on a daily basis to enhance and contribute your skills effectively

Required Skills

  • 2+ years of software testing experience 
  • Excellent communicator both written and verbal
  • Excellent troubleshooter and problem solving skills; able to find root causes of issues efficiently and intelligently
  • Excellent knowledge of specification-based (black-box) testing techniques
  • Experience writing area and/or feature test specs
  • Experienced gamer (FPS or MMO)
  • Accurate and quick execution of manual test cases, and ad-hoc testing
  • Ability to work cross-team with Production, Design, Engineering and Test cohorts
  • Must be willing to execute complicated regression scenarios using multiple platforms (multi-tasking)
  • Proven ability to enhance workflow via scripting and tooling
  • Strong organizational skills
  • Ability to work both independently and with a team 

Nice-to-Have Skills

  • BS in Computer Science
  • 1+ years in video game QA
  • 1+ years in Developer-side QA role; experience working directly with Dev team
  • Ability to understand game systems and use that knowledge to create exploits
  • Previous experience working on a shipped console title
  • Experience testing multiple platforms (Xbox 360, PS3, Xbox One, PS4, PC)
  • Scripting or coding experience (C# preferred)
Apply Now

Contract Generalist Tester

Do you love playing games, but love breaking them even more? Do you spend time picking apart game systems in order to understand them better? Or maybe to break them? Are you proud when you do break a game? We may have a job for you!

Bungie is looking for Testers who meet the rare criteria of being able to both push games to the limit with their creative ad-hoc approach and still understand how to execute a rigorous test pass against a well-understood system. Quality Assurance Testers at Bungie should constantly be thinking about the player experience and should leverage that approach to help us find each and every bug that could negatively impact the players’ enjoyment of Destiny in the areas they test. This will require a strong desire to move between a wide range of complex game systems and an excitement to continuously learn them, but the results will speak for themselves when players get to experience the high-quality, polished game thanks to your efforts.

Responsibilities

  • Coordinate with a Test Lead to direct your day-to-day testing
  • Log excellent bugs with a deep attention to detail
  • Utilize your amazing communication skills to explain complex issues to stakeholders

Required Skills

  • 1+ years of software testing experience 
  • Excellent communicator both written and verbal
  • Excellent troubleshooter and problem solving skills; able to find root causes of issues efficiently and intelligently
  • Excellent knowledge of specification-based (black-box) testing techniques
  • Experienced gamer (FPS or MMO) including a solid foundation as a Destiny player (many hours played, and ideally multiple characters near highest Light levels)
  • Accurate and quick execution of manual test cases, and ad-hoc testing
  • Ability to work effectively with Test cohorts
  • Must be willing to execute complicated regression scenarios using multiple platforms (multi-tasking)
  • Strong organizational skills
  • Ability to work both independently and with a team 

Nice-to-Have Skills

  • 1+ years in video game QA (Developer or Publisher side)
  • Ability to understand game systems and use that knowledge to create exploits
  • Previous experience working on a shipped console title
  • Experience testing multiple platforms (Xbox 360, PS3, Xbox One, PS4, PC)

Apply Now

Localization Tester - French

Speak two languages? Have a passion for games equaled only by your keen eye for spotting formatting and language errors? Combine those skills while working on amazing things at Bungie! We’re looking for Testers to join our internal localization team, scouring the French versions of our game, web site, and mobile app in a quest to squash bugs and polish the language until it shines.
 
As a dedicated Language Tester, you will be responsible for safeguarding your language against the perils of truncations and mistranslations. You will also work closely with other localization team members to ensure we ship the highest quality content across all our supported languages.
 
Responsibilities

  • Test software on console, web and mobile platforms after localized content has been implemented
  • Identify formatting, language and quality issues in French text and audio
  • Review the user interface in French to identify formatting and legibility issues
  • Investigate content during development to catch globalization and localizability issues early
  • Create test passes for use by the localization team
  • Document workflows, processes and debug hooks
  • Assist translators by familiarizing with new content and providing context
  • Work with internal teams to flag issues, track features and request debug hooks
 
Required Skills

  • 1+ years in software testing
  • Fluency in French and proficiency in English
  • Excellent French spelling and grammar
  • Strong prioritization, organizational and communication skills
  • Willingness to work extended hours when required
 
Nice-to-Have Skills

  • 1+ years in video game QA
  • Experience writing area or feature test specs
  • Experience with globalization, localizability or localization testing
  • Scripting or coding experience
  • Experience testing on multiple platforms (PS4, Xbox One, PC, web and mobile)

Apply Now

Localization Tester - Latin American Spanish

Speak two languages? Have a passion for games equaled only by your keen eye for spotting formatting and language errors? Combine those skills while working on amazing things at Bungie! We’re looking for Testers to join our internal localization team, scouring the Spanish versions of our game, web site, and mobile app in a quest to squash bugs and polish the language until it shines.
 
As a dedicated Language Tester, you will be responsible for safeguarding your language against the perils of truncations and mistranslations. You will also work closely with other localization team members to ensure we ship the highest quality content across all our supported languages.
 
Responsibilities

  • Test software on console, web and mobile platforms after localized content has been implemented
  • Identify formatting, language and quality issues in Spanish text and audio
  • Review the user interface in Spanish to identify formatting and legibility issues
  • Investigate content during development to catch globalization and localizability issues early
  • Create test passes for use by the localization team
  • Document workflows, processes and debug hooks
  • Assist translators by familiarizing with new content and providing context
  • Work with internal teams to flag issues, track features and request debug hooks
 
Required Skills

  • 1+ years in software testing
  • Fluency in Mexican Spanish and proficiency in English
  • Excellent Spanish spelling and grammar
  • Strong prioritization, organizational and communication skills
  • Willingness to work extended hours when required
 
Nice-to-Have Skills

  • 1+ years in video game QA
  • Experience writing area or feature test specs
  • Experience with globalization, localizability or localization testing
  • Scripting or coding experience
  • Experience testing on multiple platforms (PS4, Xbox One, PC, web and mobile)

Apply Now

Localization Tester - Russian

Speak two languages? Have a passion for games equaled only by your keen eye for spotting formatting and language errors? Combine those skills while working on amazing things at Bungie! We’re looking for Testers to join our internal localization team, scouring the Russian versions of our game, web site, and mobile app in a quest to squash bugs and polish the language until it shines.
 
As a dedicated Language Tester, you will be responsible for safeguarding your language against the perils of truncations and mistranslations. You will also work closely with other localization team members to ensure we ship the highest quality content across all our supported languages.
  
Responsibilities

  • Test software on console, web and mobile platforms after localized content has been implemented
  • Identify formatting, language and quality issues in Russian text and audio
  • Review the user interface in Russian to identify formatting and legibility issues
  • Investigate content during development to catch globalization and localizability issues early
  • Create test passes for use by the localization team
  • Document workflows, processes and debug hooks
  • Assist translators by familiarizing with new content and providing context
  • Work with internal teams to flag issues, track features and request debug hooks
 
Required Skills

  • 1+ years in software testing
  • Fluency in Russian and proficiency in English
  • Excellent Russian spelling and grammar
  • Strong prioritization, organizational and communication skills
  • Willingness to work extended hours when required
 
Nice-to-Have Skills

  • 1+ years in video game QA
  • Experience writing area or feature test specs
  • Experience with globalization, localizability or localization testing
  • Scripting or coding experience
  • Experience testing on multiple platforms (PS4, Xbox One, PC, web and mobile)
Apply Now

Lead Concept Artist

Bungie is looking for a Lead Concept Artist who will work closely with the Art Director and Art Leads to establish a style and feel for the environments, characters and objects for exciting new Bungie titles. You will also work closely with the production art team to help them envision what the finished results can be for the in-game content they are creating. As the ideal candidate, you should amaze us with creative designs and artwork and have the capability to inspire greatness in those around you. 

Responsibilities

  • Lead and manage a team of Concept Artists
  • Mentor colleagues by providing guidance, constructive feedback and coaching to enhance their efforts
  • Collaborate with Art Director and Art Leads to help shape and communicate the vision of our game
  • Inspire and motivate the team by creating high-quality concepts that clearly illustrate the characters and their environments
  • Develop concepts, style guides and documentation through the course of the project

Required Skills

  • Minimum of 5 years of experience as a Concept Artist
  • Prior experience leading and managing a small team of artists on a shipped product
  • Demonstrated excellent verbal and written communication skills
  • Professional attitude and an ability to take constructive criticism
  • Excellent concept art skills in both character and environmental area with an eye for perspective, color, lighting, and atmosphere
  • Strong foundation in the traditional arts, including, but not limited to, figure drawing, landscape painting, and illustration
  • The ability to carry an idea from the conceptual phase to the finished illustration and an understanding of translating these ideas to real-time game content
  • Self-driven, good communicator and a great team-player
  • Experience with Photoshop and Painter 

Nice-to-Have Skills 

  • AA/BFA preferred or demonstration through portfolio an industry standard level of art
  • Experience working with offsite team members/outsourcing
  • Have a passion for games
Apply Now

Concept Artist

Bungie is looking for an exceptional Concept Artist who will work closely with the Art Director and Art Leads to establish the style and feel for the game universe in exciting new Bungie titles. You will also work closely with the production art team to help them envision what the finished results can be for the in-game content they are creating. As the ideal candidate, you should amaze us with creative designs and artwork and have the capability to inspire greatness in those around you. 
 
Responsibilities

  • Collaborate closely with the Art Director and other Concept Artists to produce quality designs that define and expand the look of the game 
  • Create concept art for use by Production Artists to create their game content 
  • Create thumbnails, sketches, model sheets and production paintings within deadline 
  • Ensure that concept art is consistent with defined visual style for the game
  • Contribute original visual design ideas throughout pre-production and production
  • Create additional illustrated concepts for marketing and PR needs 
 
Required Skills

  • Ability to quickly iterate concepts given input from the Art Director
  • Professional attitude and an ability to take constructive criticism 
  • An exceptional understanding of mood, lighting and architecture with a keen eye towards form, shape, structure, and silhouette in regards to illustration and design
  • Superior eye for light, value, composition, color, staging and detail in environmental design 
  • Strong foundation in the traditional arts, including, but not limited to, figure drawing, landscape painting, and illustration
  • The ability to carry an idea from the conceptual phase to the finished illustration and an understanding of translating these ideas to real-time game content
  • Self-driven, good communicator and a great team-player 
 
Nice-to-Have Skills

  • Strong understanding of character proportion and costume design 
  • Experience with Photoshop and Painter. 3D software knowledge not an absolute requirement 
  • AA/BFA or demonstration through portfolio, an industry standard level of art
  • A passion for games
Apply Now

Senior Gameplay Animator

We need you to help us bring animation to the next level. Interactive animation is at a crossroads where technology is allowing users to drive an amazing amount of motion through our characters. Are you excited about the possibilities that exist in layering and blending a multitude of animations in a real-time environment? We need someone to approach this task with as much attention to the creative art of animation as they apply to the technical task of making it happen. 

As a Senior Gameplay Animator you will be involved in all aspects of the production from the initial concept of character movement and technical considerations of implementation to collaboration with other art teams and the creation of final animation. You will concept and finalize spectacular hand-keyed in-game and cinematic animation for a variety of characters, both human and creature. This will include participating in the technical side of animation through custom character rigging and custom tools creation. You'll be supporting the Animation team’s goals of efficient and aesthetic completion of tasks as well as participating in critique towards animation and the overall creative process. Also, this role will support the Animation Manager in driving and directing the animation system and its custom toolset in collaboration with the best engineering staff in the industry.

Responsibilities

  • Create high quality key-frame animations 
  • Work on asset creation tasks assigned to you by the Animation Manager 
  • Work with the Art Director and Animation Manager to help set the quality bar for asset creation 
  • Collaborate with a small team of peers in completing a specific, project-related task
  • Provide input to the Animation Manager regarding schedule times for assets assigned to you 
  • Strive to optimize and enhance an effective animation pipeline while identifying workflow improvements 
  • Help incorporate new tools and technologies into the pipeline used in your craft
  • Be an expert in your craft and be able to teach to other artists
 
Required Skills

  • 5+ years of experience working as an Animator on a shipped game title (AAA) with 1+ years of Senior Animator experience
  • Strong communication skills
  • Desire to create outstanding games     
  • Thorough knowledge of Maya, Max and other animation applications

Nice-to-Have Skills

  • Proven ability to provide leadership and direction to other Animators 
  • Understanding of mo-cap techniques 
  • An understanding of human and animal anatomy is an asset
  • Undergraduate degree or completion of a certificate program that provides an education in the fundamentals of art

Apply Now

Special Effects Generalist Artist (Mid to Senior)

Can you take an idea from start to finish in a multi-disciplinary team? Have you ever been called a "jack-of-all-trades" artist? Can you tackle everything from modeling, rigid-body rigging and animation, scripting and visual effects? Do you have a never ending desire to learn more, and teach what you have already learned? Bungie is looking for skilled, talented, driven individuals capable of taking an asset from "zero to hero": going from a concept to a fully-functional gameplay/narrative asset with a high aesthetic quality bar.
 
The FX Generalist should possess strong technical and artistic skills, and must be capable with functionality such as modeling mechanical props, FX, and animating rigged assets, scene composition and simple camera performances, as well as setting up functionality so it will all work in engine. This person should understand how to work with a team and navigate the challenges of modern AAA game development to produce stunning in-game gameplay assets and narrative sequences.
 
Responsibilities

  • Create shipping-quality assets and performances that blend real-world behavior with the fantastical "space magic" of Destiny
  • Work closely with Design to understand how Art can best support gameplay, while maintaining a high aesthetic quality bar and alignment with Art leadership
  • Gain deep technical understanding of engine systems relating to dynamic objects and performances to help define asset specifications working within system limitations
  • Manage multiple content types and tools to create and tune complex narrative and gameplay sequences: from simple door switches, to multi-stage puzzles, to grandiose boss intros
 
Required Skills

  • 1+ years of experience working as a Generalist Artist, FX Artist, or Tech Artist on a shipped game title
  • Undergraduate degree or completion of a certificate program that provides an education in the fundamentals of art
  • Strong artistic sense balanced with good technical knowledge
  • Thorough knowledge of modelling/animation tools of 3D MAX and Maya (preferably both), and Photoshop
  • Experience creating rigs and simple animations for mechanical objects
  • Good communication skills and the ability to work well in a team environment
  • A portfolio or demo reel that demonstrates strong artistic and technical skills as well as a firm grasp of timing and scale
  • Passion to create and play great games
 
Nice-to-Have Skills 

  • Programming or scripting experience in any language (C++ / Python / HLSL)
  • Experience with Substance, Filter Forge, Zbrush, Mudbox or other 2D/3D applications
  • Familiarity or experience with cinematic camera animation, scene composition and lighting
  • Sketching, drawing, painting and design skills 
  • Tutorial or technical writing
Apply Now

Rigging Tech Artist (Mid to Senior)

Bungie is looking for a talented Rigging Tech Artist to join our team! Do you ever use MacGyver techniques to get art to function and behave in spectacular ways with what you have available to you (batteries, feather and duct-tape are not included)? When you use 3D animation software, do you find yourself gravitating toward the script editor to automate and extend the functionality in ways never before imagined by humans? If so, you might be just who we’re looking for!

Responsibilities

  • Acquire a deep understanding of our engine and related tools 
  • Operation of Bungie’s proprietary rigging system and DCC tools and technology
  • Collaboration with Character 3D Art, Hard-Surface 3D Art, Animation and Design
  • Contribute to and maintain our Maya Python tools codebase
  • Skin weighting
  • Quality assurance for 3D art and animation content
  • Provide desk side support for Artists, Animators and Designers
  • Develop and maintain tools pipelines, supporting artists working efficiently

Required Skills 

  • 3+ years of experience and at least one shipped title or equivalent project work
  • Undergraduate degree or completion of a certificate program that provides an education in the fundamentals of art and/or programming
  • Professional or personal experience working with realtime game engines 
  • Proficiency at Rigging in Autodesk Maya or equivalent software
  • Python scripting
  • Comfortable with prototyping and fast iterative development cycles
  • Problem solving skills, good collaboration and a keen eye for detail are critical for success in this role 
  • Strong communication skills
  • Ability to take direction well
  • Motivation for creating great games
  • Passion for supporting and enabling others

Nice-to-Have Skills

  • 3D Modeling
  • Animation
  • Experience using 3D Studio Max
  • Knowledge of anatomy
  • User interface design
  • Leadership and management experience

Apply Now

Character Artist (Mid to Senior)

When you look at fresh new concept art what do you see? Do you see a 2D design that needs to be sculpted in 3D, or do you visualize how the buckles and straps fit together and hold armor over under suit in a functional and comfortable way? Do you think about the story a suit of armor tells the player, or the experience fighting through a hoard of the monsters you are about to realize in 3D?  When you start to sculpt or texture, do you think about everyone that will need to work on the character in order to bring it to life for the player experience?

We are looking for Artists that look for the vision of the character, the game, and the final player experience in every piece they do. To breathe life into the characters that tell Bungie’s stories. To bring smiles to people’s faces as they live the games we make together. If this is the experience you are looking for, we’d love to hear from you. Be a part of our team, and lets create new worlds together!

Responsibilities

  • Translate fully realized concepts or simple napkin sketches into next-gen models of characters and creatures
  • Collaborate with Art Director, Designers, Programmers and Animators on character specifications, movement, style, limitations, etc.
  • Author and help drive realistic, futuristic, and sometimes space magic textures for multiple shader functions for PBR, such as albedo, normal, roughness, metal, and detail maps
  • Meet the quality bar established by the Art Director and Lead Artist
  • Ensure that the high-quality bar established by the Art Director and Lead Character Artist is maintained
  • Incorporate and help drive technical, artistic, basic understanding of animation, and knowledge of character design into asset creation
  • Guide and mentor others on the team

Required Skills

  • University or equivalent art-related degree that provides an education in the fundamentals of art, or 3+ years of professional game industry experience with at least one shipped title
  • A portfolio, or demo reel, that demonstrates a well-rounded understanding of human anatomy and a keen eye towards form, shape, structure, and silhouette
  • Proficient knowledge of 3D Max or Maya, Photoshop, Zbrush and/or Mudbox
  • Proficient with high to low poly pipelines
  • Strong communication skills, and the ability to work well in a team environment
  • Participate in constructive critiques
  • Passion and desire to create great games

Nice-to-Have Skills 

  • Experience with Substance Designer, Substance Painter, and Marvelous Designer
  • Traditional art skills
Apply Now

Contract Character Artist

Bungie is looking for a skilled Character Artist to work on-site with us on our highly successful Destiny franchise. You will work directly with the Production team to build character focused assets to supplement and round out our ever growing universe. 

Duration: 6 months 

Responsibilities

  • Translate fully realized concepts or simple napkin sketches into next-gen models of characters and creatures
  • Collaborate with Art Director, Designers, Programmers and Animators on character specifications, movement, style, limitations, etc.
  • Author realistic, futuristic, and sometimes space magic textures for multiple shader functions for PBR, such as albedo, normal, roughness, metal, and detail maps
  • Meet the quality bar established by the Art Director and Lead Artist
  • Incorporate technical, artistic, basic understanding of animation, and knowledge of character design into asset creation

Required Skills

  • 1+ years of professional game industry experience, or university or equivalent art-related degree that provides an education in the fundamentals of art
  • A portfolio, or demo reel, that demonstrates an well-rounded understanding of human anatomy and a keen eye towards form, shape, structure, and silhouette
  • Proficient knowledge of 3D Max or Maya, Photoshop, Zbrush and/or Mudbox
  • Proficient with high to low poly pipelines
  • The ability to work well in a team environment
  • Participate in constructive critiques
  • Passion and desire to create great games

Nice-to-Have Skills 

  • Experience with Substance Designer, Substance Painter, and Marvelous Designer
  • Traditional art skills
Apply Now

Contract 3D Hard Surface Artist

Bungie is looking for a skilled Hard Surface Artist to work on-site with us on our highly successful Destiny franchise. You will work directly with the Production team to build weapon and vehicle focused assets to supplement and round out our ever growing universe. 

Duration: 6 months 

Responsibilities

  • Translate fully realized concepts and simple napkin sketches into amazing in game models of weapons and vehicles
  • Collaborate with the Art Lead, Concept, FX, Designers, Programmers, and Animators on asset specifications, functions, style, limitations, etc.
  • Author realistic, futuristic, and sometimes space magic textures for multiple shader functions for PBR, such as albedo, normal, roughness, metal, and detail maps
  • Meet the quality bar established by the Art Director and Lead Artist
  • Incorporate technical, artistic, basic understanding of animation, and knowledge of industrial design into asset creation

Required Skills

  • 1+ years of professional game industry experience, or university or equivalent art-related degree that provides an education in the fundamentals of art
  • A portfolio, or demo reel, that demonstrates a well-rounded understanding of surface development, proportion, silhouette and mechanical functionality
  • Proficient knowledge with 3D Max or Maya, Photoshop, Zbrush and/or Mudbox
  • Proficient with high to low poly pipelines
  • The ability to work well in a team environment
  • Participate in constructive critiques
  • Passion and desire to create great games

Nice-to-Have Skills

  • Experience with Substance Designer and Painter
  • Traditional art skills

Apply Now

Senior Engineering Manager

Are you excited by technology but more passionate about working with awesome people? Do you take pride in your coaching and mentoring skills? Is hearing a person you manage say, "this week is going awesome, I'm really happy" music to your ears?
 
As a Senior Engineering Manager at Bungie, you will learn, strengthen, and extend the organizational infrastructure of our engineering team. You will recruit, teach, coach, and mentor with the singular focus of building the most happy, engaged, and ever-learning engineering organization in the industry. While we value and desire a technical background, this role is primarily focused on people management and organizational health.
 
Responsibilities
 
  • Directly manage 4-5 Engineering Managers and/or independent contributors, providing support, mentorship, constructive feedback, and career development advice
  • Support Engineering Managers and Bungie Recruiting in identifying, sourcing, interviewing, and hiring talent
  • Refine, communicate, and administer standards and processes for evaluating engineer performance
  • Scour the industry for best practices in craft, culture, and management, developing and leading strategies to mentor and grow our talent
  • Identify problems in the engineering team's organization, allocations, processes, practices, and communication, developing and implementing solutions
 
Required Skills
 
  • 5+ years of managing and/or leading an engineering organization of 5+ people
  • 5+ years of professional experience in C++
  • Strong emotional intelligence and communication skills
 
Nice-to-Have Skills
 
  • Professional experience in game development
Apply Now

Lead Gameplay Engineer

Are you excited by technology for storytelling? Do immersive in-engine cinematics get you all verklempt? Do you gnash your teeth at physically-inappropriate reverb? Do you count particles in your sleep? Do you call your cable company just to spend more time with dialog trees? Are you willing and able to engage directly with talented content creators across all these domains to understand their requirements, improve their workflows and empower them to craft incredible player experiences? Would you like to work on daring worlds that bring people together, sitting next to top industry talent, at a company that jealously guards work-life balance?

As a Lead Gameplay Engineer at Bungie, you will drive the development of features, pipelines and tools. You’ll collaborate with content creators in cinematics, narrative design, writing, audio and visual effects to understand and advance the state of the art. Most importantly, you’ll join a passionate, high-energy team striving to create the best games in the world.
 
Responsibilities
 
  • Build and maintain production-quality C++ code
  • Collaborate daily with a cross-disciplinary team to understand what’s best for the game
  • Invent, extend, and maintain processes, tools, workflows and features
  • Directly manage several engineers, providing support, mentorship, constructive feedback, and career development advice
  • Help drive the vision for our technology
 
Required Skills
 
  • 5+ years of professional experience as an engineer in game development
  • 5+ years of professional experience in C++
  • Experience leading (managing, mentoring, or guiding) engineers through planning, developing, and shipping
  • Excellent communication skills
 
Nice-to-Have Skills
 
  • Experience with pipelines for effects, audio, or in-engine cinematics
  • Experience developing tools and workflows
  • Experience working in C#
  • Experience working with modern console architectures and multi-platform systems
  • Previous animation engineering experience

Apply Now

Lead Engine Engineer

Are you excited to take on new and varied challenges, from tools framework architectures to low level C++ algorithms to web services? Are you willing and able to engage directly with development customers to gather requirements, obtain feedback, and iterate new systems to a polished sheen? Do you take pride in your ability to propose coherent solutions to complex problems involving multiple customer groups and tricky technology constraints? Would you like to work on daring worlds that bring people together, sitting next to top industry talent, at a company that jealously guards work-life balance?
 
As a Lead Engine Engineer at Bungie, you will play a leadership role in building future generations of our technology. Specifically, we're looking for an experienced leader to guide the vision for our gameplay systems and pipelines.You will learn our engine’s capabilities, then help us expand them by building features and pipelines that empower our team to craft incredible player experiences. Most importantly, you will work with an exciting and high-energy team to create the best and most technologically-impressive games in the world.
 
Responsibilities
 
  • Build and maintain production-quality C++ code
  • Collaborate daily with a cross-disciplinary team to build amazing new technology, including forays beyond the core C++ engine (e.g. C# tools & pipelines)
  • Understand, extend and guide the vision for our gameplay systems and pipelines (e.g. objects, scripting, sequencing - including both runtimes and workflows)
  • Directly manage several engineers, providing support, mentorship, constructive feedback, and career development advice
  • Invent, extend, and maintain features, workflows, and tools
  • Help drive our technology vision forward
 
Required Skills
 
  • 5+ years of professional experience as an engineer in game development
  • 5+ years of professional experience in C++
  • Experience leading (managing, mentoring, or guiding) engineers through planning, developing, and shipping
  • Excellent communication skills
 
Nice-to-Have Skills
 
  • Experience with gameplay systems and pipelines (e.g. behavior, scripting)
  • Experience developing tools and workflows
  • Experience working in C#
  • Experience working with modern console architectures and multi-platform systems
  • Experience with audio programming

Apply Now

Lead Engine Tools Engineer

Are you excited to take on new and varied challenges, from tools framework architectures to low level C++ algorithms to web services? Are you willing and able to engage directly with development customers to gather requirements, obtain feedback, and iterate new systems to a polished sheen? Do you take pride in your ability to propose coherent solutions to complex problems involving multiple customer groups and tricky technology constraints? Would you like to work on daring worlds that bring people together, sitting next to top industry talent, at a company that jealously guards work-life balance?
 
As a Lead Engine Tools Engineer at Bungie, you will play a leadership role in building future generations of our tools and content creation pipelines. You will learn our engine’s capabilities, then help us expand them by building workflows that unlock the talent of our creative team, empowering them to craft incredible player experiences. Most importantly, you will work with an exciting and high-energy team to create the best and most technologically-impressive games in the world.
 
Responsibilities
 
  • Build and maintain production-quality C# code
  • Collaborate daily with a cross-disciplinary team to build amazing new technology, including forays beyond the core C# tools (e.g. C++ game-side code or Maya workflow improvements)
  • Directly manage several engineers, providing support, mentorship, constructive feedback, and career development advice
  • Invent, extend, and maintain tools and workflows
  • Help drive our tools technology vision forward
 
Required Skills
 
  • 5+ years of professional experience as an engineer in media-pipeline tools development (such as game tools, DCC tools, or movie tools)
  • 5+ years of professional experience in either C++ or C#
  • Experience leading (managing, mentoring, or guiding) engineers through planning, developing, and shipping
  • Excellent communication skills
 
Nice-to-Have Skills
 
  • Excellent C# skills
  • Excellent WPF skills
  • Strong UX design skills

Apply Now

Engine Tools Engineer

Are you excited to take on new and varied challenges, from tools framework architectures to low level C++ algorithms to web services? Are you willing and able to engage directly with development customers to gather requirements, obtain feedback, and iterate new systems to a polished sheen? Would you like to work on daring worlds that bring people together, sitting next to top industry talent, at a company that jealously guards work-life balance?
 
As an Engine Tools Engineer at Bungie, you will help build future generations of our tools and content creation pipelines. You will learn our engine’s capabilities, then help us expand them by building workflows that unlock the talent of our creative team, empowering them to craft incredible player experiences. Most importantly, you will work with an exciting and high-energy team to create the best and most technologically-impressive games in the world.
 
Responsibilities
 
  • Build and maintain production-quality C# code
  • Collaborate daily with a cross-disciplinary team to build amazing new technology, including forays beyond the core C# tools (e.g. C++ game-side code or Maya workflow improvements)
  • Invent, extend, and maintain tools and workflows
 
Required Skills
 
  • 1+ years of professional experience as an engineer in media-pipeline tools development (such as game tools, DCC tools, or movie tools)
  • 1+ years of professional experience in either C++ or C#
  • Excellent communication skills
 
Nice-to-Have Skills
 
  • Strong C# skills
  • Strong WPF skills
  • Strong UX design skills

Apply Now

Live Tools Engineer

Are you excited to take on new and exciting challenges, from tools framework architectures to low level C++ algorithms to web services? Do you enjoy engaging directly with development customers to gather requirements, obtain feedback, and iterate new systems to a polished sheen? Would you like to work on daring worlds that bring people together, sitting next to top industry talent, at a company that jealously guards work-life balance?

As a Live Tools Engineer at Bungie, you will help build and iterate on tools to support our live game development. You will drive our team's collaborative efforts to new heights with your focus on building new workflows and destroying old roadblocks. Your tools will help us achieve a deeper insight into the vast databases that comprise our games. Most importantly, you will work with an exciting and high-energy team to craft the best and most technologically-impressive games in the world.

Responsibilities

  • Build and maintain production-quality C# and C++ code
  • Collaborate daily with a cross-disciplinary team to build amazing new technology, including forays beyond the core C# tools (e.g. C++ game-side code or Maya workflow improvements)
  • Invent, extend, and maintain tools and workflows

Required Skills

  • 1+ years of professional experience as an engineer in game or tools development (such as game tools, DCC tools, or movie tools)
  • 1+ years of professional experience in either C++ or C#
  • Excellent communication skills

Nice-to-Have Skills

  • Strong C# and C++ skills
  • Strong WPF skills
  • Strong UX design skills

Apply Now

Game Services Engineer

Peek behind the curtain of the universe of Destiny and you will find a truly impressive collection of online services. Rich interaction with other players, persistence of your accomplishments and those of your friends, security to keep it clean and fun, and never-before-seen game features that will blow your mind. You would expect nothing less of Bungie and we will not let you down.

Building something worthy of Destiny is always challenging, so we're looking for someone with talent and passion to help make these ambitions become a reality. We make games we want to play, and we want someone who shares that passion.

As a Game Services Engineer, you will do just that. You will work with game designers and other engineers to determine not only what to build, but how to build it. And then you'll craft it, run it, and profit. We're a small team without strict lines, so you'll be wearing a lot of hats: architect, developer, performance engineer, play tester...whatever it takes to get the job done.

Responsibilities

  • Collaborate daily with a cross-disciplinary team to build amazing new experiences
  • Build and maintain production quality C#/C++ code
  • Develop scalable systems with a clean design that will serve us well over multiple future game releases
  • Diagnose and fix complex issues with a live game
  • Help to ensure a high functioning engineering team; you will be responsible for training, providing guidance and continually improving the team around you, eventually managing one or two fellow engineers

Required Skills

  • 3+ years of professional experience as an engineer
  • Experience with high-scale, high-performance service development in  C#, C++, Java, or another OO language
  • Experience analyzing systems for performance and implementing performance improvements
  • Excellent verbal and written communication skills

Nice-to-Have Skills

  • Professional experience with .Net 4.5 or higher
  • Professional experience with C++
  • Experience with NoSQL technology (redis, mongodb)
  • Game industry experience
  • Experience with database performance and tuning
  • Experience of building and operating cloud-hosted services


Apply Now

Senior SDET Lead

Bungie is looking for a Senior Software Development Engineer in Test (SDET) Lead who wants to help us transform how we approach testing software in games. We need someone that can take their passion for automation/tools and work with Test Leads on how to best apply those concepts to our existing test org.
 
As a Senior SDET Lead you will set the path for Test/SDETs to follow by creating the strategy/vision for how to better integrate SDETs into our largely manual test team. You will be entrusted with executing on those ambitious goals by directly managing SDETs who will be doing this work. Above all, you will be expected to have a transformative effect on how we test at Bungie and to work hand in hand with other Bungie Leads to accomplish this.

Are you up for the challenge? If so, we’d love to hear from you.
 
Responsibilities
 
  • Build and manage a team of SDETs delivering test automation and workflow improvements
  • Coach, mentor and grow SDETs at Bungie
  • Set schedules/priorities and ensure execution hits a high bar
  • Work with Senior Test Leads to create an overall strategy for integrating SDETs within a large manual QA org
  • Work with Engineering Leads to drive the transformation of a legacy code base to be more automatable/sustainable
  • Collaborate with other Senior SDET Leads on solving common pain points that impact multiple projects
 
Required Skills
 
  • 8+ years' experience testing software
  • Demonstrated knowledge of both black-box and white-box testing techniques
  • Experience owning test approach (e.g. schedule, staffing, plans, etc.) to a moderate/large area
  • Experience creating/executing automated tests in a test harness (such as Nunit)
  • 5+ years' experience of management/lead experience
  • Demonstrated ability as both a people manager and project leader
  • Experience leading 5+ reports (directly/indirectly)
  • 5+ years' experience utilizing C# and related technologies
 
Nice-to-Have Skills
 
  • BS in Computer Science
  • C/C++ development experience
  • Professional experience in game development
Apply Now

SDET (Mid to Senior)

Bungie is seeking an experienced Software Development Engineer in Test (SDET) who wants to help us push the boundaries of testing software in games. We need someone who shares our passion for automation and tools that: save time, improve workflows, and allow a large manual test team to be selective in the areas they focus their time.
 
As an SDET at Bungie, you will learn Destiny inside and out; you will gather the deep knowledge of our systems' internals and apply to solve hard test problems. You will be expected to understand how code/content changes may result in bugs and how we can identify those defects as early as possible. Above all, you will be expected to make our testers more effective and help us build a more sustainable version of Destiny.

Are you up for the challenge? If so, we’d love to hear from you.
 
Responsibilities
 
  • Develop test automation and tester workflow improvements
  • Work with internal customers to understand their needs
  • Identify workflow pain points/inefficiencies and propose process and engineering solutions
  • Mentor manual QA testers to become more technical / capable of understanding how tools / automation can make them more effective
 
Required Skills
 
  • 5+ years' experience testing software
  • Demonstrated knowledge of both black-box and white-box testing techniques
  • Experience creating area and/or feature test plans / specs / cases
  • Experience creating / executing automated tests in a test harness (such as Nunit)
  • 5+ years' experience utilizing C# and related technologies
  • Excellent communication skills
 
Nice-to-Have Skills
 
  • BS in Computer Science
  • C/C++ development experience
  • Professional experience in game development
Apply Now

Head of Production

Bungie seeks an experienced manager and team leader to guide our Production organization. The Head of Production leads a group of over 30 Producers, an inspiring bunch with a range of experience levels and a uniform commitment to greatness. The Head of Production champions craft excellence in the Production discipline as well as quality people management of the department. The Head of Production is also a member of the leadership team that oversees Bungie's people and performance management programs and that supports all product leadership teams.
  
Responsibilities

  • Cultivate an inspiring and rewarding Production culture to ensure Bungie stays the best place in the industry for Producers
  • Set standards for quality people management for a team of 30+ Producers and then model those standards
  • Working with Production Leads, establish standards for Production tools and processes and drive continuous improvement in them
  • Create and maintain programs to foster Production craft training and development
  • Collaborate with project leadership teams to prioritize and align Production staff with project needs
  • Define and maintain the Production team's reporting structure, organizational chart, and succession plans
  • Recruit and develop Producers to fulfill Bungie's project needs
  • Drive the Production team performance management processes in conjunction with other department heads
  • Directly manage Production Leads. Collaborate with them to define near-term goals. Mentor them regarding project or people challenges. Support them in achieving career objectives
  • Maintain and improve the Production ladder, defining skills and capabilities at each Production job level
 
Required Skills

  • 3+ years of experience as a department leader overseeing managers and leads for a large-scale (20+), high-performing team
  • Experience delivering AAA games as an Executive Producer or department head
  • Demonstrated agile subject-matter expertise
  • High "EQ" and excellent people skills
  • Demonstrated excellence as a communicator and facilitator
Apply Now

Technical Producer

Bungie is seeking a Producer experienced with technically-oriented teams to work with internal development teams. In this role, you would be responsible for working with engineers and testers to deliver critical parts of the Destiny universe. If you are technically-minded with exceptional soft skills and a passion for making awesomeness happen, this might be the role for you!

Responsibilities

  • From concept to release, lead and drive all production tasks in specified areas. Define clear and realistic production plans and determine resource needs
  • Act as the primary communication point for your specified areas. Balance schedules, team morale, and the overall vision
  • Facilitate communication and collaboration with other disciplines and teams. Constantly and clearly communicate status to stakeholders
  • Schedule and coordinate the details for all necessary meetings in accordance with individual and production schedules, and ensure action items are followed up on
  • Track and manage progress against budget
  • Manage risks and establish risk mitigation
  • Drive the goals of milestones in conjunction with the wider production team and the game development timeline
  • Work with limited supervision and use independent judgment outside of established procedures when necessary
  • Contribute to the planning and direction of the development and production of Destiny
  • Ensure studio compliance with company policies and procedures

Required Skills

  • The ideal candidate will be technically inclined and have 4-5 years of experience as a Producer, Program Manager or Project Manager of engineering teams
  • Ability to coordinate complex technical problem solving
  • Results-oriented. Ability to self-motivate and motivate others
  • Exemplary communication skills: Listen to, speak with, and resolve conflicts with members of varied disciplines and external partners in a clear and efficient manner
  • Outstanding analytical skills: Understand, simplify, and solve or seek the solution to any problem in a fast-paced and ever-changing environment
  • Detail oriented and organized: Prepared to speak to and produce documents for all aspects of specified area at any given time
  • Provides leadership: Facilitates process and organizational improvements, assists in team and culture building, and builds effective partnerships across teams
  • Passion and enthusiasm for the gaming industry
  • Proficient in MS Office Suite

Nice-to-Have Skills

  • Bachelor’s degree
  • Completed a AAA game production cycle or managed and shipped two or more enterprise-level software releases
  • Experience in agile development methodology as either a Product Owner or Scrum Master

Apply Now

Associate Producer (Technical)

Bungie is seeking a Associate Producer with technically-oriented experience to work with internal development teams. In this role, you will be responsible for collaborating with Engineers and Testers to deliver critical parts of the Destiny universe. If you are technically-minded with exceptional soft skills and a passion for making awesomeness happen, this might be the role for you!

Responsibilities

  • From concept to release, lead and drive all production tasks in specified areas. Define clear and realistic production plans in an agile environment and determine resource needs
  • Balance schedules, team morale, and the overall vision
  • Facilitate communication and collaboration with other disciplines and teams 
  • Consistently and clearly communicate status to stakeholders
  • Manage risks and establish risk mitigation
  • Schedule and coordinate the details for all necessary meetings in accordance with individual and production schedules, and ensure action items are followed up on
  • Track and manage progress against budget
  • Drive the goals of milestones in conjunction with the wider production team and the game development timeline
  • Work with limited supervision and use independent judgment outside of established procedures when necessary
  • Contribute to the planning and direction of the development and production of Destiny
  • Ensure studio compliance with company policies and procedures

Required Skills

  • The ideal candidate will be technically inclined and have 2-3 years of experience as a Producer or Program Manager of engineering teams
  • Game production experience 
  • Ability to coordinate complex technical problem solving
  • Development experience with agile/scrum processes and tools
  • Results-oriented. Ability to self-motivate and motivate others
  • Exemplary communication skills: Listen to, speak with, and resolve conflicts with members of varied disciplines and external partners in a clear and efficient manner
  • Outstanding analytical skills: Understand, simplify, and solve or seek the solution to any problem in a fast-paced and ever-changing environment
  • Detail oriented and organized: Prepared to speak to and produce documents for all aspects of specified area at any given time
  • Passion and enthusiasm for the gaming industry
  • Proficient in MS Office Suite

Nice-to-Have Skills

  • Bachelor’s degree
  • Completed a large scale console game cycle from start to finish or two or more non-game production cycles

Bungie Press Kit

If you have questions or comments regarding the Privacy Statement or require additional information, please contact us at media@bungie.com


Bungie Logo

There are several versions of the Bungie Logo. Please read the following usage guides to make sure you are using the appropriate version.

Usage / clear space

The Bungie logo requires a minimum blank space around it, especially if used with other logos. The letter B can be used to define this blank space. Please note the width of the B is aligned to the underside of the Swoosh to define the airspace above the logo, and is abutted to the outermost edge of the letter “E”.

Usage / center point

Using the clear space rules above will center the logo in that space. Please note the logo’s actual center and use that to place the logo in a larger space.

Usage / don'ts

Please do not alter the logo in any way.

Colors

light version
PMS 2925C / CMYK C80 M27 Y0 K0
RGB R0 G150 B219 / HEX #0096db
PMS cool gray 1C / CMYK C80 M0 Y0 K4
RGB R243 G243 B243 / HEX #f3f3f3
PMS cool gray 6C / CMYK C80 M0 Y0 K30
RGB R126 G128 B130 / HEX #7e8082
light version, solid swoosh
PMS 2925C / CMYK C80 M27 Y0 K0
RGB R0 G150 B219 / HEX #0096db
PMS cool gray 1C / CMYK C80 M0 Y0 K4
RGB R243 G243 B243 / HEX #f3f3f3
PMS cool gray 6C / CMYK C80 M0 Y0 K30
RGB R126 G128 B130 / HEX #7e8082
dark version
PMS 2925C / CMYK C80 M27 Y0 K0
RGB R0 G150 B219 / HEX #0096db
PMS DS 325-2C / CMYK C0 M0 Y0 K90
RGB R65 G65 B66 / HEX #414142
PMS cool gray 6C / CMYK C0 M0 Y0 K30
RGB R188 G189 B192 / HEX #bcbdc0
dark version, solid swoosh
PMS 2925C / CMYK C80 M27 Y0 K0
RGB R0 G150 B219 / HEX #0096db
PMS DS 325-2C / CMYK C0 M0 Y0 K90
RGB R65 G65 B66 / HEX #414142
PMS cool gray 6C / CMYK C0 M0 Y0 K30
RGB R188 G189 B192 / HEX #bcbdc0

Typography

Bungie’s corporate communications utilize Apex Sans Book for body copy, Apex Sans Bold for headlines.

Helvetica Neue 55 Roman and Helvetica Neue 65 Medium are acceptable alternates.

Iconography

Bungie Shield

Bungie Crest

Carnage Zone

The Septagon

Work at Bungie Gear Fist

Love (heart) Bungie

Destiny Press Kit

If you have questions or comments regarding the Privacy Statement or require additional information, please contact us at media@bungie.com


Destiny Logo

Typography

The Futura Font is reserved for the Destiny Logo only. Please do not use Futura on any Destiny layouts. Please apply the fonts listed here on corresponding text.

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