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Join the Bungie Family

We’re always on the hunt for talented passionate people who desire to create the best games possible.

If that sounds like you, please send a resume to careers@bungie.com and include the position for which you are applying in the subject line of the email (or you can use the job-specific email links included in the positions to the left).

Don’t forget to include samples of your work (attached files or URLs are great), which clearly demonstrate your artistic proficiency in a specific area. For example, if you’re applying for a character artist position, we’d love to see your strongest character work up front versus paging through several environment and vehicle shots before arriving at your gruesomely cool monsters. Detailing how your reel is broken down is also paramount; we want to know what you did and how you did it. Finally, please be sure to put your best, most polished and approved work forward. We look forward to checking it out!

Bungie Benefits

Behind every great game developer is a great benefits package. We love to lavish our employees in luxurious benefits. Feast your eyes on a mere sampling of what we have to offer:

  • Medical, dental and vision benefits. It will be hard to find better coverage.
  • 401K with a generous match. Your future self will thank you.
  • Highly-competitive compensation. This includes salary, performance bonus and profit sharing on titles.
  • One of the best time-off/holiday plans east AND west of the Mississippi.
  • Paid health club/gym membership to counteract the continuous supply of delicious snacks and treats.
  • Creative, comfy and collaborative working environment. See the pictures.
  • Continuous flow of Bungie 'love.' Think pentathlons, Bungie Day, food trucks and foosball. Little things to show we care.

...and more!!! In the spirit of mystery and intrigue however, you'll have to apply to find out...

Washington State

Besides giving birth to grunge in the early-90s, the Evergreen State is an environmentally-friendly region that serves as an intersection between Nature and Technology. A rich development community is complemented by lush forests and snow-capped mountains.

Bungie's office is located in Bellevue, WA, which is a short drive from Redmond and Kirkland and just across the 520 or I-90 bridges from Seattle. The Puget Sound area, which includes the aforementioned "Eastside" communities and Seattle proper, has a plethora of nightlife and entertainment ranging from frequent concerts, superb dining and four major professional sports teams (Mariners, Seahawks, Sounders FC, and Storm).

Apply Now

Senior Sound Designer

A bolt of lightning is less impressive without a clap of thunder.  A flash is lost without a bang.  As a Sound Designer, you complete the equation that marries visual to audio.  Bungie needs a seasoned artist to add sound to our fury.  This is a unique opportunity to join an audio team that has revolutionized the way sound effects and music are merged into the visceral experience of playing a game.
 
Responsibilities

  • Conceptualize and design features that employ sound as a major function of game play
  • Establish the style and approach to sound effects for assigned products and ensure the consistency of that style throughout products
  • Coordinate work flows and recording sessions
  • Procure and maintain sound equipment as necessary
  • Participate in determining technical or artistic approaches and in developing new or enhanced technical tools
  • Co-design the creative audio vision, both technical and aesthetic design and hands-on production, as well as prototyping, planning, and creation of final assets for the game
  • Create original sound effects and implement them in the game
  • Effectively manage audio assets
  • Communicate effectively with artists and designers about the audio needs of various areas of the game
  • Communicate effectively with engineers the needs of the audio engine and feature requests
 
Required Skills

  • 5+ years of experience creating sound for games and/or multimedia
  • Excellent understanding of game audio aesthetics and implementation methods
  • Proficiency with modern computer-based audio production tools such as Pro Tools, and Sound Forge
  • A thorough understanding of traditional studio engineering, audio post production, and location recording techniques
  • Excellent communication and organizational skills
  • Experience implementing game audio via Audiokinetic WWise strongly preferred

Apply Now

Tools Engineer (Senior or Lead)

As a Tools Engineer on the Test Tools team at Bungie, your job is to bring revolutionary improvement to the science of game testing!  The tools, technology and testing methodology you create will have orders of magnitude impact on testing effectiveness.  Your work will vary widely from very domain specific (tools to help us better analyze performance) to universal (tools to help all of Bungie interact with our defect and work item database).  Your challenges will be much greater than just choosing the right technology for the job.  You will be expected to evangelize your creations as well as offer smarter approaches of testing.  In many cases, you'll need to work directly with game / server engineers to address problems that Test is facing.  We also expect you to help nurture and foster growth of technical testers spread out across our large organization.  In short: The easiest part of your job will be writing the code -- the hard part is everything surrounding it.  You will have the potential to make a huge difference for millions of Guardians.

Required Skills

  • Professional experience testing software
  • High proficiency with core technologies of team (C#, WPF and SQL)
  • Firm believer in making data driven decisions by diligent use of instrumentation
  • Puts proper precautions in place to ensure a high quality bar for releases (i.e. unit tests, monitoring for errors, etc.) to prevent / limit down time of the team
  • Eye for usability of tools and receptive to feedback
  • Able to communicate clearly in a completely cross-functional, extremely collaborative environment
  • Adaptable to constantly changing needs of the test team
  • If applying for Lead role: 
    • Experience managing a small team
    • Able to offer guidance / mentoring to Engineers and testers alike
 
Nice-to-Have Skills

  • BS in Computer Science (or equivalent)
  • Experience programming web applications (particularly with ASP.NET)
  • C++ programming experience (particularly interactions between C++ / C# tools)
  • Previous game development experience (preferably including current generation consoles) 

Apply Now

SQL Server Database Administrator (Experienced)

Do you live and breathe databases? Love to work on database technologies that are at the heart of a user's experience? Enjoy collaborating with colleagues who are authoring databases to design performance and reliability in from the start?
 
Fun Things You Get To Do 

  • Work with the latest database technologies on cutting-edge hardware. 
  • Help design, operate and maintain a data tier which will scale to meet the demands of millions of concurrent users.
  • Work with our dev/test teams to ensure the database design can scale to meet the demands of the game. 
  • Help with care and feeding of systems across a wide range of scale, from the dozens of internal tools that help our day-to-day workflows, to the giant production systems under the load of millions of Destiny players.

Required Skills 

  • 3+ years of experience administering MS SQL Server in mission critical environment (SQL 2012+ and Windows clustering experience required). 
  • Ability to write and maintain automation used to manage production database deployments. 
  • Knowledge of SQL internals, monitoring and performance tuning. 
  • Troubleshooting and debugging skills including the ability to debug the entire stack (Software/OS/Hardware).  
  • Familiarity with Windows Server platforms. 
  • Working knowledge of modern server and storage technologies as well as experience designing/operating hardware configurations for database deployments at scale.
  • Solid understanding and hands on experience implementing and operating high availability and disaster recovery technologies. 
  • Ability to adapt to a fast paced environment with shifting requirements. 
  • Willingness and ability to field escalations in an on-call fashion (as required by business needs) and do occasional late-night systems maintenance.
  • Excellent communication skills.
  • Proven track record of working well with other teams, such as Development, Test, Operations, etc.

Nice-to-have Skills

  • Familiarity with other database systems and/or technologies (Hadoop, Redis, Postgres, MySQL, etc…).
  • Development experience with TSQL and PowerShell (or equivalent script languages), and C# and/or other .NET languages.
  • Experience with Linux. 

Apply Now

Merchandising and Licensing Manager

Bungie is seeking a Merchandising and Licensing Manager to manage relationships, product development, and production of licensing and merchandise. This role will serve as a key relationship manager, acting as a liaison between the company and the licensee partner with respect to product strategy/design/development/approval/market life cycle. In addition, a key aspect of the job will be to lead the communication between in house company's design, wholesale, marketing and store design divisions and the licensee with respect to product strategy and execution.

Responsibilities:
  • Develop an overall annual plan, set budgets, and set sales targets; Manage both time and financial budgets to ensure that all projects are completed on time and hit cost and quality targets.
  • Work with Business Development to negotiate and finalize advantageous licensing terms.
  • Participate and drive the design merchandising process and work to meet business requirements for the respective product categories.
  • Work alongside Business Development, Visual Identity and Design, and Marketing to ensure all timelines and processes are integrated and applied across departments.
  • Identify manufacturing and retail trends to open up new product opportunities and work with licensing partners to ensure that product ranges are cohesive, innovative, and maximize Destiny’s scope in the marketplace.
  • Monitor progress of work, identify risks and priorities, and implement timely resolution of issues that will lead to appropriate reallocation of time, finances, and quality efforts.
  • Develop and manage the planning and timely implementation of sales promotions and marketing opportunities to maximize consumer sales and awareness of the brand.
  • Identify and work with the team and our partners to develop seasonal line plans for the product category. 
  • Partner with licensee leadership on financial plans that relate to growth, downtrend or shifts in styles.
  • Manage sample commitments from the licensee design teams.
  • Conduct seasonal postmortem meetings with design team.
  • Leverage the power of new "innovations" and fresh merchandising strategies to create more brand distinction.
  • Participate in merchandise strategy conversations with key retailers together with licensee partners.

Required Skills:
  • Bachelor’s degree, as well as 3+ years of relevant work experience
  • Excellent business planning, negotiation, communication, and presentation skills
  • Extensive experience in the licensing of products and relationship management with 3rd parties
  • A proven track record in managing teams to deliver high quality service to internal and external customers
  • Significant account management experience with excellent interpersonal skills in a team environment, with a proven ability to motivate and manage teams to deliver company targets 
  • Experience in E-Commerce administration and/or management

Nice-to-Have Skills:
  • A degree in business management, or similar
  • A broad understanding of relevant business legislation
Apply Now

Infrastructure/Platform Engineer (Experienced)

Bungie is seeking a relentless code warrior, devoted to the pursuit of programming excellence and furthering our ongoing quest for world domination. When you play games do you find yourself wondering how the code functions under the hood? Why that load took so long? Are you obsessed with evaluating your programs for efficiency and performance? Do you dream in x64 assembly and write poems in VMX. Are you the person that others come to when they can’t debug their code? 

Bring your thirst for knowledge, your HW expertise and your ability to draw blood from stones and fuse it with our talented team; together we shall forge a dread Engine that will quake lands (of many architectures) underfoot. 

As a Platform Engineer at Bungie, you will participate in the design of future generations of our engine technology. You will learn our engine’s capabilities and then help us expand them by building a structure and framework that enables new heights of flexibility and performance. Most importantly you will work with an exciting and energetic team devoted to creating the best and most technically impressive games in the world.

Required Skills

  • Good working knowledge of C/C++ 
  • Good understanding of computer hardware, algorithms, performance and optimization
  • Smart, driven and adaptable
  • Passionate about technology in general and game engine programming specifically
  • Excited to tackle new and varied challenges
  • High quality standards for personal code

Nice-to-have Skills

  • Professional experience programming in the game industry
  • Professional C/C++ coding experience
  • Experience working with low-level infrastructure or game engine code
  • Expertise in a specialist engine area (such as physics, I/O or graphics)
  • Experience working with modern console architecture and multi-platform code
  • History of hobbyist game engine programming, mod or bot work

Apply Now

Mobile Engineer (Senior or Lead)

You spend your nights browsing the mobile app store, but rather than buying anything you say, “I can write that!” When Apple releases a new version of iOS you immediately download the updated SDK to see how the API has changed. You own a museum-sized collection of smart phones and have written apps for all of them. If any of that sounds like you, then we might have the position you’re looking for.

Bungie is looking for a Senior Engineer with a passion for mobile application development. Our mobile development team is focused on establishing real time connectivity for millions of users and terabytes of data. Join our team and define the interface of Bungie’s next gaming universe to the world.

Required Skills

  • 10+ years professional experience as a software engineer
  • Shipped and supported at least one client/server connected mobile game or mobile application
  • Ability to lead by example and direct the work of other mobile engineers
  • Experience with C++ and/or Objective-C
  • Demonstrated knowledge of current development methodologies, patterns and best practices
  • Ability to independently design, write and maintain high quality code
  • Understanding of current mobile device networking, security, peripherals and performance capabilities
  • BS degree in CS or related discipline
  • Passion for games

Nice-to-have Skills

  • 3+ years leading a group of engineers
  • Experience with iOS and Android or similar mobile SDK frameworks
  • Experience with SQL and database technologies
  • Familiarity with current Microsoft .Net technologies
  • Experience with one or more scripting language (Javascript, Lua, Python, etc…)
  • Prior experience in the Games/Entertainment industry
Apply Now

UI Designer

Bungie is seeking a passionate and creative designer to help design the user interface for the future of Destiny. Your vision will help players get the information they need easily, and allow them to do the things they want without having to think about how.

Responsibilities

As a UI Designer at Bungie, you’ll be working with the UI Design Lead to come up with solutions in the Destiny interface that are so simple, nobody will know how difficult the problem actually was. Duties include:

  • Gather information from other design teams about features they need UI support for
  • Recognize improvements that can be made to the interface 
  • Work with User Research to identify issues with the UI
  • Come up with clear, concise solutions that not only meet the stakeholders needs, but work holistically with the rest of the UI
  • Document your solution in the form of written specs that will serve as a guide for artists, engineers, testers, and producers
  • Draw up wireframe mockups and/or prototypes to support your spec
  • Communicate details and points of clarification as bugs and production questions emerge

Required Skills

  • Strong problem solving skills, utilizing creative and innovative solutions
  • Strong understanding of UI design mechanics, with a focus on multiplayer console games
  • The ability to write documentation in a clear and thorough manner 
  • A knowledge of player motivations and the ability to find the crux of the issue, not just the symptoms
  • Desire to work as part of a large team, taking feedback and direction when offered, as well as the ability and motivation to work independently
  • Ability to clearly and concisely communicate ideas
  • 3+ years doing UI design and/or user experience, preferably on console games
  • An all-consuming desire to help Bungie create the best games in the known universe
  • Skill in creating wireframes in illustrator, Visio, Axure, or other wireframing tool
  • Bachelor's degree

Apply Now

UI Artist

Bungie is seeking a User Interface Artist to help advance the art and science of user interaction in an environment of passion, creativity, and refinement! This UI Artist will focus on implementation of established design specs using sophisticated, proprietary authoring tools while simultaneously helping to shape art, visuals, and animation. The ideal candidate will be both visually creative and technologically savvy.
 
Responsibilities
 
  • Utilize graphics software applications to design and produce graphics for UI content
  • Create mockups that inform and follow overall visual style of the UI
  • Merge UX specs and UI art concepts into visual compositions that closely reflect the final screens, fit within technical limitations, and instruct implementation
  • Create animations used for prototyping new designs, exploring visual feedback provided to the player, or enhancing aesthetics
  • Implement screens (including visual elements like text, bitmaps, and animations), in a fully-functional state using our custom UI tool and retain a level of artistic polish and consistency
  • Help communication between parties involved in each aspect of an interface in order to complete UI content tasks
  • Aid and support in more technical implementation of various elements, as needed
 
Required Skills
 
  • Excellent graphic design skills
  • Fearless and creative approach to solving challenging, complex problems 
  • Strong organization skills
  • Technical ability to pick up complex authoring tools quickly
  • Willingness to take design direction when offered, and the ability to work independently when it isn't
 
Nice-to-Have Skills
 
  • BA in art/graphic design
  • Previous working experience in games; console experience a plus 
  • Some scripting/programming experience
 
Submissions without portfolios of previous UI design work will not be considered.

Apply Now

Localization Editor - French

Bungie is looking for skilled linguists to help us deliver our products into the hands of players around the world. We need enthusiastic, detail-oriented, bilingual wordsmiths who can not only test our content in their native tongues, but also provide translations when needed and help to polish our text until it truly shines. As a member of our internal localization team, you will be responsible for ensuring the technical accuracy of all translation as well as its stylistic consistency and overall quality. Do you have a way with words in another language? Do misspellings and abuses of grammar haunt your dreams? Then you might be just who we’re looking for!

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities

  • Translate and edit French game scripts, VO scripts, and related materials
  • Translate web site and mobile app content into French
  • Review and edit externally translated assets
  • Test game software after localized text and audio have been implemented
  • Report and resolve French text and audio bugs
  • Maintain French game glossary and style guides

Required Skills

  • Native fluency in French and proficiency in English
  • Impeccable French spelling and grammar
  • Strong creative writing ability
  • Excellent collaboration and people skills
  • Working knowledge of Microsoft Word, Excel, and Outlook
  • Superior attention to detail
  • Willingness to work extended hours when required

Nice-to-Have Skills

  • Prior experience in video game translation or testing
  • Knowledge of science fiction and/or fantasy genres
  • Experience with memoQ or other CAT tools
  • Advanced gameplay skills

Please include a one-page French writing in .doc/docx format sample along with your English-language resume and cover letter. The subject of the writing sample should be a fictional conversation between two characters from a movie, book, or game you have recently enjoyed.

Apply Now

Localization Editor - Japanese

Bungie is looking for skilled linguists to help us deliver our products into the hands of players around the world. We need enthusiastic, detail-oriented, bilingual wordsmiths who can not only test our content in their native tongues, but also provide translations when needed and help to polish our text until it truly shines. As a member of our internal localization team, you will be responsible for ensuring the technical accuracy of all translation as well as its stylistic consistency and overall quality. Do you have a way with words in another language? Do misspellings and abuses of grammar haunt your dreams? Then you might be just who we’re looking for! 

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities

  • Translate and edit Japanese game scripts, VO scripts, and related materials
  • Translate web site and mobile app content into Japanese 
  • Review and edit externally translated assets
  • Test game software after localized text and audio have been implemented
  • Report and resolve Japanese text and audio bugs
  • Maintain Japanese game glossary and style guides

Required Skills

  • Native fluency in Japanese and proficiency in English
  • Impeccable Japanese spelling and grammar
  • Strong creative writing ability
  • Excellent collaboration and people skills
  • Working knowledge of Microsoft Word, Excel, and Outlook
  • Superior attention to detail
  • Willingness to work extended hours when required

Nice-to-Have Skills

  • Prior experience in video game translation or testing
  • Knowledge of science fiction and/or fantasy genres
  • Experience with memoQ or other CAT tools
  • Advanced gameplay skills

Please include a one-page Japanese writing sample along with your English-language resume and cover letter. The subject of the writing sample should be a fictional conversation between two characters from a movie, book, or game you have recently enjoyed.

Apply Now

Localization Editor - Castilian Spanish

Bungie is looking for a skilled linguist to help us deliver a steady stream of awesome into the hands of players in Spain. We need an enthusiastic, detail-oriented, bilingual wordsmith who can not only help test our Spanish content, but also provide engaging translation and polish text until it truly shines. As a member of our internal localization team, you will be responsible for ensuring the technical accuracy of all Spanish translation as well as its stylistic consistency and overall quality. Do you have a way with words in Spanish? Do misspellings and abuses of grammar haunt your dreams? Then you might be just who we’re looking for! 

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities

  • Translate and edit Spanish game scripts, VO scripts, and related materials
  • Translate web site and mobile app content into Spanish
  • Review and edit externally translated assets
  • Test game software after localized text and audio have been implemented
  • Report and resolve Spanish text and audio bugs
  • Maintain Spanish game glossary and style guides

Required Skills

  • Native fluency in Spanish and proficiency in English
  • Impeccable Spanish spelling and grammar
  • Strong creative writing ability
  • Excellent collaboration and people skills
  • Working knowledge of Microsoft Word, Excel, and Outlook
  • Superior attention to detail
  • Willingness to work extended hours when required

Nice-to-Have Skills

  • Prior experience in video game translation or testing
  • Knowledge of science fiction and/or fantasy genres
  • Experience with memoQ or other CAT tools
  • Advanced gameplay skills

Please include a one-page Spanish writing sample in .doc/docx format along with your English-language resume and cover letter. The subject of the writing sample should be a fictional conversation between two characters from a movie, book, or game you have recently enjoyed.

Apply Now

CRM Manager

Do you know how to keep players happy?  Bungie is seeking a passionate creative marketer to build our CRM program.  We need someone who can help us customize our relationships with our players so that they’re awesome for each player in a uniquely awesome way.
 
As CRM Manager, you’ll build your team and then work with designers, engineers, marketers, and researchers to promote player retention through creative campaigns, communications, and interventions.    This is a unique job and requires a unique candidate, one who can creatively apply their data analytics & marketing skills to a new domain.  Strong traditional CRM and analytics skills are needed, but so are a passion for games and a flexible approach to adapting CRM to new products and opportunities.
 
Responsibilities

  • Provide thought leadership in CRM, enabling Bungie to build long term relationships with its community
  • Drive interdisciplinary efforts to develop customer engagement and communication strategies
  • Build a CRM team of marketers and analysts to support Destiny and our Live team
  • Coordinate with engineers to drive specifications for CRM tools and processes
  • Work with researchers to develop and refine models of player retention
  • Collaborate with designers to determine intervention strategies
  • Manage the implementation and ongoing operation of all player retention campaigns and initiatives
  • Oversee A/B testing and analyze campaign outcomes
 
Required Skills

  • 5-7 years business experience leading complex marketing strategy development and cross functional execution
  • A flexible approach to applying marketing and analysis skills to new domains
  • An all-consuming passion for games
  • Demonstrated ability to design personalized marketing campaigns
  • Demonstrated ability to use analytic models to drive results at the individual level
  • Experience with retention programs and cross-selling strongly preferred
  • Deep knowledge of analytics and experience maintaining and analyzing large amounts of operational data
  • Games industry experience preferred

Apply Now

Gameplay Capture Artist

As a Gameplay Capture Artist, you’ll work with the Visual Design, Marketing, and Video Production teams to build, test, and record gameplay moments. Your mission will be to show off the world of Destiny to its full potential and help us to shoot the next generation of Destiny gameplay videos. Informed by Game Design, Publishing, and Bungie’s knowledge-base, you’ll wield the camera on the virtual set of engaging and information-laced videos.

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

You are:
  • Experienced: You’ve been capturing gameplay and producing quantifiably engaging video for a few years.
  • Passionate: Gaming is more than a hobby, it’s a passion. You care about story as well as shooting aliens in the face.

Responsibilities
  • Capture and produce live footage in a fast-paced, teamwork-based work (and game) environment.
  • Work in a cross-functional team to learn the ins-and-outs of new content.
  • Present new game features and mechanics to players from a studied perspective.

Required Skills
  • Experience capturing footage from games (Marketing for AAA titles a plus).
  • Ability to work well and thrive in a team environment.
  • Solid organization and multi-tasking skills.
  • Enthusiasm and passion for learning and growing skill set.
  • Striving for constant improvement and growth.
  • Ability to take direction and follow through to task completion.
  • Quickly learn new functionality and feature sets as they come online.
  • Comprehend and utilize the functionality of the entire tool set.
    • Operate and leverage test tools to enable compelling captures.
    • Professional experience as a tester in games, 1+ years a plus.
  • An eye for visual quality and composition.

Please provide a link to your game capture reel with your application.
Apply Now

Lead Assistant Editor

Bungie’s video production team creates compelling content intended to capture the heart and soul of our kick ass development team. We’re looking for an experienced and technical lead assistant video editor to join the team.

The Lead Assistant Editor will work with Producers, Post Supervisor and Editors to prep projects for post-production, which will include, but not limited to: coordinating game capture, syncing audio and video, overcutting replacement shots into edits, logging and organizing, editing selects reels of footage, encoding drafts and deliverables, as well as archiving projects and other day-to-day video production related tasks. The Lead Assistant Editor would also be responsible for some rough-cut editing as the position progressed. The candidate will be expected to have flexibility to work different shifts, including after-hours, weekends and some holidays.

If you enjoy a fun, fast paced creative environment and want to share your talents with a large audience, we look forward to hearing from you.  

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs). 

Responsibilities

  • Assist the Editors and Post Supervisor with all content creation and asset management
  • Participate in quality control checks on incoming content as well as finished edits prior to delivery
  • Participate in planning meetings to support content creation

Required Skills

  • Extremely strong skills with Final Cut Pro, and Adobe Creative Suite (including Premiere and ideally After Effects)
  • Strong knowledge of all video formats, codecs and encoding
  • Solid understanding of Mac OS, navigation and file structure
  • Must be detail oriented with the ability to handle multiple projects concurrently
  • Great interpersonal and communication skills
  • Ability to operate under strict deadlines. Hours, not days! 
  • Be able to thrive in a high-pressure, demanding environment  

Nice to Have Skills

  • Background in production of daily and/or weekly television programming and/or behind the scenes features
  • Project Back-up and cataloguing using LTO tape
  • Experience using shared storage

Apply Now

Associate Graphic Designer

Our ideal Associate Graphic Designer will support multiple facets of design for a video game release into a variety of channels, including:  print, web, mobile, digital, PR, marketing product development and companion applications. You will create and collaborate in the production of designs, and then forge them into real world elements.

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities

  • Branding, Print ads, swag, internal morale pieces, mock-ups, icons
  • Help take screenshots and collect assets for marketing needs
  • Web, mobile, apps, and game supporting digital/interactive items
  • Work through iterative processes to help create and optimize graphics according to pre-approved specs and standards for print or digital 

Required Skills

  • 2-3 years of work related experience 
  • Bachelor's degree in Design, Graphic Design, Fine Arts, Industrial Design or related area, or equivalent experience 
  • Knowledge of traditional and modern graphic design techniques and styles; capable of implementing their visual paradigms effectively
  • Strong understanding of design fundamentals such as typography, composition, and how graphic design can be most effective in communicating ideas, big and small
  • Highly collaborative and able to meet moving deadlines in a fast paced environment
  • Technical aptitude and the ability to learn quickly are required, as our engines and tools use a collection of proprietary technology
  • Experience with style manuals, reference materials, layout skills and print production
  • Must have an online portfolio

Nice-to-Have Skills

  • Must be knowledgeable in Adobe products, including Photoshop, Illustrator, and Indesign
  • Focus on games is strongly desired

Apply Now

Cinematic Lead

Bungie is looking for a Cinematic Lead who can bring positive leadership and a critical eye to our visual storytelling. If you enjoy the challenge of creating cinematic content that supports immersive gameplay, this is your opportunity to help tell the story of Destiny.

As an Cinematic Lead at Bungie you will be responsible for all aspects of cinematic production and implementation at the project level. You will collaborate with our Story Leads and Art Director, to define and create inspiring cinematic sequences. You will partner with Production in scheduling the team, engage with Design to align the cinematic experience and gameplay, drive technical advancements alongside Engineers to improve pipelines, and collaborate with Art Direction to translate the higher vision of the game into compelling storytelling. The right applicant will join adjacent discipline leads to create cohesive story experience in the world of Destiny. 

Responsibilities

  • Collaborate with the Art Director and Story Leadership to define, direct, and deliver on an inspiring cinematic vision
  • Lead a team of cinematic artists in the creation of compelling cutscenes, interactive dialogue, and action sequences
  • Create content as required, including previz and layout, to set a quality bar for other artists to follow
  • Direct and supervise the creation of story boards and animatics to support the visual understanding of content throughout the team
  • Oversee the quality of cinematic content through all phases of production
  • Active collaboration in the development of cinematic shooting scripts
  • Direct motion capture and performance capture sessions
  • Work with production to manage team deliverables, ensuring they meet the defined objectives, defined quality bar, and schedule
  • Innovate and drive new cinematic features along with developing methodologies for continuous improvement across the department
  • Manage, mentor, and inspire team members, guiding them with clear direction
  • Manage offsite vendor relationships
  • Promote a culture of collaborative innovation

Required Skills

  • 5 or more years of proven team lead experience through full AAA development cycles
  • Possess excellent written and oral communication skills
  • Advanced understanding of the core principals of cinematography 
  • Experience working with, and directing, Motion Capture
  • Ability to create high quality key-frame/motion capture animations 
  • Expert knowledge of Maya, MotionBuilder and/or other animation applications
  • Outstanding ability to problem solve and drive creative solutions
  • Be task driven, self-motivated, and proactive
  • Strong organizational and analytical skills; attention to detail
  • Ability to take direction well
  • Willingness to grow junior artists on the team 
  • Proven ability to provide leadership and direction to cinematic artist and animators 
  • Work well under deadline pressures
  • Undergraduate degree or completion of a certificate program that provides an education in the fundamentals of art 

Apply Now

Story Experience Lead

Bungie is looking for a passionate, experienced, creative, and hard-working Story Experience Lead to help us tell the story of Destiny.
 
As a Story Experience Lead, you will be responsible for directing the story-telling of a Destiny release. The ideal candidate has a strong understanding of storytelling in an interactive medium and experience with pushing the boundaries of fiction successfully. You’ll be working closely with the Story Experience Director for the studio and the Project Leads of the release to create a cohesive and deep fiction that is told across all of the game’s story channels, from cinematics to grimoire. You’ll then be actively working with the individual leads within the Story Experience Team and other disciplines to deliver on that vision.
 
Responsibilities

  • Collaborate with Story Director and Project Leads to set high level story goals for assigned projects.
  • Collaborate with discipline leads to drive the execution of compelling story content that supports design and gameplay goals.
  • Provide direction and oversight on all story assets across all story channels through the full production cycle.
  • Identify opportunities and push new avenues for the storytelling experience.
  • Collaborate with and inspire the development team to deliver on story goals.
  • Ensure that story team deliverables are completed in accordance with challenging deadlines and production realities.
  • Support an inspiring, creative, and enjoyable work environment. 
 
Required Skills

  • Excellent communication and proven leadership skills.
  • Experience creating and implementing narrative story content in games.
  • Must have a strong narrative voice, yet be able to manage, collaborate with and develop other artists.
  • Understanding of game production, design tools and systems.
  • Exceptional team player with the ability to collaborate without losing sight of gameplay vision.
  • Minimum 5 years game industry experience or two, shipped AAA games; branching or non-linear narrative experience a plus.
  • Experience creating compelling stories.
Apply Now

Lead Writer

Bungie seeks a storyteller who can infuse the world of Destiny with new ways to inspire players to continue their adventure, and provide them with a rich, accessible and compelling narrative content. 
 
The Lead Writer is responsible for developing and overseeing all written content for a specific project set in the Destiny universe. This position will collaborate with the Fiction Creative Lead to identify and fully utilize prime opportunities within established narrative goals to deliver the fiction necessary to enrich the Destiny experience.
 
Success as Lead Writer will rely on close collaboration with the leads from other content teams to establish and/or maintain technical and aesthetic guidelines, while driving the fiction and writing tasks through the full production cycle – from preproduction through completion. 
 
The Lead Writer will promote the work of the fiction team within the studio while building a fun and inspiring creative environment.  As this role requires interfacing with many other disciplines, an appreciation of these disciplines, as well as the ability to multi-task and the possession of strong interpersonal skills is a must.  
 
Responsibilities

  • Work with a team of writers to craft the stories within a single project of the Destiny universe
  • Oversee and contribute to all aspects of fictional written content, including cinematic scripts, mission dialogue, and investment fiction
  • Collaborate with Creative Lead to develop characters and stories to drive immersive player experiences
  • Collaborate with designers to provide fiction/writing support to new features and other design requests
  • Identify opportunities and push new avenues for the storytelling experience 
  • Collaborate with and inspire the development team to deliver on story goals
  • Ensure that fiction team deliverables are completed in accordance with challenging deadlines and production realities
  • Support an imaginative and fun work environment 
 
Required Skills

  • Minimum 4 years in-studio game industry experience and shipped AAA games
  • Exemplary story writing and verbal communication skills
  • Must be good with dialogue and action
  • Must be able to execute to firmly established guidelines for tone
  • Must be able to take direction well, yet own and drive tasks
  • Solid understanding of game production, design tool limitations and systems
  • Passion and desire to use fiction and writing and as a world-building tool  
  • Exceptional team player with the ability to collaborate towards achieving gameplay goals
  • Bachelor’s degree in communications, journalism, literature or other writing-intensive field
Apply Now

Narrative Writer

Bungie is looking for a narrative writer to help expand the Destiny universe. We need a scribe to work with various design disciplines to bring the Destiny experience to life through mission dialogue, cinematics, and other story-telling channels. 
 
You’ll be called upon to work closely with numerous teams across the studio to apply fiction, naming conventions, and dialog for various design features. A special focus of this position will be close collaboration with mission designers to create mission dialogue. You may also contribute to a variety of content beyond the game to be featured on the Destiny Companion. 
 
The ideal candidate should feel comfortable working inside our firmly established tone and style, but there is still plenty of room for creativity. Above all, we’re looking for someone with a grand passion for storytelling in games and proven chops in the science fiction and fantasy genres to help make our world feel awesome.   
 
Responsibilities

  • Work with the Writing/Editorial and Design Leads to bring compelling, world-expanding fiction to the gameplay experience.
  • Work with a large team of writers and designers to add imagination, depth, and context to the world, especially through in-game dialogue and cinematics.
  • Write fiction and stories outside of the gaming space, including Web/Mobile.
 
Required Skills

  • At least three years of experience working as a professional writer in interactive media and/or other storytelling mediums.
  • Ability to iterate without becoming precious with ideas in a fast-paced and ever-changing environment. 
  • Experience, passion, knowledge of the games industry and science fiction and fantasy storytelling. 
  • Strong interpersonal and communications skills.
  • Bachelor’s degree in communications, literature, journalism, or other writing intensive field. 
Apply Now

Narrative Designer

Have you nearly thrown your controller through your TV when you hear the same four lines of mission dialogue every time you die repeatedly in a difficult section of a game? Do you get excited when an encounter is over, wondering what narrative is going to unfold before the next gunfight? Do you have an embarrassing, secret obsession for radio plays? If so, we have the job for you! Bungie is looking for a passionate, creative, and hard-working Narrative Designer to help us tell the story of Destiny.
 
As a Narrative Designer, you will be responsible for implementing in-game narrative experiences. The ideal candidate has a strong understanding of audiovisual storytelling in an interactive medium and a deep technical understanding of game scripting. You’ll be working closely with the Story Experience Director and Design Leads to implement systems and content to meet the needs of the narrative experience.
 
Responsibilities

  • Collaborate with the Story Director and Design Leads to implement in-game narrative sequences using Bungie’s scripting language and tools.
  • Work with animators, FX-artists, designers, spec-ops, and level builders to integrate narrative scenes into the flow of the gameplay.
  • Work with Engineers to improve our scripting language/tools to suit the needs of the Story team.
  • Push the boundaries of the player experience through the use of a variety of story-telling channels.
  • Iterate with directors and leads to meet quality and story goals.
  • Implement narrative sequences where the player retains control, understanding and avoiding the pitfalls that brings.
 
Requirements

  • Minimum 3 years game industry experience or one, shipped AAA game which had significant narrative components.
  • Prior in-game scripting/design experience.
  • Familiarity with scripting languages such as Python/Lua.
  • Functional understanding of Max/Maya.
  • Strong content debugging skills.
  • A natural ear and eye for pacing and drama.
  • Good understanding of narrative storytelling.
  • Good communication skills.
  • A willingness to take design direction when it is offered and collaborate with team members from different disciplines.
  • The focus and motivation to work independently when needed.
Apply Now

Cinematic Artist

The Cinematic Team is a special place at Bungie. Do you have the flame resistant clothing necessary to throw yourself at the resource bonfires we create? Can you help secure the funds for the enormous checks that we write? Can you follow the arcane analogies that we come up with? Every day in our department is spent overcoming technological hurdles in an effort to push movie quality cinematic graphics into a real-time environment. You'd be crazy to join us. But we're crazy, so you'd fit right in.

Estimated Duration: Project (duration may be shortened or lengthened based on business needs).

Responsibilities

  • Create compelling cinematic storytelling cut-scenes using strong composed camerawork that have excellent pacing and timing.
  • Utilize motion capture, animation libraries, and rough key-frame animation to block out character staging.
  • Utilize a strong technical background to drive visually complex cinematics that support the overall narrative needs of the project.
  • Work closely with the Director of Cinematics and cinematics team to create content ranging from strong, explicit previz to final, polished layout content.
  • Strive to optimize and enhance an effective previz, layout, and animation pipeline while identifying workflow improvements. 
  • Help incorporate new tools and technologies into the pipeline used to support your craft. 

Required Skills

  • Strong understanding of cinematography and editing techniques.
  • Proficient with post-production software such as After-Effects, Premiere. 
  • Expert in Maya and understanding of mocap workflows.  Experience in MotionBuilder a plus, though not required. 
  • BA/BFA or equivalent professional video-game cinematics, animation, film or television post production experience. 
  • Attention to detail and experience solving technological problems. 
  • Team player. Must be open to and willing to respond to feedback on multiple levels.

Apply Now

Senior/Lead AI Designer

We are looking for a creative and passionate Senior/Lead Designer for the Destiny AI Design Team responsible for designing and creating the AI for Destiny including enemies, friendlies, and bosses.  As Senior/Lead you will guide the team in creating the building blocks for amazing encounters and player experiences as well as personally designing, creating, and managing AI content and systems.  You will also work closely with the AI Engineering and Animation Engineering teams to define and build the tech we use to create AI and how we use the AI in activities.
 
A fantastic candidate has experience designing AI for action games, understands how other designers use AI to create fun player experiences, is experienced with designing and tuning large amounts of content and systems, is technically proficient enough to write test-based scripts in a language similar to Lua or Python, is excited about fostering a culture of helping everyone make their ideas stronger, has tons of experience playing Destiny, and is a lifelong gamer.  And since this is a lead position, an excellent candidate also has cross discipline leadership, management, and hiring experience.  

Responsibilities

  • Work with a wide assortment of Artists, Designers, and Engineers to create memorable combatant experiences
  • Write text based scripts that define the behavior tree for all AI in the game, using a proprietary scripting language; which is similar to Lua or Python
  • Create content in our internal data management tools to create weapons, attacks, shields, and the like for the AI you are responsible for
  • Communicate locally to the core people you work with daily as well as broadly across a large team in order to foster a strong team culture
  • Collaborate with other teams to make sure they understand what their teams will need to deliver in order to make sure the AI delivers on the experiences you are attempting to create 
  • Break down what is not working on a character and the ability to convert that knowledge into realistic methods to solve issues
 
Required Skills

  • Strong technical experience and ability to write text-based scripts that create the behaviors and define the behavior tree for AI (in a Lua, Python, or similar language) 
  • Excellent written and verbal communication skills
  • Desire to work as part of a large team; taking feedback and direction appropriately, and the motivation to work independently
  • Highly organized, and ability to manage a large amount of content and systems 
  • Your leadership style is more interested in empowering team mates to make amazing experiences; and then you do everything you can to help deliver them
 
Nice-to-have Skills

  • Experience in Animation; able to talk anticipation, follow through, character and timing
  • Experience in creating action game missions or activities; able to understand how another designer will convert your combatants into a fun and memorable encounter
Apply Now

Senior Raid Activity Designer

Are you experienced in building challenging cooperative gameplay experiences? Do you have fond memories of the first time you killed Ragnaros? Can you build encounters that require planning, demand coordination, and reward execution? Do you understand how teams communicate in combat situations while solving complex puzzles and challenges? 
 
Bungie is seeking talented, passionate activity designers to build Raid experiences that will challenge players' thumbs, minds, and communication skills. 
 
As a Senior Raid Activity Designer you will work with Raid Encounter Designers, Artists, Engineers, and Producers to create memorable, bond-building encounters that players will scour YouTube to defeat. 
 
Responsibilities

  • Work with the Design Lead to shape the gameplay themes for a Raid
  • Develop cooperative gameplay mechanics that challenge players’ deductive abilities and decision-making processes  
  • Creatively drive quality in all facets of the Raid with support from Raid Encounter and Raid Associate designers
                                                                                                                                                                                                                   
Required Skills

  • At least 5 years’ prior experience designing campaign/multiplayer levels or mods for action games and at least one shipped AAA title in a Senior Design role
  • Exceptional team player with strong communication skills
  • Excellent written communication skills
  • Willingness to take design direction when offered and the ability and motivation to work independently when it isn't
  • Strong, highly disciplined problem solving skills
  • Ability to maximize player experiences with constrained resources
  • Extensive understanding of puzzles that challenge both cognitive and thumbskill abilities in players  
  • Deep proficiency and skill playing first-person shooters
  • Expert understanding of and experience playing highly challenging, cooperative experiences
  • Max level character with significant end game Player versus Environment experience in a popular online game
Apply Now

Technical Game Designer (Mid to Senior)

Bungie is seeking a passionate and creative Technical Game Designer. As a Technical Game Designer you are a key member in helping to ensure that the wild activities that game designers are working on have the proper tech to ship at the highest of standards. Senior Technical Game Designers will be expected to oversee and lead larger efforts and manage other Technical Game Designers. 
 
An exceptional candidate is very technically savvy, has a background working in design to create player experiences, has worked on designer facing workflows and tech pipelines, is passionate about fostering a culture of helping everyone make their ideas strong, and has a lifelong passion for games. 
 
Responsibilities
 
You will use your technical expertise to find creative solutions to challenging problems:

  • Work with designers to understand their experience goals, and translate that vision to engineers and other technical designers to ensure we have the right technology needed to ship those experiences
  • Readily anticipate bugs and maintenance burdens and create technically solid alternatives without being asked
  • Occasionally implement your own game content that helps meet Bungie's design vision and that works efficiently in the engine. Your implementation should be the de facto example for other designers to follow
  • Communicate with several content teams to identify workflow/tools issues, spec out a plan to solve them, drive that plan to a shippable state, and evaluate the results
 
Required Skills
 
  • Experience solving the most complex content setup problems a design team faces
  • Python, Lua, or C# programming experience
  • Masterful ability to articulate usability issues in tools
  • Excellent written and verbal communication skills in other areas
  • Good design instincts and an understanding of how compelling experiences are built
  • Desire to work as part of a large team; taking feedback and direction appropriately, and the motivation to work independently
  • Lots of experience solving technical problems for games
 
Nice-to-Have Skills
 
  • Experience working on shared world games
  • Experience working on activities, missions, or enemies for an action game
  • Experience working on fast action games in a networked environment
  • Experience monitoring and maximizing memory budgets for a console game
  • Functional understanding of Max\Maya
  • Project Management/Production experience

Apply Now

AI Designer

Are you looking for the challenge of creating great gameplay and player experiences?  Can you imagine bringing to life characters that react, respond, and adapt to player’s actions?  Do you relish the idea that combat encounters can play out differently each time the player takes on the same mission?  Do you believe AI-driven characters should rely on their senses, just like the player does?  If so, you just might be the ideal candidate to become Bungie’s next AI Designer.

As an AI Designer, you will be responsible for taking the initial ideas for a combatant and converting them into fully-realized behaviors in the game.  AI Designers are tasked with writing all of the scripts that will handle the behavior structure for the combatants.  You will balance combatant strength against player weapons and difficulty levels, and then working closely with the World Designers to craft specific experiences for many of the moments in the game.

Responsibilities

  • Work with a team of AI Designers to convert initial concepts into final designs
  • Collaborate with Animators, 3D Artists, Engineers, Audio Designers, World Designers, Producers and Test to realize those designs
  • Write the behavior scripts for an assortment of combatants
  • Fine tune the data for combatants to get the challenge level right for a wide variety of situations
  • Evaluate combatants at a frame by frame level of detail to give Animators and Performance Designers feedback and direction for the experience of fighting each combatant

Required Skills

  • Intuitive understanding of what makes a combatant a memorable experience and what players are looking for when they fight them
  • Outstanding communication skills and a deep desire to work closely with other disciplines
  • Able to break down what is not working on a character and the ability to convert that knowledge into realistic methods to solve issues
  • Strong scripting or code background
  • Solid understanding of the game development process is a plus
  • Mission Design experience is a plus, especially how a Mission Designer converts a group of combatants into a fun and memorable encounter
  • A background in Animation is a plus
  • At the very least understanding anticipation, follow through, character and timing
Apply Now

Gameplay Designer

Do you love the challenge of designing great gameplay? Do you hate that moment in a game when you realize that you’ve found the ultimate powerful weapon, making all others pointless? Are you an experienced game designer looking to work on AAA games with talented and passionate people in a team environment? If so we have the job for you! Bungie Studios is looking for a passionate, creative and hard-working Gameplay Designer for Destiny.

As a Gameplay Designer, you will work closely with the entire Design Team designing, crafting, and implementing a robust sandbox of gameplay systems. You will collaborate with team members from other disciplines to drive the gameplay experience. You will contribute to the design processes to ensure your work is the very best it can possibly be.

Responsibilities

You will be part of a team of designers building a compelling second-to-second gameplay experience. You will:

  • Collaboratively design, implement and balance top notch gameplay systems. 
  • Make the second-to-second gameplay experience accessible to as many people as possible. 
  • Work with sound, effects and animation artists to make in-game cause and effect clear to players. 
  • Embrace the commitment of your team to achieving the well-understood goals that are in alignment with the creative direction of the game. 


Required Skills

  • Intuitive understanding of how second-to-second action games work and why people play them. 
  • Previous experience working as a systems/gameplay designer or similarly working on action centric titles.
  • Good understanding of game engines, technology and the game development process. 
  • Experience with many modes of online play. 
  • Passion for collaboration with designers, artists, programmers, musicians, testers and producers to achieve a common goal. 
  • Dedication to contributing to a positive work environment. 
  • Unrelenting self-motivation and initiative. 
  • Outstanding oral and written communication skills.
Apply Now

Strike Designer

Bungie is seeking an experienced and creative designer for the Destiny team.  A Strike Designer is responsible for helping to craft climactic coop-focused experiences in Destiny.  As a Strike Designer you are an expert at providing opportunities for soft teamplay, balancing challenge for both pre-made and match-made fireteams, and collaborating with combatant designers to build colossal bosses.  You are part of the team that builds environments, especially the arenas for the climactic Strike boss fights.  
 
An exceptional candidate has experience building spaces for first person shooters, understands tactical choice in action games, is proficient at writing text-based scripts in a shared environment, fosters a culture of helping everyone make their ideas stronger, has deep understanding of the shooter and MMO genres, and has a lifelong passion for games.  
 
Responsibilities

  • Work with  Environment Artists to create spaces to support the combat and emotional tone of the experiences you are helping to create
  • Work closely with Combatant Designers to define the experience goals of the climax encounters of the Strike
  • Write text based scripts for linear activities in a proprietary scripting language; which is a similar to Lua or Python
  • Coordinate with fellow Strike designers and the Strike Design Lead to improve one another’s work and ensure consistent quality across all Strikes
  • Collaborate with other disciplines to deliver the custom mechanics and gameplay elements that make each strike unique

Required Skills

  • Experience creating levels, missions, or mods for shooters and/or open world games
  • Experience creating coop-focused activities for action games
  • Strong technical experience, and ability to write text-based scripts that manage encounters, NPCs and activities (in a Lua, Python, or similar language)
  • Excellent written and verbal communication skills
  • Desire to work as part of a large team; taking feedback and direction appropriately, and the motivation to work independently 
 
Nice-to-Have Skills

  • Experience in a non-design development role (artist, animator, audio, engineer, etc.) 
  • Experience working on shared world games
  • Experience creating FPS climax/boss encounters
  • Ability to communicate 3D solutions in 2D 
Apply Now

Lead Character Artist

Bungie is looking for a Lead Character Artist who can bring positive leadership and experience to Destiny’s character art efforts. If you enjoy leading artists to collaborate and deliver amazing character and creature content then this is the role for you.

As the Lead Character Artist you will be responsible for all aspects of planning and executing character art content for Bungie’s projects. You will collaborate with the Art Director to define the vision and the goals for the character art content we will create. You will lead the various art leads and artists as they execute on this vision and goals. You will partner with Production to ensure delivery, engage with Design to align the artistic experience and gameplay, drive technical advancements alongside Engineers to improve pipelines, and collaborate with Art Direction to translate the higher vision of the game into compelling content.

Responsibilities

  • Collaborate with the Art Director and the Concept Lead to define the vision and goals for character art content 
  • Lead a team of artists in the creation of a variety of character art content
  • Oversee the quality of art content through all phases of production
  • Work with production to manage team deliverables, ensuring they meet the defined objectives, defined quality bar, and schedule 
  • Manage, mentor, and inspire team members, guiding them with clear direction
  • Manage offsite vendor relationships
  • Promote a culture of collaborative innovation

Required Skills

  • 5 or more years of proven team lead experience through full AAA development cycles
  • Possess excellent written and oral communication skills
  • Advanced understanding of the core principals of art content creation 
  • Outstanding ability to problem solve and drive creative solutions
  • Be task driven, self-motivated, and proactive
  • Strong organizational and analytical skills; attention to detail
  • Willingness to grow junior artists on the team 
  • Proven ability to provide leadership and direction to a variety of art disciplines 
  • Work well under deadline pressures
  • Undergraduate degree or completion of a certificate program that provides an education in the fundamentals of art 

Apply Now

Lead Artist

Bungie is looking for a Lead Artist who can bring positive leadership and experience to Destiny’s Live Team efforts. If you enjoy leading multiple art disciplines to collaborate and deliver amazing content then this is the role for you.

As the Lead Artist on the Destiny Live team you will be responsible for all aspects of planning and executing art content for sustaining the franchise goals. You will collaborate with the Creative Director and our Franchise Art Director to define the vision and the goals for the art content we will create to support our live game. You will lead the various art leads and artists as they execute on this vision and goals. You will partner with Production to ensure delivery, engage with Design to align the artistic experience and gameplay, drive technical advancements alongside Engineers to improve pipelines, and collaborate with Art Direction to translate the higher vision of the game into compelling content.

Responsibilities

  • Collaborate with the Franchise Art Director and the Live team Creative Director to define the vision and goals for art content 
  • Lead teams of artists in the creation of a variety of art content (animation, character art, world art, UI, etc.)
  • Direct and supervise the creation of concepts to support the visual understanding of content throughout the team
  • Oversee the quality of art content through all phases of production
  • Work with production to manage team deliverables, ensuring they meet the defined objectives, defined quality bar, and schedule
  • Manage, mentor, and inspire team members, guiding them with clear direction
  • Manage offsite vendor relationships
  • Promote a culture of collaborative innovation

Required Skills

  • 5 or more years of proven team lead experience through full AAA development cycles
  • Possess excellent written and oral communication skills
  • Advanced understanding of the core principals of art content creation 
  • Outstanding ability to problem solve and drive creative solutions
  • Be task driven, self-motivated, and proactive
  • Strong organizational and analytical skills; attention to detail
  • Willingness to grow junior artists on the team 
  • Proven ability to provide leadership and direction to a variety of art disciplines 
  • Work well under deadline pressures
  • Undergraduate degree or completion of a certificate program that provides an education in the fundamentals of art 

Apply Now

Lead 3D Hard Surface Artist

Bungie Studios is looking for skilled, talented individuals capable of taking a 2d concept and fully realizing it as an impeccably detailed 3d hard surface model such as a vehicles, weapons, or mechanical props. This is an amazing opportunity to work with world-class art talent to develop a visually-inspired AAA title. And since this is a lead position, an excellent candidate also has cross discipline leadership, management, and hiring experience.  

Responsibilities

  • Lead and manage a subset of artists in the execution of project deliverables.
  • Set an example for team members by regularly demonstrating strong work ethics, exemplary quality of work, teamwork, motivation, and solid leadership.
  • Manage, coach and mentor staff; deliver clear articulated goals and expectations to team members. 
  • Translate concepts and reference material into next-gen hard surface game content like mechanical objects. 
  • Collaborate with art director, designers, programmers and animators on object specifications, functions, style, limitations, etc...
  • While building an object, incorporate technical expertise, artistic ability, an understanding of mechanisms, and a basic understanding of animation. 
  • Paint realistic and futuristic textures for multiple shader functions such as diffuse maps, height maps, specular masks, detail maps and reflection maps. 
  • Ensure that the high-quality bar established by the Art Director and Lead Hard Surface Artist is maintained. 
  • Communicate locally to the core people you work with daily as well as broadly across a large team in order to foster a strong team culture.

Required Skills

  • Experience leading and managing a small team of artists on a shipped product.
  • Willingness to mentor junior artists on the team.
  • Bachelor’s degree in Architectural/Industrial Design or equivalent having gained a strong sense of surface development, proportion, and mechanical functionality. 
  • Traditional model building a plus. 
  • Five or more years of proven experience creating inorganic objects in a feature film or game production environment. 
  • Sketching, drawing, painting and design skills desirable. 
  • Be fluent in 3D Max or Maya, Photoshop, Zbrush and/or mudbox. 
  • Experience creating high-poly models for normal ripping purposes. 
  • Good communication skills and the ability to work well in a team environment.
  • Your leadership style is more interested in empowering team mates to make amazing experiences; and then you do everything you can to help deliver them.

Apply Now

Animation Lead

Bungie is looking for a Lead Animator who can bring positive leadership and a critical eye to our accomplished team of talented animators. If you enjoy challenging work, are the ultimate team player and possess the ability to handle multiple tasks simultaneously, then this may be your chance to become part of something great.

As an Animation Lead at Bungie you will be responsible for all aspects of Animation Production and implementation at the project level. You will collaborate with our Senior Animation Staff and Animation Leadership, to define and create inspiring character performances. You will partner with Production to schedule the team, engage Design in concepting character movement as it pertains to gameplay, drive technical advancements alongside Engineers to improve animation performance, and collaborate with Art Direction to translate the higher vision of the game into motion. The right applicant will join adjacent discipline leads to create cohesive characters who will populate the world of Destiny. 

Responsibilities

  • Collaborate with the Art Director and Animation Leadership to define, direct and deliver on the gameplay vision
  • Create animation content as required, to set a quality bar and provide direction
  • Direct and supervise the creation of animation content, including Motion Capture data and Keyframed animation, throughout all phases of production
  • Collaborate with multiple disciplines to align and deliver on project level goals
  • Work with production to manage team deliverables and ensure they meet the defined objectives, defined quality bar, and schedule
  • Innovate and drive new animation features along with developing methodologies for continuous improvement across the department
  • Manage, mentor and inspire team members
  • Promote a culture of collaborative innovation


Required Skills

  • 5 or more years of proven team lead experience throughout the full AAA development cycle
  • Proven experience collaborating with multiple disciplines, subordinates, peers and managers 
  • Advanced understanding of the core principals of animation
  • Advanced understanding of core game design principals
  • Outstanding ability to problem solve and drive creative solutions
  • Ability to take direction well
  • Experience working with and directing Motion Capture
  • Ability to create high quality key-frame animations 
  • Expert knowledge of Maya
  • Undergraduate degree or completion of a certificate program that provides an education in the fundamentals of art 

Apply Now

Senior Environment Artist

Building better worlds is a crucial component of making a game that will captivate the imaginations of the people who will play it. Bungie is looking for talented individuals to help create awe-inspiring visuals for breath-taking gaming environments. This is an amazing opportunity to work with world-class art talent to develop a visually-inspired AAA title.

Responsibilities

  • Collaborate with mission designers to design environments that are awesome gameplay spaces as well as visually stunning works of art
  • Be responsible for modeling environment geometry from simple mass-out to finished states
  • UV map and paint custom texture sets for levels
  • Light spaces using proprietary lighting tools developed just for you
  • Finish out environments with detail objects, decals, dynamic lights, and animated objects

Required Skills

  • You have strong communication skills
  • You have a strong understanding of light, value, composition, color, staging and detail in environmental design
  • You have a good sense of scale and spatial awareness
  • You have an understanding of how the environment affects gameplay
  • Undergraduate degree or completion of a certificate program that provides an education in the fundamentals of art
  • Knowledge of Photoshop, Maya, Max and other 2D/3D applications
  • Three or more years experience working as an artist on a shipped title
  • A passion for games and creating environments
Apply Now

Senior 3D Character Artist

Bungie is looking for an exceptionally skilled, talented individual capable of taking a sketch and fully realizing it as an impeccably detailed 3D character model. Our ideal candidate will share knowledge, new techniques, and help guide other members of the team. This candidate should have extensive working experience, excellent work ethic, and drive to make the best AAA titles in the industry. 

Responsibilities

  • Translate fully realized concepts or simple napkin sketches into next-gen models of characters and creatures
  • Collaborate with art director, designers, programmers and animators on character specifications, movement, style, limitations, etc...
  • Paint realistic and futuristic textures for multiple shader functions such as diffuse maps, height maps, specular masks, detail maps, displacement maps and reflection maps
  • Ensure that the high-quality bar established by the Art Director and Lead Character Artist is maintained
  • Guide and mentor others on the team

Required Skills

  • University or equivalent art-related degree focusing on traditional skills such as sketching, illustration, and painting
  • 5+ years of professional game industry experience 
  • At least one shipped title
  • A portfolio or demo reel that demonstrates an exceptional understanding of human anatomy and a creative imagination with a keen eye towards form, shape, structure, and silhouette in regards to modeling
  • Excellent ability to model realistic organic and hard-surface high-poly models for normal ripping purposes
  • Expert knowledge of 3D Max or Maya, Photoshop, Zbrush and/or Mudbox
  • Strong communication skills and the ability to work well in a team environment
  • Passion and desire to create great games

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Senior Animator

We need you to help us bring animation to the next level. Interactive animation is at a crossroads where technology is allowing users to drive an amazing amount of motion through our characters. Are you excited about the possibilities that exist in layering and blending a multitude of animations in a real-time environment? We need someone to approach this task with as much attention to the creative art of animation as they apply to the technical task of making it happen. 

As Senior Animator, you will be involved in all aspects of the production from the initial concept of character movement and technical considerations of implementation to collaboration with other art teams and the creation of final animation. You will concept and finalize spectacular hand-keyed in-game and cinematic animation for a variety of characters, both human and creature. You will participate in the technical side of animation through custom character rigging and custom tools creation. You will support the animation teams goals of efficient and aesthetic completion of tasks as well as participating in critique towards animation and the overall creative process. You will support the Animation Manager in driving and directing the animation system and its custom toolset in collaboration with the best engineering staff in the industry.

Responsibilities

  • Create high quality key-frame animations. 
  • Work on asset creation tasks assigned to you by the Animation Manager. 
  • Work with the Art Director and Animation Manager to help set the quality bar for asset creation. 
  • Collaborate with small teams of peers in completing a specific, project-related task. 
  • Provide input to the Animation Manager regarding schedule times for assets assigned to you. 
  • Strive to optimize and enhance an effective animation pipeline while identifying workflow improvements. 
  • Help incorporate new tools and technologies into the pipeline used in your craft. 
  • Exhibit, and be able to teach other artists, an expertise in your craft. 

Required Skills

  • Excellent communication skills. 
  • Must have the desire to create great games.     
  • Undergraduate degree or completion of a certificate program that provides an education in the fundamentals of art. 
  • Thorough knowledge of Maya, Max and other animation applications. 
  • 5 or more years experience working as an animator on a shipped game title (AAA) with 1 or more years of Senior Animator experience. 
  • Proven ability to provide leadership and direction to other animators a plus. 
  • Understanding of mo-cap techniques a plus. 
  • An understanding of human and animal anatomy is an asset.

Apply Now

Animator - 1st Person (Mid or Senior)

Bungie is seeking a talented animator for 1st person, to help push character performance in the AAA world of Destiny. We need someone to approach the creative art of animation with the same passion as they would apply to the technical task of making it happen.  If you are self-driven, are the ultimate team player and possess the desire to make great games, this is the opportunity to hone your skills at the next level! 

As a 1st Person Animator, you will be primarily focused on crafting an immersive, visceral, and fun player experience through the lens of your 1st person player animations. You will be collaborating closely with design and animation leadership on the look and feel of Destiny’s combat. Your goal will be to empower the player, making them feel like they’re in the game. In addition you will support other aspects of production from prototyping character movement, to the technical implementation of in game content, to finalizing spectacular in-game animation for a variety of characters. You will support the animation team’s goals of efficient and aesthetic completion of tasks as well as participating in critique towards animation and the overall creative process. 

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities

  • Create high quality 1st & 3rd person key-frame animations 
  • Edit Motion Capture data to craft detailed 3rd person character animations
  • Maintain the visual continuity, quality, and performance across player weapons as set by Project and Animation Leadership
  • Collaborate with fellow artists in completing specific, project-related tasks 
  • Exhibit and promote a positive attitude and desire to grow
  • Introduce new toolsets, systems and pipelines into your craft
  • Help advocate the player experience, and work with design on the future of Destiny’s combat

Required Skills

  • Proven experience collaborating with multiple disciplines, peers and managers 
  • Understanding of the core principals of animation
  • Understanding of core game design principals relating to 1st person gameplay mechanics
  • Solid understanding of immersive camera motion
  • Good communication skills
  • Outstanding ability to problem solve, drive creative solutions
  • Ability to take direction well
  • Thorough knowledge of Maya 
  • Undergraduate degree or completion of a certificate program that provides an education in the fundamentals of art

Apply Now

Animator

Bungie is seeking a talented animator to help push character performance in the AAA world of Destiny. We need someone to approach the creative art of animation with the same passion as they would apply to the technical task of making it happen.  If you are self-driven, are the ultimate team player and possess the desire to make great games, this is the opportunity to hone your skills at the next level! 

As an Animator you will be involved in all aspects of production from prototyping character movement, to the technical implementation of in-game content, to finalizing spectacular in-game animation for a variety of characters. You will support the animation teams goals of efficient and aesthetic completion of tasks as well as participating in critique towards animation and the overall creative process. 

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities 

  • Create high quality key-frame animations 
  • Edit Motion Capture data to craft detailed character animations
  • Maintain the visual continuity, quality, and performance across characters as set by Project and Animation Leadership
  • Collaborate with fellow artists in completing specific, project-related tasks 
  • Exhibit and promote a positive attitude and desire to grow
  • Introduce new toolsets, systems and pipelines into your craft

Required Skills

  • Proven experience collaborating with multiple disciplines, peers and managers 
  • Understanding of the core principals of animation
  • Understanding of core game design principals
  • Good communication skills 
  • Outstanding ability to problem solve, drive creative solutions
  • Ability to take direction well
  • Thorough knowledge of Maya 
  • Undergraduate degree or completion of a certificate program that provides an education in the fundamentals of art
Apply Now

3D Artist - Skybox

Do you enjoy creating everything from futuristic architecture to terrain on alien planets? Bungie is seeking talented individuals to help create awe-inspiring visuals for our environment skies and backgrounds. This is an amazing opportunity to work with world-class art talent to develop a visually-inspired AAA title. 

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities
    
  • Translate concepts and reference material into next-gen game content like architecture and terrain features
  • Paint realistic textures for shader functions such as diffuse, height, and specular maps
  • Create high poly models for normal ripping
  • Collaborate with experienced artists to creating engaging sci-fi worlds 

Required Skills

  • Strong communication skills and the ability to work well in a team environment
  • Understanding of light, value, composition, color, staging and detail in environmental art 
  • Good sense of scale and spatial awareness 
  • Knowledge of Max, Maya, Photoshop, Zbrush and other 2D/3D applications 
  • Professional experience working on a current generation title
  • A passion for games and creating environments


Apply Now

Environmental Sky Artist

Bungie is looking for talented individuals to help create awe-inspiring visuals for breath-taking gaming worlds. This is an amazing opportunity to work with world-class art talent to develop a visually-inspired AAA title. 

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities

  • Model and arrange non-playable environment geometry from simple mass-out to finished states
  • Create matte paintings to sell the expansive vistas
  • Control fog and atmosphere to tie all the elements together
  • Light spaces using proprietary lighting tools
  • Finish out environments with detail objects, decals, and animated objects
  • Collaborate with experienced artists toward common milestones

Required Skills

  • Strong communication skills 
  • Understand light, value, composition, color, staging and detail in environmental design 
  • Good sense of scale and spatial awareness 
  • Knowledge of Photoshop, Maya, Max and other 2D/3D applications 
  • Professional experience working on a current generation title 
  • A passion for games and creating environments

Apply Now

Environment Lighting Artist

As Bungie creates new worlds for gamers to inhabit, we’ll need talented people to shed some light on the subject. The ideal candidate for this position appreciates the difference between day-break, high-noon, and the magic hour.

Bungie is looking for Environment Lighting Artists who will bring an entirely new universe out of darkness. The main function of this position is to ensure that the Art Director’s vision for lighting and materials is realized. To achieve this, you’ll work with proprietary tools built to light awe-inspiring gameplay settings.

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities

  • Create the lighting look for our games in accordance with the art direction
  • Own lighting for game levels and dynamic/scripted lighting

Required Skills

  • AA/BFA preferred, or at least demonstrates through portfolio an industry standard level of art
  • Strong sense of light and shadow demonstrated by artwork, photography, theatre, film or CG work
  • Knowledge of colour theory (Art History can be useful)
  • Ability to follow design reference and sympathy with wide range of styles
  • Ability to light characters and environments, interior & exterior, different times of day, etc...
  • Understanding of composition and the ability to enhance mood by lighting
  • Experience with materials/shaders and their relationship to light
  • Competent 3d modeling / texturing skills (ie. light fixtures / practical support for light sources)
  • Wide understanding of lighting/rendering technologies (pre-render and real-time rendering, sub surface scattering, HDR, refraction, etc...)
  • Must possess excellent communication and problem-solving skills
  • Must be able to work in a collaborative environment, taking direction from the Art Director/Leads as necessary

Nice-To-Have Skills

  • Experience with in-house game engines a plus
Apply Now

Multiplayer Environment Artist

Any great shooter is enhanced by awe-inspiring environments where players can compete time and time again.  Multiplayer arenas are envisioned and built by artists who bring great looking visuals and great gameplay together.  Bungie is looking for fresh talent eager to join our team responsible for adding an unprecedented level of style and scale to our competitive worlds.

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities

  • Work with Leads to develop finished gameplay spaces from approved concept art
  • Take environment geometry from rough concepts to finished quality
  • Create and place detailed objects, decals, decorators, animated objects, and dynamic lights
  • UV map and paint custom textures
  • Light spaces using proprietary lighting tools
  • Collaborate with experienced artists and designers to create amazing looking environments that also serve as great encounter spaces
  • Troubleshoot environments to ensure they stay within frame rate, memory, and schedule

Required Skills

  • At least 3 years experience in the games industry working as an environment artist or level designer
  • Experience working with a game engine, building levels in 3D, and iterating on spaces for gameplay and visual quality
  • Good understanding of multiple aspects of 3D level creation including flow, engagement quality, pacing, composition, land marking, readability, and storytelling
  • Strong communication skills
  • Understanding of light, value, composition, color, staging and detail in environmental design
  • Good sense of scale and spatial awareness
  • Understanding of how the environment affects gameplay
  • Undergraduate degree or completion of a certificate program that provides an education in the fundamentals of art
  • Knowledge of Photoshop, Maya, Max and other 2D/3D applications
  • Professional experience working on a current generation title
  • A passion for games and creating environments

Nice-to-Have Skills

  • At least one prior shipped AAA title
  • Experience working on competitive multiplayer levels within the FPS genre

Apply Now

Environment Artist

If you are an artist that imagines undiscovered horizons wrought from pixels and code, the opportunity to build better worlds awaits. Bungie is looking for journeymen and fresh talent eager to join an incredible team of project artists responsible for adding an unprecedented level of style and scale to our next AAA title.

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities

  • Translate approved concept art into 3D elements of gameplay and cinematic spaces
  • Take geometry from rough to finished states
  • UV map and paint custom texture sets for environment geometry
  • Light spaces using proprietary lighting tools
  • Create and place detail objects, decals, dynamic lights, and animated objects
  • Collaborate with experienced artists toward common milestones

Required Skills

  • Strong communication skills
  • Understand light, value, composition, color, staging and detail in environmental design
  • Good sense of scale and spatial awareness
  • Understand how the environment affects gameplay
  • Undergraduate degree or completion of a certificate program that provides an education in the fundamentals of art
  • Knowledge of Photoshop, Maya, Max and other 2D/3D applications
  • Professional experience working on a current generation title
  • A passion for games and creating environments
Apply Now

3D Character Artist

Can you turn a sketch of a pauldron and an ornate frock into a low-poly 3D masterpiece? Do you work out complicated UV unwrapping problems and paint textures in your sleep? Bungie is looking for skilled, talented individuals capable of taking a 2D concept and fully realizing it as an impeccably detailed 3D character model. This is an amazing opportunity to work with world-class art talent to develop a visually-inspired AAA title.

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities

  • Translate concepts and reference material into next-gen models of characters and creatures.
  • Collaborate with art director, designers, programmers and animators on character specifications, movement, style, limitations, etc.
  • Paint realistic and futuristic textures for multiple shader functions such as diffuse maps, height maps, specular masks, detail maps, displacement maps and reflection maps.
  • Ensure that the high-quality bar established by the Art Director and Lead Character Artist is maintained.

Required Skills

  • University or equivalent art-related degree focusing on traditional skills such as sketching, illustration, and painting.
  • Two or more years of professional game industry experience.
  • At least one shipped title as 3D character artist.
  • A portfolio or demo reel that demonstrates an exceptional understanding of human anatomy and a creative imagination with a keen eye towards form, shape, structure, and silhouette in regards to modeling.
  • Be fluent in 3D Max or Maya, Photoshop, Zbrush and/or Mudbox.
  • Experience creating high-poly models for normal ripping purposes.
  • Good communication skills and the ability to work well in a team environment.
  • Passion and desire to create great games.
Apply Now

3D Hard Surface Artist

Can you turn a sketch of a jet engine and a drum feed for ammunition into a low-poly 3D masterpiece? Do you work out complicated UV unwrapping problems and paint textures in your sleep?

Bungie is looking for skilled, talented individuals capable of taking a 2D concepts and fully realizing them as an impeccably detailed 3D hard surface models such as a vehicles, weapons, or mechanical props. This is an amazing opportunity to work with world class art talent to develop a visually-inspired AAA title.

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities

  • Translate concepts and reference material into next-gen hard surface game content like mechanical objects
  • Collaborate with art director, designers, programmers and animators on object specifications, functions, style, limitations, etc...
  • Incorporate technical expertise, artistic ability, an understanding of mechanisms, and a basic understanding of animation while building objects
  • Paint realistic and futuristic textures for multiple shader functions such as diffuse maps, height maps, specular masks, detail maps and reflection maps
  • Ensure that the high-quality bar established by the Art Director and Lead Character Artist is maintained

Required Skills

  • Undergraduate degree or completion of a certificate program that provides an education in the fundamentals of art
  • Strong sense of surface development, proportion, and mechanical functionality. Traditional model building a plus
  • Two or more years of proven experience creating inorganic objects in a feature film or game production environment
  • One or more years’ experience working as a 3D artist on a shipped game title
  • Sketching, drawing, painting and design skills desirable
  • Thorough knowledge of 3D Max or Maya, Photoshop, Zbrush, Mudbox and other 2D/3D applications
  • Experience creating high-poly models for normal ripping purposes
  • Good communication skills and the ability to work well in a team environment
  • Passion and desire to create great games

Apply Now

Shader FX Artist

Do you find yourself tinkering with UV transforms, Fresnel settings, and alpha thresholds to build the perfect spell-casting visuals? Do you have an innate desire to turn that video-game badguy into stone…or gold…or multi-dimensional diamond? Have you ever wondered how that photo ref of an orange-peel can be leveraged to give that forcefield a little extra spice?

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities

  • Build shaders and creatively manipulate supporting meshes and textures to create visual effects that enhance the overall composition
  • Work with the art lead to create content to inform, communicate, and enhance the gameplay experience, while remaining grounded in established art-direction and fiction
  • Communicate and collaborate with other art disciplines (particle FX, lighting, animation, hard-surface) to understand how all the content-types will be aggregated together to make that glorious unified visual effect
  • Find opportunities to leverage existing content as groundwork for new content, and how you can manipulate existing content to make it even better

Required Skills

  • Have extensive experience with professional node-based shader editor
  • Ability to make strong and pleasing artistic statements by manipulating the underlying math
  • Familiarity with Max and/or Maya for modeling and UV manipulation
  • Experience working with designers to define design needs, and marrying those requirements with art goals
  • Have a discerning and artistic eye for visual FX: know when to make it sizzle and when to have a refined, light touch
  • Be able to break down any visual effect concept into component content-types (particle FX, shader FX, mesh FX, animation, lighting, etc.) and choose the right tools for the right job
  • Ability to understand the dynamics of the engine in order to build memory-efficient and perf-friendly content
  • Give constructive feedback on development of art pipeline and tools

Apply Now

Concept Artist

Bungie is looking for an exceptional concept artist who will work closely with the Art Director and Art Leads to establish the style and feel for the game universe in exciting new Bungie titles. You will also work closely with the production art team to help them envision what the finished results can be for the in-game content they are creating. As the ideal candidate, you should amaze us with creative designs and artwork and have the capability to inspire greatness in those around you. 

Responsibilities

  • Collaborate closely with the Art Director and other concept artists to produce quality designs that define and expand the look of the game. 
  • Create concept art for use by production artists to create their game content. 
  • Create thumbnails, sketches, model sheets and production paintings within deadline. 
  • Ensure that concept art is consistent with defined visual style for the game. 
  • Contribute original visual design ideas throughout pre-production and production. 
  • Create additional illustrated concepts for marketing and PR needs. 

Required Skills

  • Ability to quickly iterate concepts given input from the Art Director. 
  • Professional attitude and an ability to take constructive criticism. 
  • An exceptional understanding of mood, lighting and architecture with a keen eye towards form, shape, structure, and silhouette in regards to illustration and design.
  • Superior eye for light, value, composition, color, staging and detail in environmental design. 
  • Strong foundation in the traditional arts, including, but not limited to, figure drawing, landscape painting, and illustration. 
  • The ability to carry an idea from the conceptual phase to the finished illustration and an understanding of translating these ideas to real-time game content. 
  • Self-driven, good communicator and a great team-player. 
  • A passion for games. 

Nice-to-Have Skills

  • Strong understanding of character proportion and costume design. 
  • Experience with Photoshop, Painter. 3D software knowledge not an absolute requirement. 
  • AA/BFA preferred, or at least demonstrates through portfolio an industry standard level of art. 

Apply Now

Organizational Effectiveness Director

Bungie is looking for an experienced Senior Organizational Effectiveness professional to join our team. This position would help plan, implement and lead Bungie University and internal training programs. The ideal candidate will be self-directed, motivated and comfortable working in an extremely fast-paced environment with the ability to quickly understand impacts and determine the right approach for stakeholder engagement, training and communication. This role consists of diverse projects that require different approaches based on the audience, size, complexity and nature of the change. It is important that the candidate can leverage their experience and versatility to implement change at Bungie. Key outcomes include strong employee adoption of new systems, measurable metrics around employee proficiency and strong leadership engagement. This person must specialize in analyzing the impacts of change within the organization and delivering communication, learning, organization, and performance solutions to enable the change. 

Primary Duties and Responsibilities

  • Independently create communications and training content and advise team members when support is required 
  • Manage and execute communications and training efforts
  • Determine potential impact to the organization resulting from projects, enhancements, and production support 
  • Identify opportunities for process improvement and provide recommendations to process owners leveraging methodology
  • Apply project lifecycle methodology across assigned processes and systems and encourage its consistent application among team members 
  • Work with team to understand organizational readiness impacts and requirements for projects and system enhancements. Estimate level of effort and document scope 
  • Tailor processes for ongoing learning and measurement
  • Independently complete org readiness documentation and work with the business to gain approval. Review other team members' documentation and provide feedback
  • Participate in resource and budget planning efforts for assigned organizational readiness tasks
  • Identify opportunities to align departmental processes to changing business conditions
  • Builds effective relationships with the other members of their team

Key Qualifications

  • Minimum of 5 years of progressive change management experience in a broad-based project/program environment is required
  • Minimum of 5 years of experience developing training and communications is required
  • Demonstrated ability planning training initiatives 
  • Understanding of different training methods and their benefits and limitations
  • Experience partnering with vendors to develop video training content and developing job aids
  • Ability to rapidly learn new system functionality and conduct impact analysis 
  • Exceptional facilitation skills
  • Comfortable leading workshops
  • Thrives in ambiguous work environment and maintains a high degree of flexibility
  • Demonstrated ability to handle multiple tasks and assignments simultaneously
  • Strong/advanced written, interpersonal and communication skills
  • Experience presenting to executives is required
  • Strong knowledge of Organizational Readiness principles
  • Advanced analytical, measurement, and problem-solving skills 
  • Advanced knowledge of MS Office applications and other productivity tools
  • Working knowledge of the data interface between production, development, and quality assurance (QA) systems
  • Must be responsive and deadline-oriented 
  • Solid training delivery skills
  • Ability to create medium-complexity process flow diagrams 
  • Advanced knowledge of relevant (in practice) business processes

Education

  • Bachelor's degree required; Master’s degree preferred

Apply Now

Recruiter (Mid to Senior)

Bungie is seeking a motivated and skillful results-driven recruiter to help continue our success in building a team capable of world domination. Our ever-growing studio needs a networking expert and resource extraordinaire, able to work with and satisfy a wide array of personalities and needs. With genius and flair, our ideal candidate will aid in bridging the gap between opening and offer, one candidate at a time. 
 
Responsibilities

  • Understand Bungie’s hiring needs and translate those needs into effective and efficient candidate generation strategies
  • Drive the full cycle recruitment process – source superlative candidates, interview, extend offers and close reqs 
  • Screen candidates for availability, interest level, eligibility to work in the U.S., salary expectations, relocation needs, relevant skills and experience, and core competencies and present them to appropriate hiring teams  
  • Attend job fairs, conventions and conferences as necessary
  • Provide counsel to hiring managers on all aspects of the hiring process
  • Understand candidate needs and successfully close candidates; use a high degree of professionalism and savviness in generating and negotiating offers 
  • Ensure that every candidate has a world-class experience
  • Maintain and encourage further development of recruitment initiatives/programs (e.g. employee referral program, relocation programs, compensation surveys, etc.) 
 
Required Skills
 
  • The ideal candidate will have a BS/BA degree or equivalent 
  • At least 2 years of recruitment and candidate generation experience, preferably in technical recruiting 
  • Demonstrated experience recruiting at all levels of an organization from entry to senior level
  • Experience with creating candidate pipelines and a proven track record of hiring success 
  • Superb customer focus, attention to detail, and organization skills 
  • Strong negotiation skills
  • Ability to interact at all levels of the organization and ability to work well in a rapidly changing environment
  • Ability to implement targeted sourcing initiatives 
  • Excellent communication, problem-solving and interpersonal skills with proven ability to take initiative and build strong productive relationships; experience with coaching hiring managers
  • Ability to work independently and in a team environment
  • Technology and social media savvy
  • General knowledge of various employment laws and practices
  • Experience with an Applicant Tracking System
  • Proficient in Microsoft Office/Outlook 

Apply Now

IT Engineer

Plan, deploy, and maintain complex environments as Bungie's Senior IT Engineer.  We're looking for candidates who can solve bizarre problems and tackle unusual technology related requests by employing the deadly art of Datacenter-fu.

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Essential functions 

  • Support, design and build out technology to support the development and production environments for Bungie's games
  • Work with team members to troubleshoot complex issues and work with lower tier support on escalations
  • Investigate and keep up with new technology to identify where our projects and environments can benefit from its use
 
At least 2 years experience in supporting the following:

  • Experience managing mid to large projects over weeks/months including scheduling, budget, and resource coordination
  • Knowledge of datacenter and live production best practices and experience working in live high availability customer facing production environments
  • Experience working multiple vendors to select and test new technology, including sourcing demo and trybuy gear
  • Active Directory in a multi-domain environment.  Administrator experience with group policies, replication, group membership, backup and restores, scripting AD objects, building new domains
  • Network maintenance and support.  Experienced on Cisco IOS with VLANs, spanning-tree, and dynamic routing protocols.  Setting up syslog alerts, SLB, VRRP, ACLs.  Able to quickly learn new vendor OS's
  • Firewalls and proxies.  Able to configure ISA, Juniper, and Cisco firewalls
  • Backup infrastructure.  In-depth experience with backup technologies.  Experienced with 3rd party backup vendors such as BackupExec or CommVault 
  • Microsoft Windows troubleshooting.  Experienced resolving issues related to hardware or application faults.  Able to use built-in and 3rd party tools to identify bottlenecks and faults
  • Storage experience, SAN/NAS configuration and implementation

Technical proficiency in:

  • SQL
  • Exchange
  • Active Directory 
  • Cisco routers and switches
  • IIS
  • Server monitoring
  • VPN and Firewall setup
  • Backup and recoveries
 
Other valued qualifications:

  • Good communication and documentation skills
  • Experience in speccing and implementing wan and alternate backhaul technologies (fiber, microwave, satellite)
  • Electronic security system deployment and configuration (cardkey, smartcard auth)
  • VOIP technology experience, including teleconferencing

Apply Now

IT Support/Server Specialist

In our quest for world domination, Bungie is looking for an experienced IT support specialist.  You will be supporting the infrastructure and people working on our world class games.  Bungie's IT shop is a small crew and day to day duties and challenges are varied, from supporting creative staff with high end applications to maintaining the server and technical infrastructure.  The perfect candidate has strong troubleshooting skills, a good team attitude, exceptional customer service skills and a hunger for learning new things.  We often tread the razors edge on new technology adoption so adaptability and a strong desire to research, investigate and roll out new technologies is a must.

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities  

  • Install server and Workstation Operating Systems according to documented procedures and/or customer specific needs
  • Maintaining images of operating systems 
  • Troubleshoot computer and basic networking issues 
  • Create new users and assign permissions in Active Directory 
  • Rack and install server and network hardware
  • Understand the infrastructure cabling topology of the server labs, run/punch down network cabling from switches or patch panels to desks, servers, etc...
  • Receive and ship inventory on an as needed basis
  • Work with our server monitoring toolset to monitor for new tasks or problems
  • Provide technical support to peers during problem determination and resolution
  • Assist with equipment installation/relocation during team reorganizations and expansions
  • Work with peers to improve the infrastructure for patch management, OS and software deployment
  • Troubleshooting Xbox development hardware and support equipment

Required Skills

  • College Degree in an IT associated field of study preferred but will consider applicants with equivalent work-related experience with a minimum educational requirement of a H.S. Diploma or GED equivalent
  • Ability to work in a multiplatform hardware environment (PC's, MAC’s, Server, RAID, IOS, and Android, very little Linux)
  • Proficient in installation and administration of operating systems, including Windows 7, Windows 8.X, Server 2008 R2, Windows 2012, Mac OS
  • Experience with IP Networking (Subnetting, VLANS, routing)
  • Proficiency in software applications and protocols including MS Office, Mac Office, SSH, FTP, Anti-Virus, etc.  
  • Must be self-motivated, team player, and able to immediately contribute to a fast paced, deadline intensive environment
  • Must be able to learn quickly in a highly technical fast paced environment
  • Excellent organizational, time management, project management, and service delivery skills are required
  • Excellent written and oral communication skills are required
  • Experience in a role involving direct customer contact (internal and external customers)
  • Must be able to lift a minimum of 50 pounds as needed

Valued Skills

  • Some experience with AV systems (projectors, HD televisions, audio receivers etc…) 
  • Ability to take ownership of projects 
  • Self-starter and ability to work without supervision 
  • Ability to work well within a team
  • Server HW troubleshooting, and experience in a high availability datacenter style environment
  • Experience in server disk array management and troubleshooting
  • Experience with batch scripting for enterprise management

Apply Now

Datacenter Operations Specialist

We’re building a team of datacenter operations professionals who will be responsible for keeping their finger on the pulse of Destiny and Bungie.net 24/7 with a focus on monitoring the overall health of our back-end services. Ideal candidates will be technically minded, organized, proactive, and be able to execute tasks with military-grade precision. Candidates should be comfortable with debug logs and spending most of their time looking at non-gameplay elements of games. 

This is a shifted position: Candidates must be open to working night and/or graveyard shifts.

Responsibilities

  • Perform alert-based investigation and troubleshooting
  • Engage and coordinate Engineering and Networking teams to provide critical information to enable break/fix solutions for in-game issues
  • Gather game and service metrics to add to investigations and assist in root cause analysis
  • Provide test support for current and new game elements including content, and game functionality testing
  • Create clear documentation and troubleshooting runbooks for common alert types
  • Monitor shared inbox and prioritize escalations from multiple teams
  • Contribute to ongoing development efforts through playtesting, special projects and/or providing technical solutions to problems

Required Skills

  • 2+ years experience in a datacenter operations center environment or relevant software development equivalent
  • 2+ years experience testing software, hardware, services or relevant operations equivalent
  • Experience troubleshooting diverse scenarios involving server applications (Windows), SQL databases, and networking (must be server-side, not desktop)
  • Experience testing code-driven, game and technical service elements
  • Strong prioritization, organization,  and communication skills
  • Born problem solver, with strong bug-writing and investigative abilities
  • Ability to complete time sensitive tasks and handle daily randomization under pressure
  • Able to investigate and drive issues to resolution with minimal supervision
  • Willing to work over 40 hours per week when necessary to ensure the quality of the project

Valued Skills

  • Bachelor's degree in IT or related field of study or equivalent operations/test experience
  • Ability to analyze complex debug logs as a primary method of investigation
  • Desire to enhance productivity through scripting and automation
  • Experience working on a shipped console title
  • Experience testing on multiple platforms (PS3, PS4, Xbox 360, Xbox One, PC)
  • Experience testing games with server-based components
  • Experience running an operations team in a lead or shift-lead capacity
  • Proven ability to think outside the box and propose unusual or non-standard solutions to problems

Apply Now

Engineering Lead

Bungie is recruiting a relentless code warrior, devoted to the pursuit of excellence in programming and furthering our ongoing quest for world domination. Do you enjoy solving cross-team, collaborative problems?  Have you successfully applied these skills to ship a AAA game?  Bring your drive and fuse it with our talented team; together we shall quake lands underfoot.

As an engineering lead at Bungie, you will work closely with team leads and production to plan and execute on our vision of creating the best and most technically impressive games in the world.

Required Skills

  • Professional industry experience writing robust, efficient and maintainable C/C++ code
  • Proven ability to independently design, architect and maintain large code systems 
  • Experience leading a team of engineers through planning, developing, and shipping a AAA title
  • Good understanding of computer hardware, algorithms, performance and optimization
  • Passionate about technology in general and PC platform integration specifically
  • High quality standards for personal code
  • Excellent communication and interpersonal skills

Nice-to-have Skills

  • Working with PC platform partners
  • Experience with multi-platform code
  • Familiarity with game security techniques

Apply Now

Online Engineer (All Levels)

Do you love stat tracking, tech trees, and power progression systems in games? Do you sit up late at night thinking of new achievements? Have you ever wondered what it would be like to build a game economy? Do you have mad coding skills and a deep love of video games? Then come build a better “ding” experience and help Bungie in our quest for world domination.

Essential Functions

  • Learn, love, and extend our investment framework
  • Work closely with engineers from multiple teams and disciplines to build deep and robust features
  • Tirelessly sweat alongside designers to make their feature dreams come to life

Required Skills

  • Demonstrated proficiency writing robust, efficient and maintainable C/C++ code
  • Passion for playing and developing exceptional online console games
  • Solid communication skills
  • 4 year degree in computer science or math, or equivalent experience

Nice-to-have Skills

  • Experience with a dynamic scripting language (LUA, Python)
  • C# or Java experience
  • Experience working in a team environment
  • Previous console experience

Apply Now

Game Server Tools Engineer (Associate to Senior)

Keeping an online game running smoothly takes a lot a management behind the scenes, and great tools help us do it right the first time. If you're excited to write code that lets us patch the game without downtime, grant epic loot to the winner of a charity auction, and graph population trends, then this is the spot for you.  You’ll work closely with our service & client engineering teams, network operations, and datacenter operations teams to design and implement tooling to improve multiple workflows.  Our Server Tools Engineers work in C# writing services and ASP.NET websites. A solid understanding of authorization and access control patterns is also useful.

Required Skills

  • Solid programming skills in C# including data access
  • Working understanding of relational databases and T-SQL
  • Great software design habits for clean, modular code
  • Strong cross-disciplinary communication and collaboration skills
  • Passion for delivering a great end-user game experience

Nice-to-have Skills

  • Previous game development experience
  • Bachelor's degree or demonstrated equivalent experience

Apply Now

Engine Programmer (Entry Level)

Are you interested in how computers model reality? Do you believe the model can be more real, the representations more expressive, the quantities larger, the quanta smaller and the illusion more complete? Strive for your goals with Bungie, and even if you don't succeed you'll have the satisfaction of sending your enemies into the sun with a giant slingshot.
 
As an Associate Engine Programmer at Bungie, you'll design and build the core frameworks that bring the game to life -- the understanding of the world, the descriptions of entities and behaviors, the scheduling of work and the inspection tools to make it all understandable. Your customers will be designers, artists and feature engineers striving to build the best and most technically impressive games in the world.
 
Required Skills

  • Prior game programming experience via professional, academic, personal or intern projects
  • 4 year degree in computer science, electrical engineering, applied mathematics or related fields or equivalent experience
  • Strong working knowledge of C/C++
  • Strong math background (vector geometry, linear algebra, etc.)
  • Strong understanding of computational fundamentals
  • Excellent communication skills
  • Passion for games and real-time simulation
 
Nice-to-have Skills  
      
  • Experience with a commercial game engine
Apply Now

Game Service Engineer (Experienced)

Peek behind the curtain of the universe of Destiny and you will find a truly impressive collection of online services. Rich interaction with other players, persistence of your accomplishments and those of your friends, security to keep it clean and fun, and never-before-seen game features that will blow your mind. You would expect nothing less of Bungie and we will not let you down.

Building something worthy of Destiny is always challenging, so we're looking for someone with talent and passion to help breathe life into our creation.

As an Experienced Game Service Engineer, you will do just that. You will work with game designers and other engineers to determine not only what to build but how to build it. And then you'll craft it, run it, and profit. We're a small team without strict lines, so you'll be wearing a lot of hats: architect, developer, performance engineer, play tester... whatever it takes to get the job done.

Be a part of creating Destiny. Become legend. Apply now.

Per audacia ad astra.

Required Skills

  • 4+ years of experience with high-scale, high-performance service development
  • 4+ years of experience with C#, C++, Java, or another OO language
  • 2+ years of experience debugging production systems
  • 2+ years of experience analyzing systems for performance and implementing perf improvements
  • Solid understanding of database performance and tuning
  • Strong familiarity with Windows Server platforms
  • Working knowledge of C++
  • Ability to work well in a fast-paced environment and engineer for shifting requirements
  • Proven track record of working well with other teams, such as QA, Production, Operations, etc.
  • Bachelor's Degree in Computer Science or related field, or equivalent experience
  • A burning desire to make the most awesome game ever

Nice-to-have Skills

  • Professional experience with .Net 4.5
Apply Now

Activities Engineer (All Levels)

Bungie seeks a scrappy, brilliant programmer to weld .50 caliber machine guns onto the back of our toy trucks, develop a new shovel for building bullet proof sandcastles, and to make sure it all works under a high-latency wireless connection with radio interference. If you can easily hold complex, self-consistent alternate realities in your head and transcribe them into code, then we want to hear from you.

As a Activities Engineer/Gameplay Programmer at Bungie, you will play an integral role in bridging the last mile technology between game design, art and our engine. Your work will play a key role as we break new ground in seamless, persistent, networked game simulation. Most importantly, you will work with a fun, dedicated, driven and energetic team devoted to creating the best and most technically impressive games in the world.

Required Skills

  • Professional experience programming in the game industry and proven ability to independently design and maintain large software systems OR
  • Prior game programming experience via professional, academic, personal or intern projects
  • Experience creating data driven game play and game simulation systems
  • Strong applied C++ programming experience
  • Proven ability to independently design and maintain complex software systems
  • Excellent interdisciplinary communication skills
  • Ability to translate feature requests into robust and extensible customer systems
  • Strong math background (vector geometry, linear algebra, etc.)
  • 4 year degree in computer science, applied mathematics or related fields
  • Strong game design sensibilities
  • Passion for great games, great technology and gameplay programming
  • Experience working on a team and excellent communication skills

Nice-to-have Skills
        
  • Experience with Gameplay Networking code
  • Next generation console/device experience
  • Experience as a senior engineer on a large team
  • Embraces emergent phenomenon
  • Fluent in both Designer and Artist

Apply Now

Engine Programmer (Experienced)

Engine Programmer (Experienced)
Bungie seeks a skilled veteran, steeped in the arts of war and programming, to further our quest for world domination. Are you passionate about the process of game development? Do you believe better systems and better tools enable the creation of better games? Do you have “design by contract” tattooed inside your upper lip? Combine your mechanical mastery with our talented team; united we will build an Engine to both create great games and also power the biggest slingshot in human history.

Essential Functions
As a senior engineer at Bungie, you will play a leadership role in the design of future generations of our engine technology. You will build frameworks that enable our engineering team to break new ground in flexibility, inspectability, rapid iteration, multi-threading and performance. Most importantly you will work with an exciting and energetic team devoted to creating the best and most technically impressive games in the world.
 
Required Skills

  • Professional experience programming in the game industry (3+ years). 
  • Experience building and extending framework-level game systems.
  • Strong working knowledge of C/C++. 
  • Proven ability to independently design and maintain large software systems. 
  • Top-to-bottom understanding of the game development process in a modern engine.
  • Experience working on a team and excellent communication skills. 
  • Passion for great games and great technology. 
 
Nice-to-have Skills

  • Experience as a senior engineer on a large team. 
  • Experience working with modern console architecture. 
  • A love of close quarters combat.


Apply Now

Core Tools Engineer (Senior or Lead)

Obtain access to an absurd range of technologies and craft the tools that streamline Bungie’s workflow while bringing user interfaces, game loops, databases, source control, web services, and content pipelines together in ways you’ve only dreamed about. As a Core Tools Engineer at Bungie, you will be at the front line of innovating on and implementing the infrastructure tools that by industry standards are indistinguishable from magic.  You will have the opportunity to positively impact the workflow of every person at the company by contributing to build automation, test applications, engineering productivity tools, content analyzers, and several systems too dangerously advanced to speak of openly.

Required Skills

  • Professional experience programming C++, C#, ASP.NET and Web applications.
  • Experience writing and executing SQL queries.
  • Experience performance testing, unit testing, debugging and troubleshooting large C++ software applications.
  • Professional experience developing and/or maintaining multimedia content creation or asset management systems.
  • Practical understanding of algorithms, performance and optimization.
  • Excellent analytical and problem solving skills.
  • Communicate clearly in a completely cross-functional, extremely collaborative environment.
  • Passion for games, game programming, tools and technology.
  • High quality bar (never settling for a job half done, always driven to understand the “why”).
  • Aptitude and appetite for pulling systems apart.
  • Enthusiastic about working with engineers, testers, designers and artists. 
  • Strong personal time-management skills, capable of working in an open environment with regular interruptions for customer service needs.
  • Experience with user interface development. 
  • Previous game development experience, preferably including current generation consoles. 

Nice-to-have Skills

  • Bachelor's degree or demonstrated equivalent experience. 

Apply Now

UI/UX Producer

Bungie is seeking a Producer to be a critical part of expanding the presence of the Destiny universe. The UI/UX Producer will use independent judgment to drive success for our core UI team, while working closely with other disciplines to meet the goals of multiple projects.
 
The ideal candidate will have internal technical development experience with a special focus on UI and UX. We need a highly organized leader who can work well in a creative environment, be an excellent communicator, provide sound analysis, and be detail-oriented. These relevant skills are enhanced by a passion for the successful orchestration of complex projects from concept through sustained release, and an ability to sort through multiple competing priorities to help drive good decision-making.
 
Responsibilities

  • Produce the internal technical team responsible for the execution of UI/UX across the Destiny Franchise
  • From concept to release, lead and drive all production tasks
  • Facilitate communication and collaboration with other disciplines, teams and stakeholders
  • Work with the UR team to ensure that feedback is addressed in a prompt and thorough manner
  • Schedule and coordinate the details for all necessary meetings, and ensure action items are followed up
  • Track and manage progress against budget
  • Manage risks and establish risk mitigation
  • Drive the goals of milestones in conjunction with the wider production team and the game development timeline
  • Work with limited supervision and use independent judgment outside of established procedures when necessary
  • Train and mentor junior members of production staff
  • Contribute to the planning and direction of the development and production of all Bungie’s projects
  • Ensure studio compliance with company policies and procedures
  • Strive to improve production practices at Bungie
 
Required Skills

  • 5+ years of experience in internal games production
  • Experience in production of UI design and execution
  • Experience with iterative processes leveraging UR and analytics to drive feature development
  • Ability to schedule technical teams
  • Ability to self-motivate and motivate others
  • Ability to remain focused and composed under pressure
  • Exemplary communication skills: listen to, speak with, and resolve conflicts with members of varied disciplines
  • Outstanding analytical skills: understand, simplify, and solve any problem in a fast-paced and ever-changing environment
  • Detail oriented and organized: prepared to speak to, and produce documents for, all aspects of specified area at any given time
  • Completed a minimum of one complete large scale game cycle from start to finish
  • Proficient in MS Office Suite, TFS or equivalent
  • Passion, enthusiasm and knowledge of the games industry
  • Bachelor’s degree
 
Apply Now

Producer - Design

Bungie is seeking a Design Producer to work with our Activity Design team. The ideal candidate will be organized, self-motivated, and tenacious. They will demonstrate the social intelligence required to wrangle creative consensus among passionate, creative leads. They will be responsible for working closely with the Activity Design leads and other departments to ensure that our activity designers' goals align with project-wide deliverables and that their work is delivered on time. They will also act as the primary communication point for decision making, status of production plans and team morale. If you're an empathetic and passionate Producer who is rigorous and thrives when handling ambiguity, this might be the role for you!
 
Responsibilities

Producers are individual contributors responsible for the production processes in their areas. They oversee project plans for their areas of the game, aligning their teams' goals and focus to the overall project schedule and vision. A Producer is responsible for: 

  • Working closely with their team leads and taking every step to ensure their team's success.
  • Advocating and defending clear and realistic production plans.
  • Tracking and managing progress against overall project schedules and budgets.
  • Identifying areas of risk and uncertainty and helping their teams reach creative/technical consensus without injecting personal views.
  • Facilitating collaboration with other disciplines and teams, including anticipating and taking steps to avoid cross-team conflicts.
  • Communicating effectively and removing any doubt about the plan of record.
  • Scheduling and coordinating all necessary meetings in accordance with individual and production schedules and ensuring action items are completed in a timely manner.
  • Working with limited supervision and using independent judgment outside of establish production practices when necessary.
  • Contributing to the production planning and the direction of the development of all of Bungie's projects.
  • Ensuring studio compliance with company policies and procedures.
  • Striving to improve production practices at Bungie.
 
Required Skills

  • 3+ years experience in internal games production, including experience producing creative teams.
  • Completed a minimum of one complete large scale game cycle from start to finish or two or more non-game production cycles.
  • Exemplary communication skills: Listen to, speak with, and resolve conflicts with members of varied disciplines and external partners in a clear and efficient manner.
  • Outstanding analytical skills: Understand, simplify, and solve or seek the solution to any problem in a fast-paced and ever-changing environment
  • Ability to self-motivate and motivate others.
  • Detail oriented and organized, comfortable dealing with ambiguity.
  • Results oriented, focused and composed under pressure.
  • Social intelligence, great interpersonal skills, and empathy for creative teams.
  • Passion, enthusiasm and knowledge of the games industry.
  • Proficient in MS Office Suite and Project Management Software.
  • Bachelor’s degree or equivalent work experience.

Apply Now

Associate Producer

An Associate Producer is an individual contributor who is responsible for assisting Producers in shipping high caliber and awe-inspiring games. Bungie is seeking an Associate Producer (AP) for a cross-discipline team that is working on Destiny. The ideal candidate will be analytical, detail oriented, highly organized, and passionate about the successful orchestration of complex plans. To truly succeed in this role, they’ll need to be an excellent communicator as well. This teammate will work under the guidance of more experienced production staff. 
 
Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities

  • Overseeing a specified area of the game under the guidance of more experienced production staff, operating within the context of generally defined production practices
  • Working closely with their team leads and taking every step to ensure those leads' success
  • Being aware of broader studio goals and striving to align their teams with those goals
  • Understanding the schedule and risks in their given areas and escalating issues with proposed solutions
  • Advocating and defending clear and realistic production plans
  • Identifying and addressing any process bottlenecks in their area in conjunction with the area lead
  • Facilitating collaboration with other disciplines and teams, including anticipating and taking steps to avoid cross-team conflicts
  • Communicating effectively and leaving no doubt about the plan of record
  • Having their finger on the pulse of team morale and working to keep their teams energized and united
  • Supporting Producers with additional miscellaneous tasks

Required Skills

  • Exemplary communication skills: Listen to, speak with, and resolve conflicts with members of varied disciplines and external partners in a clear and efficient manner
  • Outstanding analytical skills: Understand, simplify, and solve or seek the solution to any problem in a fast-paced and ever-changing environment
  • Ability to self-motivate and motivate others
  • Ability to quickly solve or seek the solution to any problem in a fast-paced and ever-changing environment
  • Detail oriented and organized, comfortable dealing with ambiguity
  • Results oriented, focused and composed under pressure
  • Social intelligence, great interpersonal skills, and empathy for creative teams
  • Passion, enthusiasm and knowledge of the games industry
  • 1 - 3 years relevant experience in a production or project management position
  • Proficient in MS Office Suite and Project Management Software
  • Bachelor's degree preferred

Apply Now

Player Support Specialist

Responsibilities

  • Help procure and share community issues for Engineering, 3rd party partners, our publisher and other internal Bungie teams. 
  • Escalating top community and player issues to the appropriate internal teams for prioritization and resolution.
  • Provide feedback on the design, creation and testing of new methods and tools aimed at expediting our support process for customers and team.
  • Provide data to identify and track emerging issue trends as well as gauge customer sentiment in real-time. 
  • Respond to player inquiries on Bungie.net

Required Skills

  • A minimum of 1 year of experience in player advocacy, personnel and/or Customer Support
  • Excellent communication skills
  • Demonstrated strong player-centric focus
  • Passion for online gaming and gamer communities
  • Self-motivated and detail oriented with a track record of providing actionable insights and solutions
  • Ability to learn and adapt to new technologies quickly
 
Nice-to-Have Skills

  • Experience presenting high impact data in a visual way
  • Web analytics knowledge/experience
  • Experience with SQL, Jira, etc...

Apply Now

Production Engineer

At Bungie, we have a special breed of support personnel called Production Engineers. We are part Technical Artist, Technical Designer, Engineer, Producer, and Tester. We are the glue that holds production of Bungie's games together. If helping create games by supporting content creators is not just your passion, but your calling, there may be a place for you on our team. 

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities

  • Test content pipelines and tools to ensure their quality before they are handed to content creators
  • Ensure that assets are technically correct and within budgets in engine by taking an engineered approach to testing them (writing a test specification, test cases, tracking changes, etc)
  • Assist artists and designers with set up of complex, dynamic, and interactive objects in engine
  • Provide support for content creators with software installation, tools troubleshooting, and source control
  • Assist designers with script and AI debugging
  • Write documentation for proprietary tools and processes
  • Write simple tools and scripts (from batch files to C# applications) that improve productivity and workflows for content creators
  • Manage file handoffs and object setup for outsourced assets
  • Act as an advocate for content creators when communicating with Engineers

Key Skills

  • Passion for supporting and enabling others
  • Thorough, highly organized, and detail-oriented
  • Superior written and verbal communication skills
  • Ability to analyze, prioritize, and solve problems efficiently
  • Ability to take initiative and work independently with little supervision

Requirements

  • Software Testing/QA Experience
  • Experience writing and debugging batch files, simple scripts, or object-oriented programming, esp. Visual C#
  • Familiarity with Digital Content Creation Applications such as 3D Studio Max, Maya, and Photoshop
  • Expertise using Windows command line interface and Microsoft Office products (esp. Excel)
  • General knowledge of source control software such as Perforce
 
Nice-to-Have Skills

  • Experience working on a AAA game
  • Experience working with at least one 3D package (Max, Maya, XSI) in a game production environment
  • Technical Art or Computer Science background (applicable work experience and/or education)
Apply Now

Compatibility Test Lead

Bungie is looking for an experienced Test Lead who is comfortable leading from the front lines. Our Test Leads are Testers first, and Leads by example. We are looking for someone who loves to dissect complex systems and figure out ways to make a complicated test process an easier one.

The ideal Compatibility Test Lead loves gathering messy, raw data and reshaping it into useful reports. They love managing hardware, are very organized, and worry endlessly about chasing that illusive 100% coverage on a nearly endless matrix of possibilities. 

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Required Skills

  • 3+ years experience software testing.
  • At least one game released as a Compatibility tester or lead.
  • Strong organizational skills.
  • Ability to build custom PCs, manage software installations, and troubleshoot issues.
  • Experience creating test cases.
  • Strong communication skills.
  • Effective at multitasking.
  • Have strong bug-writing and investigational abilities as well as be a born problem solver.
  • Ability to work in a cross-discipline environment.
  • Willingness to work over 40 hours per week when necessary to ensure the quality of the project.
  • Ability to write simple C# tools.


Nice-To-Have Skills

  • Experience running platform TCRs\Cert cases.
  • Experience writing test automation scripts.

Apply Now

Compatibility Tester

Are you kept up at night by the fear that your drivers might be out of date?  Do you get more excited than it’s seemingly reasonable about good cable management in a computer case? Do static bags and zip ties have a calming effect on you? If the answer is a resounding “YES!”, then I believe we have a job for you at Bungie.

Testers at Bungie are grouped into teams, responsible for ensuring that an area of the game is ready to ship. The PC Compatibility Tester will evaluate PC hardware-specific features and ensure various systems work together across multiple PC configurations to provide a great experience. This is a challenging area to test, so we are only looking for the most resilient and technically minded testers. If you love solving new problems on a continuous basis with an eye for detail, you will love PC Compatibility Test at Bungie.

Required Skills

  • 2+ year experience software testing
  • Accurate and quick execution of manual test cases, and ad-hoc testing
  • Perpetual drive for more efficiency in manual and automated testing
  • Strong organizational skills
  • Strong communication skills
  • Strong troubleshooting / investigational abilities
  • Must be willing to execute complicated regression scenarios using multiple PC configurations (multi-tasking)
  • Ability to work in a cross-discipline environment with a desire to work closely with designers and engineers to verify their systems work properly across multiple PC hardware configurations 
  • Familiarity with Microsoft Office Excel, Word, and Outlook
  • Willingness to work over 40 hours per week when necessary to ensure the quality of the project
  • Must be adaptable and willing to handle daily randomization
  • Scripting or coding experience 
  • Experienced and comfortable with building PCs from scratch
  • Deep knowledge of PC gaming hardware
  • Previous experience working on a shipped PC title

Nice-to-Have Skills

  • Experience as a lab manager or in IT
  • Desire to enhance productivity through scripting and automation
Apply Now

Tools BVT Lead

The Build Verification Lead will work in tandem with other Leads to hire, train, and supervise the team of testers tasked with bringing our game, tools and build systems into a permanent state of stability.  You will work closely with the development, infrastructure and production teams to ensure content creator workflow, core game functionality and global tool stability.  If you possess the work ethic, passion and dedication to help us in our goal of world domination, you might be the perfect fit for our Tools BVT Lead position.

Tools BVT testing requires working with content creator tools, such as 3DS Max, Maya and multiple proprietary Bungie tools. Bungie is a fast paced, team environment where we strive for the utmost in product quality and customer satisfaction. To survive, you’ll need to bring with you the capability to adapt to unique scenarios and take on critical tasks as they arise.  It is expected you will strive for efficiency as you effortlessly adhere to test schedules, deadlines and execute test passes.

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Required Skills

  • 2+ year experience software testing. 
  • 1+ year of Team Lead experience.
  • Scripting or coding experience (C# preferred).
  • Experience in the creation of test cases, test specs and test plans.
  • Ability to communicate with clear and concise messaging in both verbal and written forms.
  • Good people management skills with a positive track record in building and motivating teams.
  • Strong leader; accomplished in cross group collaboration across multiple disciplines. 
  • Ability to coordinate and execute tasks in collaboration with multiple teams.
  • Proficiency with Microsoft Office products, enabling the reporting status for automated and manual testing.
  • Smart, driven and highly adaptable. 
  • Ability to identify and escalate issues to the appropriate parties.
  • Organized with a thorough attention to detail.
  • Strong problem solving & troubleshooting skills.
  • Willingness and ability to be a Tester as well as a Lead.
  • Produce and maintain useful documentation to facilitate the test process.

Desired Skills

  • Previous experience working on shipped titles.
  • Previous experience working directly with engineering teams.
  • Experience with source control software (perforce, source depot, etc.).
  • Experience with content creation tools (3DS Max, Maya, Level Editors, etc.).
  • Experience testing multiple SKUs (Xbox 360, PS3, PC, Mobile, etc.).
  • Experience with core product Build Verification Testing (BVT).

Apply Now

Tools BVT Tester

Developing, not to mention testing, a kick ass game can be hectic and challenging. This doesn’t mean that we don’t do everything in our power to keep the workflow efficient and productive. Milestones must be met and we need to keep to our product schedule. If you possess the work ethic, passion and dedication to help us in our goal of world domination, you might be the perfect fit for our Tools BVT test team.

You’ll be responsible for running daily Tools Build Verification Tests (BVT) on the game and the tools builds. Your tasks will be to verify content creator workflow, ensure core game functionality and global tool stability while interacting with core product leads in order to ensure proper test coverage. Tools BVT testing requires working with content creator tools, such as 3DS Max, Maya and multiple proprietary Bungie tools. Bungie is a fast paced, team environment where we strive for the utmost in product quality and customer satisfaction. To survive, you’ll need to bring with you the capability to adapt to unique scenarios and take on critical tasks as they arise. 

Responsibilities

  • Ability to work non-traditional shifts (evenings & weekends) 
    • Volunteer for OT when requested during crunch
  • Daily runs of Tool & Gameplay BVTs
    • Report bugs and status with accuracy and promptness
  • Troubleshoot problems to the core cause when failures occur
  • Quickly learn new functionality and feature sets as they come online
  • Comprehend and utilize the functionality of the entire tool set
  • Prompt and comprehensive regressions of all bug fixes
  • Track test cases and bug metrics during test passes
  • Operate and leverage test tools to optimize data collection for thorough stats reporting

Required Skills

  • Analytical thinker. Strong independent problem solving skills
  • Ability to communicate effectively both written and verbally
  • Professional experience as a tester, 2+ years
  • Scripting or coding experience (C# preferred)
  • Ability to work well and thrive in a team environment
  • Solid organization and multi-tasking skills
  • Enthusiasm and passion for learning and growing skill set
    • Striving for constant improvement and growth
  • Desirable:  Experience with 3DS Max & Maya
  • Desirable:  Experience in BVT testing

Apply Now

Automation Technical Tester

Bungie is looking for a test professional who believes there is nothing better than when a machine is able to find critical bugs before a human has even booted the build. They should be passionate about how automation can not only save time, but allow a large test team to be more selective in the areas they focus their time on instead of re-visiting the same areas again and again. In this role, you would play an integral part of ensuring studio stability by keeping the wheels of our automation turning 24/7 by quickly distinguishing between bad hardware, a broken test case or a legitimate code bug and engaging the proper audience to fix. The ideal candidate would be able to balance daily firefighting of failures with gaining a deep enough technical understanding of all our automation systems to the point where they can even make simple script edits, schedule when our tests run and so forth.

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Required Skills

  • 2+ years of experience software testing
  • Scripting or coding experience (C# preferred)
  • Strong communication skills
  • Strong troubleshooting / investigational abilities
  • Must be adaptable and willing to handle daily randomization

Nice-to-Have Skills

  • BS in Computer Science (or equivalent)
  • Experience with test frameworks (such as NUnit)
  • Experience troubleshooting server, console and / or networking issues
  • Experience with tools included with console SDKs (Xbox 360, Xbox One, PS3 or PS4)
  • Experience doing data analysis (to help us proactively identify issues with our automation, if we are capable of adding more coverage, etc...)

Apply Now

Technical Tools Tester

Bungie is looking for a test professional who operates behind the scenes.  While our millions of fans may never understand what you’ve contributed, the developers inside our studio will hoist you up on their shoulders for the impact you have.  Whether it’s the army of content creators that demand to build their hotness faster or the live team that wants to know if the next patch is going to take too long to download, you will be there supporting them.  How?  By digging through mountains of data.  A great candidate would be able to crunch numbers / text (whether from a log, database, etc...), understand the key metrics to evaluate on, send out detailed analysis (ideally with some pretty visuals) and help dig in further when the actual does not meet the expected behavior.  An ideal candidate would also use their programming chops to automate parts of their role to help ensure consistency of their work, in addition to the obvious speed gains.

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Required Skills

  • 2+ years of experience software testing
  • Scripting or coding experience (C# preferred)
  • Experience doing data analysis
  • Strong communication skills
  • Strong troubleshooting / investigational abilities
  • Must be adaptable and willing to handle daily randomization

Nice-to-Have Skills

  • BS in Computer Science (or equivalent)
  • Experience with authoring database queries (such as against a SQL backend)
  • Experience with source control basics (such as reading a revision graph), preferably using Perforce
  • Experience with tools included with console SDKs (Xbox 360, Xbox One, PS3 or PS4)

Apply Now

Embedded Platforms Tester

Do your friends make fun of you for being more interested in how a game or device works under the hood than you are in getting the high score?  Do you find yourself holding your breath as a new game boots up, takes updates and connects to servers, and then wonder at how all of those complicated pieces fit together while no one else seems to notice such things?  The Embedded Platforms Tester role provides test support for the engineers at Bungie who make that magic happen.  This support includes testing low level systems as well as writing and maintaining tools used by engineers and other testers to work on these areas effectively.  In addition to testing and tools creation, this role also involves detective work to troubleshoot issues encountered by team members as they try to use the platforms and associated tools, because let’s face it – no one knows this area as well as you do, and you take (not-so-)secret joy in being seen as a wizard.

Testers at Bungie are grouped into teams, responsible for ensuring that an area of the game is ready to ship. This involves ad-hoc testing, flawlessly executing test passes, rigorous attention to detail, and amazing communication skills. You will work with your lead on a day-to-day basis to determine how to most effectively use your skills to test platforms-related features and bug fixes.

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Required Skills

  • 3+ years experience software testing
  • Strong organizational skills
  • Experience creating test cases
  • Experience reporting on status of testing and state of product
  • Strong communication skills (especially with teams other than Test)
  • Strong troubleshooting ability
  • Have strong bug-writing and investigational abilities as well as be a born problem solver
  • Must be willing to execute complicated regression scenarios using multiple platforms
  • Ability to work with other teams to investigate and resolve issues
  • Experience debugging using Visual Studio or other IDE
  • Experience with programming or scripting languages
  • Experience creating batch or shell scripts to accomplish repetitive tasks
  • Familiarity with Microsoft Office Excel, Word, and Outlook
  • Familiarity with Perforce or some other source control system
  • Experience with bug tracking software
  • Must be adaptable and willing to handle daily randomization
  • Willingness to work over 40 hours per week when necessary to ensure the quality of the project
  • Professional experience using platform SDK tools for PS4, PS4

Nice-to-Have Skills

  • Education in a field related to software
  • Experience working on large-scale cross-platform projects
Apply Now

Activities Tester

The Activities Team is looking for an exceptional tester to help us refine our universe, delivering the fun as well as the functional. Please apply if you have a great attention to detail, enjoy challenges and seek to collaborate in a team environment to create an amazing universe.

The ideal candidate will have experience and passion in software QA, be an excellent communicator and will always strive to support those around them. Candidates should be able to work closely with Design, Engineering, Production and Test while keeping their feedback, concerns and opinions professional. The ideal candidate will be able to write pristine bug reports consistently through all stages of development. If this sounds like you, help us give our players the best experience possible!

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Required Skills

  • 2+ Years in software QA
  • Excellent communicator both written and verbal
  • Excellent troubleshooter; able to find root cause of issues efficiently and intelligently
  • Excellent problem solving skills
  • Excellent multitasker
  • Ability to work independently with little direction
  • Ability to identify and execute the most efficient course of action in any situation
  • Experience with ad hoc testing, running test cases

Nice-To-Have Skills

  • 1+ years in video game QA
  • 1+ Years in Developer-side QA role; experience working directly with Dev team
  • Scripting or coding experience (C# preferred)
  • BS in Computer Science
  • Experience testing last and current gen console (Xbox 360, Xbox One, PS3, PS4)
Apply Now

Public Spaces Tester

The Public Spaces team is looking for a tenacious, hardworking tester with an extremely inquisitive mind. The ideal candidate will work hard to find the root cause of problems to achieve fast turnaround on fixes and generally make everyone’s life easier! Candidates should have a technical, efficient approach to expedite their workload – candidates should use the available tools at their disposal to best aid them in their day to day job. The ideal candidate is always looking to improve processes and save time. If this sounds like you, help us create the best experience possible!

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Required Skills

  • 2+ years in software testing
  • 1+ shipped titles
  • Excellent communicator both written and verbal
  • Excellent troubleshooter; able to find root cause of issues efficiently and intelligently
  • Excellent problem solving skills
  • Ability to work in cross-discipline environment with a desire to work closely with designers and engineers to verify their systems work as intended
  • Ability to work independently with little direction; strong ability to self-manage time and workload
  • Eager to learn

Nice-To-Have Skills

  • 1+ years in video game QA
  • 1+ Years in Developer-side QA role; experience working directly with Dev team
  • 1+ In technical test role
  • Scripting or coding experience (C# preferred)
  • BS in Computer Science
Apply Now

Playtest Coordinator

Bungie is looking for a playtest coordinator to help schedule, organize and run internal playtests with design, art and test teams within the studio.  Content that’s in development needs to be played, critiqued, and discussed constantly and the playtest coordinator is a key component of this very important process.

The ideal candidate has software testing experience and is an excellent communicator.  Success in this role is judged on how well the coordinator is able to get detailed and helpful feedback out of the playtest participants, NOT on giving your opinions regarding design.  Are you able to listen, ask questions, and gather other’s feedback while staying non-biased?  Are you passionate about the Destiny universe?  Do you want to help make Destiny’s future great?  If so, we want to hear from you.

Responsibilities

  • Schedule playtests with various internal dev teams
  • Work closely with leads/producers to stay on top of what content is on the horizon
  • Troubleshoot issues on the fly to keep playtests on track
  • Log feedback from playtest participants
  • Facilitate discussion between playtest attendees
  • Log bugs for any issues found during playtests
  • Send out detailed reports following playtest sessions

Required Skills

  • 1+ year experience software testing
  • High level of familiarity Destiny universe (you should have at least one light level 28+ character!)
  • Outstanding verbal communication skills
  • Social intelligence and great interpersonal skills
  • Enthusiasm for and knowledge of the games industry
  • Ability to stay non-biased during discussions regarding game design

Nice-to-Have Skills

  • Previous experience working on shipped titles.
  • Previous experience in an associate producer/production coordinator role

Apply Now

Story Experience Tester

The ideal candidate will be able to see the big picture. Many different teams will collaborate to create our story experience – it is imperative to constantly be aware of what each team is working on in order to properly test. The story team is looking for a skilled communicator, multi-tasker and an all-around great tester. Candidates should be able to own a large area efficiently, react quickly to change and never let the quality bar shift the wrong direction. If this sounds like you and you are up for the challenge, help us make the best experience possible!

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Required Skills

  • 2+ Years in software QA
  • Excellent communicator both written and verbal
  • Excellent troubleshooter; able to find root cause of issues efficiently and intelligently
  • Excellent problem solving skills
  • Excellent multitasker
  • Ability to work cross-team with Production, Design, Engineering and Test cohorts
  • Ability to work independently with little direction
  • Ability to identify and execute the most efficient course of action in any situation
  • Experience with ad hoc testing, running test cases

Nice-To-Have Skills

  • 1+ years in video game QA
  • 1+ Years in Developer-side QA role; experience working directly with Dev team
  • 1+ In technical test role
  • 1+ Years in a production role
  • Scripting or coding experience (C# preferred)
  • BS in Computer Science

Apply Now

Networking Tester

Bungie is looking for test professionals who believe that the only good bug is a dead bug. When you find an error in game functionality, do you crave total understanding of the problem? Are you compelled to dig into the bowels of that system to discover how it’s truly working? We are looking for testers who strive to see the whole puzzle instead of just a piece.

Testers in Networking must love doing deep dives into technical systems and still understand their impact on gameplay and content. They love looking at logs, and testing gameplay equally. The ideal Networking Tester understands basic network concepts like latency, packet loss, and variance. We are looking for candidates who comes from a technical background, and carry with them a desire to build on those skills.

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Required Skills

  • 2+ years experience software testing
  • At least 1 AAA title shipped in a network test role
  • Scripting or coding experience (C# preferred)
  • Strong organizational skills
  • Experience creating test cases
  • Strong communication skills
  • Strong troubleshooting ability
  • Have strong bug-writing and investigational abilities as well as be a born problem solver
  • Must be willing to execute complicated regression scenarios using multiple platforms (multi-tasking)
  • Ability to work in a cross-discipline environment with a desire to work closely with designers and engineers to verify their systems work properly in networked environments
  • Must be adaptable and willing to handle daily randomization
  • Willingness to work over 40 hours per week when necessary to ensure the quality of the project

Nice-to-Have Skills

  • BS in Computer Science
  • Desire to enhance productivity through scripting and automation
  • Experience using network emulation tools
  • Experience testing multiple SKUs (Xbox 360, PS3, PC)

Apply Now

Graphics Automation Tester

Are you a technical minded graphics tester who has a background in coding and loves using those skills to find bugs before they even make it into a build that another human being looks at? Our Graphics Test Team is looking for someone like you to help us improve our test automation.

An ideal candidate is able to work with engineers to help us build in testability at the feature development level, as well as drive test automation using our external automation tools. You should also be able to create consumable reports that inform automation consumers about the health of the systems being tested.

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Required Skills

  • 3+ years experience software testing
  • Strong organizational skills
  • Experience creating automated test cases
  • Strong communication skills
  • Strong troubleshooting ability
  • Have strong bug-writing and investigational abilities as well as be a born problem solver
  • Must be willing to execute complicated regression scenarios using multiple platforms (multi-tasking)
  • Ability to work in a cross-discipline environment with a desire to work closely with designers and engineers to verify their systems work properly in networked environments
  • Familiarity with Microsoft Office Excel, Word, and Outlook
  • Must be adaptable and willing to handle daily randomization
  • Willingness to work over 40 hours per week when necessary to ensure the quality of the project
  • Ability to script in C#

Nice-to-Have Skills

  • BS in Computer Science
  • Previous experience working on a shipped console title
  • Experience testing multiple SKUs (Xbox 360, PS3, Xbox One, PS4, PC)
  • Familiar with 3D artist tools (3D Max and Maya)
  • Background in graphics programming

Apply Now

Bootflow Tester

Bungie is looking for a tester to help us ensure our bootflow experience is robust so our players can spend time playing instead of reinstalling patches. The ideal candidate should love troubleshooting new and different problems every day, working closely with engineers, and should be a very strong multitasker. This is a challenging area to test, so we are only looking for the most resilient and technically minded testers. If you love solving new problems on a continuous basis and learning complex technical systems, you will love Bootflow Test at Bungie.

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Required Skills

  • 3+ years experience software testing
  • Strong organizational skills
  • Strong communication skills
  • Strong troubleshooting ability
  • Have strong bug-writing and investigation abilities as well as be a born problem solver
  • Must be willing to execute complicated regression scenarios using multiple platforms (multi-tasking)
  • Ability to work in a cross-discipline environment with a desire to work closely with engineers to verify their systems work properly in networked environments
  • Familiarity with Microsoft Office Excel, Word, and Outlook
  • Must be adaptable and willing to handle daily randomization
  • Willingness to work over 40 hours per week when necessary to ensure the quality of the project
  • Scripting or coding experience (C# preferred)

Nice-to-Have Skills

  • BS in Computer Science
  • Experience testing multiple platforms (Xbox 360, PS3, Xbox One, PS4, PC)

Apply Now

UI Tester

The UI tester will be involved with the creation and execution of test cases. The position will work very closely with the UI designers and engineers on a rapid iteration schedule, testing the UI flow and functionality.

Required Skills

  • 2+ years experience software testing.
  • Experience creating test plans and test cases.
  • Accurate and quick execution of manual test cases, and ad-hoc testing.   
  • Scripting or coding experience (C# preferred).
  • Perpetual drive for more efficiency in manual and automated testing.
  • Strong communication skills.
  • Strong bug writing and investigational abilities as well as be a problem solver.
  • Ability to work in a cross-discipline environment with a desire to work closely with designers and engineers to verify their systems work properly.
  • Familiarity with Microsoft Office Excel, Word, and Outlook.
  • Must be adaptable and willing to handle daily randomization.
  • Willingness to work over 40 hours per week when necessary to ensure the quality of the project. Flexibility in hours will be required as we near completion of the project. 
  • Must work well in teams. This position will need to collaborate with partners that are testing other areas to ensure test coverage.

Nice-to-Have Skills 

  • BS in Computer Science. 
  • Previous experience working on a shipped console title.
  • Experience testing multiple SKUs (Xbox 360, Xbox One, PS3, PS4, PC).
  • Experience in a high level programming language such as Python, or Ruby.
  • Multimedia and Entertainment experience.

Apply Now

Matchmaking Tester

Bungie has a tradition of building complex and robust Matchmaking systems. You and your team will work with our engineers to uphold our lofty standards. It’s not just a question of finding a match, but finding the right match. Can you help us create and maintain a healthy ecosystem for the inhabitants of our world? Can you help us make our lifecycle resilient against every possible failure short of an atom bomb? Can you help us find quick, consistent and high quality games? Come contribute to our rich pedigree by becoming a Matchmaking Tester at Bungie.

In this role, you could wear one of many hats depending your skillset. You may write scripts to optimize your workflow (since you’ll be interacting with potentially dozens of machines) or perhaps more complex automation to stress test our systems. You may query the thousands of sessions occurring every day in our studio, looking for and investigating any unreported failures. You may setup and execute complicated test scenarios which require precise timing. The list is endless, but whatever hat you wear, you will be helping us achieve our goal of building our best system yet.

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Required Skills

  • 2+ year experience software testing
  • Strong communication skills
  • Have strong bug-writing and investigational abilities as well as be a born problem solver
  • Able to demonstrate strong analytic skills (and patience) while reviewing detailed log files to identify possible failure points
  • Must be willing to coordinate and execute complicated test scenarios
  • Must be adaptable and willing to handle daily randomization

Nice-to-Have Skills

  • BS in Computer Science
  • Experience writing tools / automation in C#
  • Working knowledge of C++
  • Previous experience working on a shipped console title
  • Experience testing multiple SKUs (Xbox 360, PS3, Xbox One, PS4, PC)
  • Experience testing game networking (peer-to-peer and / or server to game client interactions)

Apply Now

Technical Tester

Bungie is looking for test professionals who believe that the only good bug is a dead bug. When you find an error in game functionality, do you crave total understanding of the problem? Are you compelled to dig into the bowels of that system to discover how it’s truly working? We are looking for testers who strive to see the whole puzzle instead of just a piece.

Testers in these areas must have a drive to understand complex technical systems. They’re not deterred by looking at logs and debug data all day. The ideal tester can remain unphased by not actually playing the game for most of the time. An ideal candidate comes from a technical background, and carried with them a desire to build on those skills. The person we seek strives to enhance our productivity and learn what they need to know to boost their own effectiveness.

Required Skills

  • 2+ year experience software testing
  • Experience testing code driven, technical areas
  • Scripting or coding experience (C# preferred)
  • Strong organizational skills
  • Experience creating test cases
  • Strong communication skills
  • Strong troubleshooting ability
  • Have strong bug-writing and investigational abilities as well as be a born problem solver
  • Must be willing to execute complicated regression scenarios using multiple platforms (multi-tasking)
  • Ability to work in a cross-discipline environment with a desire to work closely with designers and engineers to verify their systems work properly in networked environments
  • Must be adaptable and willing to handle daily randomization
  • Willingness to work over 40 hours per week when necessary to ensure the quality of the project

Nice-to-Have Skills

  • BS in Computer Science
  • Desire to enhance productivity through scripting and automation
  • Previous experience working on a shipped console title
  • Experience testing multiple SKUs (Xbox 360, PS3, PC)
Apply Now

Platform Tester

Do you obsessively think about games, even when not playing them? Do you strategize about the best way to beat a challenging level and relish flawless execution of that strategy? If the answer is a resounding “YES!”, then I believe we have a job for you at Bungie.

Testers at Bungie are grouped into teams, responsible for ensuring that an area of the game is ready to ship. The Platform Tester will evaluate platform-specific features and ensure a great experience is universal regardless of your choice of platform. This role will be heavy on tight iteration with a large variety features so we are looking for a jack of all trades. A moderate or high level of Destiny gameplay experience is preferred.

Required Skills

  • 2+ years experience software testing.
  • Strong organizational skills.
  • Experience creating test cases.
  • Strong communication skills.
  • Have strong bug-writing and investigational abilities as well as be a born problem solver.
  • Ability to work in a cross-discipline environment.
  • Willingness to work over 40 hours per week when necessary to ensure the quality of the project.
Apply Now

Investment Tester

Bungie is looking for test professionals who believe that the only good bug is a dead bug. When you find an error in game functionality, do you crave total understanding of the problem? Investment Testers are tasked with the daunting responsibility of testing all loot, progression systems, and reward systems in Destiny. If you love the idea of finding a bug in the game, then digging in to content to get to the root cause of that bug, we want you! Ideal applicants get excited at the thought of finding needles in haystacks, and relish the idea of scouring complex content setups to find problems before they reach our players.

Investment Testers are expected to have good technical skills, attention to detail, and the ability to rapidly understand complex new systems. Candidates should be comfortable spending less time in the game, and more time digging through content files and server logs. The person we seek strives to enhance our productivity and learn what they need to know to boost their own effectiveness.
 
Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Required Skills

  • 2+ years of experience software testing
  • Experience testing code driven, technical areas
  • Scripting or coding experience (C# preferred)
  • Strong troubleshooting ability
  • Strong organizational skills
  • Strong communication skills
  • Have strong bug-writing and investigational abilities as well as be a born problem solver
  • Ability to work in a cross-discipline environment with a desire to work closely with designers and engineers to verify their systems work properly in networked environments
  • Must be adaptable and willing to handle daily randomization
  • Willingness to work over 40 hours per week when necessary to ensure the quality of the project

Nice-to-Have Skills

  • BS in Computer Science
  • Experience creating test cases
  • Experience testing games with client and server components
  • Desire to enhance productivity through scripting and automation
  • Previous experience working on a shipped console title
  • Previous experience working on loot or progression systems

Apply Now

Generalist Tester

Do you obsessively think about games, even when not playing them? Do you strategize about the best way to beat a challenging level and relish flawless execution of that strategy? If the answer is a resounding “YES!”, then I believe we have a job for you at Bungie.

Testers at Bungie are grouped into teams, responsible for ensuring that an area of the game is ready to ship. The role of this particular Tester will be to evaluate the end-to-end experience of our game, looking at how various systems work together to provide a cohesive and fun experience. This role will be heavy on gameplay and as such, we definitely prefer experienced, skillful gamers. A background in finding exploits would also be useful!

Required Skills

  • Strong communication skills
  • Strong troubleshooting ability
  • Skilled FPS gamer (specifically on Destiny)
  • Ability to understand game systems and use that knowledge to create exploits
  • Be a born problem solver
  • Must be willing to execute complicated regression scenarios using multiple platforms (multi-tasking)
  • Ability to work in a cross-discipline environment with a desire to work closely with designers and engineers to verify their systems work properly in networked environments
  • Familiarity with Microsoft Office Excel, Word, and Outlook
  • Must be adaptable and willing to handle daily randomization
  • Willingness to work over 40 hours per week when necessary to ensure the quality of the project

Nice-to-Have Skills

  • Previous experience working on a shipped console title
  • Experience testing multiple SKUs (Xbox 360, PS3, Xbox One, PS4, PC)
  • Scripting or coding experience (C# preferred)

Bungie Press Kit

If you have questions or comments regarding the Privacy Statement or require additional information, please contact us at media@bungie.com


Bungie Logo

There are several versions of the Bungie Logo. Please read the following usage guides to make sure you are using the appropriate version.

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The Bungie logo requires a minimum blank space around it, especially if used with other logos. The letter B can be used to define this blank space. Please note the width of the B is aligned to the underside of the Swoosh to define the airspace above the logo, and is abutted to the outermost edge of the letter “E”.

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PMS 2925C / CMYK C80 M27 Y0 K0
RGB R0 G150 B219 / HEX #0096db
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Destiny Press Kit

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Destiny Logo

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