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Join the Bungie Family

We’re always on the hunt for talented passionate people who desire to create the best games possible.

If that sounds like you, please send a resume to careers@bungie.com and include the position for which you are applying in the subject line of the email (or you can use the job-specific email links included in the positions to the left).

Don’t forget to include samples of your work (attached files or URLs are great), which clearly demonstrate your artistic proficiency in a specific area. For example, if you’re applying for a character artist position, we’d love to see your strongest character work up front versus paging through several environment and vehicle shots before arriving at your gruesomely cool monsters. Detailing how your reel is broken down is also paramount; we want to know what you did and how you did it. Finally, please be sure to put your best, most polished and approved work forward. We look forward to checking it out!

Bungie Benefits

Behind every great game developer is a great benefits package. We love to lavish our employees in luxurious benefits. Feast your eyes on a mere sampling of what we have to offer:

  • Medical, dental and vision benefits. It will be hard to find better coverage.
  • 401K with a generous match. Your future self will thank you.
  • Highly-competitive compensation. This includes salary, performance bonus and profit sharing on titles.
  • One of the best time-off/holiday plans east AND west of the Mississippi.
  • Paid health club/gym membership to counteract the continuous supply of delicious snacks and treats.
  • Creative, comfy and collaborative working environment. See the pictures.
  • Continuous flow of Bungie 'love.' Think pentathlons, Bungie Day, food trucks and foosball. Little things to show we care.

...and more!!! In the spirit of mystery and intrigue however, you'll have to apply to find out...

Washington State

Besides giving birth to grunge in the early-90s, the Evergreen State is an environmentally-friendly region that serves as an intersection between Nature and Technology. A rich development community is complemented by lush forests and snow-capped mountains.

Bungie's office is located in Bellevue, WA, which is a short drive from Redmond and Kirkland and just across the 520 or I-90 bridges from Seattle. The Puget Sound area, which includes the aforementioned "Eastside" communities and Seattle proper, has a plethora of nightlife and entertainment ranging from frequent concerts, superb dining and four major professional sports teams (Mariners, Seahawks, Sounders FC, and Storm).

Apply Now

Compensation and Benefits Manager

Bungie is creating worlds that inspire friendships. We believe the potential of games is not just to entertain individuals, but to bring together players from all over the world to form lasting friendships and lifelong memories. The creator of iconic games such as Halo and Destiny continues to innovate in the world of gaming, delivering amazing player experiences, while also building a culture where employees can be their best selves and express their passion and interests in an authentic, high-performing and fun environment.

The HR team strives to create and deliver a seamless and positive employee experience across the entire employee lifecycle. Leading with care and empathy, we develop efficient and simple people processes, systems, policies and programs. As a small, lean team, we all wear multiple hats, roll-up our sleeves, and support each other to grow, develop and have an impact.  

We are looking for a driven, savvy, well-organized individual who’s looking for a challenge and is excited to be part of a creative, fast-paced environment. The Compensation and Benefits Manager will provide subject matter expertise in the areas of compensation, benefits, leaves of absence, HRIS, reporting and analysis, compliance and risk management and immigration among others. 

Responsibilities

  • Monitor the effectiveness of existing compensation, benefit, and HRIS policies, guidelines and procedures; recommend plan revisions and/or new plans which are cost effective, consistent with market trends and company objectives, and designed to attract and retain employees  
  • Serve as the subject matter expert on employee data and related systems. Prepare both regular reports and analyses as well as ad hoc and proactive analyses based on employee data and insights
  • Manage Leaves of Absence Program and Disability (FMLA, Workers’ Compensation). Prepare required documentation and employee communications. Partner with Finance and interface with other internal and external stakeholders
  • Proactively make assessments to develop, refine and implement HR policies and practices to address identified issues and areas for improvement within Bungie 
  • Through a strong understanding of company policies and practice, you’ll interpret situations, make decisions and advise management and employees as needed, providing front-line support on a variety of HR topics and issues  
  • Communicate and coordinate compensation changes, promotions, transfers, and various data changes through established IT systems and workflows to ensure Finance and Payroll receive the appropriate information
  • Ensure a seamless on-boarding process for new employees by partnering closely with Recruiting, IT, Facilities, Finance and hiring managers 
  • Maintain working knowledge of legislation that may affect compensation and benefits policies/practices 
  • Partner with outside Immigration Counsel to process immigration and international visas 

Required Skills

  • A minimum of 5-7 years of Benefits, Compensation, HR Operations and/or Generalist experience in a high-paced environment, preferably within a Game Studio, other creative or high-tech environment 
  • Bachelor’s degree in Human Resources or equivalent work experience demonstrated
  • Strong written and verbal communication skills are required, with an emphasis toward excellence in customer service 
  • Analytical thinker that can solve problems quickly and diffuse issues by providing information, direction and advice as necessary
  • Technical aptitude, including the ability to create pivot reports, vlookups, and charts/graphs partnered with analytical and problem solving skills. Experience working in MS Office and a variety of HR information systems
  • Dynamic personality that will build relationships and trust at all levels. Must have good judgement and a “can do” attitude including a strong work ethic and self-direction to drive tasks to completion with a high degree of accuracy and attention to detail
  • Demonstrated capability to improve and scale processes. A systems thinker who can effectively diagnose the root cause and effect large-scale change   
  • Ability to deal with ambiguity at all times as well as multi-task and juggle multiple priorities under pressure
  • Demonstrated capability of handling sensitive information and maintaining confidentiality  
  • Demonstrated proficiency in laws and regulations governing compensation and benefits 

Nice-to-Have Skills 

  • Project management and implementation experience
  • Web oriented content development/creation skills
  • Additional education and/or training in HR Management 
  • Experience working with or in support of diverse communities
  • Certified Compensation Professional (CCP) 
Apply Now

Recruiter (Mid to Senior)

Bungie is seeking a motivated and skillful results-driven Recruiter to help continue our success in building high performing, passionate, and innovative teams responsible for creating amazing experiences like Halo to Destiny. Our ever-growing studio needs a networking expert and resource extraordinaire, able to work with and satisfy a wide array of personalities and needs. With genius and flair, our ideal candidate will aid in bridging the gap between opening and offer, one candidate at a time. 
 
Responsibilities

  • Understand Bungie’s hiring needs and translate those needs into effective and efficient candidate generation strategies
  • Source, identify, and cultivate relationships with active and passive candidates to fill current needs and for future candidate pipelining
  • Drive and manage the full cycle recruitment process across multiple hiring teams – source superlative candidates, interview, extend offers and close reqs 
  • Screen candidates to assess potential fits within the organization and company's values  
  • Attend job fairs, conventions and industry specific conferences as necessary
  • Provide counsel to hiring managers on all aspects of the hiring process ensuring teams are making the best hiring decisions possible
  • Understand candidate needs and successfully close candidates; use a high degree of professionalism and savviness in generating and negotiating offers 
  • Provide sustainable candidate and client customer service
  • Maintain and encourage further development of recruitment initiatives/programs (e.g. employee referral program, relocation programs, compensation surveys, etc.) 
 
Required Skills
 
  • At least 3 years of recruitment and candidate generation experience, preferably in-house
  • The ideal candidate will have a BS/BA degree or equivalent  
  • Demonstrated experience recruiting at all levels of an organization from entry to senior level
  • Experience with creating candidate pipelines and a proven track record of hiring success 
  • Superb customer focus, attention to detail, and organization skills 
  • Strong negotiation skills
  • Ability to interact at all levels of the organization and ability to work well in a rapidly changing environment
  • Ability to implement targeted sourcing initiatives utilizing recruiting tools such as LinkedIn, ATS, Chrome Extensions, and other deep internet research tactics
  • Excellent communication, problem-solving and interpersonal skills with proven ability to take initiative and build strong productive relationships; experience with coaching hiring managers
  • Ability to work independently and in a team environment
  • General knowledge of various employment laws and practices
  • Experience with an Applicant Tracking System, preferably Greenhouse
  • Proficient in Microsoft Office/Outlook 

Nice-to-Have Skills

  • Passion for games and/or previous recruiting experience in the video game industry
  • Demonstrated ability and strong track record in recruiting technical roles
  • Previous experience driving diversity sourcing strategies
Apply Now

Recruiting Coordinator

We’re looking for a passionate Recruiting Coordinator to join our fast-paced team. You’ll be on the front line, creating mind-blowing candidate experiences, day in and out. From the second you touch their resume, to the minute you coordinate a plethora of phone screens, to the day you schedule their in-person interviews, you’ll be finding new and creative ways to make them feel connected and respected. Along the way, you’ll work closely with our Recruiting team to ensure we’re handling our open positions as efficiently as possible and you’ll interface regularly with our hiring teams to manage sometimes complex interview calendars. 

Responsibilities

  • Work directly with candidates, recruiters and hiring managers to schedule interviews and phone screens 
  • Administer and track various tests, across studio teams  
  • Schedule candidate onsite interviews and assist with coordinating travel logistics for out-of-town candidates 
  • Provide follow-up correspondent to candidates on their status 
  • Update our applicant tracking system throughout the entire assessment process
  • Demonstrate a high level of professionalism in dealing with confidential and sensitive information 
  • Coordinate the relocation process for new hires
  • Promote best recruitment practices by sharing ideas and information to ensure a positive candidate and hiring manager experience 
  • Assists with special projects, as needed and schedule allows, to support leadership initiatives

Required Skills

  • 3+ years of recruiting coordinator experience, preferably supporting numerous, diverse business units and work processes
  • Demonstrated experience with high volume scheduling
  • Excellent written and oral communication
  • Ability to juggle multiple and changing priorities in an extremely dynamic environment
  • Strong organizational skills and attention to detail
  • Fantastic interpersonal skills and ability to establish great working relationships quickly
  • Experience with Windows and Microsoft Office (Outlook, Excel, Word, OneNote and PowerPoint)
  • Collaborative, team-oriented work style
  • ATS experience (Greenhouse, Jobvite, Xpten, Taleo, etc)

Nice-to-Have Skills

  • Bachelor’s degree in a related field
  • Experience coordinating the logistics of an international interview
Apply Now

Contract Recruiting Coordinator

We’re looking for a passionate Contract Recruiting Coordinator to join our fast-paced team. You’ll be on the front line, creating mind-blowing candidate experiences, day in and out. From the second you touch their resume, to the minute you coordinate a plethora of phone screens, to the day you schedule their in-person interviews, you’ll be finding new and creative ways to make them feel connected and respected. Along the way, you’ll work closely with our Recruiting team to ensure we’re handling our open positions as efficiently as possible and you’ll interface regularly with our hiring teams to manage sometimes complex interview calendars. 

Estimated Duration: Tentative 5 months

Responsibilities

  • Work directly with candidates, recruiters and hiring managers to schedule interviews and phone screens 
  • Administer and track various tests, across studio teams  
  • Schedule candidate onsite interviews and assist with coordinating travel logistics for out-of-town candidates 
  • Provide follow-up correspondent to candidates on their status 
  • Update our applicant tracking system throughout the entire assessment process
  • Demonstrate a high level of professionalism in dealing with confidential and sensitive information 
  • Coordinate the relocation process for new hires
  • Promote best recruitment practices by sharing ideas and information to ensure a positive candidate and hiring manager experience 
  • Assists with special projects, as needed and schedule allows, to support leadership initiatives

Required Skills

  • 3+ years of recruiting coordinator experience, preferably supporting numerous, diverse business units and work processes
  • Demonstrated experience with high volume scheduling
  • Excellent written and oral communication
  • Ability to juggle multiple and changing priorities in an extremely dynamic environment
  • Strong organizational skills and attention to detail
  • Fantastic interpersonal skills and ability to establish great working relationships quickly
  • Experience with Windows and Microsoft Office (Outlook, Excel, Word, OneNote and PowerPoint)
  • Collaborative, team-oriented work style
  • ATS experience (Greenhouse, Jobvite, Xpten, Taleo, etc)

Nice-to-Have Skills

  • Bachelor’s degree in a related field
  • Experience coordinating the logistics of an international interview

Apply Now

Systems Engineer

Our quest to create the best gaming world for our players requires many systems and teams that need to work together in unison to deliver an awesome end to end experience. Bungie has a need for an experienced Systems Engineer who will be at the front line of our entire services architecture.

Help us make great games while working with great people in a small team environment that encourages people to work beyond strict roles and do what’s necessary for the team, the studio and most importantly the players.

Responsibilities

  • Deploy and maintain multiple internal and internet facing environments for both development and the live game
  • Work with multiple teams, from engineering to operations to network infrastructure, to create, maintain and where necessary implement solutions for service impacting issues
  • Gather service metrics and assist in root cause analysis
  • Implement means to fully automate our deployment process via scripting
  • Contribute to ongoing development efforts through playtesting, special projects and/or providing technical solutions to problems
  • Manage projects and coordinate with Team Leads and other departments in the studio
  • Work with service engineering to ensure what is created is maintainable and can be monitored by the operations center

Required skills

  • 3+ years professional experience working in a multi-tier server architecture that supports a high volume of concurrent users
  • Associates degree in networking, IT or a related discipline
  • Ability to do script programming in an industry standard language (e.g., PowerShell, JavaScript, Perl, Python or similar)
  • Experience with Microsoft based technologies, specifically Windows and SQL Server
  • Familiarity with Hyper-V or other virtualization solutions
  • Passion about contributing to design of services by working with and giving feedback to engineering teams to ensure they are both scalable and maintainable
  • Excellent problem solving/debugging capabilities
  • Part of a “we” culture where you work well with others to reach common goals—team fit and culture are very important to us
  • Willingness to be part of an on call rotation
  • Proven understanding of security concepts, principles, and practices

Nice-to-have skills

  • BA/BS in computer science or a related discipline
  • Experience with Amazon or Azure web services
  • Familiarity with C# or C++
  • Passion for documentation
  • A working familiarity with Linux/Unix
  • MCSE, CCNP, CCIE or WCNA certification
  • Familiar with agile software development (e.g., scrum, Kanban, etc.)
Apply Now

Associate Systems Administrator

Bungie is looking for an experienced IT Support Specialist. You will be supporting the infrastructure and people working on our world class games. Bungie's IT Support team is a small group whose day-to day duties and challenges are varied, from supporting creative staff with high end applications to maintaining server and technical infrastructure. The perfect candidate has strong troubleshooting skills, a good team attitude, exceptional customer service skills and a hunger for expanding their technical breadth. We often tread the razors’ edge on new technology adoption, so adaptability and a strong desire to research, investigate and roll out new technologies is a must.

A developing individual contributor that assists in providing support to hardware and software used by product development and production functions in the development of software games.  

Responsibilities  

  • Administer user accounts (Active Directory / Exchange / Skype for Business (Lync)) 
  • Provide VLAN configuration support 
  • Install workstation operating systems according to documented procedures and/or customer specific needs
  • Provides end user application support and troubleshoots computer and basic networking issues
  • Run and/or punch down network cabling from switches or patch panels to desks, servers, etc...
  • Provide support for Windows 7, 8.x, 10, and Macintosh OS, with limited troubleshooting of UNIX / LINUX systems 
  • Provide hardware, software and systems support
  • Use custom tools to support users and their systems  
  • Install and track software and licenses
  • Analyze and debug software applications
  • Regularly create and update SOP documentation
  • Patch and update workstation, server, and networking equipment 
  • Deploy and troubleshoot development hardware
  • Maintain MDT deployment shares
  • Maintain backup system and change out tapes in library
  • Configure and monitor sensors for critical tasks and problems
  • Provide technical support to peers during problem determination and resolution
  • Assist with equipment installation/relocation during team reorganizations and expansions
  • Participate in the maintenance of equipment inventory and related documentation
  • Rack and install server and network hardware
  • Receive and ship inventory on an as needed basis
  • Documents approved articles, processes and configurations to IT Support knowledge base
  • Support the configuration, deployment and maintenance of all systems
  • Assists with the administration of network services, servers and backup systems

Required Skills

  • 3+ years of experience in a similar role 
  • College Degree in an IT associated field of study preferred but will consider applicants with equivalent work-related experience with a minimum educational requirement of a H.S. Diploma or GED equivalent
  • Ability to work in a multiplatform hardware environment (PC, MAC, Server, IOS, Android and Linux)
  • Proficient in installation and administration of multiple operating systems, including Windows and Mac OS
  • Experience with IP networking (subnetting, VLANS, routing)
  • Proficient with common software applications and protocols such as MS Office, Mac Office, Kaspersky, Avast, SSH, FTP, etc.
  • Proficient with command line tools 
  • Backup system experience
  • Must be self-motivated, team player, and able to immediately contribute to a fast paced, deadline intensive environment
  • Must be able to learn quickly in a highly technical fast paced environment
  • Excellent organizational, time management, project management and customer service skills are required
  • Excellent written and oral communication skills are required
  • Experience in a role involving direct customer contact (internal and external customers)
  • Must be able to lift a minimum of 75 pounds as needed

Nice-to-Have Skills

  • CompTIA A+ Certification
  • CompTIA Network+ Certification
  • Some experience with AV systems (projectors, HD televisions, audio receivers etc.) 
  • Ability to take ownership of projects 
  • Self-starter and ability to work without supervision 
  • Ability to work well within a team
  • Server HW troubleshooting, and experience in a high availability datacenter style environment
  • Experience in server disk array management and troubleshooting

Apply Now

Product Support Technician

Bungie is looking for an experienced IT Support Specialist. You will be supporting the infrastructure and people working on our world class games. Bungie's IT support team is a small group whose day-to day duties and challenges are varied, from supporting creative staff with high end applications to maintaining server and technical infrastructure. The perfect candidate has strong troubleshooting skills, a good team attitude, exceptional customer service skills and a hunger for expanding their technical breadth. We often tread the razors edge on new technology adoption, so adaptability and a strong desire to research, investigate and roll out new technologies is a must.

We are looking for a Support Technician capable of testing and troubleshooting all aspects of the hardware and software systems used in the development of our games. (Hardware would be PCs and DevKits, software includes our extensive development catalog, along with OS familiarity with Windows, Mac, and UNIX/LINUX).    

Responsibilities

  • Install workstation operating systems according to documented procedures and/or customer specific needs
  • Troubleshoot computer and basic networking issues 
  • Understand the infrastructure cabling topology of the server labs, run/punch down network cabling from switches or patch panels to desks, servers, etc.
  • Provides support for MS Windows 7, 8.x, 10, and Macintosh OS, with limited troubleshooting of UNIX / LINUX systems 
  • Provides hardware, software and systems support
  • Use custom tools to support users and their systems  
  • Administer user accounts (Active Directory/MS Exchange/MS Lync) 
  • Install and track software and licenses (P4 / File share) 
  • Participate in analyzing and debugging desktop software applications
  • Participate in the maintenance of equipment, inventory and related documentation
  • Assist in the deployment of dev kits
  • Assist with equipment installation and relocation during team reorganizations and expansions
  • Rack and install server and network hardware
  • Receive and ship inventory on an as needed basis
  • Assist with documenting approved articles to the IT Support knowledge base

Required Skills

  • College degree in an IT associated field of study preferred, but will consider applicants with equivalent of 2 years work-related experience with a minimum educational requirement of a H.S. diploma or GED equivalent
  • Proficient in using troubleshooting tools (Resource Monitor, ProcMon, Sysinternals, etc)
  • Ability to work in a multiplatform hardware environment (PC, MAC, RAID, IOS, Android and some Linux)
  • Skilled in installation and administration of operating systems, including Windows 7, 8.X, 10 and Mac OS
  • Experience with IP networking (Subnetting, VLANS, Routing)
  • Proficiency in software applications and protocols including MS Office, Mac Office, SSH, FTP, Anti-Virus, etc. 
  • Competent with command line tools 
  • Must be self-motivated, a team player and able to immediately contribute
  • Must be able to learn quickly in a highly technical, fast paced and deadline intensive environment
  • Excellent organizational, time management, project management and service delivery skills are required
  • Excellent written and oral communication skills are required
  • Experience in a role involving direct customer contact (internal and external customers)
  • Must be able to lift up to 75 pounds as needed

Nice-to-Have Skills

  • ComTIA A+ Certification
  • Some experience with AV systems (projectors, HD televisions, audio receivers etc.) 
  • Ability to take ownership of projects 
  • Self-starter and ability to work without supervision 
  • Server HW troubleshooting and experience in a high availability datacenter style environment
  • Experience in server disk array management and troubleshooting
  • Experience with batch scripting for enterprise management
  • Familiarity with OS deployment tools (MDT, Fogg, etc.)
  • Experience with batch scripting for enterprise management

Apply Now

Head of Narrative Development

Bungie is looking for an experienced Director of Development with a passion for the craft of storytelling to manage our studio’s growing Narrative Department, which is comprised of the following disciplines: Writing, Cinematics, Narrative Design, Localization, and Audio.
 
This role is a management position focused on mentoring Narrative Department team members; promoting and fostering excellence in the art of storytelling for games, and driving departmental recruitment and hiring strategy. You will also develop training processes and present growth opportunities for individual team members as well as oversee performance reviews. In addition, you will be a key member of Bungie’s leadership team, fostering consistent management practices and culture across the Studio. 
 
With a focus on people, processes, and culture, this is a wonderful opportunity to build, develop, and motivate a talented team of storytellers while establishing new standards in narrative techniques. 
 
Responsibilities

  • Promote teamwork and healthy collaboration studio wide
  • In collaboration with Project Leads and the VP of Game Development, organize and structure the Narrative team to best support the needs of the studio 
  • Work with Leads to ensure project teams are fully supported 
  • Oversee hiring of Narrative Department staff
  • Assist Game Directors, Creative Directors, and Narrative Discipline Leads with project specific issues
  • Day to day management of the Narrative Department
  • Mentor and promote the knowledge and career development of team members
  • Identify training opportunities to broaden the skillsets of the teams
  • Review and research narrative-related tools, methods, education, reference materials, and cutting edge techniques to implement into development pipelines
  • Cultivate and maintain an inspiring and rewarding Narrative Team culture to ensure Bungie is the best place in the industry for passionate storytellers
 
Required Skills

  • 3+ years leading and managing creatives on AAA games preferably in roles such as Director of Development or Executive Producer
  • Bachelor’s degree in narrative field or equivalent experience
  • Previous experience as a discipline lead responsible for delivering narrative content and/or elevating narrative craft
  • A deep desire to focus on management and strategy within the game narrative and storytelling disciplines
  • Experience in effectively managing personnel and developing a high performance team
  • Superior leadership and effective communication skills
  • Exhibits a passion for storytelling and the craft of narrative

Apply Now

Narrative Director

Bungie is looking for a seasoned Narrative Director to help us tell the story of Destiny. 

As a Narrative Director, you will be responsible for directing the storytelling efforts for major Destiny releases. The ideal candidate will have a deep understanding of interactive storytelling with strong organizational and leadership skills. You will work closely with the Game Director and Project Leads to define the high-level story vision and help align the various Narrative Department teams responsible for implementing that vision across the narrative channels. 

With a focus on cross-departmental collaboration, this is a wonderful opportunity to work with and direct a talented team of storytellers and deliver compelling narratives in the Destiny universe. 
 
Responsibilities

  • Collaborate with the Game Director to establish narrative goals for a given release 
  • Develop and communicate a story vision that supports the Game Pillars through structure, character, and theme
  • Work with the project leadership team to set priorities at each stage of development from pre-production through release
  • Coordinate with Narrative Discipline Leads to ensure the content meets the product’s narrative goals and supports the Game Pillars
  • Ensure narrative scope and schedules align with the production plan and are achievable
  • Work alongside Creative, Art and Design Directors to establish and maintain a healthy collaborative process 
  • Provide and encourage clear communication to the development team
  • Promote excellence in storytelling craft through feedback and direction 
  • Identify opportunities to expand and deepen narrative channels
  • Convey the story vision to both internal and external partners
  • Promote an inspiring, creative, and enjoyable work environment
 
Required Skills

  • 5+ years game industry experience in a creative leadership role on AAA games 
  • Bachelor’s degree in narrative field or equivalent experience
  • Experience orchestrating high quality, large-scale narrative content across multiple story channels 
  • Ability to convey a strong narrative vision
  • Excellent communication, team-building, and proven leadership skills
  • Understanding of game production, design tools, and systems

Nice-to-Have Skills

  • Background in writing and a passion for storytelling in non-gaming media
Apply Now

Live Narrative Director

Bungie is looking for a seasoned Narrative Director to help us tell the ongoing Destiny story.  

As a Narrative Director, you will direct the storytelling efforts for regular, small-scale Destiny releases throughout the calendar year. Our ideal candidate has a deep understanding of interactive storytelling with strong organizational and leadership skills as well as an ability to work with external partners. A proven record of prioritizing resources against creative goals in a fast-paced release environment is a must. 

You will work closely with the Game Director and Project Leads to define the high-level story vision and ensure alignment of the various Narrative Department teams responsible for implementing that vision across various narrative channels. With a focus on cross-departmental collaboration, this is a wonderful opportunity to work with and direct a talented team of storytellers while delivering compelling narratives in the Destiny universe. 

Responsibilities

  • Collaborate with the Game Director to establish narrative goals for a given release  
  • Develop and communicate a story vision that supports the Release Pillars through structure, character, and theme
  • Work with project leadership teams to define narrative strategy and set priorities for each release
  • Coordinate with Narrative Discipline Leads to ensure the content meets pre-established franchise narrative goals and supports the Release Pillars
  • Rapidly iterate on small-scale projects on a condensed timeline and ensure successful completion
  • Coordinate, communicate, and collaborate with external partners
  • Ensure narrative scope and schedules align with the production plan and are achievable
  • Work alongside Art, Creative, and Design Directors to establish and maintain healthy collaborative processes
  • Provide and encourage clear communication to the development team
  • Promote excellence in storytelling craft through feedback and direction
  • Identify opportunities to innovate and expand upon narrative channels
  • Convey the story vision for a given release to both internal and external partners
  • Promote an inspiring, creative, and enjoyable work environment
 
Required Skills

  • 5+ years game industry experience in a creative leadership role on AAA games or MMOs
  • Bachelor’s degree in narrative field or equivalent experience
  • Experience orchestrating high quality, ongoing narrative content across multiple story channels 
  • Ability to convey a strong narrative vision
  • Excellent communication, team-building, and proven leadership skills
  • Understanding of game production, design tools, and systems

Nice-to-Have Skills

  • Background in writing and a passion for storytelling in non-gaming media
Apply Now

Narrative Lead (Live)

Bungie seeks a passionate and proven storyteller who can help build rich, accessible, and compelling narrative content that will inspire players to continue their adventures in the world of Destiny. The ideal candidate has a strong understanding of storytelling in an interactive medium and is comfortable delivering high quality content in a fast-paced development environment alongside external partners. 

As a Narrative Lead for Bungie’s Live team, you will be responsible for overseeing the execution of narrative content for ongoing Destiny digital releases. You will work closely with the Live team’s Narrative Director as well as the release teams’ Project and Discipline Leads to create a cohesive fiction told across the game’s various story channels. You will also work closely with external partners and their team members to deliver on that vision. 
 
With a focus on collaboration with key stakeholders, this is a wonderful opportunity to work with talented teams to deliver compelling narratives in the Destiny universe.
 
Responsibilities

  • Collaborate with the Narrative Director and Project Leads in the setting of high level narrative goals that support the Game Pillars for assigned projects
  • Work with the Narrative Director to build long-arc narratives and ensure ongoing story continuity across multiple releases that align with the defined franchise plan
  • Partner and collaborate with both cross-discipline teams and external 3rd party studios to drive the execution of narrative content in line with a release’s goals
  • Ensure that Narrative team deliverables are completed in accordance with challenging deadlines and production realities
  • Provide creative guidance and oversight on the creation and implementation of narrative assets through the full development cycle
  • Establish and maintain high quality narrative standards through hands-on contribution of story content 
  • Identify opportunities for innovation and improvement; advocate for new processes in the execution of the storytelling experience
  • Directly manage internal Narrative team members, providing support, mentorship, and career development
  • Promote an inspiring, creative, collaborative, and enjoyable work environment
 
Required Skills

  • Minimum 4 years game development experience on shipped AAA games in a narrative-related role
  • Excellent communication and demonstrated leadership skills
  • Must be able to execute against firmly established narrative guidelines
  • Solid understanding of game production, design tool systems, and limitations
  • Exceptional team player with the ability to collaborate with cross-discipline leads to support defined game pillars 

Nice-to-Have Skills

  • Bachelor’s degree or equivalent in communications, journalism, literature, or other narrative-intensive fields
Apply Now

Contract Copy Editor

Bungie is looking for a Copy Editor to help ensure writing in the Destiny universe meets our standards for style and quality. We need a detail-oriented Copy Editor to review content before it goes into the game.
 
The ideal candidate should feel comfortable working with the Chicago Manual of Style, as well as the established style of Destiny. The candidate must have confidence editing other people's work; the ability to work within tight character limits; and understand the challenges of localization. Comprehensive knowledge of English grammar and language standards (and when it is stylistically prudent to side-step them!) is a must. Above all, we’re looking for someone with proven chops in the science fiction and fantasy genres to help make our world feel awesome.   
 
Estimated Duration: 3 months

Responsibilities

  • Reviewing and editing content generated for the current Destiny release. Ensuring content maintains conformity to the style guide and the standards of the English language.
  • Coordinating with the Editor to verify that content meets the goals and standards required.

Required Skills

  • At least three years of experience working as a professional writer or copy editor in interactive and/or other storytelling mediums.
  • Ability to iterate and adapt in a fast-paced and ever-changing environment. 
  • Strong interpersonal and communications skills.
  • Bachelor’s degree in communications, literature, journalism, or other writing-intensive field.
  • Experience, passion, knowledge of the game industry, and familiarity with science fiction/fantasy storytelling are all big bonuses.
Apply Now

Gameplay Designer (All Levels)

Do you love the challenge of designing great gameplay? Do you hate that moment in a game when you realize that you’ve found the ultimate powerful weapon, making all others pointless? Are you an experienced game designer looking to work on AAA games with talented and passionate people in a team environment? If so we have the job for you! Bungie Studios is looking for a passionate, creative and hard-working Gameplay Designer for Destiny.
 
As a Gameplay Designer, you will work closely with the entire Design team designing, crafting, and implementing a robust sandbox of gameplay systems. As part of a team of Designers, you'll collaborate with team members from other disciplines to drive and build a compelling second-to-second gameplay experience. Also, you'll contribute to the design processes to ensure your work is the very best it can possibly be. 
 
Responsibilities

  • Collaboratively design, implement and balance top notch gameplay systems 
  • Make the second-to-second gameplay experience accessible to as many people as possible 
  • Work with sound, effects and animation artists to make in-game cause and effect clear to players 
  • Embrace the commitment of your team to achieving the well-understood goals that are in alignment with the creative direction of the game 
 
Required Skills

  • Intuitive understanding of how second-to-second action games work and why people play them 
  • Previous experience working as a Systems/Gameplay Designer or similarly working on action centric titles
  • Good understanding of game engines, technology and the game development process 
  • Experience with many modes of online play 
  • Desire to collaborate with Designers, Artists, Programmers, Musicians, Testers and Producers to achieve a common goal 
  • Dedication to contributing to a positive work environment 
  • Unrelenting self-motivation and initiative
  • Outstanding oral and written communication skills

Apply Now

Senior SDET Lead

Bungie is looking for a Senior Software Development Engineer in Test (SDET) Lead who wants to help us transform how we approach testing software in games. We need someone that can take their passion for automation/tools and work with Test Leads on how to best apply those concepts to our existing test org.
 
As a Senior SDET Lead you will set the path for Test/SDETs to follow by creating the strategy/vision for how to better integrate SDETs into our largely manual test team. You will be entrusted with executing on those ambitious goals by directly managing SDETs who will be doing this work. Above all, you will be expected to have a transformative effect on how we test at Bungie and to work hand in hand with other Bungie Leads to accomplish this.

Are you up for the challenge? If so, we’d love to hear from you.
 
Responsibilities
 
  • Build and manage a team of SDETs delivering test automation and workflow improvements
  • Coach, mentor and grow SDETs at Bungie
  • Set schedules/priorities and ensure execution hits a high bar
  • Work with Senior Test Leads to create an overall strategy for integrating SDETs within a large manual QA org
  • Work with Engineering Leads to drive the transformation of a legacy code base to be more automatable/sustainable
  • Collaborate with other Senior SDET Leads on solving common pain points that impact multiple projects
 
Required Skills
 
  • 8+ years' experience testing software
  • Demonstrated knowledge of both black-box and white-box testing techniques
  • Experience owning test approach (e.g. schedule, staffing, plans, etc.) to a moderate/large area
  • Experience creating/executing automated tests in a test harness (such as Nunit)
  • 5+ years' experience of management/lead experience
  • Demonstrated ability as both a people manager and project leader
  • Experience leading 5+ reports (directly/indirectly)
  • 5+ years' experience utilizing C# and related technologies
 
Nice-to-Have Skills
 
  • BS in Computer Science
  • C/C++ development experience
  • Professional experience in game development
Apply Now

Infrastructure Ops Product Owner

Bungie seeks an experienced manager and leader to guide our internal infrastructure operations team. The Product Owner leads a group of Operations Testers on a spectrum of operations tasks. The Product Owner champions craft excellence as well as people management. This person will drive the tools, documentation and systems forward. 
 
Responsibilities

  • Communicate the status of studio internal shared systems including build pipeline, pre-commit automation, and delivery systems
  • Build/maintain key relationships with internal development and service teams
  • Manage a team of 5 Technical Operations Testers
  • Build stakeholder relationships and maintain alignment
  • Gather requirements and manage tradeoffs necessary for productivity while maintaining stability
 
Required Skills
 
  • 2+ years of Ops/IT Lead experience 
  • Strong communication skills with the ability to align people to an overall vision
  • Strong customer advocacy, empathy and listening skills
  • Skilled and tactful in working with creative teams and navigating conflicting priorities
  • Motivated and able to motivate others
  • Detail oriented and organized, as well as comfortable dealing with ambiguity
  • Results oriented, focused and composed under pressure
  • Analytical problem solver who can clearly identify, analyze, and resolve issues as they arise

Apply Now

Test Engineer - Social Team

The Test team at Bungie has an equal seat at the table with each of the other game development disciplines. Our Test Engineers engage in all phases of development to shine a bright light on risks at the earliest possible moment. We then ensure those risks are resolved to reduce debt. To accomplish this, our Test Engineers build an in-depth understanding of the features they are responsible for and use that knowledge to more effectively integrate test practices and methodologies within their development teams. This gives us the greatest potential to improve the quality of our games while also helping keep our teams lean, flexible, and healthy.
 
The Social team creates features which allow players to build meaningful social relationships within Destiny. Clans, Grouping Mechanics and Matchmaking are examples of features that the Social team might build. These features integrate heavily between the game client and backend services teams. Test Engineers on the Social team should be comfortable navigating complicated test environments and collaborating across teams. Test Engineers should also be comfortable working on non-gameplay, data driven features and using their knowledge of gameplay and player archetypes to improve those systems. 
 
Responsibilities

  • Build testability requirements and work with your cross-discipline agile team to execute those for your features
  • Understand your team's workflow and features and use that knowledge to integrate testing into the development plan
  • Track and communicate test status of your features
  • Identify risks and manage them through resolution
  
Required Skills

  • Ability to use your knowledge of test methodologies to design efficient testing coverage
  • Ability to work as the test representative in an agile, technical, cross-discipline team
  • Inclusive, positive communication and collaboration with Art, Design, Engineering, Production and Test cohorts
  • Excellent troubleshooting and problem solving skills
  • Excellent organizational skills
  • Excellent written and verbal communication
  • Passion for gaming and the ability to apply that passion to development
  • Ability to test non-gameplay systems through log analysis and analytics
 
Nice-to-Have Skills

  • BS in Computer Science
  • Experience writing area and/or feature test specs
  • Experience working as a member of Scrum Team or equivalent in an Agile environment
  • Ability to understand game systems and use that knowledge uncover issues
  • Previous experience shipping a console title
  • Experience testing across multiple platforms (Xbox 360, PS3, Xbox One, PS4, PC)
  • Understanding of social systems and how they support player archetypes
  • Scripting or coding experience (C# preferred)
  • Ability to enhance workflow via scripting and tooling

Apply Now

Test Engineer - Live Team

The Test team at Bungie has an equal seat at the table with each of the other game development disciplines. Our Test Engineers engage in all phases of development to shine a bright light on risks at the earliest possible moment. We then ensure those risks are resolved to reduce debt. To accomplish this, our Test Engineers build an in-depth understanding of the features they are responsible for and use that knowledge to more effectively integrate test practices and methodologies within their development teams. This gives us the greatest potential to improve the quality of our games while also helping keep our teams lean, flexible, and healthy.
 
The Live team develops features and quality-of-life updates that ensure a stable and fun experience for players, including larger-scale events that keep players engaged and happy within the Destiny universe. Festival of the Lost, The Dawning, and Age of Triumph are examples of events this team has built. Test Engineers on the Live team should be comfortable with rapid iteration cycles which reward knowledge across many game systems. Test Engineers will also integrate with Design, Art, Engineering to help build features that respond to and satisfy player needs.
 
Responsibilities

  • Build testability requirements and work with your cross-discipline agile team to execute those for your features
  • Understand your team's workflow and features and use that knowledge to integrate testing into the development plan
  • Track and communicate test status of your features
  • Identify risks and manage them through resolution
 
Required Skills

  • Ability to use your knowledge of test methodologies to design efficient testing coverage
  • Ability to work as the test representative in an agile, technical, cross-discipline team
  • Inclusive, positive communication and collaboration with Art, Design, Engineering, Production and Test cohorts
  • Excellent troubleshooting and problem solving skills
  • Excellent organizational skills
  • Excellent written and verbal communication
  • Ability to test non-gameplay systems through log analysis and analytics
  • Passion for gaming and the ability to apply that passion to development

Nice-to-Have Skills

  • BS in Computer Science
  • Experience writing area and/or feature test specs
  • Ability to understand game systems and use that knowledge uncover issues
  • Experience working as a member of Scrum Team or equivalent in an Agile environment
  • Scripting or coding experience (C# preferred)
  • Ability to enhance workflow via scripting and tooling
  • Previous experience shipping a title
  • Experience testing across multiple platforms (Xbox 360, PS3, Xbox One, PS4, PC)
Apply Now

Contract Generalist Tester

Do you love playing games, but love breaking them even more? Do you spend time picking apart game systems in order to understand them better? Or maybe to break them? Are you proud when you do break a game? We may have a job for you!

Bungie is looking for Testers who meet the rare criteria of being able to both push games to the limit with their creative ad-hoc approach and still understand how to execute a rigorous test pass against a well-understood system. Quality Assurance Testers at Bungie should constantly be thinking about the player experience and should leverage that approach to help us find each and every bug that could negatively impact the players’ enjoyment of Destiny in the areas they test. This will require a strong desire to move between a wide range of complex game systems and an excitement to continuously learn them, but the results will speak for themselves when players get to experience the high-quality, polished game thanks to your efforts.

Responsibilities

  • Coordinate with a Test Lead to direct your day-to-day testing
  • Log excellent bugs with a deep attention to detail
  • Utilize your amazing communication skills to explain complex issues to stakeholders

Required Skills

  • 1+ years of software testing experience 
  • Excellent communicator both written and verbal
  • Excellent troubleshooter and problem solving skills; able to find root causes of issues efficiently and intelligently
  • Excellent knowledge of specification-based (black-box) testing techniques
  • Experienced gamer (FPS or MMO) including a solid foundation as a Destiny player (many hours played, and ideally multiple characters near highest Light levels)
  • Accurate and quick execution of manual test cases, and ad-hoc testing
  • Ability to work effectively with Test cohorts
  • Must be willing to execute complicated regression scenarios using multiple platforms (multi-tasking)
  • Strong organizational skills
  • Ability to work both independently and with a team 

Nice-to-Have Skills

  • 1+ years in video game QA (Developer or Publisher side)
  • Ability to understand game systems and use that knowledge to create exploits
  • Previous experience working on a shipped console title
  • Experience testing multiple platforms (Xbox 360, PS3, Xbox One, PS4, PC)

Apply Now

Localization Tester - French

Speak two languages? Have a passion for games equaled only by your keen eye for spotting formatting and language errors? Combine those skills while working on amazing things at Bungie! We’re looking for Testers to join our internal localization team, scouring the French versions of our game, web site, and mobile app in a quest to squash bugs and polish the language until it shines.
 
As a dedicated Language Tester, you will be responsible for safeguarding your language against the perils of truncations and mistranslations. You will also work closely with other localization team members to ensure we ship the highest quality content across all our supported languages.
 
Responsibilities

  • Test software on console, web and mobile platforms after localized content has been implemented
  • Identify formatting, language and quality issues in French text and audio
  • Review the user interface in French to identify formatting and legibility issues
  • Investigate content during development to catch globalization and localizability issues early
  • Create test passes for use by the localization team
  • Document workflows, processes and debug hooks
  • Assist translators by familiarizing with new content and providing context
  • Work with internal teams to flag issues, track features and request debug hooks
 
Required Skills

  • 1+ years in software testing
  • Fluency in French and proficiency in English
  • Excellent French spelling and grammar
  • Strong prioritization, organizational and communication skills
  • Willingness to work extended hours when required
 
Nice-to-Have Skills

  • 1+ years in video game QA
  • Experience writing area or feature test specs
  • Experience with globalization, localizability or localization testing
  • Scripting or coding experience
  • Experience testing on multiple platforms (PS4, Xbox One, PC, web and mobile)

Apply Now

Localization Tester - Latin American Spanish

Speak two languages? Have a passion for games equaled only by your keen eye for spotting formatting and language errors? Combine those skills while working on amazing things at Bungie! We’re looking for Testers to join our internal localization team, scouring the Spanish versions of our game, web site, and mobile app in a quest to squash bugs and polish the language until it shines.
 
As a dedicated Language Tester, you will be responsible for safeguarding your language against the perils of truncations and mistranslations. You will also work closely with other localization team members to ensure we ship the highest quality content across all our supported languages.
 
Responsibilities

  • Test software on console, web and mobile platforms after localized content has been implemented
  • Identify formatting, language and quality issues in Spanish text and audio
  • Review the user interface in Spanish to identify formatting and legibility issues
  • Investigate content during development to catch globalization and localizability issues early
  • Create test passes for use by the localization team
  • Document workflows, processes and debug hooks
  • Assist translators by familiarizing with new content and providing context
  • Work with internal teams to flag issues, track features and request debug hooks
 
Required Skills

  • 1+ years in software testing
  • Fluency in Mexican Spanish and proficiency in English
  • Excellent Spanish spelling and grammar
  • Strong prioritization, organizational and communication skills
  • Willingness to work extended hours when required
 
Nice-to-Have Skills

  • 1+ years in video game QA
  • Experience writing area or feature test specs
  • Experience with globalization, localizability or localization testing
  • Scripting or coding experience
  • Experience testing on multiple platforms (PS4, Xbox One, PC, web and mobile)

Apply Now

Localization Tester - Russian

Speak two languages? Have a passion for games equaled only by your keen eye for spotting formatting and language errors? Combine those skills while working on amazing things at Bungie! We’re looking for Testers to join our internal localization team, scouring the Russian versions of our game, web site, and mobile app in a quest to squash bugs and polish the language until it shines.
 
As a dedicated Language Tester, you will be responsible for safeguarding your language against the perils of truncations and mistranslations. You will also work closely with other localization team members to ensure we ship the highest quality content across all our supported languages.
  
Responsibilities

  • Test software on console, web and mobile platforms after localized content has been implemented
  • Identify formatting, language and quality issues in Russian text and audio
  • Review the user interface in Russian to identify formatting and legibility issues
  • Investigate content during development to catch globalization and localizability issues early
  • Create test passes for use by the localization team
  • Document workflows, processes and debug hooks
  • Assist translators by familiarizing with new content and providing context
  • Work with internal teams to flag issues, track features and request debug hooks
 
Required Skills

  • 1+ years in software testing
  • Fluency in Russian and proficiency in English
  • Excellent Russian spelling and grammar
  • Strong prioritization, organizational and communication skills
  • Willingness to work extended hours when required
 
Nice-to-Have Skills

  • 1+ years in video game QA
  • Experience writing area or feature test specs
  • Experience with globalization, localizability or localization testing
  • Scripting or coding experience
  • Experience testing on multiple platforms (PS4, Xbox One, PC, web and mobile)
Apply Now

Concept Artist

Bungie is looking for an exceptional Concept Artist who will work closely with the Art Director and Art Leads to establish the style and feel for the game universe in exciting new Bungie titles. You will also work closely with the production art team to help them envision what the finished results can be for the in-game content they are creating. As the ideal candidate, you should amaze us with creative designs and artwork and have the capability to inspire greatness in those around you. 
 
Responsibilities

  • Collaborate closely with the Art Director and other Concept Artists to produce quality designs that define and expand the look of the game 
  • Create concept art for use by Production Artists to create their game content 
  • Create thumbnails, sketches, model sheets and production paintings within deadline 
  • Ensure that concept art is consistent with defined visual style for the game
  • Contribute original visual design ideas throughout pre-production and production
  • Create additional illustrated concepts for marketing and PR needs 
 
Required Skills

  • Ability to quickly iterate concepts given input from the Art Director
  • Professional attitude and an ability to take constructive criticism 
  • An exceptional understanding of mood, lighting and architecture with a keen eye towards form, shape, structure, and silhouette in regards to illustration and design
  • Superior eye for light, value, composition, color, staging and detail in environmental design 
  • Strong foundation in the traditional arts, including, but not limited to, figure drawing, landscape painting, and illustration
  • The ability to carry an idea from the conceptual phase to the finished illustration and an understanding of translating these ideas to real-time game content
  • Self-driven, good communicator and a great team-player 
 
Nice-to-Have Skills

  • Strong understanding of character proportion and costume design 
  • Experience with Photoshop and Painter. 3D software knowledge not an absolute requirement 
  • AA/BFA or demonstration through portfolio, an industry standard level of art
  • A passion for games
Apply Now

Character and Hard Surface Technical Artist

Bungie is looking for a Technical Artist that will provide the technology to realize inspirational new characters, weapons and vehicles. As a Technical Artist you will be involved in all phases of content development, from planning, pipeline implementation, authoring render features and desk side support. You’ll be joining a talented, cross discipline team of veteran technical artists to build out the ecosystem that will deliver Bungie’s next highly anticipated game.

Responsibilities

  • Collaborate with engineers to develop new render features and drive innovative workflows
  • Assist artists with the setup of complex characters and weapons
  • Create sample content to prove out new workflows and showcase visual improvements
  • Provide documentation to ensure content creators fully realize our systems potential
  • Seek out, develop and evangelize improved methods of content creation
  • Collaborate with Technical Artists across art disciplines to ensure coherent technology and content
  • Provide guidelines for managing asset memory and performance across platforms

Required Skills

  • 3+ years professional game development experience
  • Passion for supporting and enabling others
  • Proficient knowledge of 3D Max or Maya
  • Experience with Photoshop, Zbrush, Sustance Painter and Marvelous Designer
  • Strong understanding of PBR shaders and shader systems 
  • Programming experience in C#, Python, HLSL or equivalent 
  • Ability to take initiative and work independently with little supervision

Apply Now

Engine Technical Artist

Bungie is looking for a Technical Artist ready to build the technology that defines our next generation of rendering. As an Engine Technical Artist you will be on the front lines of technology development. You will drive innovative new workflows, evangelize new methods of content creation and raise the bar on the range of artistic possibilities at Bungie. Your contributions will shape the future rendering capabilities of the engine, allowing even more fantastic worlds to be realized. You’ll be joining a talented, cross discipline team of veterans to build out the ecosystem that will deliver Bungie’s next highly anticipated game. 

Responsibilities

  • Implement the tools and render features to unlock new workflows
  • Collaborate with content creators of all types to improve their efficiency
  • Acquire a deep understanding of our engine tools and technology
  • Create sample content to prove out new workflows and showcase visual improvements
  • Provide documentation to ensure content creators fully realize our systems potential
  • Collaborate with Technical Artists across art disciplines to ensure coherent technology and content
  • Seek out and develop improved methods of content creation

Required Skills

  • 3+ years professional game development experience
  • Strong knowledge of DCC Packages (Max or Maya preferred) 
  • Programming experience in C#, Python, HLSL or equivalent 
  • Strong understanding of PBR concepts and shader systems 
  • Solid understanding of game creation processes 
  • Ability to troubleshoot complex problems 
  • Passion for video games and the process to the create them
  • Ability to take initiative and work independently with little supervision

Apply Now

Lighting Technical Artist

Bungie is looking for a Technical Artist that is ready to drive our next generation of lighting. Working closely with the Lighting and Sky team, your rendering features, tools and methodologies will provide the power and flexibility to realize the diverse lighting conditions that Destiny known for. Your expertise will help to establish strong standards across all forms of lighting from sky, local, character and space magic. You’ll be joining a talented, cross discipline team of veteran technical artists to build out the ecosystem that will deliver Bungie’s next highly anticipated game.

Responsibilities

  • Establish the lighting standards the artists will use to add dimension and atmosphere to the world
  • Ensure color grading and post effects reinforce the visual style of the game
  • Collaborate with engineers to implement new render features and workflows
  • Create reference content to prove out new workflows and showcase visual improvements
  • Provide documentation to ensure content creators fully realize our systems potential
  • Seek out, develop and promote improved methods of content creation
  • Collaborate with Technical Artists across art disciplines to ensure coherent technology and content
  • Provide guidelines for managing lighting memory and performance across platforms

Required Skills

  • 3+ years professional game development experience 
  • Passion for supporting and enabling others
  • Knowledge of DCC Packages (Max, Maya or Houdini preferred) 
  • Extensive experience lighting for games or film
  • Solid understanding of game lighting limitations and performance trade offs
  • Strong understanding of PBR shaders and shader systems
  • Programming experience in C#, Python, HLSL or equivalent 
  • Ability to take initiative and work independently with little supervision

Apply Now

Rigging Tech Artist (Mid to Senior)

Bungie is looking for a talented Rigging Tech Artist to join our team! Do you ever use MacGyver techniques to get art to function and behave in spectacular ways with what you have available to you (batteries, feather and duct-tape are not included)? When you use 3D animation software, do you find yourself gravitating toward the script editor to automate and extend the functionality in ways never before imagined by humans? If so, you might be just who we’re looking for!

Responsibilities

  • Acquire a deep understanding of our engine and related tools 
  • Operation of Bungie’s proprietary rigging system and DCC tools and technology
  • Collaboration with Character 3D Art, Hard-Surface 3D Art, Animation and Design
  • Contribute to and maintain our Maya Python tools codebase
  • Skin weighting
  • Quality assurance for 3D art and animation content
  • Provide desk side support for Artists, Animators and Designers
  • Develop and maintain tools pipelines, supporting artists working efficiently

Required Skills 

  • 3+ years of experience and at least one shipped title or equivalent project work
  • Undergraduate degree or completion of a certificate program that provides an education in the fundamentals of art and/or programming
  • Professional or personal experience working with realtime game engines 
  • Proficiency at Rigging in Autodesk Maya or equivalent software
  • Python scripting
  • Comfortable with prototyping and fast iterative development cycles
  • Problem solving skills, good collaboration and a keen eye for detail are critical for success in this role 
  • Strong communication skills
  • Ability to take direction well
  • Motivation for creating great games
  • Passion for supporting and enabling others

Nice-to-Have Skills

  • 3D Modeling
  • Animation
  • Experience using 3D Studio Max
  • Knowledge of anatomy
  • User interface design
  • Leadership and management experience

Apply Now

Senior Engineering Manager

Are you excited by technology but more passionate about working with awesome people? Do you take pride in your coaching and mentoring skills? Is hearing a person you manage say, "this week is going awesome, I'm really happy" music to your ears?
 
As a Senior Engineering Manager at Bungie, you will learn, strengthen, and extend the organizational infrastructure of our engineering team. You will recruit, teach, coach, and mentor with the singular focus of building the most happy, engaged, and ever-learning engineering organization in the industry. While we value and desire a technical background, this role is primarily focused on people management and organizational health.
 
Responsibilities
 
  • Directly manage 4-5 Engineering Managers and/or independent contributors, providing support, mentorship, constructive feedback, and career development advice
  • Support Engineering Managers and Bungie Recruiting in identifying, sourcing, interviewing, and hiring talent
  • Refine, communicate, and administer standards and processes for evaluating engineer performance
  • Scour the industry for best practices in craft, culture, and management, developing and leading strategies to mentor and grow our talent
  • Identify problems in the engineering team's organization, allocations, processes, practices, and communication, developing and implementing solutions
 
Required Skills
 
  • 5+ years of managing and/or leading an engineering organization of 5+ people
  • 5+ years of professional experience in C++
  • Strong emotional intelligence and communication skills
 
Nice-to-Have Skills
 
  • Professional experience in game development
Apply Now

Lead Gameplay Engineer

Are you excited by technology for storytelling? Do immersive in-engine cinematics get you all verklempt? Do you gnash your teeth at physically-inappropriate reverb? Do you count particles in your sleep? Do you call your cable company just to spend more time with dialog trees? Are you willing and able to engage directly with talented content creators across all these domains to understand their requirements, improve their workflows and empower them to craft incredible player experiences? Would you like to work on daring worlds that bring people together, sitting next to top industry talent, at a company that jealously guards work-life balance?

As a Lead Gameplay Engineer at Bungie, you will drive the development of features, pipelines and tools. You’ll collaborate with content creators in cinematics, narrative design, writing, audio and visual effects to understand and advance the state of the art. Most importantly, you’ll join a passionate, high-energy team striving to create the best games in the world.
 
Responsibilities
 
  • Build and maintain production-quality C++ code
  • Collaborate daily with a cross-disciplinary team to understand what’s best for the game
  • Invent, extend, and maintain processes, tools, workflows and features
  • Directly manage several engineers, providing support, mentorship, constructive feedback, and career development advice
  • Help drive the vision for our technology
 
Required Skills
 
  • 5+ years of professional experience as an engineer in game development
  • 5+ years of professional experience in C++
  • Experience leading (managing, mentoring, or guiding) engineers through planning, developing, and shipping
  • Excellent communication skills
 
Nice-to-Have Skills
 
  • Experience with pipelines for effects, audio, or in-engine cinematics
  • Experience developing tools and workflows
  • Experience working in C#
  • Experience working with modern console architectures and multi-platform systems
  • Previous animation engineering experience

Apply Now

Lead Engine Tools Engineer

Are you excited to take on new and varied challenges, from tools framework architectures to low level C++ algorithms to web services? Are you willing and able to engage directly with development customers to gather requirements, obtain feedback, and iterate new systems to a polished sheen? Do you take pride in your ability to propose coherent solutions to complex problems involving multiple customer groups and tricky technology constraints? Would you like to work on daring worlds that bring people together, sitting next to top industry talent, at a company that jealously guards work-life balance?
 
As a Lead Engine Tools Engineer at Bungie, you will play a leadership role in building future generations of our tools and content creation pipelines. You will learn our engine’s capabilities, then help us expand them by building workflows that unlock the talent of our creative team, empowering them to craft incredible player experiences. Most importantly, you will work with an exciting and high-energy team to create the best and most technologically-impressive games in the world.
 
Responsibilities
 
  • Build and maintain production-quality C# code
  • Collaborate daily with a cross-disciplinary team to build amazing new technology, including forays beyond the core C# tools (e.g. C++ game-side code or Maya workflow improvements)
  • Directly manage several engineers, providing support, mentorship, constructive feedback, and career development advice
  • Invent, extend, and maintain tools and workflows
  • Help drive our tools technology vision forward
 
Required Skills
 
  • 5+ years of professional experience as an engineer in media-pipeline tools development (such as game tools, DCC tools, or movie tools)
  • 5+ years of professional experience in either C++ or C#
  • Experience leading (managing, mentoring, or guiding) engineers through planning, developing, and shipping
  • Excellent communication skills
 
Nice-to-Have Skills
 
  • Excellent C# skills
  • Excellent WPF skills
  • Strong UX design skills

Apply Now

Associate Engine Tools Engineer

Do you love both games and code? Would you enjoy collaborating closely with creative talent? Would you like to work on daring worlds that bring people together, sitting next to top industry talent, at a company that jealously guards work-life balance?
 
As an Associate Engine Tools Engineer at Bungie, you will help champion the user experience and build future generations of our content creation technology. You will learn our engine and tools capabilities, then help us expand them by building features and pipelines that empower our team to craft incredible player experiences. Most importantly, you will work with an exciting and energetic team to create the best and most technologically-impressive games in the world.
 
Responsibilities

  • Build and maintain production-quality C# and C++ code
  • Collaborate daily with a cross-disciplinary team to build amazing new technology
  • Invent, extend, and maintain features, workflows, and tools

Required Skills

  • Bachelor's degree in Computer Science or a related field
  • Functional C# or C++ skills
  • Good communication skills, verbal and written

Nice-to-Have Skills

  • A history of personal game projects
  • UX design skills

Apply Now

Engine Support Engineer

Bungie is seeking a talented and passionate Engineer to join our Engine team. This person will join a team dedicated to engineering ops, fielding blockers and making low-risk tweaks to improve Bungie technology, while also learning a broad spectrum of said technology and generally being awesome.
 
Are you excited to take on new and diverse challenges, from tools framework architectures to low level C++ algorithms to web services? Are you willing and able to engage directly with development customers and facilitate smooth development, gathering requirements, obtaining feedback, and iterating on new and old systems to achieve a polished sheen? Do you take pride in your ability to deep dive and debug complex problems involving multiple customer groups and tricky technology constraints? Would you like to work on daring worlds that bring people together, sitting next to top industry talent, at a company that jealously guards work-life balance?
 
As an Engineer at Bungie, you will help improve and harden our game and engine technology into a finely tuned machine. You will learn our engine’s capabilities, then apply that learning to a vast array of problems from gameplay through to platform interfaces and beyond. Most importantly, you will work with and support an exciting and high-energy team to create the best and most technologically-impressive games in the world.
 
Responsibilities
 
  • Build, support and maintain production-quality C++ code
  • Collaborate daily with many cross-disciplinary teams to facilitate the building of amazing new technology, including forays beyond the core C++ engine (e.g. C# tools & pipelines, server architecture, gameplay code)
  • Invent, extend, and maintain features, workflows, and tools across all disciplines as a peer within the Engineering group
  • Leverage this new knowledge to find your niche within the many non-shield engineering teams at Bungie
 
Required Skills
 
  • 3+ years of professional experience as an engineer in game development
  • 3+ years of professional experience in C++
  • Strong debugging skills
  • Strong communication skills
 
Nice-to-Have Skills
 
  • Experience developing tools and workflows
  • Experience working in C#
  • Experience working with modern console architectures and multi-platform systems
  • Experience triaging for large projects

Apply Now

Senior Engine Graphics Engineer

Do you enjoy empowering creative talent with cutting-edge graphics tools, workflows, and features? Would you like to design and implement real time rendering algorithms that can leverage the ever growing power of graphics hardware on current and future platforms? Are you willing and able to engage directly with development customers to gather requirements, obtain feedback, and iterate new systems to a polished sheen? Do you take pride in your ability to propose coherent solutions to complex problems involving multiple customer groups and tricky technology constraints? Would you like to work on daring worlds that bring people together, sitting next to top industry talent, at a company that jealously guards work-life balance?
 
As a Senior Engine Graphics Engineer at Bungie, you will help build future generations of graphics technology. You will learn our engine’s capabilities, then help us expand them by building features and pipelines that empower our team to craft incredible visual experiences. Most importantly, you will work with an exciting and high-energy team to create the best and most technologically-impressive games in the world.
 
Responsibilities
 
  • Build and maintain production-quality C++ code
  • Collaborate daily with a cross-disciplinary team to build amazing new technology, including forays beyond the core C++ engine (e.g. C# tools or DCC workflow improvements)
  • Invent, extend, and maintain features, workflows, and tools
 
Required Skills
 
  • Substantial knowledge of real-time graphics, including 3+ years of professional experience
  • 3+ years of professional experience in C++
  • Strong communication skills
 
Nice-to-Have Skills
 
  • Experience developing tools and workflows
  • Experience developing rendering algorithms on modern console architectures and/or PC DX11+
  • Experience working with multi-platform systems
  • Experience working in C#

Apply Now

Senior UI Engineer

Do you appreciate silky smooth UI experiences? Do you cringe at unintuitive menus and unresponsive controls? Do you have an eye for detail and polished experiences? Would you like to work on daring worlds that bring people together, sitting next to top industry talent, at a company that jealously guards work-life balance?
 
As a Senior UI Engineer at Bungie, you will be directly involved with enabling our creative teams to bring elegant UI designs to life, empowering them to craft incredible player experiences. Most importantly, you will work with an exciting and high-energy team to create the best and most technologically-impressive games in the world.
 
Responsibilities
 
  • Embrace and extend our in-game user interface engine and related designer tools 
  • Give Artists, UI Designers, and Audio Designers the power they need to bring their artistic vision to life 
  • Work closely with Designers and Engineers from multiple teams and disciplines to expose functionality through the in-game UI
  • Directly manage 1-2 engineers, providing support, mentorship, constructive feedback, and career development advice
 
Required Skills
 
  • Bachelor’s degree in computer science or math, or equivalent experience
  • Real passion for user experience and the way it interfaces with software 
  • Good communication skills 
  • Professional C/C++ coding experience 
  • Passion for playing and developing exceptional console games 
 
Nice-to-Have Skills
 
  • Experience leading (managing, mentoring, or guiding) engineers through planning, developing, and shipping
  • Previous console experience
  • Experience developing user interfaces and interface systems for console games
Apply Now

Senior SDET Lead

Bungie is looking for a Senior Software Development Engineer in Test (SDET) Lead who wants to help us transform how we approach testing software in games. We need someone that can take their passion for automation/tools and work with Test Leads on how to best apply those concepts to our existing test org.
 
As a Senior SDET Lead you will set the path for Test/SDETs to follow by creating the strategy/vision for how to better integrate SDETs into our largely manual test team. You will be entrusted with executing on those ambitious goals by directly managing SDETs who will be doing this work. Above all, you will be expected to have a transformative effect on how we test at Bungie and to work hand in hand with other Bungie Leads to accomplish this.

Are you up for the challenge? If so, we’d love to hear from you.
 
Responsibilities
 
  • Build and manage a team of SDETs delivering test automation and workflow improvements
  • Coach, mentor and grow SDETs at Bungie
  • Set schedules/priorities and ensure execution hits a high bar
  • Work with Senior Test Leads to create an overall strategy for integrating SDETs within a large manual QA org
  • Work with Engineering Leads to drive the transformation of a legacy code base to be more automatable/sustainable
  • Collaborate with other Senior SDET Leads on solving common pain points that impact multiple projects
 
Required Skills
 
  • 8+ years' experience testing software
  • Demonstrated knowledge of both black-box and white-box testing techniques
  • Experience owning test approach (e.g. schedule, staffing, plans, etc.) to a moderate/large area
  • Experience creating/executing automated tests in a test harness (such as Nunit)
  • 5+ years' experience of management/lead experience
  • Demonstrated ability as both a people manager and project leader
  • Experience leading 5+ reports (directly/indirectly)
  • 5+ years' experience utilizing C# and related technologies
 
Nice-to-Have Skills
 
  • BS in Computer Science
  • C/C++ development experience
  • Professional experience in game development
Apply Now

Head of Production

Bungie seeks an experienced manager and team leader to guide our Production organization. The Head of Production leads a group of over 30 Producers, an inspiring bunch with a range of experience levels and a uniform commitment to greatness. The Head of Production champions craft excellence in the Production discipline as well as quality people management of the department. The Head of Production is also a member of the leadership team that oversees Bungie's people and performance management programs and that supports all product leadership teams.
  
Responsibilities

  • Cultivate an inspiring and rewarding Production culture to ensure Bungie stays the best place in the industry for Producers
  • Set standards for quality people management for a team of 30+ Producers and then model those standards
  • Working with Production Leads, establish standards for Production tools and processes and drive continuous improvement in them
  • Create and maintain programs to foster Production craft training and development
  • Collaborate with project leadership teams to prioritize and align Production staff with project needs
  • Define and maintain the Production team's reporting structure, organizational chart, and succession plans
  • Recruit and develop Producers to fulfill Bungie's project needs
  • Drive the Production team performance management processes in conjunction with other department heads
  • Directly manage Production Leads. Collaborate with them to define near-term goals. Mentor them regarding project or people challenges. Support them in achieving career objectives
  • Maintain and improve the Production ladder, defining skills and capabilities at each Production job level
 
Required Skills

  • 3+ years of experience as a department leader overseeing managers and leads for a large-scale (20+), high-performing team
  • Experience delivering AAA games as an Executive Producer or department head
  • Demonstrated agile subject-matter expertise
  • High "EQ" and excellent people skills
  • Demonstrated excellence as a communicator and facilitator
Apply Now

Technical Product Owner

Creating a world for a game like Destiny requires the focus and commitment of hundreds of talented people in collaboration. Bungie is broken out across small teams so that each developer can do their finest work through careful application of their unique skillsets. To be agile and effective, we need Product Owners to help keep the team focused on the most impactful work, by putting the customer's need front and center.
 
As a Technical Product Owner at Bungie on our Engine Team, you would be a key part of the process for guiding the vision of future technologies. The Engine Team provides the studio with the tools they use to create amazing experiences for our players. In an agile world, you should be biased toward action and not afraid to try and/or fail. We need an expert in gathering general feedback, conversing with highly technical individuals and distilling complex concepts into experience stories. As a servant leader, you'll give the team room to experiment and assist with figuring out the details. Your goal will be to work end-to-end from conceptualization to shipping finished technology to other teams at Bungie. Join us in our mission to build creative, intuitive, innovative technologies. 
 
Responsibilities

  • Work with key stakeholders and help define the vision and strategy of a potential feature 
  • Gather requirements and manage tradeoffs necessary to create future technology
  • Define technology goals by writing user stories and success criteria for the team 
  • Build stakeholder relationships and maintain alignment throughout the process with progress reports

Required Skills

  • Agile Product Owner, Technical Product Manager or similar experience
  • Bachelor's degree and 2+ years of relevant technical experience 
  • Demonstrable understanding of games and the game development space
  • Strong communication skills with the ability to align people to an overall vision
  • Strong customer advocacy, empathy and listening skills
  • Socially intelligent especially in working with creative teams and navigating conflicting priorities
  • Motivated and ability to motivate others
  • Detail oriented and organized, as well as comfortable dealing with ambiguity
  • Results oriented, focused and composed under pressure

Nice-to-Have Skills

  • Experience working with AAA games
  • History of game modding as a hobbyist
Apply Now

Technical Producer

Bungie is seeking a Producer experienced with technology-oriented teams to work with our internal development teams. In this role, you would be responsible for working with technology-focused agile small teams delivering critical parts of the Destiny universe. If you are technically-minded with exceptional soft skills and a passion for making awesomeness happen, this might be the role for you!
 
Responsibilities

  • Work with Product Owners to provide transparency and predictability across multiple teams via story mapping, roadmaps, sprint plans, burndowns, and release reports
  • Use project management tools, production methodologies, and leadership level dialogue to maintain tight schedules and high standards of quality across multiple projects simultaneously
  • Regularly assess a team's agile maturity, health, and composition, relentlessly striving for team cohesion and delivery excellence
  • Partner with leaders and teams across Bungie to share your knowledge and drive organizational efficiency and improvements for yourself and your teams
  • Identify and communicate all roadblocks and bottlenecks that may prevent teams from achieving established goals within their sprints or other allotted time
  • Provide information to ensure that project goals, objectives, milestones, and deliverables are realistic and achievable
  • Schedule and attend meetings; set agendas; take concise and comprehensive notes and distribute them to appropriate attendees and stakeholders
  • Manage and mentor Producers and Associate Producers in solving higher-level complex project issues
  • Assist with recruiting and interviewing candidates for positions in product development where needed
  • Ensure studio compliance with company policies and procedures

Required Skills

  • A minimum of 5 years of experience in a production role with at least 2 of those years as a Producer of an internal development team (game engine, game services, tools, etc.)
  • A minimum of 2 years of management experience
  • Experience shipping one or more AAA titles as a mid or senior-level Producer
  • Ability to coordinate complex technical problem solving
  • Able to work well in a team environment, and manage multiple complex projects with various groups
  • Unrelenting self-motivation, positive attitude, and initiative
  • Proven conflict management and evaluation, mitigation and risk resolution
  • Demonstrated ability to self-prioritize and execute with minimal supervision, while also leading by example
  • Proven ability to create, track, and maintain complex schedules
  • Can drive projects to completion in a timely manner, despite no direct authority and multiple departmental dependencies
  • Comfortable interacting with and concisely updating leads and directors
  • Successfully led teams using a variety of practices including but not limited to: Scrum, Kanban and Lean Product Management
  • Proficiency with project management and version control software tools
  • Strong knowledge of Microsoft Project, Excel, Word, & PowerPoint
  • Passion and enthusiasm for the games, game technology, and game production

Nice-to-Have Skills

  • BA / BS (or equivalent)
  • Agile certification such as CSPO, CSM, or CSP
  • A passion/interest in Destiny

Apply Now

Cinematics Producer

Destiny tells a tale that will unfold for years, over many epic adventures undertaken by the player. We need a Cinematics Producer to coordinate the work of our cinematic storytellers. The Cinematics Producer will be responsible for driving the delivery of cinematics content across all Destiny releases including in-game and pre-rendered content. 
 
The Cinematics Producer will plan, organize, and oversee the production of cinematics to keep our creative process running smoothly. This role manages all cinematics content production efforts, working closely with the Cinematics Lead, Animators, Writers, Audio team, Localization team, Designers, Producers, and in‐house and contract talent. 
 
This position requires an understanding and passion for visual storytelling with a particular understanding of the mechanics of video game production and non-linear film production. The Cinematics Producer will manage relationships with internal and external teams -- handling expectations and schedules across groups. We need a professional who is highly organized with outstanding communication skills and proven experience in team stewardship, someone to innovate on our cinematics production processes at the same rate as we innovate on the games. 
 
Responsibilities

  • Produce all of the Cinematics team efforts across all Destiny releases and manage the planning, scheduling, assigning, and tracking of detailed tasks and dependencies
  • Assist the Game Director, Narrative Lead, and Cinematics Lead to implement their vision for each project
  • Work with project leadership to develop budgetary guidelines and assist the team in keeping within scope without losing the integrity of the vision
  • Coordinate efforts across partner development studios and external CGI studios by helping to manage the creative vision while offering seamless technical support, knowledge sharing, and facilitating review processes
  • Drive contracts, build and track plans and schedules with external teams producing pre-rendered content
  • Manage the review and approval process for the cinematics deliverables as they come online
  • Guide supporting/contract producer(s) to manage cinematics assets through the cinematics development pipeline
  • Identify, track, and resolve cross-team risks and dependencies, notably with design, writing, audio, and localization groups
  • Facilitate communication between the Cinematics team and other teams
  • Schedule and coordinate the details for all necessary meetings in accordance with individual and production schedules, and ensure action items are followed up on
  • Cultivate a fun, positive and solution-focused team culture
  • Manage risks and establish risk mitigation
  • Drive the goals of milestones in conjunction with the wider production team and the game development timeline
  • Work with limited supervision and use independent judgment outside of established procedures when necessary
  • Contribute to the planning and direction of the development and production of Destiny
  • Ensure studio compliance with company policies and procedures
 
Required Skills

  • Minimum 3 years game or film industry production experience on one, shipped AAA game or major CGI feature
  • Experience producing a medium-sized group of Cinematics Animators, Writers, 3D Artists, and related disciplines
  • Experience working with external teams producing CG content
  • Exemplary communication and organization skills
  • Thorough understanding of game development processes and disciplines and the relationship of cinematics to the whole
  • Social intelligence, great interpersonal skills, and empathy for creative teams
  • Experience with agile development processes
  • Proficient in MS Office Suite and Project Management Software

Nice-to-Have Skills

  • Experience using Autodesk Shotgun software

Bungie Press Kit

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Bungie Logo

There are several versions of the Bungie Logo. Please read the following usage guides to make sure you are using the appropriate version.

Usage / clear space

The Bungie logo requires a minimum blank space around it, especially if used with other logos. The letter B can be used to define this blank space. Please note the width of the B is aligned to the underside of the Swoosh to define the airspace above the logo, and is abutted to the outermost edge of the letter “E”.

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Using the clear space rules above will center the logo in that space. Please note the logo’s actual center and use that to place the logo in a larger space.

Usage / don'ts

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Colors

light version
PMS 2925C / CMYK C80 M27 Y0 K0
RGB R0 G150 B219 / HEX #0096db
PMS cool gray 1C / CMYK C80 M0 Y0 K4
RGB R243 G243 B243 / HEX #f3f3f3
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RGB R126 G128 B130 / HEX #7e8082
light version, solid swoosh
PMS 2925C / CMYK C80 M27 Y0 K0
RGB R0 G150 B219 / HEX #0096db
PMS cool gray 1C / CMYK C80 M0 Y0 K4
RGB R243 G243 B243 / HEX #f3f3f3
PMS cool gray 6C / CMYK C80 M0 Y0 K30
RGB R126 G128 B130 / HEX #7e8082
dark version
PMS 2925C / CMYK C80 M27 Y0 K0
RGB R0 G150 B219 / HEX #0096db
PMS DS 325-2C / CMYK C0 M0 Y0 K90
RGB R65 G65 B66 / HEX #414142
PMS cool gray 6C / CMYK C0 M0 Y0 K30
RGB R188 G189 B192 / HEX #bcbdc0
dark version, solid swoosh
PMS 2925C / CMYK C80 M27 Y0 K0
RGB R0 G150 B219 / HEX #0096db
PMS DS 325-2C / CMYK C0 M0 Y0 K90
RGB R65 G65 B66 / HEX #414142
PMS cool gray 6C / CMYK C0 M0 Y0 K30
RGB R188 G189 B192 / HEX #bcbdc0

Typography

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Helvetica Neue 55 Roman and Helvetica Neue 65 Medium are acceptable alternates.

Iconography

Bungie Shield

Bungie Crest

Carnage Zone

The Septagon

Work at Bungie Gear Fist

Love (heart) Bungie

Destiny Press Kit

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Destiny Logo

Typography

The Futura Font is reserved for the Destiny Logo only. Please do not use Futura on any Destiny layouts. Please apply the fonts listed here on corresponding text.

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