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Join the Bungie Family

We’re always on the hunt for talented passionate people who desire to create the best games possible.

If that sounds like you, please send a resume to careers@bungie.com and include the position for which you are applying in the subject line of the email (or you can use the job-specific email links included in the positions to the left).

Don’t forget to include samples of your work (attached files or URLs are great), which clearly demonstrate your artistic proficiency in a specific area. For example, if you’re applying for a character artist position, we’d love to see your strongest character work up front versus paging through several environment and vehicle shots before arriving at your gruesomely cool monsters. Detailing how your reel is broken down is also paramount; we want to know what you did and how you did it. Finally, please be sure to put your best, most polished and approved work forward. We look forward to checking it out!

Bungie Benefits

Behind every great game developer is a great benefits package. We love to lavish our employees in luxurious benefits. Feast your eyes on a mere sampling of what we have to offer:

  • Medical, dental and vision benefits. It will be hard to find better coverage.
  • 401K with a generous match. Your future self will thank you.
  • Highly-competitive compensation. This includes salary, performance bonus and profit sharing on titles.
  • One of the best time-off/holiday plans east AND west of the Mississippi.
  • Paid health club/gym membership to counteract the continuous supply of delicious snacks and treats.
  • Creative, comfy and collaborative working environment. See the pictures.
  • Continuous flow of Bungie 'love.' Think pentathlons, Bungie Day, food trucks and foosball. Little things to show we care.

...and more!!! In the spirit of mystery and intrigue however, you'll have to apply to find out...

Washington State

Besides giving birth to grunge in the early-90s, the Evergreen State is an environmentally-friendly region that serves as an intersection between Nature and Technology. A rich development community is complemented by lush forests and snow-capped mountains.

Bungie's office is located in Bellevue, WA, which is a short drive from Redmond and Kirkland and just across the 520 or I-90 bridges from Seattle. The Puget Sound area, which includes the aforementioned "Eastside" communities and Seattle proper, has a plethora of nightlife and entertainment ranging from frequent concerts, superb dining and four major professional sports teams (Mariners, Seahawks, Sounders FC, and Storm).

Apply Now

Support Tech Specialist

Do you thrive on helping customers in need?  Do you dig for as much data as possible in order to arrive at the most comprehensive solution?  Do you wonder what else the data might be telling you, and build tools or processes to best prove out other hypotheses?  Do you push for automated solutions to make sure common tasks are as hands-off as possible?

If so, you might very well be a candidate for our support team.  We're looking for a customer focused, data driven support team member who can improve our methodology and technology to provide the most effective support to a very passionate community.  The successful candidate will have a drive to improve internal tooling, working closely with partner teams to prototype, implement, and onboard new tech.  They'll analyze existing team and support data, identifying areas for further support focus.  They review consumer pain points to design and implement methods for customers to quickly get the information or assistance they need.  They're a member of a small, agile support team that works together very closely, but also willing to work with other teams in the studio to solve common problems.

Responsibilities

  • Gather and track community issues for Engineering, 3rd party partners, our publisher and other internal Bungie teams 
  • Build process and tooling for tracking the support plan of upcoming events and promotions.
  • Improve automated player support systems, including self-service-support and internal support pipeline automation
  • Measure and analyze customer trend data to improve support reaction time and focus
  • Champion support team tools and process improvements across the studio
  • Participate in customer outreach via Bungie.net and other communication channels

Required Skills

  • A minimum of 3 year of experience in player advocacy, personnel and/or Customer Support
  • Experience with data collection and analysis tools
  • Scripting or coding experience (C# preferred)
  • Excellent communication skills
  • Passion for online gaming and gamer communities
  • Self-motivated and detail oriented with a track record of providing actionable insights and solutions
  • Ability to learn and adapt to new technologies quickly

Nice-to-Have Skills

  • Experience presenting high impact data in a visual way
  • Development experience with TSQL and PowerShell (or equivalent script languages)
  • Familiarity with various database systems and/or technologies (Hadoop, Redis, Postgres, MySQL, etc…)
  • Prior game industry experience

Apply Now

Executive Assistant

We’re looking for a mature individual with high energy and a pro-active nature who can superbly anticipate the needs of our senior leadership. Do you have amazing attention to detail and can you juggle the needs of a multitude of folks? Do you have a willingness to jump into high pressure situations? If you think you can handle this and have proven experience of getting the job done with a positive attitude, this might be the role for you!

This integral member of our Bungie team will be responsible for managing extremely active calendars, composing and preparing confidential correspondence, arranging complex and detailed agendas for the executive team, and facilitating senior executives’ ability to lead the organization. Strong people skills are essential and you must be flexible to a variety of tasks to support the most talented team in video games.

Responsibilities 

  • Provide exceptional support to executive staff 
  • Schedule and manage meetings including direct reports, business partners, the Board of Directors and staff meetings. Prepares for meetings including ordering lunch, booking conference rooms, setting up projector or video conferencing units
  • Screen, organize and prioritize internal/external communications (phone, correspondence, mail) and prepare responses as appropriate 
  • Generate all travel and meeting arrangements for senior executives 
  • Accurately tracks expenses for senior executives by managing credit cards and receipts 
  • Plan and organize company events and parties
  • Be the eyes and ears of executives regarding morale, events and news 
  • Manage executives’ calendars 
  • Maintain phone lists for senior leadership
  • Maintain studio calendar 
  • Tracking and maintaining key corporate documents including contracts
  • External interface for clients and other executives – help arrange meeting rooms, etc… 
  • Builds relationships crucial to the success of the organization
  • Other duties and special projects as assigned 
  • Prioritizes and follows up on incoming issues including personal obligations of confidential and sensitive nature (familiarizing with birthdays, holidays, anniversaries, family matters)
  • Manage administrative tasks, such as ordering office supplies for all management, routing contracts for signature, keeping track of all contracts, due dates, status and expiration, order food supply and meals, pick up mail, shipping and distributing packages/mail

Required Skills

  • Minimum of 3 years experience as an Executive Assistant with previous experience managing one or more staff 
  • 5+ years of progressively responsible administrative experience, preferably in a fast-paced start-up or small company environment with a consistent track record of exceeding goals and expectations 
  • Proficiency in Outlook, Word, PowerPoint and Excel 
  • Excellent attention to detail, follow-through, accuracy and commitment to customer satisfaction 
  • Ability to handle multiple concurrent activities and competing priorities 
  • Strong project management skills and ability to negotiate effectively with vendors 
  • Excellent organization and time management skills 
  • Excellent written, verbal and interpersonal skills 
  • Ability to handle highly sensitive and confidential information 
  • High degree of personal integrity and professionalism 
  • High level of motivation 
  • Sensitivity to different personalities and a willingness to pitch in 
  • Bachelor's degree in Business or a related field or the equivalent in work experience 
  • Prior experience in the entertainment or video game industry a plus 

Apply Now

IT Engineer (Mid to Senior)

Bungie is seeking an IT Engineer to plan, deploy, and maintain its complex environments. Can you solve bizarre problems and tackle unusual technology related requests by employing the deadly art of Datacenter-fu? Then come help Bungie in our quest for World Domination.

Responsibilities

  • Support, design and build out technology to support the development and production environments for Bungie’s games
  • Work with team members to troubleshoot complex issues and work with lower tier support on escalations
  • Investigate and keep up with new technology to identify where our projects and environments can benefit from its use

Required Skills

  • Strong organization, planning and project management skills
  • Great communication and documentation skills
  • Microsoft Windows troubleshooting and experience in a Windows Server enterprise, and at least moderate level of experience in networking maintenance and support in Cisco IOS or Juniper JUNOS
  • Experience in many of the following: 
        • Managing mid to large projects including scheduling, budget, and resource coordination
        • Knowledge of datacenter and live production best practices and experience working in live high availability customer facing production environments
        • Working with multiple vendors to select and test new technology, including sourcing demo and trybuy gear
        • Active Directory in a multi-domain environment. Administrator experience with group policies, replication, group membership, backup and restores, scripting AD objects, building new domains
        • Backup infrastructure. Experience with 3rd party backup vendors such as BackupExec or CommVault
        • Storage experience, SAN/NAS configuration and implementation
  • Technical proficiency in most of these areas: 
        • SQL
        • Exchange
        • Active Directory
        • Cisco or Juniper routers and switches
        • IIS
        • DNS
        • DHCP
        • Certificate Infrastructure/PKI
        • Wireless Ethernet Technologies
        • Server monitoring
        • VPN and Firewall setup
        • Backup and recoveries

Nice-to-Have Skills

  • Experience in spec’ing and implementing WAN and alternate backhaul technologies. Electronic security system deployment and configuration (cardkey, smartcard auth). VOIP technology experience, including teleconferencing. Client and network security (antivirus, filtering, network scanning and investigation). 
Apply Now

IT Support/Server Specialist

In our quest for world domination, Bungie is looking for an experienced IT support specialist.  You will be supporting the infrastructure and people working on our world class games.  Bungie's IT shop is a small crew and day to day duties and challenges are varied, from supporting creative staff with high end applications to maintaining the server and technical infrastructure.  The perfect candidate has strong troubleshooting skills, a good team attitude, exceptional customer service skills and a hunger for learning new things.  We often tread the razors edge on new technology adoption so adaptability and a strong desire to research, investigate and roll out new technologies is a must.

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities  

  • Install server and Workstation Operating Systems according to documented procedures and/or customer specific needs
  • Maintaining images of operating systems 
  • Troubleshoot computer and basic networking issues 
  • Create new users and assign permissions in Active Directory 
  • Rack and install server and network hardware
  • Understand the infrastructure cabling topology of the server labs, run/punch down network cabling from switches or patch panels to desks, servers, etc...
  • Receive and ship inventory on an as needed basis
  • Work with our server monitoring toolset to monitor for new tasks or problems
  • Provide technical support to peers during problem determination and resolution
  • Assist with equipment installation/relocation during team reorganizations and expansions
  • Work with peers to improve the infrastructure for patch management, OS and software deployment
  • Troubleshooting Xbox development hardware and support equipment

Required Skills

  • 3+ years of experience in a similar role 
  • College Degree in an IT associated field of study preferred but will consider applicants with equivalent work-related experience with a minimum educational requirement of a H.S. Diploma or GED equivalent
  • Ability to work in a multiplatform hardware environment (PC's, MAC’s, Server, RAID, IOS, and Android, very little Linux)
  • Proficient in installation and administration of operating systems, including Windows 7, Windows 8.X, Server 2008 R2, Windows 2012, Mac OS
  • Experience with IP Networking (Subnetting, VLANS, routing)
  • Proficiency in software applications and protocols including MS Office, Mac Office, SSH, FTP, Anti-Virus, etc.  
  • Must be self-motivated, team player, and able to immediately contribute to a fast paced, deadline intensive environment
  • Must be able to learn quickly in a highly technical fast paced environment
  • Excellent organizational, time management, project management, and service delivery skills are required
  • Excellent written and oral communication skills are required
  • Experience in a role involving direct customer contact (internal and external customers)
  • Must be able to lift a minimum of 50 pounds as needed

Nice-to-Have Skills

  • Some experience with AV systems (projectors, HD televisions, audio receivers etc…) 
  • Ability to take ownership of projects 
  • Self-starter and ability to work without supervision 
  • Ability to work well within a team
  • Server HW troubleshooting, and experience in a high availability datacenter style environment
  • Experience in server disk array management and troubleshooting
  • Experience with batch scripting for enterprise management

Apply Now

SDET

Do you enjoy trying to figure out how to break the games you’re playing? Are you obsessed with finding clever ways to combine items and abilities just to see what will happen? Do you like unraveling how things work, sharing that knowledge with others, and then putting it back together - better, faster, stronger? If so, read on, brave soul.
 
Bungie is looking for a Software Development Engineer in Test (SDET) who wants to help us push the boundaries of testing software. We need someone who shares our passion for automation and tools that: save time, improve workflows, and allow a large test team to be selective in the areas they focus their time.
 
SDETs must eventually understand Destiny inside and out; you will gather the Deep Knowledge of our systems' internals. You'll be expected to understand how code and content changes may result in bugs that impact functionality and the player experience. You'll leverage your desire to be the best and push our testing methodologies to new heights.
 
If you believe you have the technical capability to deliver outstanding code and drive quality throughout the team, we'd love to talk to you.
 
Responsibilities

  • Feature area risk analysis and mitigation
        • Converse with engineering peers and test allies, generating effective test collateral
        • Perform targeted tests against private binary drops
        • Identify and author high return on investment automated tests
        • Guide creation of manual tests for new features to hand off to manual test teams
  • Develop and update tools and processes that allow our test teams to be more efficient
        • Understand multiple technology stacks and engineering workflows
        • Identify workflow pain points/inefficiencies and propose process and engineering solutions
        • Participate in code reviews, author and maintain code according to our development requirements
 
Required Skills

  • 2+ years of software testing experience
        • Can write bugs so clearly, anyone in the studio could reproduce the bug described
  • 2+ years professional software development experience utilizing C#; ability to demonstrate mastery of any related techniques, e.g.:
        • Authoring applications in WPF, utilizing XAML data bindings
        • Understanding of related design patterns such as MVVM and Observables
        • Familiarity with asynchronous programming patterns, such as async/await
  • Excellent knowledge of specification-based (black-box) and direct interface (white-box) testing techniques
  • Experience writing area and/or feature test specs
  • Experience working with both existing codebases and authoring new tools from scratch
 
Nice-to-Have Skills

  • C/C++ development experience
  • Javascript/HTML5 web development experience
  • Proven ability implementing processes that facilitate quicker dev/test turnaround
  • Previous experience working on a shipped console title
  • Experience testing multiple platforms
        • e.g. Xbox 360, PS3, Xbox One, PS4, PC
  • Experience making decisions with data analysis
        • e.g. Querying databases with SQL, Hadoop jobs, or parsing logs
  • BS in Computer Science
 
Apply Now

Senior Technical Tester

Do you spend your free time trying to figure out how to break the games you’re playing? Do you see those bugs in games that none of your friends notice until you point them out? Are you obsessed with finding clever ways to combine items and abilities to become the most powerful? Do you like breaking things and letting people know how you did it? We may have a job for you.

Testers at Bungie are grouped into teams, responsible for ensuring that an area of the game is ready to ship. This involves ad-hoc testing, flawlessly executing test passes, rigorous attention to detail, and amazing communication skills. You will work with your lead on a day-to-day basis to determine how to most effectively use your skills.

Senior Technical Testers understand Destiny inside and outside, they have deep knowledge of the internals of the game.  They coordinate or lead small test teams responsible for entire systems. They understand how internal changes result in bugs that impact functionality and the player experience.  They represent the risks and costs involved in those changes and work collaboratively with their peers to release high quality player experiences within reasonable timeframes.  Senior Technical Testers focus on leveraging their technical knowledge to find and prevent bugs from leaking out and educate their peers on the best methods to implement for long term success.  They champion automation as part of their team’s daily workflow and identify ways to improve overall team efficiency.

Teams: Bootflow, Graphics, Build Verification Tests, Automation, Platforms, Live, Bungie.net

Required Skills

  • 5+ years of software testing experience 
  • Scripting or coding experience (C# preferred)
  • Experience testing high performance client-server systems 
  • Excellent communicator both written and verbal
  • Excellent troubleshooter and problem solving skills; able to find root causes of issues efficiently and intelligently
  • Excellent knowledge of specification-based (black-box) and direct interface (white-box) testing techniques
  • Experience writing area and/or feature test specs and release test plans
  • Proven ability to enhance workflow via scripting and tooling
  • Ability to work cross-team with Production, Design, Engineering and Test cohorts
  • Experience coordinating the responsibilities for a small technical test team
  • Strong organizational skills
  • Ability to work both independently and as a small team leader 

Nice-to-Have Skills

  • 1+ years in video game QA
  • 5+ years in Developer-side QA role; experience working directly with Dev team
  • Experienced gamer (FPS or MMO)
  • Ability to understand game systems and use that knowledge to create exploits
  • Previous experience working on a shipped console title
  • Experience testing multiple platforms (Xbox 360, PS3, Xbox One, PS4, PC)
  • BS in Computer Science
Apply Now

Senior Design Test Lead

Do you spend your free time trying to figure out how to break the games you’re playing? Do you see those bugs in games that none of your friends notice until you point them out? Do you love leading and coaching people so they achieve their potential?  We may have a job for you.

Testers at Bungie are grouped into teams, responsible for ensuring that an area of the game is ready to ship. This involves ad-hoc testing, flawlessly executing test passes, rigorous attention to detail, and amazing communication skills. You will lead a team, plan testing, coordinate with Engineering, Design, Art and other Test teams to fully test both the functionality and experience for your ownership areas.

Senior Design Test Leads fully understand our design and desired player experience.  They leverage this knowledge to lead a team that finds those bugs that frustrate and diminish players’ enjoyment of Destiny.  They are articulate advocates for Destiny players and make sure the right bugs get fixed.  Senior Design Test Leads work at a strategic level with their peers in Production, Engineering, Design and Art to plan, schedule and deliver an outrageously good player experiences with fantastic content on time and in budget. Senior Design Test Leads manage teams that have a huge responsibility and a huge amount of work, they leverage scripting and automation by their teams to reduce the amount of manual work.    

Teams: Activities, PvE, PvP, Playtest, Quests, Investment

Required Skills

  • 3+ Shipped products/titles
  • 7+ Years in working with Developers and/or Designers as their Test partner
  • 5+ Years as a Team Lead
  • Excellent communicator both written and verbal
  • Excellent troubleshooter and problem solving skills; able to find root causes of issues efficiently and intelligently
  • Excellent knowledge of specification-based (black-box) testing techniques
  • Experience writing area and/or feature test specs
  • Experienced gamer (FPS or MMO)
  • Ability to work cross-team with Production, Design, Engineering and Test cohorts
  • Great planner and able to schedule their team for maximum efficiency and effectiveness
  • Ability to recognize and deliver on opportunities for workflow optimization
  • Strong organizational skills
  • Ability to work both independently and with a team 

Nice-to-Have Skills 

  • Ability to understand game systems and use that knowledge to create exploits
  • Previous experience working on a shipped console title
  • Scripting or coding experience (C# preferred)
  • BS in Computer Science

Apply Now

Design Test Lead

Do you spend your free time trying to figure out how to break the games you’re playing? Do you see those bugs in games that none of your friends notice until you point them out? Are you obsessed with finding clever ways to combine items and abilities to become the most powerful? Do you like breaking things and letting people know how you did it? We may have a job for you.

Testers at Bungie are grouped into teams, responsible for ensuring that an area of the game is ready to ship. This involves ad-hoc testing, flawlessly executing test passes, rigorous attention to detail, and amazing communication skills. You will lead a team, plan testing, coordinate with Engineering, Design, Art and other Test teams to fully test both the functionality and experience for your ownership areas.

Design Test Leads fully understand our design and desired player experience.  They leverage this knowledge to find those bugs that frustrate and diminish players’ enjoyment of Destiny.  They are articulate advocates for Destiny players.  Design Tester Leads manage teams that have a huge responsibility and a huge amount of work, they leverage scripting and automation by their teams to reduce the amount of manual work.    

Teams: Activities, PvE, PvP, Playtest, Quests, Investment

Required Skills

  • 1+ Shipped products/titles
  • 3+ Years in Developer-side QA role
  • 2+ Years as a Team Lead
  • Excellent communicator both written and verbal
  • Excellent troubleshooter and problem solving skills; able to find root causes of issues efficiently and intelligently
  • Excellent knowledge of specification-based (black-box) testing techniques
  • Experience writing area and/or feature test specs
  • Experienced gamer (FPS or MMO)
  • Accurate and quick execution of manual test cases, and ad-hoc testing
  • Ability to work cross-team with Production, Design, Engineering and Test cohorts
  • Must be willing to execute complicated regression scenarios using multiple platforms (multi-tasking)
  • Proven ability to enhance workflow via scripting and tooling
  • Strong organizational skills
  • Ability to work both independently and with a team 

Nice-to-Have Skills

  • Ability to understand game systems and use that knowledge to create exploits
  • Previous experience working on a shipped console title
  • Experience testing multiple platforms (Xbox 360, PS3, Xbox One, PS4, PC)
  • Scripting or coding experience (C# preferred)
  • BS in Computer Science
Apply Now

Technical Tester

Do you spend your free time trying to figure out how to break the games you’re playing? Do you see those bugs in games that none of your friends notice until you point them out? Are you obsessed with finding clever ways to combine items and abilities to become the most powerful? Do you like breaking things and letting people know how you did it? We may have a job for you.

Testers at Bungie are grouped into teams, responsible for ensuring that an area of the game is ready to ship. This involves ad-hoc testing, flawlessly executing test passes, rigorous attention to detail, and amazing communication skills. You will work with your lead on a day-to-day basis to determine how to most effectively use your skills.

Technical Testers understand Destiny inside and outside, they have deep knowledge of the internals of the game.  They understand how internal changes result in bugs that impact functionality and the player experience.  Technical Testers focus on leveraging their technical knowledge to find and prevent bugs from leaking out.  They automate as much of their work as possible with a goal of nailing all functional bugs.

Teams: Bootflow, Graphics, Build Verification Tests, Automation, Platforms, Live, Bungie.net

Required Skills

  • 2+ years of software testing experience 
  • Scripting or coding experience (C# preferred)
  • Experience testing code driven, technical areas
  • Excellent communicator both written and verbal
  • Excellent troubleshooter and problem solving skills; able to find root causes of issues efficiently and intelligently
  • Excellent knowledge of specification-based (black-box) testing techniques
  • Experience writing area and/or feature test specs
  • Proven ability to enhance workflow via scripting and tooling
  • Ability to work cross-team with Production, Design, Engineering and Test cohorts
  • Strong organizational skills
  • Ability to work both independently and with a team 

Nice-to-Have Skills

  • 1+ years in video game QA
  • 1+ years in Developer-side QA role; experience working directly with Dev team
  • Experienced gamer (FPS or MMO)
  • Ability to understand game systems and use that knowledge to create exploits
  • Previous experience working on a shipped console title
  • Experience testing multiple platforms (Xbox 360, PS3, Xbox One, PS4, PC)
  • BS in Computer Science

Apply Now

Automation Operations Support Specialist

In this role, you will play an integral part of ensuring studio stability by keeping the wheels of our automation turning 24/7 by quickly distinguishing between bad hardware, a broken test case or a legitimate code bug and engaging the proper audience to fix. The ideal candidate would be able to balance daily firefighting of failures with gaining a deep enough technical understanding of all our automation systems to the point where they can even make simple script edits, schedule when our tests run and so forth.

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities

  • Triaging failures / issues rapidly and prioritizing those causing major disruption
  • Identifying root cause of failures in automation
  • Troubleshooting / resolving hardware issues (escalating to IT when necessary)
      • In some cases this will be at the console level (involving working with SDK tools)
      • In some cases this will be at the server level (involving working with technologies like Hyper-V)
  • Tracking and escalating legitimate game issues, doing whatever it takes to restore order / stability
  • Setting up new hardware / trying out new solutions to increase capacity

Required Skills

  • 2+ years of experience in an IT / support based role
  • Experience troubleshooting server, console and / or networking issues
  • Scripting or coding experience (C# preferred)
  • Strong communication skills
  • Strong troubleshooting / investigational abilities
  • Must be adaptable and willing to handle daily randomization

Nice-to-Have Skills

  • BS in Computer Science (or equivalent)
  • Professional experience testing (ideally in games)
  • Experience with test frameworks (such as NUnit)
  • Experience with tools included with console SDKs (Xbox 360, Xbox One, PS3 or PS4)

Apply Now

Design Tester

Do you spend your free time trying to figure out how to break the games you’re playing? Do you see those bugs in games that none of your friends notice until you point them out? Are you obsessed with finding clever ways to combine items and abilities to become the most powerful? Do you like breaking things and letting people know how you did it? We may have a job for you.

Testers at Bungie are grouped into teams, responsible for ensuring that an area of the game is ready to ship. This involves ad-hoc testing, flawlessly executing test passes, rigorous attention to detail, and amazing communication skills. You will work with your lead on a day-to-day basis to determine how to most effectively use your skills.

Design Testers fully understand our design and desired player experience.  They leverage this knowledge to find those bugs that frustrate and diminish players’ enjoyment of Destiny.  They are articulate advocates for Destiny players.  Design Testers have a huge responsibility and a huge amount of work, thus they are able to leverage scripting to automate portions of their manual work.    

Teams: Activities, PvE, PvP, Playtest, Quests, Investment

Required Skills

  • 2+ years of software testing experience 
  • Excellent communicator both written and verbal
  • Excellent troubleshooter and problem solving skills; able to find root causes of issues efficiently and intelligently
  • Excellent knowledge of specification-based (black-box) testing techniques
  • Experience writing area and/or feature test specs
  • Experienced gamer (FPS or MMO)
  • Accurate and quick execution of manual test cases, and ad-hoc testing
  • Ability to work cross-team with Production, Design, Engineering and Test cohorts
  • Must be willing to execute complicated regression scenarios using multiple platforms (multi-tasking)
  • Proven ability to enhance workflow via scripting and tooling
  • Strong organizational skills
  • Ability to work both independently and with a team 

Nice-to-Have Skills

  • 1+ years in video game QA
  • 1+ years in Developer-side QA role; experience working directly with Dev team
  • Ability to understand game systems and use that knowledge to create exploits
  • Previous experience working on a shipped console title
  • Experience testing multiple platforms (Xbox 360, PS3, Xbox One, PS4, PC)
  • Scripting or coding experience (C# preferred)
  • BS in Computer Science
Apply Now

World Design Tester

Do you obsessively think about games, even when not playing them? Do you strategize about the best way to beat a challenging level and relish flawless execution of that strategy? If the answer is a resounding “YES!”, then I believe we have a job for you at Bungie.

Testers at Bungie are grouped into teams, responsible for ensuring that an area of the game is ready to ship. The role of this particular Tester will be to evaluate the end-to-end experience of our game, looking at how various systems work together to provide a cohesive and fun experience. This role will be heavy on gameplay and as such, we definitely prefer experienced, skillful gamers. A background in finding exploits would also be useful! 

Teams: Build Verification Tests, Teams: Activities, PvE, PvP, Playtest, Quests, Investment

Required Skills

  • Excellent communicator both written and verbal
  • Skilled FPS gamer
  • Ability to understand game systems and use that knowledge to create exploits
  • Be a born problem solver
  • Must be willing to execute complicated regression scenarios using multiple platforms (multi-tasking)
  • Must be adaptable and willing to handle daily randomization
  • Previous experience working on a shipped console title
  • Experience testing multiple platforms (Xbox 360, PS3, Xbox One, PS4, PC)
  • Willingness to work over 40 hours per week when necessary to ensure the quality of the project

Nice-to-Have Skills

  • Scripting or coding experience (C# preferred)

Apply Now

Audio Tester

Do you have a drive for creative destruction involved in improving the quality of games? Do you have an equal passion for ensuring that games sound crisp, clear, and without defect? Bungie is looking for an experienced audio tester who will work closely with our award winning audio team.

Testers at Bungie are grouped into teams, responsible for ensuring that an area of the game is ready to ship. This involves ad-hoc testing, flawlessly executing test passes, rigorous attention to detail, and amazing communication skills. You will work with your lead on a day-to-day basis to determine how to most effectively use your skills.

Testers fully understand our design and desired player experience.  They leverage this knowledge to find those bugs that frustrate and diminish players’ enjoyment of Destiny.  They are articulate advocates for Destiny players.
 
Required Skills

  • 2+ years of software testing experience 
  • Experience testing game audio in a shipped title
  • Experience using Wwise to identify or root-cause defects
  • Excellent communicator both written and verbal
  • Excellent troubleshooter and problem solving skills; able to find root causes of issues efficiently and intelligently
  • Excellent knowledge of specification-based (black-box) testing techniques
  • Experience writing area and/or feature test specs
  • Experienced gamer (FPS or MMO)
  • Accurate and quick execution of manual test cases, and ad-hoc testing
  • Ability to work cross-team with Production, Design, Engineering and Test cohorts
  • Must be willing to execute complicated regression scenarios using multiple platforms (multi-tasking)
  • Proven ability to enhance workflow via scripting and tooling
  • Strong organizational skills
  • Ability to work both independently and with a team 
 
Nice-to-Have Skills

  • 1+ years in video game QA
  • 1+ years in Developer-side QA role; experience working directly with Dev team
  • Ability to understand game systems and use that knowledge to create exploits
  • Previous experience working on a shipped console title
  • Experience testing multiple platforms (Xbox 360, PS3, Xbox One, PS4, PC)
  • Scripting or coding experience (C# preferred)
  • BS in Computer Science

Apply Now

Production Engineer

At Bungie, we have a special breed of support personnel called Production Engineers. We are part Technical Artist, Technical Designer, Engineer, Producer, and Tester. We are the glue that holds production of Bungie's games together. If helping create games by supporting content creators is not just your passion, but your calling, there may be a place for you on our team. 

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities

  • Test content pipelines and tools to ensure their quality before they are handed to content creators
  • Ensure that assets are technically correct and within budgets in engine by taking an engineered approach to testing them (writing a test specification, test cases, tracking changes, etc)
  • Assist artists and designers with set up of complex, dynamic, and interactive objects in engine
  • Provide support for content creators with software installation, tools troubleshooting, and source control
  • Assist designers with script and AI debugging
  • Write documentation for proprietary tools and processes
  • Write simple tools and scripts (from batch files to C# applications) that improve productivity and workflows for content creators
  • Manage file handoffs and object setup for outsourced assets
  • Act as an advocate for content creators when communicating with Engineers

Key Skills

  • Passion for supporting and enabling others
  • Thorough, highly organized, and detail-oriented
  • Superior written and verbal communication skills
  • Ability to analyze, prioritize, and solve problems efficiently
  • Ability to take initiative and work independently with little supervision

Requirements

  • Software Testing/QA Experience
  • Experience writing and debugging batch files, simple scripts, or object-oriented programming, esp. Visual C#
  • Familiarity with Digital Content Creation Applications such as 3D Studio Max, Maya, and Photoshop
  • Expertise using Windows command line interface and Microsoft Office products (esp. Excel)
  • General knowledge of source control software such as Perforce
 
Nice-to-Have Skills

  • Experience working on a AAA game
  • Experience working with at least one 3D package (Max, Maya, XSI) in a game production environment
  • Technical Art or Computer Science background (applicable work experience and/or education)
Apply Now

Dialog Lead

The Story Experience Team at Bungie is looking for a candidate to shepherd Destiny’s spoken dialog from concept to execution. Do you believe characters are key to a good story? Can you write dialog that is both concise and colorful? Do your characters speak with a voice that is uniquely their own? Then you might be what we’re looking for.
 
Responsibilities

  • Working closely with Writers and Designers to craft scripts that fulfill the needs of both fiction and design.
  • Collaborating with Narrative Designers to create placeholder dialog that establishes tone early in the development process. Iterating on dialog to achieve both creative goals and quality bars.
  • Working with the VO director (or directing the VO yourself), to get the best performance and selects from our actors.
  • Polishing placement and timing of the final dialog to craft an immersive experience.
  • Driving new tools, technology, and processes to support your craft.
 
Required Skills

  • Strong understanding of character, dialog, and storytelling for video games.
  • Minimum 5 years’ experience with in-game dialog, as well as creative and/or VO direction.
  • People management and/or leadership experience. 
  • Collaboration across multiple disciplines including writing, design, and audio.
  • Attention to detail and experience solving technological problems. 
  • Team player. Must be open to and willing to respond to feedback on multiple levels.

Apply Now

Senior Sound Designer

A bolt of lightning is less impressive without a clap of thunder.  A flash is lost without a bang.  As a Sound Designer, you complete the equation that marries visual to audio.  Bungie needs a seasoned artist to add sound to our fury.  This is a unique opportunity to join an audio team that has revolutionized the way sound effects and music are merged into the visceral experience of playing a game.
 
Responsibilities

  • Conceptualize and design features that employ sound as a major function of game play
  • Establish the style and approach to sound effects for assigned products and ensure the consistency of that style throughout products
  • Coordinate work flows and recording sessions
  • Procure and maintain sound equipment as necessary
  • Participate in determining technical or artistic approaches and in developing new or enhanced technical tools
  • Co-design the creative audio vision, both technical and aesthetic design and hands-on production, as well as prototyping, planning, and creation of final assets for the game
  • Create original sound effects and implement them in the game
  • Effectively manage audio assets
  • Communicate effectively with artists and designers about the audio needs of various areas of the game
  • Communicate effectively with engineers the needs of the audio engine and feature requests
 
Required Skills

  • 5+ years of experience creating sound for games and/or multimedia
  • Excellent understanding of game audio aesthetics and implementation methods
  • Proficiency with modern computer-based audio production tools such as Pro Tools, and Sound Forge
  • A thorough understanding of traditional studio engineering, audio post production, and location recording techniques
  • Excellent communication and organizational skills
  • Experience implementing game audio via Audiokinetic WWise strongly preferred

Apply Now

Sound Designer

A bolt of lightning is less impressive without a clap of thunder.  A flash is lost without a bang.  As a Sound Designer, you complete the equation that marries visual to audio.  Bungie needs a seasoned artist to add sound to our fury.  This is a unique opportunity to join an audio team that has revolutionized the way sound effects and music are merged into the visceral experience of playing a game.

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs). 

Responsibilities

  • Create original sound effects and implement them in the game
  • Effectively manage sound and dialog assets
  • Edit, master, and implement voiceover for the game
  • Establish and maintain post processing pipelines for a variety of new and pre-existing characters
  • Participate in determining technical or artistic approaches in developing new or enhanced technical tools
  • Communicate effectively with artists and designers about the sound/dialog needs of various areas of the game
  • Collaborate with the audio team to ensure sound/dialog consistency unified with Destiny audio and game design

Required Skills

  • 2+ years of experience creating sound for games and/or multimedia
  • Excellent understanding of game audio aesthetics and implementation methods
  • Proficiency with modern computer-based audio production tools such as Pro Tools, Logic, Peak, and Sound Forge
  • A thorough understanding of traditional studio engineering, audio post production, and location recording techniques
  • Excellent communication and organizational skills
  • Scripting experience desired
  • Experience implementing game audio via Audiokinetic WWise strongly preferred

Apply Now

Localization Editor - Japanese

Bungie is looking for skilled linguists to help us deliver our products into the hands of players around the world. We need enthusiastic, detail-oriented, bilingual wordsmiths who can not only test our content in their native tongues, but also provide translations when needed and help to polish our text until it truly shines. As a member of our internal localization team, you will be responsible for ensuring the technical accuracy of all translation as well as its stylistic consistency and overall quality. Do you have a way with words in another language? Do misspellings and abuses of grammar haunt your dreams? Then you might be just who we’re looking for! 

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities

  • Translate and edit Japanese game scripts, VO scripts, and related materials
  • Translate web site and mobile app content into Japanese 
  • Review and edit externally translated assets
  • Test game software after localized text and audio have been implemented
  • Report and resolve Japanese text and audio bugs
  • Maintain Japanese game glossary and style guides

Required Skills

  • Native fluency in Japanese and proficiency in English
  • Impeccable Japanese spelling and grammar
  • Strong creative writing ability
  • Excellent collaboration and people skills
  • Working knowledge of Microsoft Word, Excel, and Outlook
  • Superior attention to detail
  • Willingness to work extended hours when required

Nice-to-Have Skills

  • Prior experience in video game translation or testing
  • Knowledge of science fiction and/or fantasy genres
  • Experience with memoQ or other CAT tools
  • Advanced gameplay skills

Please include a one-page Japanese writing sample along with your English-language resume and cover letter. The subject of the writing sample should be a fictional conversation between two characters from a movie, book, or game you have recently enjoyed.

Apply Now

Localization Editor - Castilian Spanish

Bungie is looking for a skilled linguist to help us deliver a steady stream of awesome into the hands of players in Spain. We need an enthusiastic, detail-oriented, bilingual wordsmith who can not only help test our Spanish content, but also provide engaging translation and polish text until it truly shines. As a member of our internal localization team, you will be responsible for ensuring the technical accuracy of all Spanish translation as well as its stylistic consistency and overall quality. Do you have a way with words in Spanish? Do misspellings and abuses of grammar haunt your dreams? Then you might be just who we’re looking for! 

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities

  • Translate and edit Spanish game scripts, VO scripts, and related materials
  • Translate web site and mobile app content into Spanish
  • Review and edit externally translated assets
  • Test game software after localized text and audio have been implemented
  • Report and resolve Spanish text and audio bugs
  • Maintain Spanish game glossary and style guides

Required Skills

  • Native fluency in Spanish and proficiency in English
  • Impeccable Spanish spelling and grammar
  • Strong creative writing ability
  • Excellent collaboration and people skills
  • Working knowledge of Microsoft Word, Excel, and Outlook
  • Superior attention to detail
  • Willingness to work extended hours when required

Nice-to-Have Skills

  • Prior experience in video game translation or testing
  • Knowledge of science fiction and/or fantasy genres
  • Experience with memoQ or other CAT tools
  • Advanced gameplay skills

Please include a one-page Spanish writing sample in .doc/docx format along with your English-language resume and cover letter. The subject of the writing sample should be a fictional conversation between two characters from a movie, book, or game you have recently enjoyed.

Apply Now

Narrative Writer

Bungie is looking for a narrative writer to help expand the Destiny universe. We need a scribe to work with various design disciplines to bring the Destiny experience to life through mission dialogue, cinematics, and other story-telling channels. 
 
You’ll be called upon to work closely with numerous teams across the studio to apply fiction, naming conventions, and dialog for various design features. A special focus of this position will be close collaboration with mission designers to create mission dialogue. You may also contribute to a variety of content beyond the game to be featured on the Destiny Companion. 
 
The ideal candidate should feel comfortable working inside our firmly established tone and style, but there is still plenty of room for creativity. Above all, we’re looking for someone with a grand passion for storytelling in games and proven chops in the science fiction and fantasy genres to help make our world feel awesome.   
 
Responsibilities

  • Work with the Writing/Editorial and Design Leads to bring compelling, world-expanding fiction to the gameplay experience.
  • Work with a large team of writers and designers to add imagination, depth, and context to the world, especially through in-game dialogue and cinematics.
  • Write fiction and stories outside of the gaming space, including Web/Mobile.
 
Required Skills

  • At least three years of experience working as a professional writer in interactive media and/or other storytelling mediums.
  • Ability to iterate without becoming precious with ideas in a fast-paced and ever-changing environment. 
  • Experience, passion, knowledge of the games industry and science fiction and fantasy storytelling. 
  • Strong interpersonal and communications skills.
  • Bachelor’s degree in communications, literature, journalism, or other writing intensive field. 
Apply Now

Live Team Writer/Editor

Bungie seeks a storyteller, editor, and team leader who can infuse the world of Destiny with new ways to inspire players to continue their adventure, and provide them with a rich, accessible and compelling narrative. The Live Team Writer/Editor is responsible for overseeing, developing, and editing written content to support experiences within the Destiny universe. This position will collaborate with the Creative Lead and the Story Franchise Team to establish narrative goals and deliver the compelling fiction for each Live release. 
 
A facet of this role is responding to the Live game. The Live Team Writer/Editor will collaborate with the Bungie Community Team and User Research, to gauge response to new features and facilitate rapid course-correction.

Success as a Live Team Writer/Editor will rely on close collaboration with the leads from other content teams to establish and/or maintain technical and aesthetic guidelines, while driving the fiction and writing tasks through the full production cycle – from preproduction through completion. 
 
The Live Team Writer/Editor will leverage the internal and freelance resources of his/her team to edit and write key assignments and ensure that the Live Team has fiction support. He/she will work closely with the Writing Producer to ensure the scope and schedule of the Writing Team work is understood and upheld.

The Live Team Writer/Editor will promote the work of the fiction team within the studio while building a fun and inspiring creative environment.  As this role requires interfacing with many other disciplines, an appreciation of these disciplines, as well as the ability to multi-task and the possession of strong interpersonal skills is a must.  
 
Responsibilities

  • Work with a team of writers, designers and artists to craft the stories to support the Destiny universe
  • Oversee, edit, and contribute to all aspects of fictional written content, including cinematic scripts, mission dialogue, and investment fiction
  • Collaborate with Creative Lead to develop characters and stories to drive immersive player experiences
  • Collaborate with designers to provide fiction/writing support to new features and other design requests
  • Identify opportunities and push new avenues for the storytelling experience 
  • Collaborate with the Bungie Community Team and User Research to evaluate Live Team story releases
  • Collaborate with and inspire the development team to deliver on story goals
  • Ensure that fiction team deliverables are completed in accordance with challenging deadlines and production realities
  • Support an imaginative and fun work environment 
 
Required Skills

  • Minimum 4 years in-studio game industry experience and shipped AAA games
  • Experience as an editor of varied writing assignments
  • Ability to multi-task while working on a variety of assignments
  • Exemplary story writing and verbal communication skills
  • Must be good with dialogue and action
  • Must be able to execute to firmly established guidelines for tone
  • Must be able to take direction well, yet own and drive tasks
  • Solid understanding of game production, design tool limitations and systems
  • Passion and desire to use fiction and writing and as a world-building tool  
  • Exceptional team player with the ability to collaborate towards achieving gameplay goals
  • Bachelor’s degree in communications, journalism, literature or other writing-intensive field
Apply Now

Senior/Lead AI Designer

We are looking for a creative and passionate Senior/Lead Designer for the Destiny AI Design Team responsible for designing and creating the AI for Destiny including enemies, friendlies, and bosses.  As Senior/Lead you will guide the team in creating the building blocks for amazing encounters and player experiences as well as personally designing, creating, and managing AI content and systems.  You will also work closely with the AI Engineering and Animation Engineering teams to define and build the tech we use to create AI and how we use the AI in activities.
 
A fantastic candidate has experience designing AI for action games, understands how other designers use AI to create fun player experiences, is experienced with designing and tuning large amounts of content and systems, is technically proficient enough to write test-based scripts in a language similar to Lua or Python, is excited about fostering a culture of helping everyone make their ideas stronger, has tons of experience playing Destiny, and is a lifelong gamer.  And since this is a lead position, an excellent candidate also has cross discipline leadership, management, and hiring experience.  

Responsibilities

  • Work with a wide assortment of Artists, Designers, and Engineers to create memorable combatant experiences
  • Write text based scripts that define the behavior tree for all AI in the game, using a proprietary scripting language; which is similar to Lua or Python
  • Create content in our internal data management tools to create weapons, attacks, shields, and the like for the AI you are responsible for
  • Communicate locally to the core people you work with daily as well as broadly across a large team in order to foster a strong team culture
  • Collaborate with other teams to make sure they understand what their teams will need to deliver in order to make sure the AI delivers on the experiences you are attempting to create 
  • Break down what is not working on a character and the ability to convert that knowledge into realistic methods to solve issues
 
Required Skills

  • Strong technical experience and ability to write text-based scripts that create the behaviors and define the behavior tree for AI (in a Lua, Python, or similar language) 
  • Excellent written and verbal communication skills
  • Desire to work as part of a large team; taking feedback and direction appropriately, and the motivation to work independently
  • Highly organized, and ability to manage a large amount of content and systems 
  • Your leadership style is more interested in empowering team mates to make amazing experiences; and then you do everything you can to help deliver them
 
Nice-to-have Skills

  • Experience in Animation; able to talk anticipation, follow through, character and timing
  • Experience in creating action game missions or activities; able to understand how another designer will convert your combatants into a fun and memorable encounter
Apply Now

Senior Raid Activity Designer

Bungie is seeking talented, passionate designers to help build raids that will challenge players' thumbs, minds, and communication skills.

The ideal candidate has a strong technical background, with extensive experience designing multiplayer encounters. They are themselves a raider, and an active participant in the community.
  
Responsibilities

  • Work with the design lead to develop cooperative gameplay mechanics that challenge and entertain
  • Design, document, and implement raid encounters
  • Maintain expertise with the internal toolset and adhere to the highest scripting standards
  • Drive quality in all facets of the raid with support from other raid designers                                                                                                                                                                                                                   
Required Skills

  • At least five years’ prior experience in design, and at least one shipped AAA title in a senior design role
  • The ability to take creative direction, work well with others, and communicate effectively
  • Experience designing and implementing cooperative multiplayer encounters
  • Have successfully worked in a leadership role to drive content creation across disciplines (e.g. you’ve been the point person for new content that involved art, animation, and engineering)
  • Proficiency with one or more text-based scripting languages
  • A thorough knowledge and understanding of Destiny raids

Nice-to-Have Skills

  • Extensive raiding experience in other online games

Apply Now

Senior Public Events Designer

Bungie is seeking a passionate, technically-minded, organized and team focused senior designer to help build Public Events for the Destiny team. A Senior Public Events Designer is responsible for building public events, often managing a small team to deliver those experiences, as well as unblocking and empowering all members of the team; with the goal of bringing players together in engaging and recurring gameplay sequences. You will evaluate gameplay pacing, flow, difficulty curves, and balance to deliver an optimum player experience. 
 
A great candidate is a strong leader, has experience designing social gameplay sequences for action games or shooters, is passionate about fostering a culture of helping everyone make their ideas stronger, has a ton of experience playing Destiny, and is technically proficient enough to write scripts in a language similar to Lua or Python.
 
Required Skills

  • 5+ years of experience, and has shipped a world class FPS or action game
  • Familiarity with Lua, Python or other proprietary scripting languages
  • Strong problem solving ability and methodology with a focus on creative, innovative solutions
  • Excellent written and verbal communication skills
  • Desire to work as part of a large team; taking feedback and direction appropriately, and the motivation to work independently 

Nice-to-Have Skills

  • Prior experience designing cooperative and multiplayer levels or mods for action games
  • Extensive analytic understanding of action game mechanics across the industry
  • Experience working on shared world games
  • Level 30+ Destiny character
  • Experience hiring, training, and managing other designers
Apply Now

AI Designer

Are you looking for the challenge of creating great gameplay and player experiences?  Can you imagine bringing to life characters that react, respond, and adapt to player’s actions?  Do you relish the idea that combat encounters can play out differently each time the player takes on the same mission?  Do you believe AI-driven characters should rely on their senses, just like the player does?  If so, you just might be the ideal candidate to become Bungie’s next AI Designer.

As an AI Designer, you will be responsible for taking the initial ideas for a combatant and converting them into fully-realized behaviors in the game.  AI Designers are tasked with writing all of the scripts that will handle the behavior structure for the combatants.  You will balance combatant strength against player weapons and difficulty levels, and then working closely with the World Designers to craft specific experiences for many of the moments in the game.

Responsibilities

  • Work with a team of AI Designers to convert initial concepts into final designs
  • Collaborate with Animators, 3D Artists, Engineers, Audio Designers, World Designers, Producers and Test to realize those designs
  • Write the behavior scripts for an assortment of combatants
  • Fine tune the data for combatants to get the challenge level right for a wide variety of situations
  • Evaluate combatants at a frame by frame level of detail to give Animators and Performance Designers feedback and direction for the experience of fighting each combatant

Required Skills

  • Intuitive understanding of what makes a combatant a memorable experience and what players are looking for when they fight them
  • Outstanding communication skills and a deep desire to work closely with other disciplines
  • Able to break down what is not working on a character and the ability to convert that knowledge into realistic methods to solve issues
  • Strong scripting or code background
  • Solid understanding of the game development process is a plus
  • Mission Design experience is a plus, especially how a Mission Designer converts a group of combatants into a fun and memorable encounter
  • A background in Animation is a plus
  • At the very least understanding anticipation, follow through, character and timing
Apply Now

Public Events Designer

Bungie is seeking a passionate, creative and technically-minded designer to help build Public Events for the Destiny team. A Public Events Designer is responsible for working with other designers, artists and engineers to design and implement Destiny's public zone activities; with the goal of bringing players together in engaging and recurring gameplay sequences. You will evaluate gameplay pacing, flow, difficulty curves, and balance to deliver an optimum player experience. 
 
A great candidate has experience designing fun, social gameplay sequences for action games or shooters, is passionate about fostering a culture of helping everyone make their ideas stronger, has a ton of experience playing Destiny, and is technically proficient enough to write scripts in a language similar to Lua or Python.
 
Required Skills

  • Familiarity with Lua, Python or other proprietary scripting languages
  • Strong problem solving ability and methodology with a focus on creative, innovative solutions
  • Excellent written and verbal communication skills
  • Desire to work as part of a large team; taking feedback and direction appropriately, and the motivation to work independently 

Nice-to-Have Skills

  • Prior experience designing cooperative and multiplayer levels or mods for action games
  • Extensive analytic understanding of action game mechanics across the industry
  • Experience working on shared world games
  • Level 30+ Destiny character

Apply Now

Lead Character Artist

Bungie is looking for a Lead Character Artist who can bring positive leadership and experience to Destiny’s character art efforts. If you enjoy leading artists to collaborate and deliver amazing character and creature content then this is the role for you.

As the Lead Character Artist you will be responsible for all aspects of planning and executing character art content for Bungie’s projects. You will collaborate with the Art Director to define the vision and the goals for the character art content we will create. You will lead the various art leads and artists as they execute on this vision and goals. You will partner with Production to ensure delivery, engage with Design to align the artistic experience and gameplay, drive technical advancements alongside Engineers to improve pipelines, and collaborate with Art Direction to translate the higher vision of the game into compelling content.

Responsibilities

  • Collaborate with the Art Director and the Concept Lead to define the vision and goals for character art content 
  • Lead a team of artists in the creation of a variety of character art content
  • Oversee the quality of art content through all phases of production
  • Work with production to manage team deliverables, ensuring they meet the defined objectives, defined quality bar, and schedule 
  • Manage, mentor, and inspire team members, guiding them with clear direction
  • Manage offsite vendor relationships
  • Promote a culture of collaborative innovation

Required Skills

  • 5 or more years of proven team lead experience through full AAA development cycles
  • Possess excellent written and oral communication skills
  • Advanced understanding of the core principals of art content creation 
  • Outstanding ability to problem solve and drive creative solutions
  • Be task driven, self-motivated, and proactive
  • Strong organizational and analytical skills; attention to detail
  • Willingness to grow junior artists on the team 
  • Proven ability to provide leadership and direction to a variety of art disciplines 
  • Work well under deadline pressures
  • Undergraduate degree or completion of a certificate program that provides an education in the fundamentals of art 

Apply Now

Bungie Art Outsource Lead

Bungie is looking for a Lead Artist who can bring positive leadership and experience to Destiny’s external partner art content efforts. If you enjoy leading multiple art disciplines both internally and externally to collaborate and deliver amazing content then this is the role for you.

As the Lead Artist on the Destiny external partner interface team you will be responsible for all aspects of planning and executing art content for sustaining the franchise goals. You will collaborate with the internal and external Creative and Art Directors to define the vision and the goals for the art content the external partner will create to support our game. You will lead the various art leads and artists as they execute on this vision and goals. You will partner with Production to ensure delivery, engage with Design to align the artistic experience and gameplay, drive technical advancements alongside Engineers to improve pipelines, and collaborate with Art Direction to translate the higher vision of the game into compelling content.

Responsibilities 

  • Collaborate with the Art Directors and the Creative Directors to define the vision and goals for art content 
  • Lead teams of artists in the creation of a variety of art content (animation, character art, world art, UI, etc.)
  • With Art direction, coordinate and supervise the creation of concepts to support the visual understanding of content throughout the team
  • Oversee the quality of art content through all phases of production
  • Work with production to manage team deliverables, ensuring they meet the defined objectives, defined quality bar, and schedule
  • Manage, mentor, and inspire team members, guiding them with clear direction
  • Promote a culture of collaborative innovation
  • Identify project risks, triage and own the art subset with project leadership 

Required Skills

  • 5 or more years of proven team lead experience through full AAA development cycles
  • Possess excellent written and oral communication skills
  • Advanced understanding of the core principals of art content creation 
  • Outstanding ability to problem solve and drive creative solutions
  • Be task driven, self-motivated, and proactive
  • Strong organizational and analytical skills; attention to detail
  • Willingness to grow junior artists on the team 
  • Proven ability to provide leadership and direction to a variety of art disciplines 
  • Work well under deadline pressures
  • Undergraduate degree or completion of a certificate program that provides an education in the fundamentals of art 
Apply Now

Senior Special Effects Artist

We’re seeking an experienced Special Effects Artist with the right blend of artistic inspiration and technical savvy to create effects for our game. 

The ideal candidate should possess high levels of organizational, technical and artistic skills. The candidate should understand how to work with a team and navigate the challenges of modern AAA game development to produce stunning in-game visual effects that support gameplay, cinematics, and environments.

Responsibilities 

  • Work closely with the Special Effects Art Lead and other departments to create eye-popping effects that enhance gameplay and storytelling
  • Use Proprietary Tools, Photoshop and 3D Studio Max to author bitmaps, model particle systems and other effect related assets
  • Organize and manage effect assets for ease of sharing among multiple artists
  • Leverage experience to mentor and guide junior FX artists in both visual techniques and process
  • Help guide further development of internal effects editing tools

Required Skills

  • An organized, holistic approach to visual problem solving
  • 3 or more years professional game industry experience as a Special Effects Artist
  • Proficient in Photoshop and 3D packages
  • Excellent cross-discipline communication skills
  • Ability and willingness to follow direction, collaborate productively with others, and work to meet deadlines as necessary 
  • A portfolio or demo reel that demonstrates strong artistic and technical skills as well as a firm grasp of timing and scale 
  • A passion for games and good understanding of how FX relates to Game Design
  • Strong understanding of game production pipelines and techniques
Apply Now

Senior 3D Character Artist

Bungie is looking for an exceptionally skilled, talented individual capable of taking a sketch and fully realizing it as an impeccably detailed 3D character model. Our ideal candidate will share knowledge, new techniques, and help guide other members of the team. This candidate should have extensive working experience, excellent work ethic, and drive to make the best AAA titles in the industry. 

Responsibilities

  • Translate fully realized concepts or simple napkin sketches into next-gen models of characters and creatures
  • Collaborate with art director, designers, programmers and animators on character specifications, movement, style, limitations, etc...
  • Paint realistic and futuristic textures for multiple shader functions such as diffuse maps, height maps, specular masks, detail maps, displacement maps and reflection maps
  • Ensure that the high-quality bar established by the Art Director and Lead Character Artist is maintained
  • Guide and mentor others on the team

Required Skills

  • University or equivalent art-related degree focusing on traditional skills such as sketching, illustration, and painting
  • 5+ years of professional game industry experience 
  • At least one shipped title
  • A portfolio or demo reel that demonstrates an exceptional understanding of human anatomy and a creative imagination with a keen eye towards form, shape, structure, and silhouette in regards to modeling
  • Excellent ability to model realistic organic and hard-surface high-poly models for normal ripping purposes
  • Expert knowledge of 3D Max or Maya, Photoshop, Zbrush and/or Mudbox
  • Strong communication skills and the ability to work well in a team environment
  • Passion and desire to create great games

Apply Now

3D Generalist

Can you take a sketch and drive it to reality? Do your daily activities have you crossing multiple disciplines to bring your creation to life? Can you give form to everything from jet engines to fairy dust? Can you tackle everything from rigging and animating to fooling the GPU with shader network magic? Do you have an aversion to Kyptonite?

Bungie is looking for skilled, talented individuals capable of taking an idea or storyboard and fully realizing it as an impeccably detailed event . The Generalist must be capable with functionality such as mechanical props, FX, and animating rigged assets, scene composition and simple camera performances. This is an amazing opportunity to work with world-class art talent to develop a visually-inspired AAA title.

Responsibilities

  • Translate concepts and reference material into next-gen game content like mechanical objects
  • Collaborate with art directors, designers, programmers and animators on object specifications, functions, style, limitations, etc.
  • Incorporate technical expertise, artistic ability, an understanding of mechanisms, and a basic understanding of animation while building objects
  • Temp rig and animate simple mechanical assets to meet specific design goals
  • Create innovative visual solutions using existing technology in new approaches
  • Create spectacular materials leveraging multiple shader functions such as self-illumination maps, diffuse maps, height maps, specular masks, detail maps, reflection maps and sequenced bitmaps
  • Ensure that the high-quality bar established by the Art Director Lead Artist is maintained

Required Skills

  • Undergraduate degree or completion of a certificate program that provides an education in the fundamentals of art
  • Strong sense of surface development, proportion, and mechanical functionality
  • Strong artistic sense balanced with good technical knowledge
  • Two or more years of proven experience creating inorganic objects in a feature film or game production environment
  • One or more years of experience working as a 3D Artist on a shipped game title
  • Sketching, drawing, painting and design skills desirable
  • Thorough knowledge of 3D Max or Maya, Photoshop, Zbrush, Mudbox and other 2D/3D applications
  • Experience creating high-poly models for normal ripping purposes
  • Experience creating rigs and simple animations for machines
  • Good communication skills and the ability to work well in a team environment
  • Passion and desire to create great games
Apply Now

Technical Artist

This role will involve supporting a highly creative team in the creation and implementation of content using our unique proprietary tools and workflows. The Technical Artist will also create visually exciting and dynamic content that requires strong technical knowledge, strong aesthetics, and a keen eye for story performances.

Responsibilities

  • Create highly technical art content
  • Strong understanding of material and texture creation process
  • Assist artists and designers with set up of complex, dynamic, and interactive objects in engine
  • Acquire a deep understanding of our engine tools and technology and be able to explain how they work to content creators
  • Display agility and perseverance in the face of chaos and uncertainty

Required Skills

  • Passion for supporting and enabling others
  • Thorough, highly organized, and detail-oriented
  • Superior written and verbal communication skills
  • Ability to analyze, prioritize, and solve problems efficiently and creatively
  • Ability to take initiative and work independently with little supervision
  • Strong knowledge of DCC Package (Maya, Photoshop and 3D Studio Max preferred)
  • At least 2 years of professional experience working on a current generation title
  • Solid understanding of game creation processes & dependencies
  • Passion for computer games and pipelines

Nice-to-Have Skills

  • Technical art background
  • Art, Design, or equivalent degree
  • Familiarity with programming or scripting (Max Script, Python, MEL)
  • Keen eye to identify content that communicates gameplay and why
Apply Now

3D Artist - Skybox

Do you enjoy creating everything from futuristic architecture to terrain on alien planets? Bungie is seeking talented individuals to help create awe-inspiring visuals for our environment skies and backgrounds. This is an amazing opportunity to work with world-class art talent to develop a visually-inspired AAA title. 

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities
    
  • Translate concepts and reference material into next-gen game content like architecture and terrain features
  • Paint realistic textures for shader functions such as diffuse, height, and specular maps
  • Create high poly models for normal ripping
  • Collaborate with experienced artists to creating engaging sci-fi worlds 

Required Skills

  • Strong communication skills and the ability to work well in a team environment
  • Understanding of light, value, composition, color, staging and detail in environmental art 
  • Good sense of scale and spatial awareness 
  • Knowledge of Max, Maya, Photoshop, Zbrush and other 2D/3D applications 
  • Professional experience working on a current generation title
  • A passion for games and creating environments


Apply Now

Environmental Sky Artist

Bungie is looking for talented individuals to help create awe-inspiring visuals for breath-taking gaming worlds. This is an amazing opportunity to work with world-class art talent to develop a visually-inspired AAA title. 

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities

  • Model and arrange non-playable environment geometry from simple mass-out to finished states
  • Create matte paintings to sell the expansive vistas
  • Control fog and atmosphere to tie all the elements together
  • Light spaces using proprietary lighting tools
  • Finish out environments with detail objects, decals, and animated objects
  • Collaborate with experienced artists toward common milestones

Required Skills

  • Strong communication skills 
  • Understand light, value, composition, color, staging and detail in environmental design 
  • Good sense of scale and spatial awareness 
  • Knowledge of Photoshop, Maya, Max and other 2D/3D applications 
  • Professional experience working on a current generation title 
  • A passion for games and creating environments

Apply Now

Environment Artist

If you are an artist that imagines undiscovered horizons wrought from pixels and code, the opportunity to build better worlds awaits. Bungie is looking for journeymen and fresh talent eager to join an incredible team of project artists responsible for adding an unprecedented level of style and scale to our next AAA title.

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities

  • Translate approved concept art into 3D elements of gameplay and cinematic spaces
  • Take geometry from rough to finished states
  • UV map and paint custom texture sets for environment geometry
  • Light spaces using proprietary lighting tools
  • Create and place detail objects, decals, dynamic lights, and animated objects
  • Collaborate with experienced artists toward common milestones

Required Skills

  • Strong communication skills
  • Understand light, value, composition, color, staging and detail in environmental design
  • Good sense of scale and spatial awareness
  • Understand how the environment affects gameplay
  • Undergraduate degree or completion of a certificate program that provides an education in the fundamentals of art
  • Knowledge of Photoshop, Maya, Max and other 2D/3D applications
  • Professional experience working on a current generation title
  • A passion for games and creating environments
Apply Now

Special Effects Artist

We’re seeking an experienced Special Effects Artist with the right blend of artistic inspiration and technical savvy to create effects for our next AAA project.

The ideal candidate should possess strong technical and artistic skills. The candidate should understand how to work with a team and navigate the challenges of modern AAA game development to produce stunning in-game visual effects that support gameplay, cinematics, and environments.

Responsibilities

  • Work closely with the Special Effects Art Lead and other departments to author effect assets that enhance gameplay and storytelling
  • Use Proprietary Tools, Photoshop and 3D Studio Max to create effects that balance the visual goals of the project with the performance demands of the game engine

Required Skills

  • Previous game industry experience as a Special Effects Artist
  • Strong understanding of the principles of real time particle effects
  • Proficient in Photoshop and 3D packages
  • Ability and willingness to follow direction, collaborate productively with others, and work to meet deadlines as necessary
  • A portfolio or demo reel that demonstrates strong artistic and technical skills as well as a firm grasp of timing and scale
  • A passion for games
Apply Now

3D Character Artist

Can you turn a sketch of a pauldron and an ornate frock into a low-poly 3D masterpiece? Do you work out complicated UV unwrapping problems and paint textures in your sleep? Bungie is looking for skilled, talented individuals capable of taking a 2D concept and fully realizing it as an impeccably detailed 3D character model. This is an amazing opportunity to work with world-class art talent to develop a visually-inspired AAA title.

Responsibilities

  • Translate concepts and reference material into next-gen models of characters and creatures.
  • Collaborate with art director, designers, programmers and animators on character specifications, movement, style, limitations, etc.
  • Paint realistic and futuristic textures for multiple shader functions such as diffuse maps, height maps, specular masks, detail maps, displacement maps and reflection maps.
  • Ensure that the high-quality bar established by the Art Director and Lead Character Artist is maintained.

Required Skills

  • University or equivalent art-related degree focusing on traditional skills such as sketching, illustration, and painting.
  • Two or more years of professional game industry experience.
  • At least one shipped title as 3D character artist.
  • A portfolio or demo reel that demonstrates an exceptional understanding of human anatomy and a creative imagination with a keen eye towards form, shape, structure, and silhouette in regards to modeling.
  • Be fluent in 3D Max or Maya, Photoshop, Zbrush and/or Mudbox.
  • Experience creating high-poly models for normal ripping purposes.
  • Good communication skills and the ability to work well in a team environment.
  • Passion and desire to create great games.
Apply Now

Concept Artist

Bungie is looking for an exceptional concept artist who will work closely with the Art Director and Art Leads to establish the style and feel for the game universe in exciting new Bungie titles. You will also work closely with the production art team to help them envision what the finished results can be for the in-game content they are creating. As the ideal candidate, you should amaze us with creative designs and artwork and have the capability to inspire greatness in those around you. 

Responsibilities

  • Collaborate closely with the Art Director and other concept artists to produce quality designs that define and expand the look of the game. 
  • Create concept art for use by production artists to create their game content. 
  • Create thumbnails, sketches, model sheets and production paintings within deadline. 
  • Ensure that concept art is consistent with defined visual style for the game. 
  • Contribute original visual design ideas throughout pre-production and production. 
  • Create additional illustrated concepts for marketing and PR needs. 

Required Skills

  • Ability to quickly iterate concepts given input from the Art Director. 
  • Professional attitude and an ability to take constructive criticism. 
  • An exceptional understanding of mood, lighting and architecture with a keen eye towards form, shape, structure, and silhouette in regards to illustration and design.
  • Superior eye for light, value, composition, color, staging and detail in environmental design. 
  • Strong foundation in the traditional arts, including, but not limited to, figure drawing, landscape painting, and illustration. 
  • The ability to carry an idea from the conceptual phase to the finished illustration and an understanding of translating these ideas to real-time game content. 
  • Self-driven, good communicator and a great team-player. 
  • A passion for games. 

Nice-to-Have Skills

  • Strong understanding of character proportion and costume design. 
  • Experience with Photoshop, Painter. 3D software knowledge not an absolute requirement. 
  • AA/BFA preferred, or at least demonstrates through portfolio an industry standard level of art. 

Apply Now

Engineering Lead

Bungie is recruiting a relentless code warrior, devoted to the pursuit of excellence in programming and furthering our ongoing quest for world domination. Do you enjoy solving cross-team, collaborative problems?  Have you successfully applied these skills to ship a AAA game?  Bring your drive and fuse it with our talented team; together we shall quake lands underfoot.

As an engineering lead at Bungie, you will work closely with team leads and production to plan and execute on our vision of creating the best and most technically impressive games in the world.

Required Skills

  • Professional industry experience writing robust, efficient and maintainable C/C++ code
  • Proven ability to independently design, architect and maintain large code systems 
  • Experience leading a team of engineers through planning, developing, and shipping a AAA title
  • Good understanding of computer hardware, algorithms, performance and optimization
  • Passionate about technology in general and PC platform integration specifically
  • High quality standards for personal code
  • Excellent communication and interpersonal skills

Nice-to-have Skills

  • Working with PC platform partners
  • Experience with multi-platform code
  • Familiarity with game security techniques

Apply Now

Mobile Engineer (Senior or Lead)

You spend your nights browsing the mobile app store, but rather than buying anything you say, “I can write that!” When Apple releases a new version of iOS you immediately download the updated SDK to see how the API has changed. You own a museum-sized collection of smart phones and have written apps for all of them. If any of that sounds like you, then we might have the position you’re looking for.

Bungie is looking for a Senior Engineer with a passion for mobile application development. Our mobile development team is focused on establishing real time connectivity for millions of users and terabytes of data. Join our team and define the interface of Bungie’s next gaming universe to the world.

Required Skills

  • 10+ years professional experience as a software engineer
  • Shipped and supported at least one client/server connected mobile game or mobile application
  • Ability to lead by example and direct the work of other mobile engineers
  • Experience with C++ and/or Objective-C
  • Demonstrated knowledge of current development methodologies, patterns and best practices
  • Ability to independently design, write and maintain high quality code
  • Understanding of current mobile device networking, security, peripherals and performance capabilities
  • BS degree in CS or related discipline
  • Passion for games

Nice-to-have Skills

  • 3+ years leading a group of engineers
  • Experience with iOS and Android or similar mobile SDK frameworks
  • Experience with SQL and database technologies
  • Familiarity with current Microsoft .Net technologies
  • Experience with one or more scripting language (Javascript, Lua, Python, etc…)
  • Prior experience in the Games/Entertainment industry
Apply Now

Cross Platform Engineer (Senior)

Bungie is seeking a relentless code warrior, devoted to the pursuit of programming excellence and furthering our ongoing quest for world domination. When you play games do you find yourself wondering how the code functions under the hood? Why that load took so long? Are you obsessed with evaluating your programs for efficiency and performance? Do you dream in x64 assembly and write poems in VMX. Are you the person that others come to when they can’t debug their code? 

Bring your thirst for knowledge, your HW expertise and your ability to draw blood from stones and fuse it with our talented team; together we shall forge a dread Engine that will quake lands (of many architectures) underfoot. 

As a Platform Engineer at Bungie, you will participate in the design of future generations of our engine technology. You will learn our engine’s capabilities and then help us expand them by building a structure and framework that enables new heights of flexibility and performance. Most importantly you will work with an exciting and energetic team devoted to creating the best and most technically impressive games in the world.

Required Skills

  • Good working knowledge of C/C++ 
  • Good understanding of computer hardware, algorithms, performance and optimization
  • Smart, driven and adaptable
  • Passionate about technology in general and game engine programming specifically
  • Excited to tackle new and varied challenges
  • High quality standards for personal code

Nice-to-Have Skills

  • Professional experience programming in the game industry
  • Professional C/C++ coding experience
  • Experience working with low-level infrastructure or game engine code
  • Expertise in a specialist engine area (such as physics, I/O or graphics)
  • Experience working with modern console architecture and multi-platform code
  • History of hobbyist game engine programming, mod or bot work

Apply Now

Senior UI Engineer (PvP)

Do you appreciate silky-smooth UI and exceptional user experiences? Do you have an eye for detail and polish? Do you have mad coding skills and a deep love of video games and competitive multiplayer in particular? If so, come help Bungie's award-winning UI team support Destiny's PVP game by advancing the art and science of user interaction in an environment fueled by passion, creativity, and refinement!
 
Responsibilities

  • Work closely with UI designers, PVP designers, Progression designers, and other engineers to craft compelling user experiences through the in-game UI and associated progression systems
  • Give artists and audio designers the power they need to bring the experiences to life
  • Embrace and extend our in-game user interface engine and related designer tools
 
Required Skills

  • Strong applied C++ coding experience
  • Ability to independently design, write, and maintain high quality code
  • Excellent communication and interpersonal skills
  • Real passion for users' experience and the way they interface with games
  • Experience developing user interfaces and interface systems
  • Passion for playing and developing competitive multiplayer games
  • 4-year degree in computer science, applied mathematics, or related fields
 
Nice-to-Have Skills

  • Previous console experience
  • Experience working with player progression and reward systems

Apply Now

SQL Server Database Administrator (Experienced)

Do you live and breathe databases? Love to work on database technologies that are at the heart of a user's experience? Enjoy collaborating with colleagues who are authoring databases to design performance and reliability in from the start?
 
Fun Things You Get To Do 

  • Work with the latest database technologies on cutting-edge hardware. 
  • Help design, operate and maintain a data tier which will scale to meet the demands of millions of concurrent users.
  • Work with our dev/test teams to ensure the database design can scale to meet the demands of the game. 
  • Help with care and feeding of systems across a wide range of scale, from the dozens of internal tools that help our day-to-day workflows, to the giant production systems under the load of millions of Destiny players.

Required Skills 

  • 3+ years of experience administering MS SQL Server in mission critical environment (SQL 2012+ and Windows clustering experience required). 
  • Ability to write and maintain automation used to manage production database deployments. 
  • Knowledge of SQL internals, monitoring and performance tuning. 
  • Troubleshooting and debugging skills including the ability to debug the entire stack (Software/OS/Hardware).  
  • Familiarity with Windows Server platforms. 
  • Working knowledge of modern server and storage technologies as well as experience designing/operating hardware configurations for database deployments at scale.
  • Solid understanding and hands on experience implementing and operating high availability and disaster recovery technologies. 
  • Ability to adapt to a fast paced environment with shifting requirements. 
  • Willingness and ability to field escalations in an on-call fashion (as required by business needs) and do occasional late-night systems maintenance.
  • Excellent communication skills.
  • Proven track record of working well with other teams, such as Development, Test, Operations, etc.

Nice-to-have Skills

  • Familiarity with other database systems and/or technologies (Hadoop, Redis, Postgres, MySQL, etc…).
  • Development experience with TSQL and PowerShell (or equivalent script languages), and C# and/or other .NET languages.
  • Experience with Linux. 

Apply Now

Activities Engineer (All Levels)

Bungie seeks a scrappy, brilliant programmer to weld .50 caliber machine guns onto the back of our toy trucks, develop a new shovel for building bullet proof sandcastles, and to make sure it all works under a high-latency wireless connection with radio interference. If you can easily hold complex, self-consistent alternate realities in your head and transcribe them into code, then we want to hear from you.

As a Activities Engineer/Gameplay Programmer at Bungie, you will play an integral role in bridging the last mile technology between game design, art and our engine. Your work will play a key role as we break new ground in seamless, persistent, networked game simulation. Most importantly, you will work with a fun, dedicated, driven and energetic team devoted to creating the best and most technically impressive games in the world.

Required Skills

  • Professional experience programming in the game industry and proven ability to independently design and maintain large software systems OR
  • Prior game programming experience via professional, academic, personal or intern projects
  • Experience creating data driven game play and game simulation systems
  • Strong applied C++ programming experience
  • Proven ability to independently design and maintain complex software systems
  • Excellent interdisciplinary communication skills
  • Ability to translate feature requests into robust and extensible customer systems
  • Strong math background (vector geometry, linear algebra, etc.)
  • 4 year degree in computer science, applied mathematics or related fields
  • Strong game design sensibilities
  • Passion for great games, great technology and gameplay programming
  • Experience working on a team and excellent communication skills

Nice-to-have Skills
        
  • Experience with Gameplay Networking code
  • Next generation console/device experience
  • Experience as a senior engineer on a large team
  • Embraces emergent phenomenon
  • Fluent in both Designer and Artist

Apply Now

SDET

Do you enjoy trying to figure out how to break the games you’re playing? Are you obsessed with finding clever ways to combine items and abilities just to see what will happen? Do you like unraveling how things work, sharing that knowledge with others, and then putting it back together - better, faster, stronger? If so, read on, brave soul.
 
Bungie is looking for a Software Development Engineer in Test (SDET) who wants to help us push the boundaries of testing software. We need someone who shares our passion for automation and tools that: save time, improve workflows, and allow a large test team to be selective in the areas they focus their time.
 
SDETs must eventually understand Destiny inside and out; you will gather the Deep Knowledge of our systems' internals. You'll be expected to understand how code and content changes may result in bugs that impact functionality and the player experience. You'll leverage your desire to be the best and push our testing methodologies to new heights.
 
If you believe you have the technical capability to deliver outstanding code and drive quality throughout the team, we'd love to talk to you.
 
Responsibilities

  • Feature area risk analysis and mitigation
        • Converse with engineering peers and test allies, generating effective test collateral
        • Perform targeted tests against private binary drops
        • Identify and author high return on investment automated tests
        • Guide creation of manual tests for new features to hand off to manual test teams
  • Develop and update tools and processes that allow our test teams to be more efficient
        • Understand multiple technology stacks and engineering workflows
        • Identify workflow pain points/inefficiencies and propose process and engineering solutions
        • Participate in code reviews, author and maintain code according to our development requirements
 
Required Skills

  • 2+ years of software testing experience
        • Can write bugs so clearly, anyone in the studio could reproduce the bug described
  • 2+ years professional software development experience utilizing C#; ability to demonstrate mastery of any related techniques, e.g.:
        • Authoring applications in WPF, utilizing XAML data bindings
        • Understanding of related design patterns such as MVVM and Observables
        • Familiarity with asynchronous programming patterns, such as async/await
  • Excellent knowledge of specification-based (black-box) and direct interface (white-box) testing techniques
  • Experience writing area and/or feature test specs
  • Experience working with both existing codebases and authoring new tools from scratch
 
Nice-to-Have Skills

  • C/C++ development experience
  • Javascript/HTML5 web development experience
  • Proven ability implementing processes that facilitate quicker dev/test turnaround
  • Previous experience working on a shipped console title
  • Experience testing multiple platforms
        • e.g. Xbox 360, PS3, Xbox One, PS4, PC
  • Experience making decisions with data analysis
        • e.g. Querying databases with SQL, Hadoop jobs, or parsing logs
  • BS in Computer Science
Apply Now

Release Engineer

"Can you help me integrate this?", "Why is my check-in taking so long?", "When did we release House of Wolves?", "Which SKUs, platforms, and regions of The Taken King included X?", "Can our code review tool be extended to support a new idea I have?", and "Check out this new technology or process I've been investigating!" 

Those, and more, are some of the things you'll likely be hearing or saying every day. As a Release Engineer at Bungie you will be involved in the day-to-day work with our source control system and release process. Your work and influence will range from supporting infrastructure to coordinating releases with external partners to writing and maintaining tools or scripts that make the studio's productivity better. That may mean diving into code review tools, investigating and implementing new processes or technologies, generating spreadsheets to track SKUs and their contents on each platform and region we support, or making sure everything is running smoothly and following up to get it back on track if needed. No task is too big or too small! 

Responsibilities

  • Handle source control administration tasks as needed (e.g. permissions, maintenance work, monitoring processes, etc.).
  • Assist with integrations across multiple branches.
  • Investigate, implement, document, and support new or existing processes / technology / tools that may improve our processes.
  • Support our code review tool and extend it (via JavaScript / PHP) as needed or as requested by users.
  • Prepare and release patches, updates, and DLC on all supported console platforms.
  • Coordinate with internal / external partners to investigate and support issues as needed.

Required Skills

  • Familiarity with source control administration (preferably Perforce) including development and implementation of branching, integration, and multi-site backup / replication strategies.
  • Familiarity with Xbox 360, Xbox One, PS3, and/or PS4 tools and release processes.
  • Proficiency with C#, JavaScript, Perl, and PowerShell to design, write, and test various tools, scripts, and triggers.
  • Ability to communicate clearly and concisely in both verbal and written skills with team members across the studio. 
  • Ability to coordinate with multiple teams and effectively prioritize tasks.
  • Ability to quickly solve or seek the solution to any problem in a fast-paced and ever-changing environment.
  • Ability to take initiative and work independently with little supervision, including "finding" problems.
  • Thorough, highly organized, and detail-oriented.
  • Strong problem solving / troubleshooting skills.
  • Flexibility to work extended hours and / or late nights as needed.

Nice-to-have Skills

  • Working knowledge of C / C++.
  • Experience shipping AAA titles from the early alpha release to the full gold master.
  • Knowledge of content pipelines used during game production.
  • Knowledge of continuous integrations systems (e.g. Jenkins). 
  • Knowledge of Microsoft Windows / Ubuntu server software as well as hardware configurations.

Apply Now

Senior Producer - PvP Team

Bungie is seeking a Senior Producer to plan and oversee feature expansion within the Destiny PvP Team. 

The Destiny PvP Senior Producer will oversee and guide creating and improving end-to-end player experiences in the Destiny Crucible.  This includes the creation of new events, stunning maps, and challenging competitive experiences.

He or she will also coordinate with supporting teams, including: sandbox, UI, and Investment.
 
The ideal candidate will have extensive internal development experience, have leadership and management experience driving medium-sized teams, work well in a creative environment, be an excellent communicator, have experience releasing updates in an always-online game environment, and have a passion for the successful orchestration of complex projects from concept through sustained release.
 
Responsibilities

  • Drive --  with senior leadership and the PvP creative lead -- the creation and maintenance of the roadmap for a 60+ person team developing PvP features for all Destiny releases.
  • Define clear and realistic production plans and determine resource needs. Balance schedules, team morale, and the overall vision.
  • Work with internal research teams and internal stakeholders to create and maintain a backlog of near-term and long-term features that respond to community, technical, and other feedback.
  • From concept to release, lead and drive all production tasks in specified areas (or coordinate with producers reporting to you to deliver these tasks). 
  • Act as the primary communication point for your specified areas. 
  • Facilitate communication and collaboration with other disciplines and teams. Constantly and clearly communicate status to stakeholders.
  • Manage a team of other producers dedicated to aspects of PvP development.
  • Schedule and coordinate the details for all necessary meetings in accordance with individual and production schedules, and ensure action items are followed up on.
  • Track and manage progress against budget.
  • Manage risks and establish risk mitigation.
  • Drive the goals of milestones in conjunction with the wider production team and the game development timeline.
  • Work with limited supervision and use independent judgment outside of established procedures when necessary.
  • Contribute to the planning and direction of the development and production of Destiny.
  • Ensure studio compliance with company policies and procedures.
 
Required Skills & Experience

  • 5+ years of Senior Production experience in internal games production, ideally with a focus on core gameplay. 
  • Completed a minimum of one large scale game cycle from start to finish or two or more non-game production cycles.
  • Managed and mentored a team of 2-3 producers of various levels.
  • Exemplary communication skills: Listen to, speak with, and resolve conflicts with members of varied disciplines and external partners in a clear and efficient manner.
  • Outstanding analytical skills: Experience working with project and user data sets and distilling action from them.
  • Ability to self-motivate and motivate others.
  • Detail oriented and organized, comfortable dealing with ambiguity.
  • Results oriented, focused, and composed under pressure.
  • Socially intelligent. Experienced working for creative teams and navigating conflicting priorities.
  • Thorough knowledge of the games industry, shooter game design production, and the PvP space in particular.
  • Proficient in MS Office Suite and Project Management Software.
  • Bachelor’s degree required. 

Apply Now

Technical Producer

Bungie is seeking a Producer experienced with technically-oriented teams to work with internal development teams. In this role, you would be responsible for working with engineers and testers to deliver critical parts of the Destiny universe. If you are technically-minded with exceptional soft skills and a passion for making awesomeness happen, this might be the role for you!

Responsibilities

  • From concept to release, lead and drive all production tasks in specified areas. Define clear and realistic production plans and determine resource needs.
  • Act as the primary communication point for your specified areas. Balance schedules, team morale, and the overall vision.
  • Facilitate communication and collaboration with other disciplines and teams. Constantly and clearly communicate status to stakeholders.
  • Schedule and coordinate the details for all necessary meetings in accordance with individual and production schedules, and ensure action items are followed up on.
  • Track and manage progress against budget.
  • Manage risks and establish risk mitigation.
  • Drive the goals of milestones in conjunction with the wider production team and the game development timeline.
  • Work with limited supervision and use independent judgment outside of established procedures when necessary.
  • Contribute to the planning and direction of the development and production of Destiny.
  • Ensure studio compliance with company policies and procedures.

Required Skills

  • Game production experience. The ideal candidate will be technically inclined and have 2-3 years of experience as a producer or program manager of engineering teams.
  • Ability to coordinate complex technical problem solving.
  • Results-oriented. Ability to self-motivate and motivate others.
  • Exemplary communication skills: Listen to, speak with, and resolve conflicts with members of varied disciplines and external partners in a clear and efficient manner.
  • Outstanding analytical skills: Understand, simplify, and solve or seek the solution to any problem in a fast-paced and ever-changing environment.
  • Detail oriented and organized: Prepared to speak to and produce documents for all aspects of specified area at any given time.
  • Passion and enthusiasm for the gaming industry.
  • Proficient in MS Office Suite.

Nice-to-Have Skills

  • Completed a large scale console game cycle from start to finish or two or more non-game production cycles.
  • Bachelor’s degree.

Apply Now

Producer

Bungie is seeking a Producer to work with cross-discipline small teams to create innovative experiences in game. The ideal candidate is analytical, detail-oriented, organized, and has experience producing a range of game content using diverse processes.  The Producer will be responsible for working closely with teams to generate milestone goals and ensure their on-time delivery. 

Responsibilities
Producers are individual contributors responsible for the production processes in their areas.  This role will work with a Lead Producer and team leadership to create and implement project plans, schedules, and processes for teams creating end-to-end activities in game. Responsibilities include:

  • Working closely with team leads and taking every step to ensure those leads' success.
  • Creating clear and realistic production plans.
  • Tracking and clearly communicating progress to multiple audiences.
  • Managing the schedule and risks in given areas, while escalating issues with proposed solutions.
  • Identifying and addressing any process bottlenecks, in conjunction with the area lead.
  • Facilitating collaboration with other disciplines and teams, including anticipating and taking steps to avoid cross-team conflicts.
  • Working with limited supervision and using independent judgment outside of established production practices when necessary.
  • Communicating effectively and leaving no doubt about the plan of record.
  • Having a finger on the pulse of team morale and working to keep teams energized and united.

Required Skills

  • 3+ years of experience in internal games production, including experiences producing creative teams.
  • Completed a minimum of one complete large scale game cycle from start to finish or two or more non-game production cycles.
  • Experience with Agile production.
  • Exemplary communication skills: Listen to, speak with, and resolve conflicts with members of varied disciplines and external partners in a clear and efficient manner.
  • Outstanding analytical skills: Understand, simplify, and solve or seek the solution to any problem in a fast-paced and ever-changing environment.
  • Ability to self-motivate and motivate others.
  • Ability to quickly solve or seek the solution to any problem in a fast-paced and ever-changing environment.
  • Detail oriented and organized. Comfortable dealing with ambiguity.
  • Results oriented, focused, and composed under pressure.
  • Socially intelligent with great interpersonal skills and empathy for creative teams.
  • Passion, enthusiasm, and knowledge of the games industry.
  • Proficient in MS Office Suite and project management software (Project, Vision, TFS, Jira, etc.).
  • Bachelor's degree.

Apply Now

Producer - Fiction Team

Destiny tells a tale that will unfold for years, over many epic adventures. To help support building this exciting universe and the stories within it we need a Fiction Producer to coordinate the work of our storytelling team. The Fiction Producer will report to the Senior Story Producer and work closely with the Story Experience Lead, Lead Writer, Audio/Localization Managers, and both in-house and contract talent, to manage the writing and localization of string, dialog, and cinematic scripts.

The Fiction Producer is responsible for planning, organizing, and overseeing the day-to-day production of fiction to keep our creative processes running smoothly through all phases of the production cycle. This position requires an understanding of and passion for game development with expertise in project planning and team management. The role also requires building relationships with other teams, setting benchmarks and coordinating schedules across a number of different groups.

Candidates for this role should be highly organized; possess outstanding communication skills; exhibit proven experience in team leadership; be able to drive good decision-making in the face of multiple priorities; and have a passion for orchestrating complex projects from inception through release. Previous experience with project management, game development, content pipelines, localization, and interactive storytelling would all be assets in this role.

Responsibilities

  • Work in conjunction with the Senior Story Producer to plan and deliver high-quality content.
  • Produce Fiction Team efforts through the scoping, scheduling, assigning, and tracking of tasks.
  • Collaborate closely with localization team leads to establish schedules, balance priorities, and track localization progress.
  • Facilitate communication between teams and brief executive management on the state of development.
  • Manage the review and approval process for fiction and localization deliverables.
  • Assess risks and establish mitigation plans.
  • Lead meetings and drive follow-up on the resulting action items.
  • Drive milestones in conjunction with the wider production team according to the game development timeline.
  • Work with limited supervision and use independent judgment outside of established procedures when necessary.
  • Strive to improve production practices at Bungie; innovate our processes as we innovate the game.
  • Cultivate a fun, positive, and solution focused team culture.

Required Skills

  • 3+ years of experience in internal games production.
  • Experience managing a medium-sized writing and/or localization team resulting in a shipped game title or equivalent.
  • Thorough understanding of game development processes and disciplines.
  • Proficient with project management software and project planning across multiple teams.
  • Exemplary communication and organization skills.
  • Great interpersonal skills and an empathy with creative teams.
  • Passion, enthusiasm, and knowledge of games and the games industry.

Bungie Press Kit

If you have questions or comments regarding the Privacy Statement or require additional information, please contact us at media@bungie.com


Bungie Logo

There are several versions of the Bungie Logo. Please read the following usage guides to make sure you are using the appropriate version.

Usage / clear space

The Bungie logo requires a minimum blank space around it, especially if used with other logos. The letter B can be used to define this blank space. Please note the width of the B is aligned to the underside of the Swoosh to define the airspace above the logo, and is abutted to the outermost edge of the letter “E”.

Usage / center point

Using the clear space rules above will center the logo in that space. Please note the logo’s actual center and use that to place the logo in a larger space.

Usage / don'ts

Please do not alter the logo in any way.

Colors

light version
PMS 2925C / CMYK C80 M27 Y0 K0
RGB R0 G150 B219 / HEX #0096db
PMS cool gray 1C / CMYK C80 M0 Y0 K4
RGB R243 G243 B243 / HEX #f3f3f3
PMS cool gray 6C / CMYK C80 M0 Y0 K30
RGB R126 G128 B130 / HEX #7e8082
light version, solid swoosh
PMS 2925C / CMYK C80 M27 Y0 K0
RGB R0 G150 B219 / HEX #0096db
PMS cool gray 1C / CMYK C80 M0 Y0 K4
RGB R243 G243 B243 / HEX #f3f3f3
PMS cool gray 6C / CMYK C80 M0 Y0 K30
RGB R126 G128 B130 / HEX #7e8082
dark version
PMS 2925C / CMYK C80 M27 Y0 K0
RGB R0 G150 B219 / HEX #0096db
PMS DS 325-2C / CMYK C0 M0 Y0 K90
RGB R65 G65 B66 / HEX #414142
PMS cool gray 6C / CMYK C0 M0 Y0 K30
RGB R188 G189 B192 / HEX #bcbdc0
dark version, solid swoosh
PMS 2925C / CMYK C80 M27 Y0 K0
RGB R0 G150 B219 / HEX #0096db
PMS DS 325-2C / CMYK C0 M0 Y0 K90
RGB R65 G65 B66 / HEX #414142
PMS cool gray 6C / CMYK C0 M0 Y0 K30
RGB R188 G189 B192 / HEX #bcbdc0

Typography

Bungie’s corporate communications utilize Apex Sans Book for body copy, Apex Sans Bold for headlines.

Helvetica Neue 55 Roman and Helvetica Neue 65 Medium are acceptable alternates.

Iconography

Bungie Shield

Bungie Crest

Carnage Zone

The Septagon

Work at Bungie Gear Fist

Love (heart) Bungie

Destiny Press Kit

If you have questions or comments regarding the Privacy Statement or require additional information, please contact us at media@bungie.com


Destiny Logo

Typography

The Futura Font is reserved for the Destiny Logo only. Please do not use Futura on any Destiny layouts. Please apply the fonts listed here on corresponding text.

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