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Join the Bungie Family

We’re always on the hunt for talented passionate people who desire to create the best games possible.

If that sounds like you, please send a resume to careers@bungie.com and include the position for which you are applying in the subject line of the email (or you can use the job-specific email links included in the positions to the left).

Don’t forget to include samples of your work (attached files or URLs are great), which clearly demonstrate your artistic proficiency in a specific area. For example, if you’re applying for a character artist position, we’d love to see your strongest character work up front versus paging through several environment and vehicle shots before arriving at your gruesomely cool monsters. Detailing how your reel is broken down is also paramount; we want to know what you did and how you did it. Finally, please be sure to put your best, most polished and approved work forward. We look forward to checking it out!

Bungie Benefits

Behind every great game developer is a great benefits package. We love to lavish our employees in luxurious benefits. Feast your eyes on a mere sampling of what we have to offer:

  • Medical, dental and vision benefits. It will be hard to find better coverage.
  • 401K with a generous match. Your future self will thank you.
  • Highly-competitive compensation. This includes salary, performance bonus and profit sharing on titles.
  • One of the best time-off/holiday plans east AND west of the Mississippi.
  • Paid health club/gym membership to counteract the continuous supply of delicious snacks and treats.
  • Creative, comfy and collaborative working environment. See the pictures.
  • Continuous flow of Bungie 'love.' Think pentathlons, Bungie Day, food trucks and foosball. Little things to show we care.

...and more!!! In the spirit of mystery and intrigue however, you'll have to apply to find out...

Washington State

Besides giving birth to grunge in the early-90s, the Evergreen State is an environmentally-friendly region that serves as an intersection between Nature and Technology. A rich development community is complemented by lush forests and snow-capped mountains.

Bungie's office is located in Bellevue, WA, which is a short drive from Redmond and Kirkland and just across the 520 or I-90 bridges from Seattle. The Puget Sound area, which includes the aforementioned "Eastside" communities and Seattle proper, has a plethora of nightlife and entertainment ranging from frequent concerts, superb dining and four major professional sports teams (Mariners, Seahawks, Sounders FC, and Storm).

Apply Now

Merchandise and Licensing Associate Manager

The Merchandise and Licensing Associate Manager at Bungie is part of the Visual Identity team and reports directly to the Merchandise and Licensing Manager and Brand Creative Director. Working directly with internal teams and external partners, this role is a vital part of the growing consumer products program at one of the best video game developers in the world. 

Responsibilities

  • Plan and execute various projects and tasks with Merchandise and Licensing Manager 
  • Facilitate and oversee complete approval process for licenses, which includes use of software program to track schedules and assets
  • Onboard new licensees and vendors with necessary paperwork and procedures
  • Gather e-commerce store sales data and provide analysis on a weekly basis 
  • Help coordinate merchandise sales at events locally and out-of-state
  • Manage merchandise purchase order and tracking process
  • Receive and execute requests from internal teams 
  • Communicate directly with warehouse team regarding inventory management, customer service-related issues and store promotion plans
  • Attend meetings and record detailed notes when needed
  • Ensure proper and timely communication of relevant issues to the Managers, Producers and Coordinators  
  • Provide overall coordination support and be a liaison for the team's needs
  • Form relationships with licensing partners and vendors 

Required Skills

  • Proficiency with Microsoft Office (Outlook, Excel, PowerPoint, OneNote and Word)
  • Strong project management skills with sensitivity to deadline driven workflow
  • Excellent organization skills and attention to detail 
  • Ability to communicate effectively across multiple teams with professional written and oral communication skills
  • Collaborative, team-oriented work style
  • Must be able to handle a variety of multiple changing priorities in a dynamic environment
  • Must have a Bachelor’s degree or equivalent experience 
  • 2-3 years’ experience in retail, e-commerce or consumer products licensing preferred
Apply Now

Associate Producer: Multimedia Production and Marketing

On a day-to-day basis, the Associate Producer will be responsible for assigned tasks related to video production and marketing of our games and studio. He or she will be coordinating with internal stakeholders regarding the assembly and creation of project assets, evaluating project deliverables and providing feedback and support to the managing Producer, Multimedia Manager and Creative Director.

The AP will facilitate communication with his or her VizD counterpart, the video team as well as provide support to Marketing, PR, internal publishing functions and other duties as specified by the Producer.

Responsibilities

  • Facilitate communication and collaboration with internal teams on key video production aspects as determined by the Producer. Constantly and clearly communicate status to stakeholders.
  • Provide production support to the Video and Marketing teams and other internal publishing functions.
  • Track the delivery of video assets by internal and external vendors.
  • Maintain asset pipelines on the production side to ensure timely delivery of assets as required to promote and publish the finished product. 
  • Gather and prepare all assets required for video and video localization processes.
  • Collaborate with the Marketing Leads to provide the Video team with relevant planning and documentation to ensure the successful delivery of their content.
  • Advocate and defend clear and realistic production plans.
  • Maintain the schedule, identify risks and escalate issues to the Producer. Ensure action items are followed up on.
  • Track and manage progress against budget.
  • Build and maintain all documentation necessary for the successful planning and tracking of the area of responsibility.
  • Identify and address any process bottlenecks.
  • Work with limited supervision and use independent judgment outside of established procedures when necessary.
  • Ensure proper and timely communication of relevant issues to the Marketing Leads.
  • Support the goals of broader Marketing campaigns. 
  • Support the production lead with additional miscellaneous tasks.
  • Communicate effectively and leave no doubt about the plan of record.

Required Skills

  • 3+ years production/product management experience in internal games production/publishing.
  • Strong interpersonal and communication skills.
  • Ability to operate under strict deadlines.
  • Be able to thrive in a high-pressure, demanding environment.
  • Strong organizational skills.
  • Experience creating test cases.
  • Strong troubleshooting ability.
  • Have strong bug-writing and investigational abilities as well as be a born problem solver.
  • Familiarity with Microsoft Office Excel, Word, and Outlook.
  • Must be adaptable and willing to handle daily randomization.

Nice-to-Have Skills

  • Experience running video capture hardware and software.
  • Familiarity with AV equipment.
  • Experience with and knowledge of video production.
Apply Now

Gameplay Capture Artist

Bungie is looking for a Gameplay Capture Artist to work with our Visual Identity, Marketing, and Video Production teams to build, test, and record gameplay moments. Your mission will be to show off the world of Destiny to its full potential and help us to shoot the next generation of Destiny gameplay videos. Informed by our Project Leads, Game Design, Art, Narrative, and Bungie’s knowledge-base, you’ll wield the camera on the virtual set of engaging and information-laced videos. If you’ve been capturing gameplay for a few years and are comfortable managing multiple projects/deadlines, this could be the right fit for you! We’re looking for passionate candidates who see gaming as more than a hobby—it’s your passion and you care about story as well as shooting aliens in the face. 

Responsibilities 

  • Capture and produce live footage in a fast-paced, teamwork-based work (and game) environment
  • Work with technologies involved with a game in development (i.e. debug features)
  • Work in a cross-functional team to learn the ins-and-outs of new content and collaborate with project leads
  • Present new game features and mechanics to players from a studied perspective 

Required Skills 

  • 2+ years of experience capturing footage from AAA games
  • Strong visual aesthetic with an eye for composition, lighting and directing action
  • A good understanding of applying cinematic filming techniques to game capture such as, camera moves, DOF, lens choice, etc.
  • Strong attention to detail and the ability to QC your own work
  • Ability to work well and thrive in a team environment
  • Striving for constant improvement and growth within an iterative process
  • Ability to take/give creative direction and follow through to task completion 
  • Operate and leverage test tools to enable compelling captures 

Nice-to-Have Skills

  • Knowledge of video editing
  • Extensive knowledge of the Destiny IP

Apply Now

Media AV Tech

The Media AV Tech will support meeting set up and operations in our theater space, as well as elsewhere in the studio as required. In addition they will also handle recording meeting content and the subsequent preparations for that content to be archived and shared within the studio.

Required Skills

  • 1+ years AV tech or assistant video editing experience
  • Experience with A/V systems and equipment
  • Proficient in video editing software and comfortable working in Final Cut Pro X
  • Excellent communicator both written and verbal
  • Strong interpersonal skills
  • Ability to work under tight deadlines
  • Resourceful and quick to take initiative
  • Strong problem-solving and troubleshooting skills
  • Technical aptitude and ability to learn quickly
  • Able to work independently and professionally and excel in a team environment
  • Experienced gamer

Nice-to-Have Skills

  • Experience troubleshooting computer software and hardware
  • Experience with lighting systems
  • Experience with production video switchers
  • Event production experience
  • Comfortable working in After Effects and Photoshop
  • Skilled Destiny player
Apply Now

Product Support Technician

In our quest for world domination, Bungie is looking for an experienced IT Support Specialist. You will be supporting the infrastructure and people working on our world class games. Bungie's IT support team is a small group whose day-to day duties and challenges are varied, from supporting creative staff with high end applications to maintaining server and technical infrastructure. The perfect candidate has strong troubleshooting skills, a good team attitude, exceptional customer service skills and a hunger for expanding their technical breadth. We often tread the razors edge on new technology adoption, so adaptability and a strong desire to research, investigate and roll out new technologies is a must.

We are looking for a support technician capable of testing and troubleshooting all aspects of the hardware and software systems used in the development of our games. (Hardware would be PCs and DevKits, software includes our extensive development catalog, along with OS familiarity with Windows, Mac, and UNIX/LINUX)     
  • Typically supports Windows and Macintosh, with limited troubleshooting of UNIX / LINUX systems.  
  • Provides hardware, software and systems support.  
  • Administers user accounts (AD / Exchange / Lync). 
  • Participates in analyzing, implementing, upgrading and debugging related software applications.    

Responsibilities

  • Install workstation operating systems according to documented procedures and/or customer specific needs
  • Troubleshoot computer and basic networking issues 
  • Understand the infrastructure cabling topology of the server labs, run/punch down network cabling from switches or patch panels to desks, servers, etc.
  • Provides support for MS Windows 7, 8.x, 10, and Macintosh OS, with limited troubleshooting of UNIX / LINUX systems 
  • Provides hardware, software and systems support
  • Use custom tools to support users and their systems  
  • Administer user accounts (Active Directory/MS Exchange/MS Lync) 
  • Install and track software and licenses (P4 / File share) 
  • Participate in analyzing and debugging desktop software applications
  • Participate in the maintenance of equipment, inventory and related documentation
  • Assist in the deployment of dev kits
  • Assist with equipment installation and relocation during team reorganizations and expansions
  • Rack and install server and network hardware
  • Receive and ship inventory on an as needed basis
  • Assist with documenting approved articles to the IT Support knowledge base

Required Skills

  • College degree in an IT associated field of study preferred, but will consider applicants with equivalent of 2 years work-related experience with a minimum educational requirement of a H.S. diploma or GED equivalent
  • Proficient in using troubleshooting tools (Resource Monitor, ProcMon, Sysinternals, etc)
  • Ability to work in a multiplatform hardware environment (PC, MAC, RAID, IOS, Android and some Linux)
  • Proficient in installation and administration of operating systems, including Windows 7, 8.X, 10 and Mac OS
  • Experience with IP networking (Subnetting, VLANS, Routing)
  • Proficiency in software applications and protocols including MS Office, Mac Office, SSH, FTP, Anti-Virus, etc.  
  • Proficiency with command line tools 
  • Must be self-motivated, a team player and able to immediately contribute
  • Must be able to learn quickly in a highly technical, fast paced and deadline intensive environment
  • Excellent organizational, time management, project management and service delivery skills are required
  • Excellent written and oral communication skills are required
  • Experience in a role involving direct customer contact (internal and external customers)
  • Must be able to lift up to 75 pounds as needed

Nice-to-Have Skills

  • ComTIA A+ Certification
  • Some experience with AV systems (projectors, HD televisions, audio receivers etc.) 
  • Ability to take ownership of projects 
  • Self-starter and ability to work without supervision 
  • Ability to work well within a team
  • Server HW troubleshooting and experience in a high availability datacenter style environment
  • Experience in server disk array management and troubleshooting
  • Experience with batch scripting for enterprise management
  • Familiarity with OS deployment tools (MDT, Fogg, etc.)
  • Experience with batch scripting for enterprise management

Apply Now

Associate DOC Specialist

We’re expanding our team of Datacenter Operations professionals who are responsible for keeping their finger on the pulse of Destiny and Bungie.net services 24 hours a day, 7 days a week, with a focus on monitoring the overall health of our back-end services. Ideal candidates will be technically minded, organized, proactive, and be able to execute tasks with military-grade precision. Candidates should be comfortable with debug logs and spending most of their time looking at non-gameplay elements of games. 
 
This is a shifted position: Candidates must be open to working night and/or graveyard shifts.
 
Responsibilities
 
  • Perform alert-based investigation and troubleshooting
  • Engage and coordinate Engineering and Networking teams to provide critical information to enable break/fix solutions for in-game and service impacting issues
  • Gather game and service metrics to add to investigations and assist in root cause analysis
  • Create and maintain clear documentation and troubleshooting runbooks for common alert types
  • Monitor shared inbox and prioritize escalations from multiple teams
  • Implement and document production system upgrades and patches
  • Manage the tracking and deployment of OS updates in a datacenter environment
  • Provide service reliability and availability by minimizing downtime
  • Perform walkthroughs and troubleshooting of hardware in server labs and IDF closets
  • Provide real-time support for production server farms
  • Verify function and availability of a live game environment
  • Manage escalations between internal teams and external partners
  • Contribute to ongoing development efforts through playtesting, special projects and/or providing technical solutions to problems
 
Required Skills
 
  • 2+ years of experience in a datacenter operations center environment or relevant software development equivalent
  • 2+ years of experience testing software, hardware, services or relevant operations equivalent
  • Operations experience with a strong understanding of procedures, metrics, and monitoring systems
  • Experience troubleshooting diverse scenarios involving server applications (Windows), SQL databases, and networking (must be server-side, not desktop)
  • Familiarity with industry standard monitoring, ticketing, and diagnostic tools (Nagios, PRTG, SolarWinds, JIRA, TFS)
  • Strong prioritization, organization,  and communication skills
  • Born problem solver, with strong bug-writing and investigative abilities
  • Ability to complete time sensitive tasks and handle daily randomization under pressure
  • Able to investigate and drive issues to resolution with minimal supervision
  • Willing to work over 40 hours per week when necessary to ensure the quality of the project
 
Nice-to-Have Skills
 
  • Bachelor's degree in IT or related field of study or equivalent operations experience
  • Experience working on a shipped title
  • Experience working on multiple platforms (PS3, PS4, Xbox 360, Xbox One, PC)
  • Familiarity with deploying and managing cloud services platforms (AWS, Azure)
  • Basic understanding of scripting or programming languages (Python, PowerShell, C#)
  • Experience with Agile/Scrum/Kanban methodologies and project management
  • Experience running an operations team in a lead or shift-lead capacity
  • Understanding of network stacks and the OSI model
  • Familiarity with the Cisco Unified Computing System (UCS)
Apply Now

User Researcher

Bungie is seeking a User Researcher to join our team in Bellevue, WA. In this role, you will contribute to Bungie's creation of world-class entertainment experiences by providing actionable insights based on representative consumer feedback, positively impacting player experiences with Bungie games. You will work closely with development teams to create, maintain, and execute comprehensive research plans for Bungie products. You will design and conduct research to address Bungie's burning questions about player interactions and motivations. You will analyze data to create meaningful insights into player behaviors. You'll create persuasive reports and visualizations to make your case for changes that will improve the player experience with Bungie games. If you are a passionate advocate for excellent player experiences, an avid gamer, and you love data, you may be the ideal candidate to join Bungie's User Research team! 

Responsibilities 

  • Collaborate with our development teams to identify research opportunities and arrange the collection of feedback to inform our design decisions. 
  • Design and conduct research studies using a variety of research methods. 
  • Analyze data to provide meaningful, impactful insights about players. 
  • Present your analysis and recommendations through powerful visualizations and concise reports. 
  • Own and manage part of the UR team's infrastructure (such as the moderator team or the UR lab). 

Required Skills

  • 3+ years of user research experience in an applied or industry setting. 
  • Ability to develop open-ended, ambiguous questions into hypotheses for investigation. 
  • Strong research and experimental design background. 
  • Experience with a variety of user research techniques, along with the ability to create new ones as appropriate. 
  • Strong data analysis skills (both quantitative and qualitative) and understanding of statistics. 
  • Experience with data visualization. 
  • Demonstrated ability to persuade stakeholders and positively impact user experiences using data. 
  • Excellent written and verbal communications skills. 
  • Highly organized and attentive to details. 
  • Ability to work well in a team environment. 
  • Passion for making great player experiences. 

Nice-to-Have Skills 

  • Advanced degree in psychology, UCD, HCI, or related field. 
  • Avid gamer. 

Apply Now

Contract Research Moderator

Bungie's User Research team is seeking a part-time Contract Research Moderator to help us collect and analyze data about how people play our games. Bungie is one of the games industry leaders in user research, and we run studies covering every aspect of our games using a wide variety of methods, including gameplay telemetry, surveys, usability studies, playtests, and betas. Research Moderators are a big part of making our studies happen, with duties including overseeing labs during playtests, directly observing gameplay, taking notes, processing data, etc.  
 
We’re looking for people with good research skills, attention to detail, and a passion for games. This is a sub-entry level position, but our Research Moderators will have opportunities to improve their research skills, learn about how games are developed, assist in conducting cutting-edge games research, and get an early peek at our upcoming games.

Estimated Duration: 3+ Months 
 
Responsibilities

  • Moderating playtests, usability, and other user research studies
  • Taking detailed notes on research participant behaviors
  • Constructing questionnaires
  • Coding and entering data
  • Administrative tasks related to user research
  • Opportunities to assist with planning research, data analysis, report writing, and presentations
 
Required Skills

  • Understanding of basic experimental research techniques and ethics
  • Ability to direct groups of research participants
  • Ability to work well in a team environment
  • Strong organizational skills with attention to detail
  • Psychology, HCI, or related background
  • Experienced shooter, RPG, and/or MMO player (preferred)

Apply Now

Director of HR

Of everything that goes into making a kickass game, our people and the talent they bring to the process are the most important ingredient. At Bungie, we strive to maintain a culture that values creativity, inspiration, and expertise above all else. To help us continue to honor those goals, Bungie needs a Director of HR to lead the development and deployment of strategies, short and long-term policies and programs. Your work will partner you with studio leadership to articulate key human resources philosophies. Your mission will be to establish our objectives and work with our existing human resources staff in the areas of employee relations, records and statistics, compliance and risk management, training and development, strategy and organizational development, and compensation and benefits. We need a strong leader to help ensure that Bungie remains an amazing place to all of our people to work, create, and grow.

Responsibilities

  • Function as the top human resources policy officer and as an advisor to key stakeholders and the leadership team on all human resources issues. 
  • Establish Human Resources strategic goals, direction, and operational plans. 
  • Participate as a strategic partner in the development of the company’s goals, objectives, and business plans. 
  • Provide hands on direction and guidance to all aspects of the human resources function, particularly in the areas of performance management, talent and leadership development, compensation and rewards, change management and organizational development utilities of the company. 
  • Function as advisor in sensitive and confidential personnel matters where required, including team building and coaching. 
  • Facilitate change and advance effective change management practices that positively impact personal and studio growth. 
  • Design and implement the necessary human resources infrastructure through an integrated platform which supports business objectives and positions the company for continued growth.
  • Comply with federal, state, and local legal requirements by staying well-informed on existing and new legislation.
  • Provide mentorship, direction and support to the HR team to assist with the growth of its members.
  • Partner with Recruitment on various programs and initiatives. 

Required Skills

  • Master’s degree in Business or HR-related field preferred. 
  • Minimum 10 years senior level Human Resources experience. 
  • Experience in a rapidly growing organization. 
  • Previous experience with an Internet, technology and/or entertainment company is essential.
  • Experience rolling out corporate Human Resources initiatives and establishing policies and procedures from scratch. 
  • Thorough knowledge of employment laws, regulations, and compliance with legislative changes. 
  • Superior written and oral communication skills. 
  • Highly motivated team player and demonstrated ability to lead by example. 
  • Proven leader with the ability to excel in an evolving environment.

Apply Now

Contract Recruiter

Bungie is seeking a motivated and skillful results-driven Recruiter to join our team! Are you a networking expert and resource extraordinaire? Are you able to work with and satisfy a wide array of personalities and needs? With genius and flair, our ideal candidate will aid in bridging the gap between opening and offer, one candidate at a time. 

Duration: 9+ months 

Responsibilities

  • Understand Bungie’s hiring needs and translate those needs into effective and efficient candidate generation strategies 
  • Drive the full cycle recruitment process – source superlative candidates, interview, extend offers and close reqs  
  • Screen candidates and share relevant information with the appropriate hiring teams. You’ll assess candidates skills, expertise and core competencies, as well as take the time to review their salary expectations, visa status, availability and relocation needs
  • Provide counsel to hiring managers on all aspects of the hiring process 
  • Understand candidate needs and successfully close candidates; use a high degree of professionalism and savviness in generating and negotiating offers  
  • Ensure that every candidate has a world-class experience 
  • Maintain and encourage further development of recruitment initiatives/programs (e.g. employee referral program, relocation programs, compensation surveys, etc…) 

Required Skills

  • 3+ years of experience as a Recruiter in a fast paced, high volume environment 
  • BS/BA degree 
  • Demonstrated experience recruiting at all levels of an organization from entry to senior level 
  • Experience with creating candidate pipelines and a proven track record of hiring success  
  • Superb customer focus, attention to detail, and organization skills  
  • Strong negotiation skills 
  • Ability to interact at all levels of the organization and ability to work well in a rapidly changing environment 
  • Ability to implement targeted sourcing initiatives  
  • Excellent communication, problem-solving and interpersonal skills with proven ability to take initiative and build strong productive relationships; experience with coaching hiring managers 
  • Ability to work independently and in a team environment 
  • Technology and social media savvy 
  • General knowledge of various employment laws and practices 
  • Experience with an Applicant Tracking System 
  • Proficient in Microsoft Office

Nice-to-Have Skills

  • Game industry experience a plus 
Apply Now

Head of Narrative Development

Bungie is looking for an experienced Director of Development with a passion for the craft of storytelling to manage our studio’s growing Narrative Department, which is comprised of the following disciplines: Writing, Cinematics, Narrative Design, Localization, and Audio.
 
This role is a management position focused on mentoring Narrative Department team members; promoting and fostering excellence in the art of storytelling for games, and driving departmental recruitment and hiring strategy. You will also develop training processes and present growth opportunities for individual team members as well as oversee performance reviews. In addition, you will be a key member of Bungie’s leadership team, fostering consistent management practices and culture across the Studio. 
 
With a focus on people, processes, and culture, this is a wonderful opportunity to build, develop, and motivate a talented team of storytellers while establishing new standards in narrative techniques. 
 
Responsibilities

  • Promote teamwork and healthy collaboration studio wide.
  • In collaboration with Project Leads and the VP of Game Development, organize and structure the Narrative team to best support the needs of the studio. 
  • Work with Leads to ensure project teams are fully supported. 
  • Oversee hiring of Narrative Department staff.
  • Assist Game Directors, Creative Directors, and Narrative Discipline Leads with project specific issues.
  • Day to day management of the Narrative Department.
  • Mentor and promote the knowledge and career development of team members. 
  • Identify training opportunities to broaden the skillsets of the teams.
  • Review and research narrative-related tools, methods, education, reference materials, and cutting edge techniques to implement into development pipelines.
  • Cultivate and maintain an inspiring and rewarding Narrative Team culture to ensure Bungie is the best place in the industry for passionate storytellers. 
 
Required Skills

  • 3+ years leading and managing creatives on AAA games preferably in roles such as Director of Development or Executive Producer.
  • Previous experience as a discipline lead responsible for delivering narrative content and/or elevating narrative craft.
  • Bachelor’s degree in narrative field or equivalent experience.
  • A deep desire to focus on management and strategy within the game narrative and storytelling disciplines.
  • Experience in effectively managing personnel and developing a high performance team.
  • Superior leadership and effective communication skills.
  • Exhibits a passion for storytelling and the craft of narrative.

Apply Now

Narrative Director

Bungie is looking for a seasoned Narrative Director to help us tell the story of Destiny.

As a Narrative Director, you will be responsible for directing the storytelling efforts for major Destiny releases. The ideal candidate will have a deep understanding of interactive storytelling with strong organizational and leadership skills. You will work closely with the Game Director and Project Leads to define the high-level story vision and help align the various Narrative Department teams responsible for implementing that vision across the narrative channels. 

With a focus on cross-departmental collaboration, this is a wonderful opportunity to work with and direct a talented team of storytellers and deliver compelling narratives in the Destiny universe. 
 
Responsibilities

  • Collaborate with the Game Director to establish narrative goals for a given release.  
  • Develop and communicate a story vision that supports the Game Pillars through structure, character, and theme.
  • Work with the project leadership team to set priorities at each stage of development from pre-production through release.
  • Coordinate with Narrative Discipline Leads to ensure the content meets the product’s narrative goals and supports the Game Pillars.
  • Ensure narrative scope and schedules align with the production plan and are achievable.
  • Work alongside Creative, Art and Design Directors to establish and maintain a healthy collaborative process. 
  • Provide and encourage clear communication to the development team.
  • Promote excellence in storytelling craft through feedback and direction. 
  • Identify opportunities to expand and deepen narrative channels.
  • Convey the story vision to both internal and external partners.
  • Promote an inspiring, creative, and enjoyable work environment.
 
Required Skills

  • 5+ years game industry experience in a creative leadership role on AAA games. 
  • Bachelor’s degree in narrative field or equivalent experience.
  • Experience orchestrating high quality, large-scale narrative content across multiple story channels. 
  • Ability to convey a strong narrative vision.
  • Excellent communication, team-building, and proven leadership skills.
  • Understanding of game production, design tools, and systems.
  • Background in writing and a passion for storytelling in non-gaming media a plus.

Apply Now

Live Narrative Director

Bungie is looking for a seasoned Narrative Director to help us tell the ongoing Destiny story.  

As a Narrative Director, you will direct the storytelling efforts for regular, small-scale Destiny releases throughout the calendar year. Our ideal candidate has a deep understanding of interactive storytelling with strong organizational and leadership skills as well as an ability to work with external partners. A proven record of prioritizing resources against creative goals in a fast-paced release environment is a must. 

You will work closely with the Game Director and Project Leads to define the high-level story vision and ensure alignment of the various Narrative Department teams responsible for implementing that vision across various narrative channels. 

With a focus on cross-departmental collaboration, this is a wonderful opportunity to work with and direct a talented team of storytellers while delivering compelling narratives in the Destiny universe. 

Responsibilities

  • Collaborate with the Game Director to establish narrative goals for a given release.  
  • Develop and communicate a story vision that supports the Release Pillars through structure, character, and theme.
  • Work with project leadership teams to define narrative strategy and set priorities for each release.
  • Coordinate with Narrative Discipline Leads to ensure the content meets pre-established franchise narrative goals and supports the Release Pillars.
  • Rapidly iterate on small-scale projects on a condensed timeline and ensure successful completion.
  • Coordinate, communicate, and collaborate with external partners. 
  • Ensure narrative scope and schedules align with the production plan and are achievable.
  • Work alongside Art, Creative, and Design Directors to establish and maintain healthy collaborative processes. 
  • Provide and encourage clear communication to the development team.
  • Promote excellence in storytelling craft through feedback and direction. 
  • Identify opportunities to innovate and expand upon narrative channels. 
  • Convey the story vision for a given release to both internal and external partners.
  • Promote an inspiring, creative, and enjoyable work environment. 
 
Required Skills

  • 5+ years game industry experience in a creative leadership role on AAA games or MMOs. 
  • Bachelor’s degree in narrative field or equivalent experience.
  • Experience orchestrating high quality, ongoing narrative content across multiple story channels. 
  • Ability to convey a strong narrative vision.
  • Excellent communication, team-building, and proven leadership skills.
  • Understanding of game production, design tools, and systems.
  • Background in writing and a passion for storytelling in non-gaming media a plus.

Apply Now

Head of Design

We have a new and exciting opportunity for an experienced creative manager to strengthen our growing Design organization. This is a management role contributing as an integral part of Bungie’s senior leadership team. This person will be focused on employee resource planning, mentoring, coaching, and nurturing the Design team to excellence. Additionally, the Head of Design will identify training and development opportunities for the team while also collaborating across disciplines throughout the studio.

Responsibilities

  • Cultivate and maintain an inspiring and rewarding Design culture to ensure Bungie is always the best place for Designers in the industry 
  • Proactively develop the talent on the Design team, co-constructing performance goals, objectives and development plans, and providing ongoing constructive performance feedback
  • Partner with Project Leads to ensure internal/external teams are fully supported
  • Assist Game Directors, Creative Directors, and Design Leads with project specific issues
  • Review and research tools, methods, education, reference materials, and cutting edge techniques to implement into development pipelines 
  • Collaborate with external publishers in Design related project matters as necessary

Required Skills

  • 3+ years leading and managing creatives on AAA console games 
  • Experience in effectively managing personnel and developing a large scale, high performance team.
  • A strong desire to focus on a management/strategic role within the game Design discipline, as opposed to a highly creative role
  • Experience in effectively managing personnel issues and developing a high performance team
  • Excellent leadership and effective communication skills
  • Previous experience as a designer in gaming 

Apply Now

AI Designer

Are you looking for the challenge of creating great gameplay and player experiences? Can you imagine bringing to life characters that react, respond, and adapt to player’s actions? Do you relish the idea that combat encounters can play out differently each time the player takes on the same mission? Do you believe AI-driven characters should rely on their senses, just like the player does? If so, you just might be the ideal candidate to become Bungie’s next AI Designer.

As an AI Designer, you will be responsible for taking the initial ideas for a combatant and converting them into fully-realized behaviors in the game. AI Designers are tasked with writing all of the scripts that will handle the behavior structure for the combatants. You will balance combatant strength against player weapons and difficulty levels, and then working closely with the Encounter Designers to craft specific experiences for many of the moments in the game.

Responsibilities

  • Work with a team of AI Designers to convert initial concepts into final designs
  • Collaborate with Animators, 3D Artists, Effects Artists, Engineers, Audio Designers, Encounter Designers, Producers and Test to realize those designs
  • Write the behavior scripts for an assortment of combatants
  • Fine tune the data for combatants to get the challenge level right for a wide variety of situations
  • Evaluate combatants at a frame by frame level of detail to give Animators and Performance Designers feedback and direction for the experience of fighting each combatant

Required Skills

  • Intuitive understanding of what makes a combatant a memorable experience and what players are looking for when they fight them
  • Outstanding communication skills and a deep desire to work closely with other disciplines
  • Able to break down what is not working on a character and the ability to convert that knowledge into realistic methods to solve issues
  • Strong scripting or code background
  • Solid understanding of the game development process is a plus
  • Mission Design experience is a plus, especially how a Mission Designer converts a group of combatants into a fun and memorable encounter
  • A background in Animation is a plus
  • At the very least understanding anticipation, follow through, character and timing

Apply Now

Gameplay Designer (All Levels)

Do you love the challenge of designing great gameplay? Do you hate that moment in a game when you realize that you’ve found the ultimate powerful weapon, making all others pointless? Are you an experienced game designer looking to work on AAA games with talented and passionate people in a team environment? If so we have the job for you! Bungie Studios is looking for a passionate, creative and hard-working Gameplay Designer for Destiny.
 
As a Gameplay Designer, you will work closely with the entire Design Team designing, crafting, and implementing a robust sandbox of gameplay systems. You will collaborate with team members from other disciplines to drive the gameplay experience. You will contribute to the design processes to ensure your work is the very best it can possibly be.
 
Responsibilities

You will be part of a team of designers building a compelling second-to-second gameplay experience. You will:

  • Collaboratively design, implement and balance top notch gameplay systems. 
  • Make the second-to-second gameplay experience accessible to as many people as possible. 
  • Work with sound, effects and animation artists to make in-game cause and effect clear to players. 
  • Embrace the commitment of your team to achieving the well-understood goals that are in alignment with the creative direction of the game. 
 
Required Skills

  • Intuitive understanding of how second-to-second action games work and why people play them. 
  • Previous experience working as a Systems/Gameplay Designer or similarly working on action centric titles.
  • Good understanding of game engines, technology and the game development process. 
  • Experience with many modes of online play. 
  • Passion for collaboration with Designers, Artists, Programmers, Musicians, Testers and Producers to achieve a common goal. 
  • Dedication to contributing to a positive work environment. 
  • Unrelenting self-motivation and initiative. 
  • Outstanding oral and written communication skills.

Apply Now

Senior Gameplay Test Lead

Come help us ensure Bungie's "30 seconds of fun" gameplay pillar continues to rise to the top of the gaming universe!
 
We have an exciting opportunity for an experienced Senior Gameplay Test Lead to coach, grow, and develop Area Test Leads while simultaneously identifying, communicating and resolving project level gameplay risks with Production, Design, and Engineering.
 
This position requires a highly organized individual with a strong collaborative skillset that will inject innovation into Bungie's existing test process. 
 
Responsibilities

  • Develop and coordinate the execution of project wide level test plans across multiple teams to ensure a high quality release on schedule
  • Lead and manage a team of experienced Area Test Leads 
  • Prioritize the development of new or enhanced test practices and tools
  • Identify project-level risks, determine solutions, and drive them to resolution
  • Effectively communicate the project status to leadership peers and the broader team
  • Understand and manage bug trends and targets along the production schedule
  • Cultivate test engineering and management training initiatives to increase test efficiency and capacity
 
Required Skills

  • 5+ years of professional test experience in game development
  • 2+ years of experience as a Manager or Lead  
  • Excellent leadership and effective communication skills
  • Experience managing personnel issues and developing a high performance team
  • Outstanding analytical skills: Understand, simplify, and seek solutions to problems quickly
  • Passion, enthusiasm, and knowledge of the games industry

Nice-to-Have Skills

  • Experience shipping titles on multiple platforms (e.g. Xbox 360, PS3, Xbox One, PS4, PC)
  • Knowledge of making decisions with data analysis 
  • Experience in an Agile environment
  • Familiarity with Destiny a plus 
  • BS in Computer Science
Apply Now

Senior/Lead SDET

Do you enjoy trying to figure out how to break the games you’re playing? Are you obsessed with finding clever ways to combine items and abilities just to see what will happen? Do you like unraveling how things work, sharing that knowledge with others, and then putting it back together - better, faster, stronger? If so, read on, brave soul.
 
Bungie is looking for a Senior/Lead Software Development Engineer in Test (SDET) who wants to help us push the boundaries of testing software in games. We need someone who shares our passion for automation and tools that: save time, improve workflows, and allow a large test team to be selective in the areas they focus their time.  
 
A Senior/Lead SDET will learn Destiny inside and out; you will gather the deep knowledge of our systems' internals and apply to solve hard test problems. You'll be expected to understand how code and content changes may result in bugs that impact functionality and the player experience. You'll leverage your desire to be the best and push our testing methodologies to new heights.
 
As a Senior/Lead SDET you will coach, grow and develop SDETs that are developing automation to test and improve test workflow for Destiny gameplay, activities and sandbox. You will leverage your ability to mentor and motivate SDETs nearly every day.

If you believe you have the technical and leadership capability to deliver outstanding code, drive quality and help SDETs achieve their potential, we'd love to talk to you.
 
Responsibilities
 
  • Lead and manage a team of SDETs delivering test automation and workflow improvement in Destiny gameplay, activities and sandbox  
  • Work with internal “customers” to understand their needs
      • Create well-groomed / prioritized backlog to reflect overall vision
  • Feature area risk analysis and mitigation
      • Converse with engineering peers and test allies to generate effective test collateral
      • Set team standards for efficient yet thorough targeted testing
      • Identify and guide authoring of high return on investment automated tests
  • Develop and update tools and processes that allow our test teams to be more efficient
      • Understand multiple technology stacks and engineering workflows
      • Identify workflow pain points/inefficiencies and propose process and engineering solutions
      • Help set team standards for code reviews, authoring and code maintenance according to our development requirements
  • Coach, mentor and grow SDETs in their career
 
Required Skills
 
  • 6+ years professional software development experience utilizing C#
      • Ability to demonstrate mastery in related patterns / technologies
      • Proven ability implementing processes that facilitate quicker dev/test turnaround
      • Experience working with both existing codebases and authoring new tools from scratch
  • 6+ years of software testing experience
      • Excellent knowledge of specification-based (black-box) and direct interface (white-box) testing techniques
      • Experience writing area and/or feature test specs
  • 2+ years of management/lead experience
      • Demonstrated ability as both a people manager and project leader
 
Nice-to-Have Skills
 
  • C/C++ development experience
  • Previous experience working on a shipped console title
  • Experience working in agile development environment, familiar with SCRUM 
  • Experience testing multiple platforms
      • e.g. Xbox 360, PS3, Xbox One, PS4, PC
  • Experience making decisions with data analysis
      • e.g. Querying databases with SQL, Hadoop jobs, or parsing logs
  • BS in Computer Science

Apply Now

Technical Tester

Do you spend your free time trying to figure out how to break the games you’re playing? Do you see those bugs in games that none of your friends notice until you point them out? Are you obsessed with finding clever ways to combine items and abilities to become the most powerful? Do you like breaking things and letting people know how you did it? We may have a job for you.

Testers at Bungie are grouped into teams, responsible for ensuring that an area of the game is ready to ship. This involves ad-hoc testing, flawlessly executing test passes, rigorous attention to detail, and amazing communication skills. You will work with your lead on a day-to-day basis to determine how to most effectively use your skills.

Technical Testers understand Destiny inside and outside, they have deep knowledge of the internals of the game.  They understand how internal changes result in bugs that impact functionality and the player experience.  Technical Testers focus on leveraging their technical knowledge to find and prevent bugs from leaking out.  They automate as much of their work as possible with a goal of nailing all functional bugs.

Teams: Bootflow, Graphics, Build Verification Tests, Automation, Platforms, Live, Bungie.net

Required Skills

  • 2+ years of software testing experience 
  • Scripting or coding experience (C# preferred)
  • Experience testing code driven, technical areas
  • Excellent communicator both written and verbal
  • Excellent troubleshooter and problem solving skills; able to find root causes of issues efficiently and intelligently
  • Excellent knowledge of specification-based (black-box) testing techniques
  • Experience writing area and/or feature test specs
  • Proven ability to enhance workflow via scripting and tooling
  • Ability to work cross-team with Production, Design, Engineering and Test cohorts
  • Strong organizational skills
  • Ability to work both independently and with a team 

Nice-to-Have Skills

  • 1+ years in video game QA
  • 1+ years in Developer-side QA role; experience working directly with Dev team
  • Experienced gamer (FPS or MMO)
  • Ability to understand game systems and use that knowledge to create exploits
  • Previous experience working on a shipped console title
  • Experience testing multiple platforms (Xbox 360, PS3, Xbox One, PS4, PC)
  • BS in Computer Science

Apply Now

Design Tester

Do you spend your free time trying to figure out how to break the games you’re playing? Do you see those bugs in games that none of your friends notice until you point them out? Are you obsessed with finding clever ways to combine items and abilities to become the most powerful? Do you like breaking things and letting people know how you did it? We may have a job for you.

Testers at Bungie are grouped into teams, responsible for ensuring that an area of the game is ready to ship. This involves ad-hoc testing, flawlessly executing test passes, rigorous attention to detail, and amazing communication skills. You will work with your lead on a day-to-day basis to determine how to most effectively use your skills.

Design Testers fully understand our design and desired player experience.  They leverage this knowledge to find those bugs that frustrate and diminish players’ enjoyment of Destiny.  They are articulate advocates for Destiny players.  Design Testers have a huge responsibility and a huge amount of work, thus they are able to leverage scripting to automate portions of their manual work.    

Teams: Build Verification Tests, PvE, PvP, Quests, Investment, Sandbox, World Art

Required Skills

  • 2+ years of software testing experience 
  • Excellent communicator both written and verbal
  • Excellent troubleshooter and problem solving skills; able to find root causes of issues efficiently and intelligently
  • Excellent knowledge of specification-based (black-box) testing techniques
  • Experience writing area and/or feature test specs
  • Experienced gamer (FPS or MMO)
  • Accurate and quick execution of manual test cases, and ad-hoc testing
  • Ability to work cross-team with Production, Design, Engineering and Test cohorts
  • Must be willing to execute complicated regression scenarios using multiple platforms (multi-tasking)
  • Proven ability to enhance workflow via scripting and tooling
  • Strong organizational skills
  • Ability to work both independently and with a team 

Nice-to-Have Skills

  • 1+ years in video game QA
  • 1+ years in Developer-side QA role; experience working directly with Dev team
  • Ability to understand game systems and use that knowledge to create exploits
  • Previous experience working on a shipped console title
  • Experience testing multiple platforms (Xbox 360, PS3, Xbox One, PS4, PC)
  • Scripting or coding experience (C# preferred)
  • BS in Computer Science
Apply Now

World Design Tester

Do you obsessively think about games, even when not playing them? Do you strategize about the best way to beat a challenging level and relish flawless execution of that strategy? If the answer is a resounding “YES!”, then I believe we have a job for you at Bungie.

Testers at Bungie are grouped into teams, responsible for ensuring that an area of the game is ready to ship. The role of this particular Tester will be to evaluate the end-to-end experience of our game, looking at how various systems work together to provide a cohesive and fun experience. This role will be heavy on gameplay and as such, we definitely prefer experienced, skillful gamers. A background in finding exploits would also be useful! 

Teams: Build Verification Tests, PvE, PvP, Investment, Sandbox

Required Skills

  • Excellent communicator both written and verbal
  • Skilled FPS gamer
  • Ability to understand game systems and use that knowledge to create exploits
  • Be a born problem solver
  • Must be willing to execute complicated regression scenarios using multiple platforms (multi-tasking)
  • Must be adaptable and willing to handle daily randomization
  • Previous experience working on a shipped console title
  • Experience testing multiple platforms (Xbox 360, PS3, Xbox One, PS4, PC)
  • Willingness to work over 40 hours per week when necessary to ensure the quality of the project

Nice-to-Have Skills

  • Scripting or coding experience (C# preferred)

Apply Now

Contract Generalist Tester

Do you love playing games, but love breaking them even more? Do you spend time picking apart game systems in order to understand them better? Or maybe to break them? Are you proud when you do break a game? We may have a job for you!

Bungie is looking for Testers who meet the rare criteria of being able to both push games to the limit with their creative ad-hoc approach and still understand how to execute a rigorous test pass against a well-understood system. This involves coordinating with a Test Lead who will direct your day-to-day testing, logging excellent bugs with a deep attention to detail, and utilizing your amazing communication skills to explain complex issues to stakeholders.

Quality Assurance Testers at Bungie should constantly be thinking about the player experience and should leverage that approach to help us find each and every bug that could negatively impact the players’ enjoyment of Destiny in the areas they test. This will require a strong desire to move between a wide range of complex game systems and an excitement to continuously learn them, but the results will speak for themselves when players get to experience the a high-quality, polished game thanks to your efforts.

Required Skills

  • 1+ years of software testing experience 
  • Excellent communicator both written and verbal
  • Excellent troubleshooter and problem solving skills; able to find root causes of issues efficiently and intelligently
  • Excellent knowledge of specification-based (black-box) testing techniques
  • Experienced gamer (FPS or MMO) including a solid foundation as a Destiny player (many hours played, and ideally multiple characters near highest Light levels)
  • Accurate and quick execution of manual test cases, and ad-hoc testing
  • Ability to work effectively with Test cohorts
  • Must be willing to execute complicated regression scenarios using multiple platforms (multi-tasking)
  • Strong organizational skills
  • Ability to work both independently and with a team 

Nice-to-Have Skills

  • 1+ years in video game QA (Developer or Publisher side)
  • Ability to understand game systems and use that knowledge to create exploits
  • Previous experience working on a shipped console title
  • Experience testing multiple platforms (Xbox 360, PS3, Xbox One, PS4, PC)

Apply Now

Localization Specialist - Latin American Spanish

The road to world domination runs through Latin America, and Bungie wants you to pave it.

Ever handpick the voice talent to play an interstellar villain in your mother tongue? Ever sneak an obscure linguistic Easter egg into the flavor text for a rocket launcher? Ever see the title screen for a game you named emblazoned across your living room TV? Would you like to? 

Bungie is a ridiculously diverse, creative, and talented studio, and we are foaming at the mouth for talented wordsmiths to render our award-winning products into the best Spanish prose since Rulfo. As Localization Specialist, you wield final say on every bit of Spanish that appears in our games, on our websites, and in our apps. Your duties run the gamut of everything from translation to editing to testing. You are the Guardian of technical accuracy, stylistic consistency, and overall quality. Let your watch begin!

Responsibilities

  • Localize all game, web, and mobile content Bungie produces into Spanish
  • Create and maintain Spanish documentation, such as glossaries and style guides
  • Review and edit externally translated assets
  • Test content after localized text and audio are implemented to ensure AAA quality
  • Report and resolve Spanish language text and audio bugs

Required Skills

  • Native fluency in Mexican Spanish and proficiency in English
  • Strong creative writing ability
  • Impeccable Spanish spelling and grammar
  • Excellent collaboration and people skills
  • Working knowledge of Microsoft Word, Excel, and Outlook
  • Superior attention to detail
  • Willingness to work extended hours when required

Nice-to-Have Skills

  • Prior experience in video game translation or testing
  • Knowledge of science fiction and/or fantasy genres
  • General proficiency in using tools, especially memoQ or other CAT tools
  • Advanced gameplay skills

Please include a one-page writing sample in Spanish along with your English-language resume and cover letter. The subject of the writing sample should be a fictional conversation between two characters from a movie, book, or game you have recently enjoyed.

Apply Now

Localization Specialist - Russian

The road to world domination runs through Russia, and Bungie wants you to pave it.

Ever handpick the voice talent to play an interstellar villain in your mother tongue? Ever sneak an obscure linguistic Easter egg into the flavor text for a rocket launcher? Ever see the title screen for a game you named emblazoned across your living room TV? Would you like to? 

Bungie is a ridiculously diverse, creative, and talented studio, and we are foaming at the mouth for talented wordsmiths to render our award-winning products into the best Russian prose since Tolstoy. As Localization Specialist, you wield final say on every bit of Russian that appears in our games, on our websites, and in our apps. Your duties run the gamut of everything from translation to editing to testing. You are the Guardian of technical accuracy, stylistic consistency, and overall quality. Let your watch begin!

Responsibilities

  • Localize all game, web, and mobile content Bungie produces into Russian
  • Create and maintain Russian documentation, such as glossaries and style guides
  • Review and edit externally translated assets
  • Test content after localized text and audio are implemented to ensure AAA quality
  • Report and resolve Russian language text and audio bugs

Required Skills

  • Native fluency in Russian and proficiency in English
  • Strong creative writing ability
  • Impeccable Russian spelling and grammar
  • Excellent collaboration and people skills
  • Working knowledge of Microsoft Word, Excel, and Outlook
  • Superior attention to detail
  • Willingness to work extended hours when required

Nice-to-Have Skills

  • Prior experience in video game translation or testing
  • Knowledge of science fiction and/or fantasy genres
  • General proficiency in using tools, especially memoQ or other CAT tools
  • Advanced gameplay skills

Please include a one-page writing sample in Russian along with your English-language resume and cover letter. The subject of the writing sample should be a fictional conversation between two characters from a movie, book, or game you have recently enjoyed.

Apply Now

Localization Tester - French

Speak two languages? Have a passion for games equaled only by your keen eye for spotting formatting and language errors? Combine those skills while working on amazing things at Bungie!
 
We’re looking for Testers to join our internal localization team, scouring the French versions of our game, web site, and mobile app in a quest to squash bugs and polish the language until it shines.
 
As a dedicated Language Tester, you will be responsible for safeguarding your language against the perils of truncations and mistranslations. You will also work closely with other localization team members to ensure we ship the highest quality content across all our supported languages.
 
Responsibilities

  • Test software on console, web and mobile platforms after localized content has been implemented
  • Identify formatting, language and quality issues in French text and audio
  • Review the user interface in French to identify formatting and legibility issues
  • Investigate content during development to catch globalization and localizability issues early
  • Create test passes for use by the localization team
  • Document workflows, processes and debug hooks
  • Assist translators by familiarizing with new content and providing context
  • Work with internal teams to flag issues, track features and request debug hooks
 
Required Skills

  • Fluency in French and proficiency in English
  • Excellent French spelling and grammar
  • 1+ years in software testing
  • Strong prioritization, organizational and communication skills
  • Willingness to work extended hours when required
 
Nice-to-Have Skills

  • Experience writing area or feature test specs
  • Experience with globalization, localizability or localization testing
  • 1+ years in video game QA
  • Scripting or coding experience
  • Experience testing on multiple platforms (PS4, Xbox One, PC, web and mobile)

Apply Now

Localization Tester - Latin American Spanish

Speak two languages? Have a passion for games equaled only by your keen eye for spotting formatting and language errors? Combine those skills while working on amazing things at Bungie!
 
We’re looking for Testers to join our internal localization team, scouring the Spanish versions of our game, web site, and mobile app in a quest to squash bugs and polish the language until it shines.
 
As a dedicated Language Tester, you will be responsible for safeguarding your language against the perils of truncations and mistranslations. You will also work closely with other localization team members to ensure we ship the highest quality content across all our supported languages.
 
Responsibilities

  • Test software on console, web and mobile platforms after localized content has been implemented
  • Identify formatting, language and quality issues in Spanish text and audio
  • Review the user interface in Spanish to identify formatting and legibility issues
  • Investigate content during development to catch globalization and localizability issues early
  • Create test passes for use by the localization team
  • Document workflows, processes and debug hooks
  • Assist translators by familiarizing with new content and providing context
  • Work with internal teams to flag issues, track features and request debug hooks
 
Required Skills

  • Fluency in Mexican Spanish and proficiency in English
  • Excellent Spanish spelling and grammar
  • 1+ years in software testing
  • Strong prioritization, organizational and communication skills
  • Willingness to work extended hours when required
 
Nice-to-Have Skills

  • Experience writing area or feature test specs
  • Experience with globalization, localizability or localization testing
  • 1+ years in video game QA
  • Scripting or coding experience
  • Experience testing on multiple platforms (PS4, Xbox One, PC, web and mobile)

Apply Now

Localization Producer

Bungie is seeking a Producer to be a critical part of expanding the presence of the Destiny franchise across the globe. He or she will work closely with Localization and Narrative Team leadership as well as other disciplines to meet the goals of multiple, simultaneous projects.

The ideal candidate will have internal game development experience with a special focus on localization. We need an organized Producer who can work well in a creative environment, is an excellent communicator, and is detail-oriented. These skills are enhanced by a passion for orchestration of complex projects from concept through release and an ability to sort through multiple, competing priorities.

Responsibilities

  • Produce the internal team responsible for localization across the Destiny franchise
  • Lead and drive all production tasks for localization of game, web, and mobile releases as well as marketing and auxiliary assets
  • Collaborate closely with Localization Team Leads to establish schedules, balance priorities, and track localization progress
  • Facilitate communication and collaboration with other disciplines, teams, and stakeholders
  • Coordinate localization efforts with external partner sites
  • Manage contracts and communication with external localization vendors
  • Schedule and coordinate the details for all necessary meetings and ensure completion of action items
  • Manage risks and establish and track risk mitigation
  • Drive the goals of milestones in conjunction with the wider Production Team and the game development timeline
  • Work with limited supervision and use independent judgment outside of established procedures when necessary
  • Ensure studio compliance with company policies and procedures
  • Strive to improve production practices at Bungie

Required Skills

  • 3+ years of experience in internal games production
  • Experience in production of localization
  • Experience working with agile and scrum processes
  • Ability to self-motivate and motivate others
  • Ability to remain focused and composed under pressure
  • Exemplary communication skills: listen to, speak with, and resolve conflicts with members of varied disciplines
  • Outstanding analytical skills: understand, simplify, and solve any problem in a fast-paced and ever-changing environment
  • Detail-oriented and organized: prepared to speak to, and produce documents for, all aspects of specified area at any given time
  • Completed a minimum of one AAA game cycle from start to finish
  • Proficient in MS Office Suite, TFS, or equivalent
  • Passion, enthusiasm, and knowledge of the games industry

Nice-to-Have Skills

  • Fluency in a second language
  • Familiarity with memoQ or other CAT tools 

Apply Now

Senior Gameplay Animator

We need you to help us bring animation to the next level. Interactive animation is at a crossroads where technology is allowing users to drive an amazing amount of motion through our characters. Are you excited about the possibilities that exist in layering and blending a multitude of animations in a real-time environment? We need someone to approach this task with as much attention to the creative art of animation as they apply to the technical task of making it happen. 

As a Senior Gameplay Animator you will be involved in all aspects of the production from the initial concept of character movement and technical considerations of implementation to collaboration with other art teams and the creation of final animation. You will concept and finalize spectacular hand-keyed in-game and cinematic animation for a variety of characters, both human and creature. You will participate in the technical side of animation through custom character rigging and custom tools creation. You will support the animation team’s goals of efficient and aesthetic completion of tasks as well as participating in critique towards animation and the overall creative process. You will support the Animation Manager in driving and directing the animation system and its custom toolset in collaboration with the best engineering staff in the industry.

Responsibilities

  • Create high quality key-frame animations 
  • Work on asset creation tasks assigned to you by the Animation Manager 
  • Work with the Art Director and Animation Manager to help set the quality bar for asset creation 
  • Collaborate with a small team of peers in completing a specific, project-related task
  • Provide input to the Animation Manager regarding schedule times for assets assigned to you 
  • Strive to optimize and enhance an effective animation pipeline while identifying workflow improvements 
  • Help incorporate new tools and technologies into the pipeline used in your craft
  • Exhibit, and be able to teach to other artists, an expertise in your craft
 
Required Skills

  • Strong communication skills
  • Desire to create world class games     
  • Thorough knowledge of Maya, Max and other animation applications
  • 5+ years of experience working as an Animator on a shipped game title (AAA) with 1+ years of Senior Animator experience 

Nice-to-Have Skills

  • Proven ability to provide leadership and direction to other Animators a plus 
  • Understanding of mo-cap techniques a plus 
  • An understanding of human and animal anatomy is an asset
  • Undergraduate degree or completion of a certificate program that provides an education in the fundamentals of art is preferred but not necessary

Apply Now

Gameplay Animator

We need you to help us bring in-game character performance to the next level. Interactive animation is at a crossroads where technology is allowing users to drive an amazing amount of motion through our characters. Are you excited about the possibilities that exist in layering and blending a multitude of animations in a real-time environment? We need someone to approach this task with as much attention to the creative art of animation as they apply to the technical task of making it happen. 

As a Gameplay Animator you will be involved in aspects of the production from the initial concept of character movement and technical considerations of implementation to collaboration with other art teams and the creation of final animation. You will participate in the effort to concept and finalize spectacular hand-keyed in-game and cinematic animation for a variety of characters, both human and creature. You will support the animation team’s goals of efficient and aesthetic completion of tasks as well as participating in critique towards animation and the overall creative process. 

Responsibilities

  • Create high quality key-frame animations 
  • Work on asset creation tasks assigned to you by Animation Manager/Lead
  • Work with the Animation Lead to help set the quality bar for asset creation 
  • Provide input to the Animation Manager regarding schedule times for assets assigned to you 
  • Collaborate with fellow artists in completing specific, project-related tasks 
  • Learn new tools and technologies for the pipeline used in your craft

Required Skills

  • Good communication skills
  • Must have the desire to create great games     
  • 3+ years of experience working as an Animator on a shipped game title
  • Thorough knowledge of Maya, Max and other animation applications 

Nice-to-Have Skills

  • Understanding of mo-cap techniques a plus 
  • An understanding of human and animal anatomy is an asset
  • Undergraduate degree or completion of a certificate program that provides an education in the fundamentals of art is preferred but not necessary 

Apply Now

Cinematic Animator

Bungie is seeking a talented Cinematic Animator to help push character performance in the AAA world of Destiny. We need someone to approach the creative art of animation with the same passion as they would apply to the technical task of making it happen. If you are self-driven, are the ultimate team player and possess the desire to make great games, this is the opportunity to hone your skills at the next level!

As a Cinematic Animator you will be involved in all aspects of production from prototyping character movement, to the technical implementation of in-game content, to finalizing spectacular in-game animation for a variety of characters. You will support the animation team's goals of efficient and aesthetic completion of tasks as well as participating in critique towards animation and the overall creative process. 

Responsibilities
 
  • Create high quality key-frame animations 
  • Edit Motion Capture data to craft detailed character animations
  • Maintain the visual continuity, quality, and performance across characters as set by Project and Animation Leadership
  • Work with other adjacent groups including Character Riggers, Character Artists and Designers
  • Exhibit and promote a positive attitude and desire to grow
  • Introduce new toolsets, systems and pipelines into your craft

Required Skills

  • 3 or more years of experience working as an animator on a shipped game title (AAA) 
  • Proven experience collaborating with multiple disciplines, peers and managers 
  • Understanding of the core principals of animation
  • Understanding of core game design principals
  • Good communication skills 
  • Outstanding ability to problem solve, drive creative solutions
  • Ability to take direction well
  • Thorough knowledge of Maya 

Nice-to-Have Skills

  • Undergraduate degree or completion of a certificate program that provides an education in the fundamentals of art a plus
Apply Now

Special Effects Artist (All Levels)

We’re seeking a Special Effects Artist with the right blend of artistic inspiration and technical savvy to create effects for our next AAA project. 

The ideal candidate should possess strong technical and artistic skills. The candidate should understand how to work with a team and navigate the challenges of modern AAA game development to produce stunning in-game visual effects that support gameplay, cinematics, and environments.

Responsibilities

  • Work closely with the Effects Art Lead and other departments to author effect assets that enhance gameplay and storytelling
  • Work closely with the Engineering team to help shape the next generation of graphics and tools technology used by the effects team
  • Use proprietary tools, Photoshop and 3D Studio Max to create effects that balance the visual goals of the project with the performance demands of the game engine
  • Help develop and refine Destiny’s visual language through the craft of special effects

Required Skills

  • Previous game industry experience as an Effects Artist
  • Strong understanding of the principles of real time particle effects
  • Ability to craft complex and efficient shaders and materials
  • Proficient in Photoshop and 3D packages
  • Ability and willingness to follow direction, collaborate productively with others, and work to meet deadlines as necessary
  • A portfolio or demo reel that demonstrates strong artistic and technical skills as well as a firm grasp of timing and scale
  • A passion for games

Nice-to-Have Skills

  • Programming experience (C++ / Python / HLSL)
  • Graphic design background
  • Traditional animation background
Apply Now

Character Artist (Mid to Senior)

Bungie is looking for an exceptionally skilled, talented individual capable of taking a sketch and fully realizing it as an impeccably detailed 3D character model. Our ideal candidate will share knowledge, new techniques, and help guide other members of the team. This candidate should have extensive working experience, excellent work ethic, and drive to make the best AAA titles in the industry. 

Responsibilities

  • Translate fully realized concepts or simple napkin sketches into next-gen models of characters and creatures
  • Collaborate with art director, designers, programmers and animators on character specifications, movement, style, limitations, etc...
  • Paint realistic and futuristic textures for multiple shader functions and PBR Pipelines. Examples include Albedo maps, Normal maps, Ware masks, detail maps, and Roughness maps
  • Ensure that the high-quality bar established by the Art Director and Lead Character Artist is maintained
  • Guide and mentor others on the team

Required Skills

  • University or equivalent art-related degree focusing on traditional skills such as sketching, illustration, and painting
  • 5+ years of professional game industry experience 
  • At least one shipped title
  • A portfolio or demo reel that demonstrates an exceptional understanding of human anatomy and a creative imagination with a keen eye towards form, shape, structure, and silhouette in regards to modeling
  • Excellent ability to model realistic organic and hard-surface high-poly models for normal ripping purposes
  • Expert knowledge of 3D Max or Maya, Photoshop, Zbrush and/or Mudbox
  • Strong communication skills and the ability to work well in a team environment
  • Passion and desire to create great games

Nice-to-Have Skills 

  • A strong understanding of modern texturing techniques in a real-time engine (including PBR pipelines)
  • Is proficient with substance designer, substance painter, and Marvelous designer

Apply Now

Concept Artist

Bungie is looking for an exceptional Concept Artist who will work closely with the Art Director and Art Leads to establish the style and feel for the game universe in exciting new Bungie titles. You will also work closely with the production art team to help them envision what the finished results can be for the in-game content they are creating. As the ideal candidate, you should amaze us with creative designs and artwork and have the capability to inspire greatness in those around you. 
 
Responsibilities

  • Collaborate closely with the Art Director and other Concept Artists to produce quality designs that define and expand the look of the game. 
  • Create concept art for use by Production Artists to create their game content. 
  • Create thumbnails, sketches, model sheets and production paintings within deadline. 
  • Ensure that concept art is consistent with defined visual style for the game. 
  • Contribute original visual design ideas throughout pre-production and production. 
  • Create additional illustrated concepts for marketing and PR needs. 
 
Required Skills

  • Ability to quickly iterate concepts given input from the Art Director. 
  • Professional attitude and an ability to take constructive criticism. 
  • An exceptional understanding of mood, lighting and architecture with a keen eye towards form, shape, structure, and silhouette in regards to illustration and design.
  • Superior eye for light, value, composition, color, staging and detail in environmental design. 
  • Strong foundation in the traditional arts, including, but not limited to, figure drawing, landscape painting, and illustration. 
  • The ability to carry an idea from the conceptual phase to the finished illustration and an understanding of translating these ideas to real-time game content. 
  • Self-driven, good communicator and a great team-player. 
  • A passion for games. 
 
Nice-to-Have Skills

  • Strong understanding of character proportion and costume design. 
  • Experience with Photoshop, Painter. 3D software knowledge not an absolute requirement. 
  • AA/BFA preferred, or demonstrates in a portfolio an industry standard level of art.
Apply Now

Senior Engineering Manager

Bungie is seeking a humble engineering leader to join our ongoing quest for World Domination. 
 
Are you excited by technology but more passionate about working with awesome people?  
 
Do you take pride in your coaching and mentoring skills?  
 
Is hearing a person you manage say, "this week is going awesome, I'm really happy" music to your ears?
 
As a Senior Engineering Manager at Bungie, you will learn, strengthen, and extend the organizational infrastructure of our engineering team. You will recruit, teach, coach, and mentor with the singular focus of building the most happy, engaged, and ever-learning engineering organization in the industry.
 
While we value and desire a technical background, this role is primarily focused on people management and organizational health.
 
Responsibilities
 
  • Directly manage 4-5 Engineering Managers or independent contributors, providing support, mentorship, constructive feedback, and career development advice
  • Support Engineering Managers and Bungie Recruiting in identifying, sourcing, interviewing, and hiring external talent
  • Refine, communicate, and administer standards and processes for evaluating engineer performance
  • Scour the industry for best practices in craft, culture, and management, developing and leading strategies to mentor and grow our talent
  • Identify problems in the engineering team's organization, allocations, processes, practices, and communication, developing and implementing solutions
 
Required Skills
 
  • 5+ years of managing and/or leading an engineering organization of 5+ people
  • 5+ years of professional experience in C++
  • Strong emotional intelligence and communication skills
 
Nice-to-Have Skills
 
  • Professional experience in game development
Apply Now

Lead Story Technology Engineer

Bungie is seeking a talented and passionate engineer to join our ongoing quest for World Domination. 

Are you excited by technology for storytelling? Do immersive in-engine cinematics get you all verklempt? Do you gnash your teeth at physically-inappropriate reverb? Do you count particles in your sleep? Do you call your cable company just to spend more time with dialog trees?

Are you willing and able to engage directly with talented content creators across all these domains to understand their requirements, improve their workflows and empower them to craft incredible player experiences?

Would you like to work on daring worlds that bring people together, sitting next to top industry talent, at a company that jealously guards work-life balance?

As a Lead Story Technology Engineer at Bungie, you will drive the development of features, pipelines and tools. You’ll collaborate with content creators in cinematics, narrative design, writing, audio and visual effects to understand and advance the state of the art. Most importantly, you’ll join a passionate, high-energy team striving to create the best games in the world.
 
Responsibilities
 
  • Build and maintain production-quality C++ code
  • Collaborate daily with a cross-disciplinary team to understand what’s best for the game
  • Invent, extend, and maintain processes, tools, workflows and features
  • Directly manage several engineers, providing support, mentorship, constructive feedback, and career development advice
  • Help drive the vision for our technology
 
Required Skills
 
  • 5+ years of professional experience as an engineer in game development
  • 5+ years of professional experience in C++
  • Experience leading (managing, mentoring, or guiding) engineers through planning, developing, and shipping
  • Excellent communication skills
 
Nice-to-Have Skills
 
  • Experience with pipelines for effects, audio, or in-engine cinematics
  • Experience developing tools and workflows
  • Experience working in C#
  • Experience working with modern console architectures and multi-platform systems
  • Previous animation engineering experience a plus

Apply Now

Lead Engine Engineer

Bungie is seeking a talented and passionate engineer to join our ongoing quest for World Domination. Specifically, we're looking for an experienced leader to guide the vision for our gameplay systems and pipelines.
 
Are you excited to take on new and varied challenges, from tools framework architectures to low level C++ algorithms to web services?
 
Are you willing and able to engage directly with development customers to gather requirements, obtain feedback, and iterate new systems to a polished sheen?
 
Do you take pride in your ability to propose coherent solutions to complex problems involving multiple customer groups and tricky technology constraints?
 
Would you like to work on daring worlds that bring people together, sitting next to top industry talent, at a company that jealously guards work-life balance?
 
As a Lead Engine Engineer at Bungie, you will play a leadership role in building future generations of our technology. You will learn our engine’s capabilities, then help us expand them by building features and pipelines that empower our team to craft incredible player experiences. Most importantly, you will work with an exciting and high-energy team to create the best and most technologically-impressive games in the world.
 
Responsibilities
 
  • Build and maintain production-quality C++ code
  • Collaborate daily with a cross-disciplinary team to build amazing new technology, including forays beyond the core C++ engine (e.g. C# tools & pipelines)
  • Understand, extend and guide the vision for our gameplay systems and pipelines (e.g. objects, scripting, sequencing - including both runtimes and workflows)
  • Directly manage several engineers, providing support, mentorship, constructive feedback, and career development advice
  • Invent, extend, and maintain features, workflows, and tools
  • Help drive our technology vision forward
 
Required Skills
 
  • 5+ years of professional experience as an engineer in game development
  • 5+ years of professional experience in C++
  • Experience leading (managing, mentoring, or guiding) engineers through planning, developing, and shipping
  • Excellent communication skills
 
Nice-to-Have Skills
 
  • Experience with gameplay systems and pipelines (e.g. behavior, scripting)
  • Experience developing tools and workflows
  • Experience working in C#
  • Experience working with modern console architectures and multi-platform systems
  • Experience with audio programming

Apply Now

Lead Engine Tools Engineer

Bungie is seeking a talented and passionate engineer to join our ongoing quest for World Domination. 
 
Are you excited to take on new and varied challenges, from tools framework architectures to low level C++ algorithms to web services?
 
Are you willing and able to engage directly with development customers to gather requirements, obtain feedback, and iterate new systems to a polished sheen?
 
Do you take pride in your ability to propose coherent solutions to complex problems involving multiple customer groups and tricky technology constraints?
 
Would you like to work on daring worlds that bring people together, sitting next to top industry talent, at a company that jealously guards work-life balance?
 
As a Lead Engine Tools Engineer at Bungie, you will play a leadership role in building future generations of our tools and content creation pipelines. You will learn our engine’s capabilities, then help us expand them by building workflows that unlock the talent of our creative team, empowering them to craft incredible player experiences. Most importantly, you will work with an exciting and high-energy team to create the best and most technologically-impressive games in the world.
 
Responsibilities
 
  • Build and maintain production-quality C# code
  • Collaborate daily with a cross-disciplinary team to build amazing new technology, including forays beyond the core C# tools (e.g. C++ game-side code or Maya workflow improvements)
  • Directly manage several engineers, providing support, mentorship, constructive feedback, and career development advice
  • Invent, extend, and maintain tools and workflows
  • Help drive our tools technology vision forward
 
Required Skills
 
  • 5+ years of professional experience as an engineer in media-pipeline tools development (such as game tools, DCC tools, or movie tools)
  • 5+ years of professional experience in either C++ or C#
  • Experience leading (managing, mentoring, or guiding) engineers through planning, developing, and shipping
  • Excellent communication skills
 
Nice-to-Have Skills
 
  • Excellent C# skills
  • Excellent WPF skills
  • Strong UX design skills

Apply Now

Engine Tools Engineer

Bungie is seeking a talented and passionate engineer to join our ongoing quest for World Domination.  
 
Are you excited to take on new and varied challenges, from tools framework architectures to low level C++ algorithms to web services?
 
Are you willing and able to engage directly with development customers to gather requirements, obtain feedback, and iterate new systems to a polished sheen?
 
Would you like to work on daring worlds that bring people together, sitting next to top industry talent, at a company that jealously guards work-life balance?
 
As an Engine Tools Engineer at Bungie, you will help build future generations of our tools and content creation pipelines. You will learn our engine’s capabilities, then help us expand them by building workflows that unlock the talent of our creative team, empowering them to craft incredible player experiences. Most importantly, you will work with an exciting and high-energy team to create the best and most technologically-impressive games in the world.
 
Responsibilities
 
  • Build and maintain production-quality C# code
  • Collaborate daily with a cross-disciplinary team to build amazing new technology, including forays beyond the core C# tools (e.g. C++ game-side code or Maya workflow improvements)
  • Invent, extend, and maintain tools and workflows
 
Required Skills
 
  • 1+ years of professional experience as an engineer in media-pipeline tools development (such as game tools, DCC tools, or movie tools)
  • 1+ years of professional experience in either C++ or C#
  • Excellent communication skills
 
Nice-to-Have Skills
 
  • Strong C# skills
  • Strong WPF skills
  • Strong UX design skills

Apply Now

Live Tools Engineer

Bungie is seeking a talented and passionate Engineer to join our ongoing quest for World Domination. Are you excited to take on new and exciting challenges, from tools framework architectures to low level C++ algorithms to web services? Do you enjoy engaging directly with development customers to gather requirements, obtain feedback, and iterate new systems to a polished sheen? Would you like to work on daring worlds that bring people together, sitting next to top industry talent, at a company that jealously guards work-life balance?

As a Live Tools Engineer at Bungie, you will help build and iterate on tools to support our live game development. You will drive our team's collaborative efforts to new heights with your focus on building new workflows and destroying old roadblocks. Your tools will help us achieve a deeper insight into the vast databases that comprise our games. Most importantly, you will work with an exciting and high-energy team to craft the best and most technologically-impressive games in the world.

Responsibilities

  • Build and maintain production-quality C# and C++ code
  • Collaborate daily with a cross-disciplinary team to build amazing new technology, including forays beyond the core C# tools (e.g. C++ game-side code or Maya workflow improvements)
  • Invent, extend, and maintain tools and workflows

Required Skills

  • 1+ years of professional experience as an engineer in game or tools development (such as game tools, DCC tools, or movie tools)
  • 1+ years of professional experience in either C++ or C#
  • Excellent communication skills

Nice-to-Have Skills

  • Strong C# and C++ skills
  • Strong WPF skills
  • Strong UX design skills

Apply Now

Game Services Engineer

Peek behind the curtain of the universe of Destiny and you will find a truly impressive collection of online services. Rich interaction with other players, persistence of your accomplishments and those of your friends, security to keep it clean and fun, and never-before-seen game features that will blow your mind. You would expect nothing less of Bungie and we will not let you down.

Building something worthy of Destiny is always challenging, so we're looking for someone with talent and passion to help make these ambitions become a reality. We make games we want to play, and we want someone who shares that passion.

As a Game Services Engineer, you will do just that. You will work with game designers and other engineers to determine not only what to build, but how to build it. And then you'll craft it, run it, and profit. We're a small team without strict lines, so you'll be wearing a lot of hats: architect, developer, performance engineer, play tester...whatever it takes to get the job done.

Per audacia ad astra.

Responsibilities

  • Collaborate daily with a cross-disciplinary team to build amazing new experiences
  • Build and maintain production quality C#/C++ code
  • Develop scalable systems with a clean design that will serve us well over multiple future game releases
  • Diagnose and fix complex issues with a live game

Required Skills

  • Experience with high-scale, high-performance service development
  • Proficiency with C#, C++, Java, or another OO language
  • Experience debugging production systems
  • Experience analyzing systems for performance and implementing performance improvements
  • Ability to work well in a fast-paced environment and engineer for shifting requirements
  • Proven track record of working well with other teams, such as Test, Production, Operations, etc.
  • Bachelor's Degree in Computer Science or related field, or equivalent experience
  • A burning desire to make the most awesome game ever

Nice-to-have Skills

  • Professional experience with .Net 4.5 or higher
  • Professional experience with C++
  • Experience with NoSQL technology (redis, mongodb)
  • Game industry experience
  • Experience with database performance and tuning
  • Experience of building and operating cloud-hosted services

Apply Now

Associate Engine Engineer

Bungie is seeking an eager engineer to join our ongoing quest for World Domination.  
 
Do you love both games and code?
 
Would you enjoy collaborating closely with creative talent?
 
Would you like to work on daring worlds that bring people together, sitting next to top industry talent, at a company that jealously guards work-life balance?
 
As an Associate Engine Engineer at Bungie, you will help build future generations of our technology. You will learn our engine’s capabilities, then help us expand them by building features and pipelines that empower our team to craft incredible player experiences. Most importantly, you will work with an exciting and energetic team to create the best and most technologically-impressive games in the world.
 
Responsibilities
 
  • Build and maintain production-quality C++ and C# code
  • Collaborate daily with a cross-disciplinary team to build amazing new technology
  • Invent, extend, and maintain features, workflows, and tools
 
Required Skills
 
  • Bachelor's degree in Computer Science or a related field
  • Functional C++ skills
  • Good communication skills, verbal and written
 
Nice-to-Have Skills
 
  • A history of personal game projects
  • C# skills

Apply Now

Senior/Lead SDET

Do you enjoy trying to figure out how to break the games you’re playing? Are you obsessed with finding clever ways to combine items and abilities just to see what will happen? Do you like unraveling how things work, sharing that knowledge with others, and then putting it back together - better, faster, stronger? If so, read on, brave soul.
 
Bungie is looking for a Senior/Lead Software Development Engineer in Test (SDET) who wants to help us push the boundaries of testing software in games. We need someone who shares our passion for automation and tools that: save time, improve workflows, and allow a large test team to be selective in the areas they focus their time.  
 
A Senior/Lead SDET will learn Destiny inside and out; you will gather the deep knowledge of our systems' internals and apply to solve hard test problems. You'll be expected to understand how code and content changes may result in bugs that impact functionality and the player experience. You'll leverage your desire to be the best and push our testing methodologies to new heights.
 
As a Senior/Lead SDET you will coach, grow and develop SDETs that are developing automation to test and improve test workflow for Destiny gameplay, activities and sandbox. You will leverage your ability to mentor and motivate SDETs nearly every day. 
                                                                                                                                                                                           
If you believe you have the technical and leadership capability to deliver outstanding code, drive quality and help SDETs achieve their potential, we'd love to talk to you.
 
Responsibilities
 
  • Lead and manage a team of SDETs delivering test automation and workflow improvement in Destiny gameplay, activities and sandbox  
  • Work with internal “customers” to understand their needs
      • Create well-groomed / prioritized backlog to reflect overall vision
  • Feature area risk analysis and mitigation
      • Converse with engineering peers and test allies to generate effective test collateral
      • Set team standards for efficient yet thorough targeted testing
      • Identify and guide authoring of high return on investment automated tests
  • Develop and update tools and processes that allow our test teams to be more efficient
      • Understand multiple technology stacks and engineering workflows
      • Identify workflow pain points/inefficiencies and propose process and engineering solutions
      • Help set team standards for code reviews, authoring and code maintenance according to our development requirements
  • Coach, mentor and grow SDETs in their career
 
Required Skills
 
  • 6+ years professional software development experience utilizing C#
      • Ability to demonstrate mastery in related patterns / technologies
      • Proven ability implementing processes that facilitate quicker dev/test turnaround
      • Experience working with both existing codebases and authoring new tools from scratch
  • 6+ years of software testing experience
      • Excellent knowledge of specification-based (black-box) and direct interface (white-box) testing techniques
      • Experience writing area and/or feature test specs
  • 2+ years of management/lead experience
      • Demonstrated ability as both a people manager and project leader
 
Nice-to-Have Skills
 
  • C/C++ development experience
  • Previous experience working on a shipped console title
  • Experience working in agile development environment, familiar with SCRUM 
  • Experience testing multiple platforms
      • e.g. Xbox 360, PS3, Xbox One, PS4, PC
  • Experience making decisions with data analysis
      • e.g. Querying databases with SQL, Hadoop jobs, or parsing logs
  • BS in Computer Science

Apply Now

Head of Production

Bungie seeks an experienced manager and team leader to guide our Production organization. The Head of Production leads a group of over 30 Producers, an inspiring bunch with a range of experience levels and a uniform commitment to greatness. The Head of Production champions craft excellence in the Production discipline as well as quality people management of the department. The Head of Production is also a member of the leadership team that oversees Bungie's people and performance management programs and that supports all product leadership teams.
  
Responsibilities

  • Cultivate an inspiring and rewarding Production culture to ensure Bungie stays the best place in the industry for Producers.
  • Set standards for quality people management for a team of 30+ Producers and then model those standards.
  • Working with Production Leads, establish standards for Production tools and processes and drive continuous improvement in them.
  • Create and maintain programs to foster Production craft training and development.
  • Collaborate with project leadership teams to prioritize and align Production staff with project needs.
  • Define and maintain the Production Team's reporting structure, organizational chart, and succession plans.
  • Recruit and develop Producers to fulfill Bungie's project needs.
  • Drive the Production Team performance management processes in conjunction with other department heads.
  • Directly manage Production Leads. Collaborate with them to define near-term goals. Mentor them regarding project or people challenges. Support them in achieving career objectives.
  • Maintain and improve the Production ladder, defining skills and capabilities at each Production job level.
 
Required Skills

  • 3+ years of experience as a department leader overseeing managers and leads for a large-scale (20+), high-performing team.
  • Demonstrated agile subject-matter expertise.
  • Experience delivering AAA games as an Executive Producer or department head.
  • High "EQ" and excellent people skills.
  • Demonstrated excellence as a communicator and facilitator.
Apply Now

Senior Narrative Producer

Destiny tells a tale that unfolds over many years, over many epic adventures undertaken by the player. To keep us focused on the longer arc, we need a Senior Narrative Producer to oversee our story-telling efforts across the studio. The Senior Narrative Producer will be responsible for defining the high-level narrative schedule and scope for each Destiny release. They will support the creative leaders to actualize their story vision in the most expedient way possible. And they will drive processes to ensure the seamless, on-time delivery of all narrative disciplines (writing, cinematics, audio, localization) across Bungie's agile teams.  
 
This position requires understanding and passion for game development with a particular expertise in storytelling. We need a leader to innovate on our processes at the same rate as we innovate on the game. We need a professional who is highly organized, has outstanding communication skills, has management experience, and has proven experience in team leadership.
 
Responsibilities

  • Assist the Game Director and Narrative Leads to implement their vision for each project.
  • Manage the high-level creative review and approval process for narrative deliverables.
  • Manage (with the support of a team of producers) the planning, scoping, and scheduling of writing, audio, cinematics, and localization for each Destiny release.
  • Schedule and coordinate the details for all necessary meetings in accordance with individual and production schedules, and ensure action items are tracked.
  • Drive the goals of milestones in conjunction with the wider production team and the game development timeline.
  • Manage cross-studio processes to coordinate narrative production across agile teams. Ensure awareness of schedules, scope, and plans in this distributed environment.
  • Facilitate consistent communication between the narrative team and other disciplines and teams.
  • Manage risks and establish risk mitigation.
  • Contribute to the planning and direction of the development and production of Destiny.
  • Work with limited supervision and use independent judgment outside of established procedures when necessary.
  • Manage a team of producers in support of the narrative disciplines (writing, cinematics, audio, localization).
  • Support the ongoing development of narrative production craft. 
  • Ensure studio compliance with company policies and procedures.
  • Cultivate a fun, positive and solution-focused team culture.
 
Required Skills

  • Minimum 5 years game industry experience or two, shipped AAA games.
  • Bachelor’s degree in communications, literature, journalism, or other writing intensive field.
  • Exemplary communication and organization skills.
  • Experience managing a medium-sized group of producers on a shipped game title or equivalent product.
  • Thorough understanding of game development processes and disciplines.
  • Social intelligence, great interpersonal skills, and empathy for creative teams.
  • Proficient in MS Office Suite and Project Management Software.

Apply Now

Producer - Game Systems & PvP (Mid to Senior)

Bungie is seeking a Producer to plan and oversee work for a team of producers responsible for Destiny Game Systems & PvP. Game Systems encompasses all weapons, combatants, vehicles, player locomotion, and class abilities -- the core of the game loop. PvP encompasses all Crucible map creation, game mode development, and event planning. 
 
The ideal candidate will have extensive internal development experience, have leadership and management experience driving medium-sized teams, work well in a creative environment, be an excellent communicator, have experience releasing updates in an always-online game environment, and have a passion for the successful orchestration of complex projects from concept through sustained release.
 
Responsibilities

  • Drive --  with senior leadership and the Game Systems creative leads -- the creation and maintenance of the roadmap for Game Systems features for all Destiny releases.
  • Define clear and realistic production plans and determine resource needs. Balance schedules, team morale, and the overall vision.
  • Work with internal research teams and internal stakeholders to create and maintain a backlog of near-term and long-term features that respond to community, technical, and other feedback.
  • From concept to release, lead and drive all production tasks in specified areas (or coordinate with producers reporting to you to deliver these tasks). 
  • Act as the primary communication point for your specified areas. 
  • Facilitate communication and collaboration with other disciplines and teams. Constantly and clearly communicate status to stakeholders.
  • Manage a team of other producers dedicated to aspects of Game Systems development.
  • Schedule and coordinate the details for all necessary meetings in accordance with individual and production schedules, and ensure action items are followed up on.
  • Track and manage progress against budget.
  • Manage risks and establish risk mitigation.
  • Drive the goals of milestones in conjunction with the wider production team and the game development timeline.
  • Work with limited supervision and use independent judgment outside of established procedures when necessary.
  • Contribute to the planning and direction of the development and production of Destiny.
  • Ensure studio compliance with company policies and procedures.
 
Required Skills 

  • 5+ years Producer/Senior Producer experience in internal games production, ideally with a focus on core gameplay. 
  • Completed a minimum of one large scale game cycle from start to finish or two or more non-game production cycles.
  • Managed and mentored a team of 3-5 producers of various levels.
  • Exemplary communication skills: Listen to, speak with, and resolve conflicts with members of varied disciplines and external partners in a clear and efficient manner.
  • Outstanding analytical skills: Experience working with project and user data sets and distilling action from them.
  • Ability to self-motivate and motivate others.
  • Detail oriented and organized, comfortable dealing with ambiguity.
  • Results oriented, focused and composed under pressure.
  • Socially intelligent. Experienced working for creative teams and navigating conflicting priorities.
  • Thorough knowledge of the games industry and shooter game design production.
  • Proficient in MS Office Suite and Project Management Software.
  • Bachelor’s degree required. 

Apply Now

Technical Producer

Bungie is seeking a Producer with technically-oriented experience to work with internal development teams. In this role, you will be responsible for collaborating with Engineers and Testers to deliver critical parts of the Destiny universe. If you are technically-minded with exceptional soft skills and a passion for making awesomeness happen, this might be the role for you!

Responsibilities

  • From concept to release, lead and drive all production tasks in specified areas. Define clear and realistic production plans and determine resource needs.
  • Work with agile product owners to:
      • Balance schedules, team morale, and the overall vision.
      • Facilitate communication and collaboration with other disciplines and teams. 
      • Consistently and clearly communicate status to stakeholders.
      • Manage risks and establish risk mitigation.
  • Schedule and coordinate the details for all necessary meetings in accordance with individual and production schedules, and ensure action items are followed up on.
  • Track and manage progress against budget.
  • Drive the goals of milestones in conjunction with the wider production team and the game development timeline.
  • Work with limited supervision and use independent judgment outside of established procedures when necessary.
  • Contribute to the planning and direction of the development and production of Destiny.
  • Ensure studio compliance with company policies and procedures.

Required Skills

  • The ideal candidate will be technically inclined and have 2-3 years of experience as a Producer or Program Manager of engineering teams.
  • Game production experience. 
  • Ability to coordinate complex technical problem solving.
  • Development experience with agile/scrum processes and tools.
  • Results-oriented. Ability to self-motivate and motivate others.
  • Exemplary communication skills: Listen to, speak with, and resolve conflicts with members of varied disciplines and external partners in a clear and efficient manner.
  • Outstanding analytical skills: Understand, simplify, and solve or seek the solution to any problem in a fast-paced and ever-changing environment.
  • Detail oriented and organized: Prepared to speak to and produce documents for all aspects of specified area at any given time.
  • Passion and enthusiasm for the gaming industry.
  • Proficient in MS Office Suite.

Nice-to-Have Skills

  • Completed a large scale console game cycle from start to finish or two or more non-game production cycles.
  • Bachelor’s degree.

Apply Now

Localization Producer

Bungie is seeking a Producer to be a critical part of expanding the presence of the Destiny franchise across the globe. He or she will work closely with Localization and Narrative Team leadership as well as other disciplines to meet the goals of multiple, simultaneous projects.

The ideal candidate will have internal game development experience with a special focus on localization. We need an organized Producer who can work well in a creative environment, is an excellent communicator, and is detail-oriented. These skills are enhanced by a passion for orchestration of complex projects from concept through release and an ability to sort through multiple, competing priorities.

Responsibilities

  • Produce the internal team responsible for localization across the Destiny franchise
  • Lead and drive all production tasks for localization of game, web, and mobile releases as well as marketing and auxiliary assets
  • Collaborate closely with Localization Team Leads to establish schedules, balance priorities, and track localization progress
  • Facilitate communication and collaboration with other disciplines, teams, and stakeholders
  • Coordinate localization efforts with external partner sites
  • Manage contracts and communication with external localization vendors
  • Schedule and coordinate the details for all necessary meetings and ensure completion of action items
  • Manage risks and establish and track risk mitigation
  • Drive the goals of milestones in conjunction with the wider Production Team and the game development timeline
  • Work with limited supervision and use independent judgment outside of established procedures when necessary
  • Ensure studio compliance with company policies and procedures
  • Strive to improve production practices at Bungie

Required Skills

  • 3+ years of experience in internal games production
  • Experience in production of localization
  • Experience working with agile and scrum processes
  • Ability to self-motivate and motivate others
  • Ability to remain focused and composed under pressure
  • Exemplary communication skills: listen to, speak with, and resolve conflicts with members of varied disciplines
  • Outstanding analytical skills: understand, simplify, and solve any problem in a fast-paced and ever-changing environment
  • Detail-oriented and organized: prepared to speak to, and produce documents for, all aspects of specified area at any given time
  • Completed a minimum of one AAA game cycle from start to finish
  • Proficient in MS Office Suite, TFS, or equivalent
  • Passion, enthusiasm, and knowledge of the games industry

Nice-to-Have Skills

  • Fluency in a second language
  • Familiarity with memoQ or other CAT tools 

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dark version, solid swoosh
PMS 2925C / CMYK C80 M27 Y0 K0
RGB R0 G150 B219 / HEX #0096db
PMS DS 325-2C / CMYK C0 M0 Y0 K90
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