Join the Bungie Family
We’re always on the hunt for talented passionate people who desire to create the best games possible.
If that sounds like you, please send a resume to careers@bungie.com and include the position for which you are applying in the subject line of the email (or you can use the job-specific email links included in the positions to the left).
Don’t forget to include samples of your work (attached files or URLs are great), which clearly demonstrate your artistic proficiency in a specific area. For example, if you’re applying for a character artist position, we’d love to see your strongest character work up front versus paging through several environment and vehicle shots before arriving at your gruesomely cool monsters. Detailing how your reel is broken down is also paramount; we want to know what you did and how you did it. Finally, please be sure to put your best, most polished and approved work forward. We look forward to checking it out!
Bungie Benefits
Behind every great game developer is a great benefits package. We love to lavish our employees in luxurious benefits. Feast your eyes on a mere sampling of what we have to offer:
- Medical, dental and vision benefits. It will be hard to find better coverage.
- 401K with a generous match. Your future self will thank you.
- Highly-competitive compensation. This includes salary, performance bonus and profit sharing on titles.
- One of the best time-off/holiday plans east AND west of the Mississippi.
- Paid health club/gym membership to counteract the continuous supply of delicious snacks and treats.
- Creative, comfy and collaborative working environment. See the pictures.
- Continuous flow of Bungie 'love.' Think pentathlons, Bungie Day, food trucks and foosball. Little things to show we care.
...and more!!! In the spirit of mystery and intrigue however, you'll have to apply to find out...
Washington State
Besides giving birth to grunge in the early-90s, the Evergreen State is an environmentally-friendly region that serves as an intersection between Nature and Technology. A rich development community is complemented by lush forests and snow-capped mountains.
Bungie's office is located in Bellevue, WA, which is a short drive from Redmond and Kirkland and just across the 520 or I-90 bridges from Seattle. The Puget Sound area, which includes the aforementioned "Eastside" communities and Seattle proper, has a plethora of nightlife and entertainment ranging from frequent concerts, superb dining and four major professional sports teams (Mariners, Seahawks, Sounders FC, and Storm).
Contract Merchandise and Licensing Assistant
- Assist Merchandise and Licensing Team in both planning and executing various projects and tasks related to the management of the Bungie Store (www.bungiestore.com)
- Help execute site refreshes on time and without errors to ensure product launches in a timely fashion
- Handle the administrative tasks required for placing merchandise orders and tracking deliveries
- Support with offsite merchandise sales at events locally and out-of-state
- Onboard new vendors with necessary paperwork and procedures
- Communicate directly with warehouse team regarding inventory management, customer service and store promotion plans
- Help plan and execute Internal Merchandise Programs and facilitate merchandise requests
- Attend meetings and take detailed notes when needed
- Organize samples and submissions from partners and support Manager with approval tracking
- Run errands when physical items are needed to be picked up or dropped off with vendors
- Ensure proper and timely communication of relevant issues to the Managers, Producers and Coordinators
- Provide overall coordination support and be a liaison for the team's needs
- Bachelor’s degree or equivalent experience in administration
- Proficiency with Windows, Microsoft Office (Outlook, Excel, PowerPoint, OneNote and Word)
- Excellent organization skills
- Ability to communicate effectively across multiple teams with excellent written and oral communication skills
- Sensitivity to time and deadline driven workflow and collaborative, team-oriented work style
- Must be able to handle a variety of multiple changing priorities in a dynamic environment
- Experience with retail e-commerce
Recruiter (Mid to Senior)
- Understand Bungie’s hiring needs and translate those needs into effective and efficient candidate generation strategies
- Source, identify, and cultivate relationships with active and passive candidates to fill current needs and for future candidate pipelining
- Drive and manage the full cycle recruitment process across multiple hiring teams – source superlative candidates, interview, extend offers and close reqs
- Screen candidates to assess potential fits within the organization and company's values
- Attend job fairs, conventions and industry specific conferences as necessary
- Provide counsel to hiring managers on all aspects of the hiring process ensuring teams are making the best hiring decisions possible
- Understand candidate needs and successfully close candidates; use a high degree of professionalism and savviness in generating and negotiating offers
- Provide sustainable candidate and client customer service
- Maintain and encourage further development of recruitment initiatives/programs (e.g. employee referral program, relocation programs, compensation surveys, etc.)
- At least 3 years of recruitment and candidate generation experience, preferably in-house
- The ideal candidate will have a BS/BA degree or equivalent
- Demonstrated experience recruiting at all levels of an organization from entry to senior level
- Experience with creating candidate pipelines and a proven track record of hiring success
- Superb customer focus, attention to detail, and organization skills
- Strong negotiation skills
- Ability to interact at all levels of the organization and ability to work well in a rapidly changing environment
- Ability to implement targeted sourcing initiatives utilizing recruiting tools such as LinkedIn, ATS, Chrome Extensions, and other deep internet research tactics
- Excellent communication, problem-solving and interpersonal skills with proven ability to take initiative and build strong productive relationships; experience with coaching hiring managers
- Ability to work independently and in a team environment
- General knowledge of various employment laws and practices
- Experience with an Applicant Tracking System, preferably Greenhouse
- Proficient in Microsoft Office/Outlook
- Passion for games and/or previous recruiting experience in the video game industry
- Demonstrated ability and strong track record in recruiting technical roles
- Previous experience driving diversity sourcing strategies
Recruiting Operations Specialist
- Leverage data, analytics, and metrics to identify opportunities to increase recruitment efficiency
- Evaluate resources, tools, and processes to improve productivity, performance, and compliance
- Assess information providing recommendations on system changes and enhancements to meet the studio’s needs
- Conduct ongoing interview training with employees
- Tackle other recruiting initiatives and special projects such as: diversity programs, events, university relations, employment branding, referral programs, hiring manager/candidate satisfaction surveys, etc.
- Assist with interview coordination support while also acting as a backup to the RCs
- Update our applicant tracking system throughout the entire assessment process and act as a super user for our ATS
- 4 years of experience in recruiting operations, business intelligence, and/or project management
- Bachelor’s degree in a related field
- Excellent written and oral communication
- Ability to juggle multiple and changing priorities in an extremely dynamic environment
- Strong organizational, attention to detail, and analytical skills
- Excellent problem solving and process improvement skills
- Experience with Windows and Microsoft Office (Outlook, Excel, Word, OneNote and PowerPoint)
- Collaborative, team-oriented work style with an ability to build strong business relationships to drive process
- General knowledge of employment laws and regulations
Senior IT Engineer
- Design, upgrade, and maintain directory services in a team based environment
- Build out Windows Server infrastructure to support various projects
- Design, upgrade, and maintain messaging and collaboration tools in a team based environment
- Work with team members to troubleshoot complex issues and work with lower tier support on escalations
- Assist with ongoing training for our IT Support team
- Investigate and keep up with new technology to identify where our projects and environments can benefit from its use
- Strong organization, planning and project management skills
- Great communication and documentation skills
- Microsoft Windows troubleshooting and experience in a Windows server based enterprise
- Active Directory in a multi-domain environment. Administrator experience with group policies, replication, group membership, backup and restores, scripting AD objects, building new domains, federation
- Knowledge of datacenter and live production best practices and experience working in live high availability customer facing production environments
- Managing mid to large projects including scheduling, budget, and resource coordination
- Working with multiple vendors to select and test new technology, including sourcing demo and try buy gear
- Hardware scaling for clustered services
- Technical proficiency in most of these areas and products: Active Directory/ADFS/SSO, Exchange, Microsoft Identity Manager, Sharepoint, Confluence, and other collaboration software, Hyper-V and other virtualization solutions, IIS, Certificate Infrastructure/PKI, server monitoring and backup and recovery
- SQL Management and Administration
- Linux Server Administration
- Experience with integration of open source operating systems and projects in a Windows environment
- Familiarity with various network hardware (Cisco, Juniper, A10, Arista, etc)
- Cloud services management (AWS, Azure)
Systems Engineer
- Deploy and maintain multiple internal and internet facing environments for both development and the live game
- Work with multiple teams, from engineering to operations to network infrastructure, to create, maintain and where necessary implement solutions for service impacting issues
- Gather service metrics and assist in root cause analysis
- Implement means to fully automate our deployment process via scripting
- Contribute to ongoing development efforts through playtesting, special projects and/or providing technical solutions to problems
- Manage projects and coordinate with Team Leads and other departments in the studio
- Work with service engineering to ensure what is created is maintainable and can be monitored by the operations center
- 3+ years professional experience working in a multi-tier server architecture that supports a high volume of concurrent users
- Associates degree in networking, IT or a related discipline
- Ability to do script programming in an industry standard language (e.g., PowerShell, JavaScript, Perl, Python or similar)
- Experience with Microsoft based technologies, specifically Windows and SQL Server
- Familiarity with Hyper-V or other virtualization solutions
- Passion about contributing to design of services by working with and giving feedback to engineering teams to ensure they are both scalable and maintainable
- Excellent problem solving/debugging capabilities
- Part of a “we” culture where you work well with others to reach common goals—team fit and culture are very important to us
- Willingness to be part of an on call rotation
- Proven understanding of security concepts, principles, and practices
- BA/BS in computer science or a related discipline
- Experience with Amazon or Azure web services
- Familiarity with C# or C++
- Passion for documentation
- A working familiarity with Linux/Unix
- MCSE, CCNP, CCIE or WCNA certification
- Familiar with agile software development (e.g., scrum, Kanban, etc.)
Associate Systems Administrator
- Administer user accounts (Active Directory / Exchange / Skype for Business (Lync))
- Provide VLAN configuration support
- Install workstation operating systems according to documented procedures and/or customer specific needs
- Provides end user application support and troubleshoots computer and basic networking issues
- Run and/or punch down network cabling from switches or patch panels to desks, servers, etc...
- Provide support for Windows 7, 8.x, 10, and Macintosh OS, with limited troubleshooting of UNIX / LINUX systems
- Provide hardware, software and systems support
- Use custom tools to support users and their systems
- Install and track software and licenses
- Analyze and debug software applications
- Regularly create and update SOP documentation
- Patch and update workstation, server, and networking equipment
- Deploy and troubleshoot development hardware
- Maintain MDT deployment shares
- Maintain backup system and change out tapes in library
- Configure and monitor sensors for critical tasks and problems
- Provide technical support to peers during problem determination and resolution
- Assist with equipment installation/relocation during team reorganizations and expansions
- Participate in the maintenance of equipment inventory and related documentation
- Rack and install server and network hardware
- Receive and ship inventory on an as needed basis
- Documents approved articles, processes and configurations to IT Support knowledge base
- Support the configuration, deployment and maintenance of all systems
- Assists with the administration of network services, servers and backup systems
- 3+ years of experience in a similar role
- College Degree in an IT associated field of study preferred but will consider applicants with equivalent work-related experience with a minimum educational requirement of a H.S. Diploma or GED equivalent
- Ability to work in a multiplatform hardware environment (PC, MAC, Server, IOS, Android and Linux)
- Proficient in installation and administration of multiple operating systems, including Windows and Mac OS
- Experience with IP networking (subnetting, VLANS, routing)
- Proficient with common software applications and protocols such as MS Office, Mac Office, Kaspersky, Avast, SSH, FTP, etc.
- Proficient with command line tools
- Backup system experience
- Must be self-motivated, team player, and able to immediately contribute to a fast paced, deadline intensive environment
- Must be able to learn quickly in a highly technical fast paced environment
- Excellent organizational, time management, project management and customer service skills are required
- Excellent written and oral communication skills are required
- Experience in a role involving direct customer contact (internal and external customers)
- Must be able to lift a minimum of 75 pounds as needed
- CompTIA A+ Certification
- CompTIA Network+ Certification
- Some experience with AV systems (projectors, HD televisions, audio receivers etc.)
- Ability to take ownership of projects
- Self-starter and ability to work without supervision
- Ability to work well within a team
- Server HW troubleshooting, and experience in a high availability datacenter style environment
- Experience in server disk array management and troubleshooting
Product Support Technician
- Install workstation operating systems according to documented procedures and/or customer specific needs
- Troubleshoot computer and basic networking issues
- Understand the infrastructure cabling topology of the server labs, run/punch down network cabling from switches or patch panels to desks, servers, etc.
- Provides support for MS Windows 7, 8.x, 10, and Macintosh OS, with limited troubleshooting of UNIX / LINUX systems
- Provides hardware, software and systems support
- Use custom tools to support users and their systems
- Administer user accounts (Active Directory/MS Exchange/MS Lync)
- Install and track software and licenses (P4 / File share)
- Participate in analyzing and debugging desktop software applications
- Participate in the maintenance of equipment, inventory and related documentation
- Assist in the deployment of dev kits
- Assist with equipment installation and relocation during team reorganizations and expansions
- Rack and install server and network hardware
- Receive and ship inventory on an as needed basis
- Assist with documenting approved articles to the IT Support knowledge base
- College degree in an IT associated field of study preferred, but will consider applicants with equivalent of 2 years work-related experience with a minimum educational requirement of a H.S. diploma or GED equivalent
- Proficient in using troubleshooting tools (Resource Monitor, ProcMon, Sysinternals, etc)
- Ability to work in a multiplatform hardware environment (PC, MAC, RAID, IOS, Android and some Linux)
- Skilled in installation and administration of operating systems, including Windows 7, 8.X, 10 and Mac OS
- Experience with IP networking (Subnetting, VLANS, Routing)
- Proficiency in software applications and protocols including MS Office, Mac Office, SSH, FTP, Anti-Virus, etc.
- Competent with command line tools
- Must be self-motivated, a team player and able to immediately contribute
- Must be able to learn quickly in a highly technical, fast paced and deadline intensive environment
- Excellent organizational, time management, project management and service delivery skills are required
- Excellent written and oral communication skills are required
- Experience in a role involving direct customer contact (internal and external customers)
- Must be able to lift up to 75 pounds as needed
- ComTIA A+ Certification
- Some experience with AV systems (projectors, HD televisions, audio receivers etc.)
- Ability to take ownership of projects
- Self-starter and ability to work without supervision
- Server HW troubleshooting and experience in a high availability datacenter style environment
- Experience in server disk array management and troubleshooting
- Experience with batch scripting for enterprise management
- Familiarity with OS deployment tools (MDT, Fogg, etc.)
- Experience with batch scripting for enterprise management
Head of Narrative Development
- Promote teamwork and healthy collaboration studio wide
- In collaboration with Project Leads and the VP of Game Development, organize and structure the Narrative team to best support the needs of the studio
- Work with Leads to ensure project teams are fully supported
- Oversee hiring of Narrative Department staff
- Assist Game Directors, Creative Directors, and Narrative Discipline Leads with project specific issues
- Day to day management of the Narrative Department
- Mentor and promote the knowledge and career development of team members
- Identify training opportunities to broaden the skillsets of the teams
- Review and research narrative-related tools, methods, education, reference materials, and cutting edge techniques to implement into development pipelines
- Cultivate and maintain an inspiring and rewarding Narrative Team culture to ensure Bungie is the best place in the industry for passionate storytellers
- 3+ years leading and managing creatives on AAA games preferably in roles such as Director of Development or Executive Producer
- Bachelor’s degree in narrative field or equivalent experience
- Previous experience as a discipline lead responsible for delivering narrative content and/or elevating narrative craft
- A deep desire to focus on management and strategy within the game narrative and storytelling disciplines
- Experience in effectively managing personnel and developing a high performance team
- Superior leadership and effective communication skills
- Exhibits a passion for storytelling and the craft of narrative
Live Narrative Director
- Collaborate with the Game Director to establish narrative goals for a given release
- Develop and communicate a story vision that supports the Release Pillars through structure, character, and theme
- Work with project leadership teams to define narrative strategy and set priorities for each release
- Coordinate with Narrative Discipline Leads to ensure the content meets pre-established franchise narrative goals and supports the Release Pillars
- Rapidly iterate on small-scale projects on a condensed timeline and ensure successful completion
- Coordinate, communicate, and collaborate with external partners
- Ensure narrative scope and schedules align with the production plan and are achievable
- Work alongside Art, Creative, and Design Directors to establish and maintain healthy collaborative processes
- Provide and encourage clear communication to the development team
- Promote excellence in storytelling craft through feedback and direction
- Identify opportunities to innovate and expand upon narrative channels
- Convey the story vision for a given release to both internal and external partners
- Promote an inspiring, creative, and enjoyable work environment
- 5+ years game industry experience in a creative leadership role on AAA games or MMOs
- Bachelor’s degree in narrative field or equivalent experience
- Experience orchestrating high quality, ongoing narrative content across multiple story channels
- Ability to convey a strong narrative vision
- Excellent communication, team-building, and proven leadership skills
- Understanding of game production, design tools, and systems
- Background in writing and a passion for storytelling in non-gaming media
Narrative Lead (Live)
- Collaborate with the Narrative Director and Project Leads in the setting of high level narrative goals that support the Game Pillars for assigned projects
- Work with the Narrative Director to build long-arc narratives and ensure ongoing story continuity across multiple releases that align with the defined franchise plan
- Partner and collaborate with both cross-discipline teams and external 3rd party studios to drive the execution of narrative content in line with a release’s goals
- Ensure that Narrative team deliverables are completed in accordance with challenging deadlines and production realities
- Provide creative guidance and oversight on the creation and implementation of narrative assets through the full development cycle
- Establish and maintain high quality narrative standards through hands-on contribution of story content
- Identify opportunities for innovation and improvement; advocate for new processes in the execution of the storytelling experience
- Directly manage internal Narrative team members, providing support, mentorship, and career development
- Promote an inspiring, creative, collaborative, and enjoyable work environment
- Minimum 4 years game development experience on shipped AAA games in a narrative-related role
- Excellent communication and demonstrated leadership skills
- Must be able to execute against firmly established narrative guidelines
- Solid understanding of game production, design tool systems, and limitations
- Exceptional team player with the ability to collaborate with cross-discipline leads to support defined game pillars
- Bachelor’s degree or equivalent in communications, journalism, literature, or other narrative-intensive fields
Senior Gameplay Designer
- Collaboratively design, implement and balance top notch gameplay systems
- Make the second-to-second gameplay experience accessible to as many people as possible
- Work with sound, effects and animation artists, as well as tune various feedback systems, to make in-game cause and effect clear to players
- Work with a team of enthusiastic Designers to deliver player verbs that support Destiny’s creative direction
- Mentor Junior Designers, spreading your experience and knowledge you’ve accumulated over your career
- Previous experience shipping action centric titles as a Systems/Gameplay Designer
- Intuitive understanding of how second-to-second action games work and why people play them
- Strong understanding of the power of game feel and gameplay affordances
- Experience, as a designer and as a player, with many modes of online play
- Seasoned understanding of game engines, technology and the game development process
- Desire to collaborate with Designers, Artists, Programmers, Musicians, Testers and Producers to achieve a common goal
- Dedication to contributing to a positive work environment
- Unrelenting self-motivation and initiative
- Outstanding oral and written communication skills
Senior SDET Lead
- Build and manage a team of SDETs delivering test automation and workflow improvements
- Coach, mentor and grow SDETs at Bungie
- Set schedules/priorities and ensure execution hits a high bar
- Work with Senior Test Leads to create an overall strategy for integrating SDETs within a large manual QA org
- Work with Engineering Leads to drive the transformation of a legacy code base to be more automatable/sustainable
- Collaborate with other Senior SDET Leads on solving common pain points that impact multiple projects
- 8+ years' experience testing software
- Demonstrated knowledge of both black-box and white-box testing techniques
- Experience owning test approach (e.g. schedule, staffing, plans, etc.) to a moderate/large area
- Experience creating/executing automated tests in a test harness (such as Nunit)
- 5+ years' experience of management/lead experience
- Demonstrated ability as both a people manager and project leader
- Experience leading 5+ reports (directly/indirectly)
- 5+ years' experience utilizing C# and related technologies
- BS in Computer Science
- C/C++ development experience
- Professional experience in game development
Infrastructure Ops Product Owner
- Communicate the status of studio internal shared systems including build pipeline, pre-commit automation, and delivery systems
- Build/maintain key relationships with internal development and service teams
- Manage a team of 5 Technical Operations Testers
- Build stakeholder relationships and maintain alignment
- Gather requirements and manage tradeoffs necessary for productivity while maintaining stability
- 2+ years of Ops/IT Lead experience
- Strong communication skills with the ability to align people to an overall vision
- Strong customer advocacy, empathy and listening skills
- Skilled and tactful in working with creative teams and navigating conflicting priorities
- Motivated and able to motivate others
- Detail oriented and organized, as well as comfortable dealing with ambiguity
- Results oriented, focused and composed under pressure
- Analytical problem solver who can clearly identify, analyze, and resolve issues as they arise
Test Engineer - Social Team
- Build testability requirements and work with your cross-discipline agile team to execute those for your features
- Understand your team's workflow and features and use that knowledge to integrate testing into the development plan
- Track and communicate test status of your features
- Identify risks and manage them through resolution
- Ability to use your knowledge of test methodologies to design efficient testing coverage
- Ability to work as the test representative in an agile, technical, cross-discipline team
- Inclusive, positive communication and collaboration with Art, Design, Engineering, Production and Test cohorts
- Excellent troubleshooting and problem solving skills
- Excellent organizational skills
- Excellent written and verbal communication
- Passion for gaming and the ability to apply that passion to development
- Ability to test non-gameplay systems through log analysis and analytics
- BS in Computer Science
- Experience writing area and/or feature test specs
- Experience working as a member of Scrum Team or equivalent in an Agile environment
- Ability to understand game systems and use that knowledge uncover issues
- Previous experience shipping a console title
- Experience testing across multiple platforms (Xbox 360, PS3, Xbox One, PS4, PC)
- Understanding of social systems and how they support player archetypes
- Scripting or coding experience (C# preferred)
- Ability to enhance workflow via scripting and tooling
Test Engineer - Live Team
- Build testability requirements and work with your cross-discipline agile team to execute those for your features
- Understand your team's workflow and features and use that knowledge to integrate testing into the development plan
- Track and communicate test status of your features
- Identify risks and manage them through resolution
- Ability to use your knowledge of test methodologies to design efficient testing coverage
- Ability to work as the test representative in an agile, technical, cross-discipline team
- Inclusive, positive communication and collaboration with Art, Design, Engineering, Production and Test cohorts
- Excellent troubleshooting and problem solving skills
- Excellent organizational skills
- Excellent written and verbal communication
- Ability to test non-gameplay systems through log analysis and analytics
- Passion for gaming and the ability to apply that passion to development
- BS in Computer Science
- Experience writing area and/or feature test specs
- Ability to understand game systems and use that knowledge uncover issues
- Experience working as a member of Scrum Team or equivalent in an Agile environment
- Scripting or coding experience (C# preferred)
- Ability to enhance workflow via scripting and tooling
- Previous experience shipping a title
- Experience testing across multiple platforms (Xbox 360, PS3, Xbox One, PS4, PC)
Contract Generalist Tester
- Coordinate with a Test Lead to direct your day-to-day testing
- Log excellent bugs with a deep attention to detail
- Utilize your amazing communication skills to explain complex issues to stakeholders
- 1+ years of software testing experience
- Excellent communicator both written and verbal
- Excellent troubleshooter and problem solving skills; able to find root causes of issues efficiently and intelligently
- Excellent knowledge of specification-based (black-box) testing techniques
- Experienced gamer (FPS or MMO) including a solid foundation as a Destiny player (many hours played, and ideally multiple characters near highest Light levels)
- Accurate and quick execution of manual test cases, and ad-hoc testing
- Ability to work effectively with Test cohorts
- Must be willing to execute complicated regression scenarios using multiple platforms (multi-tasking)
- Strong organizational skills
- Ability to work both independently and with a team
- 1+ years in video game QA (Developer or Publisher side)
- Ability to understand game systems and use that knowledge to create exploits
- Previous experience working on a shipped console title
- Experience testing multiple platforms (Xbox 360, PS3, Xbox One, PS4, PC)
Localization Tester - French
- Test software on console, web and mobile platforms after localized content has been implemented
- Identify formatting, language and quality issues in French text and audio
- Review the user interface in French to identify formatting and legibility issues
- Investigate content during development to catch globalization and localizability issues early
- Create test passes for use by the localization team
- Document workflows, processes and debug hooks
- Assist translators by familiarizing with new content and providing context
- Work with internal teams to flag issues, track features and request debug hooks
- 1+ years in software testing
- Fluency in French and proficiency in English
- Excellent French spelling and grammar
- Strong prioritization, organizational and communication skills
- Willingness to work extended hours when required
- 1+ years in video game QA
- Experience writing area or feature test specs
- Experience with globalization, localizability or localization testing
- Scripting or coding experience
- Experience testing on multiple platforms (PS4, Xbox One, PC, web and mobile)
Localization Tester - Latin American Spanish
- Test software on console, web and mobile platforms after localized content has been implemented
- Identify formatting, language and quality issues in Spanish text and audio
- Review the user interface in Spanish to identify formatting and legibility issues
- Investigate content during development to catch globalization and localizability issues early
- Create test passes for use by the localization team
- Document workflows, processes and debug hooks
- Assist translators by familiarizing with new content and providing context
- Work with internal teams to flag issues, track features and request debug hooks
- 1+ years in software testing
- Fluency in Mexican Spanish and proficiency in English
- Excellent Spanish spelling and grammar
- Strong prioritization, organizational and communication skills
- Willingness to work extended hours when required
- 1+ years in video game QA
- Experience writing area or feature test specs
- Experience with globalization, localizability or localization testing
- Scripting or coding experience
- Experience testing on multiple platforms (PS4, Xbox One, PC, web and mobile)
Localization Tester - Russian
- Test software on console, web and mobile platforms after localized content has been implemented
- Identify formatting, language and quality issues in Russian text and audio
- Review the user interface in Russian to identify formatting and legibility issues
- Investigate content during development to catch globalization and localizability issues early
- Create test passes for use by the localization team
- Document workflows, processes and debug hooks
- Assist translators by familiarizing with new content and providing context
- Work with internal teams to flag issues, track features and request debug hooks
- 1+ years in software testing
- Fluency in Russian and proficiency in English
- Excellent Russian spelling and grammar
- Strong prioritization, organizational and communication skills
- Willingness to work extended hours when required
- 1+ years in video game QA
- Experience writing area or feature test specs
- Experience with globalization, localizability or localization testing
- Scripting or coding experience
- Experience testing on multiple platforms (PS4, Xbox One, PC, web and mobile)
Senior Animator - 1st Person
- Create high quality 1st & 3rd person animations through keyframe and motion capture editing
- Advocate the player experience, and work with design on the future of Destiny’s combat
- Work with the Art Director and Animation Lead to ensure quality and consistency across asset creation
- Collaborate with a small team of peers in completing projects and tasks
- Strive to optimize and enhance an effective animation pipeline while identifying workflow improvements
- Promote a positive attitude and a desire to grow yourself and others
- Solid understanding of 1st person gameplay mechanics, immersive camera motion and core game design principals
- Senior experience animating 1st person and 3rd person content on multiple shipped AAA titles
- Proven experience collaborating and communicating with multiple disciplines, peers and managers
- Advanced understanding of the core principals of animation
- Outstanding ability to problem solve and drive creative solutions
- Desire and skillset to create world class games
- Thorough knowledge of Maya
- Proven ability to provide leadership and direction to other animators
Concept Artist
- Collaborate closely with the Art Director and other Concept Artists to produce quality designs that define and expand the look of the game
- Create concept art for use by Production Artists to create their game content
- Create thumbnails, sketches, model sheets and production paintings within deadline
- Ensure that concept art is consistent with defined visual style for the game
- Contribute original visual design ideas throughout pre-production and production
- Create additional illustrated concepts for marketing and PR needs
- Ability to quickly iterate concepts given input from the Art Director
- Professional attitude and an ability to take constructive criticism
- An exceptional understanding of mood, lighting and architecture with a keen eye towards form, shape, structure, and silhouette in regards to illustration and design
- Superior eye for light, value, composition, color, staging and detail in environmental design
- Strong foundation in the traditional arts, including, but not limited to, figure drawing, landscape painting, and illustration
- The ability to carry an idea from the conceptual phase to the finished illustration and an understanding of translating these ideas to real-time game content
- Self-driven, good communicator and a great team-player
- Strong understanding of character proportion and costume design
- Experience with Photoshop and Painter. 3D software knowledge not an absolute requirement
- AA/BFA or demonstration through portfolio, an industry standard level of art
- A passion for games
Character and Hard Surface Technical Artist
- Collaborate with engineers to develop new render features and drive innovative workflows
- Assist artists with the setup of complex characters and weapons
- Create sample content to prove out new workflows and showcase visual improvements
- Provide documentation to ensure content creators fully realize our systems potential
- Seek out, develop and evangelize improved methods of content creation
- Collaborate with Technical Artists across art disciplines to ensure coherent technology and content
- Provide guidelines for managing asset memory and performance across platforms
- 3+ years professional game development experience
- Passion for supporting and enabling others
- Proficient knowledge of 3D Max or Maya
- Experience with Photoshop, Zbrush, Sustance Painter and Marvelous Designer
- Strong understanding of PBR shaders and shader systems
- Programming experience in C#, Python, HLSL or equivalent
- Ability to take initiative and work independently with little supervision
Engine Technical Artist
- Implement the tools and render features to unlock new workflows
- Collaborate with content creators of all types to improve their efficiency
- Acquire a deep understanding of our engine tools and technology
- Create sample content to prove out new workflows and showcase visual improvements
- Provide documentation to ensure content creators fully realize our systems potential
- Collaborate with Technical Artists across art disciplines to ensure coherent technology and content
- Seek out and develop improved methods of content creation
- 3+ years professional game development experience
- Strong knowledge of DCC Packages (Max or Maya preferred)
- Programming experience in C#, Python, HLSL or equivalent
- Strong understanding of PBR concepts and shader systems
- Solid understanding of game creation processes
- Ability to troubleshoot complex problems
- Passion for video games and the process to the create them
- Ability to take initiative and work independently with little supervision
Lighting Technical Artist
- Establish the lighting standards the artists will use to add dimension and atmosphere to the world
- Ensure color grading and post effects reinforce the visual style of the game
- Collaborate with engineers to implement new render features and workflows
- Create reference content to prove out new workflows and showcase visual improvements
- Provide documentation to ensure content creators fully realize our systems potential
- Seek out, develop and promote improved methods of content creation
- Collaborate with Technical Artists across art disciplines to ensure coherent technology and content
- Provide guidelines for managing lighting memory and performance across platforms
- 3+ years professional game development experience
- Passion for supporting and enabling others
- Knowledge of DCC Packages (Max, Maya or Houdini preferred)
- Extensive experience lighting for games or film
- Solid understanding of game lighting limitations and performance trade offs
- Strong understanding of PBR shaders and shader systems
- Programming experience in C#, Python, HLSL or equivalent
- Ability to take initiative and work independently with little supervision
Rigging Tech Artist (Mid to Senior)
- Acquire a deep understanding of our engine and related tools
- Operation of Bungie’s proprietary rigging system and DCC tools and technology
- Collaboration with Character 3D Art, Hard-Surface 3D Art, Animation and Design
- Contribute to and maintain our Maya Python tools codebase
- Skin weighting
- Quality assurance for 3D art and animation content
- Provide desk side support for Artists, Animators and Designers
- Develop and maintain tools pipelines, supporting artists working efficiently
- 3+ years of experience and at least one shipped title or equivalent project work
- Undergraduate degree or completion of a certificate program that provides an education in the fundamentals of art and/or programming
- Professional or personal experience working with realtime game engines
- Proficiency at Rigging in Autodesk Maya or equivalent software
- Python scripting
- Comfortable with prototyping and fast iterative development cycles
- Problem solving skills, good collaboration and a keen eye for detail are critical for success in this role
- Strong communication skills
- Ability to take direction well
- Motivation for creating great games
- Passion for supporting and enabling others
- 3D Modeling
- Animation
- Experience using 3D Studio Max
- Knowledge of anatomy
- User interface design
- Leadership and management experience
Senior Engineering Manager
- Directly manage 4-5 Engineering Managers and/or independent contributors, providing support, mentorship, constructive feedback, and career development advice
- Support Engineering Managers and Bungie Recruiting in identifying, sourcing, interviewing, and hiring talent
- Refine, communicate, and administer standards and processes for evaluating engineer performance
- Scour the industry for best practices in craft, culture, and management, developing and leading strategies to mentor and grow our talent
- Identify problems in the engineering team's organization, allocations, processes, practices, and communication, developing and implementing solutions
- 5+ years of managing and/or leading an engineering organization of 5+ people
- 5+ years of professional experience in C++
- Strong emotional intelligence and communication skills
- Professional experience in game development
Lead Gameplay Engineer
- Build and maintain production-quality C++ code
- Collaborate daily with a cross-disciplinary team to understand what’s best for the game
- Invent, extend, and maintain processes, tools, workflows and features
- Directly manage several engineers, providing support, mentorship, constructive feedback, and career development advice
- Help drive the vision for our technology
- 5+ years of professional experience as an engineer in game development
- 5+ years of professional experience in C++
- Experience leading (managing, mentoring, or guiding) engineers through planning, developing, and shipping
- Excellent communication skills
- Experience with pipelines for effects, audio, or in-engine cinematics
- Experience developing tools and workflows
- Experience working in C#
- Experience working with modern console architectures and multi-platform systems
- Previous animation engineering experience
Lead Engine Tools Engineer
- Build and maintain production-quality C# code
- Collaborate daily with a cross-disciplinary team to build amazing new technology, including forays beyond the core C# tools (e.g. C++ game-side code or Maya workflow improvements)
- Directly manage several engineers, providing support, mentorship, constructive feedback, and career development advice
- Invent, extend, and maintain tools and workflows
- Help drive our tools technology vision forward
- 5+ years of professional experience as an engineer in media-pipeline tools development (such as game tools, DCC tools, or movie tools)
- 5+ years of professional experience in either C++ or C#
- Experience leading (managing, mentoring, or guiding) engineers through planning, developing, and shipping
- Excellent communication skills
- Excellent C# skills
- Excellent WPF skills
- Strong UX design skills
Associate Engine Tools Engineer
- Build and maintain production-quality code using C# and C++
- Collaborate daily with a cross-disciplinary team to build amazing new technology
- Invent, extend, and maintain features, workflows, and tools
- Bachelor's degree in Computer Science or a related field
- Strong C# and/or C++ foundation
- Good communication skills, verbal and written
- A history of personal game projects
- UX design skills
- An interest in graphics and rendering
Engine Support Engineer
- Build, support and maintain production-quality C++ code
- Collaborate daily with many cross-disciplinary teams to facilitate the building of amazing new technology, including forays beyond the core C++ engine (e.g. C# tools & pipelines, server architecture, gameplay code)
- Invent, extend, and maintain features, workflows, and tools across all disciplines as a peer within the Engineering group
- Leverage this new knowledge to find your niche within the many non-shield engineering teams at Bungie
- 3+ years of professional experience as an engineer in game development
- 3+ years of professional experience in C++
- Strong debugging skills
- Strong communication skills
- Experience developing tools and workflows
- Experience working in C#
- Experience working with modern console architectures and multi-platform systems
- Experience triaging for large projects
Senior Engine Graphics Engineer
- Build and maintain production-quality C++ code
- Collaborate daily with a cross-disciplinary team to build amazing new technology, including forays beyond the core C++ engine (e.g. C# tools or DCC workflow improvements)
- Invent, extend, and maintain features, workflows, and tools
- Substantial knowledge of real-time graphics, including 3+ years of professional experience
- 3+ years of professional experience in C++
- Strong communication skills
- Experience developing tools and workflows
- Experience developing rendering algorithms on modern console architectures and/or PC DX11+
- Experience working with multi-platform systems
- Experience working in C#
Senior SDET Lead
- Build and manage a team of SDETs delivering test automation and workflow improvements
- Coach, mentor and grow SDETs at Bungie
- Set schedules/priorities and ensure execution hits a high bar
- Work with Senior Test Leads to create an overall strategy for integrating SDETs within a large manual QA org
- Work with Engineering Leads to drive the transformation of a legacy code base to be more automatable/sustainable
- Collaborate with other Senior SDET Leads on solving common pain points that impact multiple projects
- 8+ years' experience testing software
- Demonstrated knowledge of both black-box and white-box testing techniques
- Experience owning test approach (e.g. schedule, staffing, plans, etc.) to a moderate/large area
- Experience creating/executing automated tests in a test harness (such as Nunit)
- 5+ years' experience of management/lead experience
- Demonstrated ability as both a people manager and project leader
- Experience leading 5+ reports (directly/indirectly)
- 5+ years' experience utilizing C# and related technologies
- BS in Computer Science
- C/C++ development experience
- Professional experience in game development
Head of Production
- Cultivate an inspiring and rewarding Production culture to ensure Bungie stays the best place in the industry for Producers
- Set standards for quality people management for a team of 30+ Producers and then model those standards
- Working with Production Leads, establish standards for Production tools and processes and drive continuous improvement in them
- Create and maintain programs to foster Production craft training and development
- Collaborate with project leadership teams to prioritize and align Production staff with project needs
- Define and maintain the Production team's reporting structure, organizational chart, and succession plans
- Recruit and develop Producers to fulfill Bungie's project needs
- Drive the Production team performance management processes in conjunction with other department heads
- Directly manage Production Leads. Collaborate with them to define near-term goals. Mentor them regarding project or people challenges. Support them in achieving career objectives
- Maintain and improve the Production ladder, defining skills and capabilities at each Production job level
- 3+ years of experience as a department leader overseeing managers and leads for a large-scale (20+), high-performing team
- Experience delivering AAA games as an Executive Producer or department head
- Demonstrated agile subject-matter expertise
- High "EQ" and excellent people skills
- Demonstrated excellence as a communicator and facilitator
Technical Product Owner
- Work with key stakeholders and help define the vision and strategy of a potential feature
- Gather requirements and manage tradeoffs necessary to create future technology
- Define technology goals by writing user stories and success criteria for the team
- Build stakeholder relationships and maintain alignment throughout the process with progress reports
- Agile Product Owner, Technical Product Manager or similar experience
- Bachelor's degree and 2+ years of relevant technical experience
- Demonstrable understanding of games and the game development space
- Strong communication skills with the ability to align people to an overall vision
- Strong customer advocacy, empathy and listening skills
- Socially intelligent especially in working with creative teams and navigating conflicting priorities
- Motivated and ability to motivate others
- Detail oriented and organized, as well as comfortable dealing with ambiguity
- Results oriented, focused and composed under pressure
- Experience working with AAA games
- History of game modding as a hobbyist
Technical Producer
- Work with Product Owners to provide transparency and predictability across multiple teams via story mapping, roadmaps, sprint plans, burndowns, and release reports
- Use project management tools, production methodologies, and leadership level dialogue to maintain tight schedules and high standards of quality across multiple projects simultaneously
- Regularly assess a team's agile maturity, health, and composition, relentlessly striving for team cohesion and delivery excellence
- Partner with leaders and teams across Bungie to share your knowledge and drive organizational efficiency and improvements for yourself and your teams
- Identify and communicate all roadblocks and bottlenecks that may prevent teams from achieving established goals within their sprints or other allotted time
- Provide information to ensure that project goals, objectives, milestones, and deliverables are realistic and achievable
- Schedule and attend meetings; set agendas; take concise and comprehensive notes and distribute them to appropriate attendees and stakeholders
- Manage and mentor Producers and Associate Producers in solving higher-level complex project issues
- Assist with recruiting and interviewing candidates for positions in product development where needed
- Ensure studio compliance with company policies and procedures
- A minimum of 5 years of experience in a production role with at least 2 of those years as a Producer of an internal development team (game engine, game services, tools, etc.)
- A minimum of 2 years of management experience
- Experience shipping one or more AAA titles as a mid or senior-level Producer
- Ability to coordinate complex technical problem solving
- Able to work well in a team environment, and manage multiple complex projects with various groups
- Unrelenting self-motivation, positive attitude, and initiative
- Proven conflict management and evaluation, mitigation and risk resolution
- Demonstrated ability to self-prioritize and execute with minimal supervision, while also leading by example
- Proven ability to create, track, and maintain complex schedules
- Can drive projects to completion in a timely manner, despite no direct authority and multiple departmental dependencies
- Comfortable interacting with and concisely updating leads and directors
- Successfully led teams using a variety of practices including but not limited to: Scrum, Kanban and Lean Product Management
- Proficiency with project management and version control software tools
- Strong knowledge of Microsoft Project, Excel, Word, & PowerPoint
- Passion and enthusiasm for the games, game technology, and game production
- BA / BS (or equivalent)
- Agile certification such as CSPO, CSM, or CSP
- A passion/interest in Destiny
Cinematics Producer
- Produce all of the Cinematics team efforts across all Destiny releases and manage the planning, scheduling, assigning, and tracking of detailed tasks and dependencies
- Assist the Game Director, Narrative Lead, and Cinematics Lead to implement their vision for each project
- Work with project leadership to develop budgetary guidelines and assist the team in keeping within scope without losing the integrity of the vision
- Coordinate efforts across partner development studios and external CGI studios by helping to manage the creative vision while offering seamless technical support, knowledge sharing, and facilitating review processes
- Drive contracts, build and track plans and schedules with external teams producing pre-rendered content
- Manage the review and approval process for the cinematics deliverables as they come online
- Guide supporting/contract producer(s) to manage cinematics assets through the cinematics development pipeline
- Identify, track, and resolve cross-team risks and dependencies, notably with design, writing, audio, and localization groups
- Facilitate communication between the Cinematics team and other teams
- Schedule and coordinate the details for all necessary meetings in accordance with individual and production schedules, and ensure action items are followed up on
- Cultivate a fun, positive and solution-focused team culture
- Manage risks and establish risk mitigation
- Drive the goals of milestones in conjunction with the wider production team and the game development timeline
- Work with limited supervision and use independent judgment outside of established procedures when necessary
- Contribute to the planning and direction of the development and production of Destiny
- Ensure studio compliance with company policies and procedures
- Minimum 3 years game or film industry production experience on one, shipped AAA game or major CGI feature
- Experience producing a medium-sized group of Cinematics Animators, Writers, 3D Artists, and related disciplines
- Experience working with external teams producing CG content
- Exemplary communication and organization skills
- Thorough understanding of game development processes and disciplines and the relationship of cinematics to the whole
- Social intelligence, great interpersonal skills, and empathy for creative teams
- Experience with agile development processes
- Proficient in MS Office Suite and Project Management Software
- Experience using Autodesk Shotgun software