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Join the Bungie Family

We’re always on the hunt for talented passionate people who desire to create the best games possible.

If that sounds like you, please send a resume to careers@bungie.com and include the position for which you are applying in the subject line of the email (or you can use the job-specific email links included in the positions to the left).

Don’t forget to include samples of your work (attached files or URLs are great), which clearly demonstrate your artistic proficiency in a specific area. For example, if you’re applying for a character artist position, we’d love to see your strongest character work up front versus paging through several environment and vehicle shots before arriving at your gruesomely cool monsters. Detailing how your reel is broken down is also paramount; we want to know what you did and how you did it. Finally, please be sure to put your best, most polished and approved work forward. We look forward to checking it out!

Bungie Benefits

Behind every great game developer is a great benefits package. We love to lavish our employees in luxurious benefits. Feast your eyes on a mere sampling of what we have to offer:

  • Medical, dental and vision benefits. It will be hard to find better coverage.
  • 401K with a generous match. Your future self will thank you.
  • Highly-competitive compensation. This includes salary, performance bonus and profit sharing on titles.
  • One of the best time-off/holiday plans east AND west of the Mississippi.
  • Paid health club/gym membership to counteract the continuous supply of delicious snacks and treats.
  • Creative, comfy and collaborative working environment. See the pictures.
  • Continuous flow of Bungie 'love.' Think pentathlons, Bungie Day, food trucks and foosball. Little things to show we care.

...and more!!! In the spirit of mystery and intrigue however, you'll have to apply to find out...

Washington State

Besides giving birth to grunge in the early-90s, the Evergreen State is an environmentally-friendly region that serves as an intersection between Nature and Technology. A rich development community is complemented by lush forests and snow-capped mountains.

Bungie's office is located in Bellevue, WA, which is a short drive from Redmond and Kirkland and just across the 520 or I-90 bridges from Seattle. The Puget Sound area, which includes the aforementioned "Eastside" communities and Seattle proper, has a plethora of nightlife and entertainment ranging from frequent concerts, superb dining and four major professional sports teams (Mariners, Seahawks, Sounders FC, and Storm).

Apply Now

Support Tech Specialist

Do you thrive on helping customers in need?  Do you dig for as much data as possible in order to arrive at the most comprehensive solution?  Do you wonder what else the data might be telling you, and build tools or processes to best prove out other hypotheses?  Do you push for automated solutions to make sure common tasks are as hands-off as possible?

If so, you might very well be a candidate for our support team.  We're looking for a customer focused, data driven support team member who can improve our methodology and technology to provide the most effective support to a very passionate community.  The successful candidate will have a drive to improve internal tooling, working closely with partner teams to prototype, implement, and onboard new tech.  They'll analyze existing team and support data, identifying areas for further support focus.  They review consumer pain points to design and implement methods for customers to quickly get the information or assistance they need.  They're a member of a small, agile support team that works together very closely, but also willing to work with other teams in the studio to solve common problems.

Responsibilities

  • Gather and track community issues for Engineering, 3rd party partners, our publisher and other internal Bungie teams 
  • Build process and tooling for tracking the support plan of upcoming events and promotions.
  • Improve automated player support systems, including self-service-support and internal support pipeline automation
  • Measure and analyze customer trend data to improve support reaction time and focus
  • Champion support team tools and process improvements across the studio
  • Participate in customer outreach via Bungie.net and other communication channels

Required Skills

  • A minimum of 3 year of experience in player advocacy, personnel and/or Customer Support
  • Experience with data collection and analysis tools
  • Scripting or coding experience (C# preferred)
  • Excellent communication skills
  • Passion for online gaming and gamer communities
  • Self-motivated and detail oriented with a track record of providing actionable insights and solutions
  • Ability to learn and adapt to new technologies quickly

Nice-to-Have Skills

  • Experience presenting high impact data in a visual way
  • Development experience with TSQL and PowerShell (or equivalent script languages)
  • Familiarity with various database systems and/or technologies (Hadoop, Redis, Postgres, MySQL, etc…)
  • Prior game industry experience

Apply Now

Executive Assistant

We’re looking for a mature individual with high energy and a pro-active nature who can superbly anticipate the needs of our senior leadership. Do you have amazing attention to detail and can you juggle the needs of a multitude of folks? Do you have a willingness to jump into high pressure situations? If you think you can handle this and have proven experience of getting the job done with a positive attitude, this might be the role for you!

This integral member of our Bungie team will be responsible for managing extremely active calendars, composing and preparing confidential correspondence, arranging complex and detailed agendas for the executive team, and facilitating senior executives’ ability to lead the organization. Strong people skills are essential and you must be flexible to a variety of tasks to support the most talented team in video games.

Responsibilities 

  • Provide exceptional support to executive staff 
  • Schedule and manage meetings including direct reports, business partners, the Board of Directors and staff meetings. Prepares for meetings including ordering lunch, booking conference rooms, setting up projector or video conferencing units
  • Screen, organize and prioritize internal/external communications (phone, correspondence, mail) and prepare responses as appropriate 
  • Generate all travel and meeting arrangements for senior executives 
  • Accurately tracks expenses for senior executives by managing credit cards and receipts 
  • Be the eyes and ears of executives regarding morale, events and news 
  • Manage executives’ calendars 
  • Maintain phone lists for senior leadership
  • Maintain studio calendar 
  • Tracking and maintaining key corporate documents including contracts
  • External interface for clients and other executives – help arrange meeting rooms, etc… 
  • Builds relationships crucial to the success of the organization
  • Other duties and special projects as assigned 
  • Prioritizes and follows up on incoming issues including personal obligations of confidential and sensitive nature (familiarizing with birthdays, holidays, anniversaries, family matters)
  • Manage administrative tasks, such as ordering office supplies for all management, routing contracts for signature, keeping track of all contracts, due dates, status and expiration, order food supply and meals, pick up mail, shipping and distributing packages/mail

Required Skills

  • Minimum of 3 years experience as an Executive Assistant with previous experience managing one or more staff 
  • 5+ years of progressively responsible administrative experience, preferably in a fast-paced start-up or small company environment with a consistent track record of exceeding goals and expectations 
  • Proficiency in Outlook, Word, PowerPoint and Excel 
  • Excellent attention to detail, follow-through, accuracy and commitment to customer satisfaction 
  • Ability to handle multiple concurrent activities and competing priorities 
  • Strong project management skills and ability to negotiate effectively with vendors 
  • Excellent organization and time management skills 
  • Excellent written, verbal and interpersonal skills 
  • Ability to handle highly sensitive and confidential information 
  • High degree of personal integrity and professionalism 
  • High level of motivation 
  • Sensitivity to different personalities and a willingness to pitch in 
  • Bachelor's degree in Business or a related field or the equivalent in work experience 
  • Prior experience in the entertainment or video game industry a plus 

Apply Now

IT Engineer (Mid to Senior)

Bungie is seeking an IT Engineer to plan, deploy, and maintain its complex environments. Can you solve bizarre problems and tackle unusual technology related requests by employing the deadly art of Datacenter-fu? Then come help Bungie in our quest for World Domination.

Responsibilities

  • Support, design and build out technology to support the development and production environments for Bungie’s games
  • Work with team members to troubleshoot complex issues and work with lower tier support on escalations
  • Investigate and keep up with new technology to identify where our projects and environments can benefit from its use

Required Skills

  • Strong organization, planning and project management skills
  • Great communication and documentation skills
  • Microsoft Windows troubleshooting and experience in a Windows Server enterprise, and at least moderate level of experience in networking maintenance and support in Cisco IOS or Juniper JUNOS
  • Experience in many of the following: 
        • Managing mid to large projects including scheduling, budget, and resource coordination
        • Knowledge of datacenter and live production best practices and experience working in live high availability customer facing production environments
        • Working with multiple vendors to select and test new technology, including sourcing demo and trybuy gear
        • Active Directory in a multi-domain environment. Administrator experience with group policies, replication, group membership, backup and restores, scripting AD objects, building new domains
        • Backup infrastructure. Experience with 3rd party backup vendors such as BackupExec or CommVault
        • Storage experience, SAN/NAS configuration and implementation
  • Technical proficiency in most of these areas: 
        • SQL
        • Exchange
        • Active Directory
        • Cisco or Juniper routers and switches
        • IIS
        • DNS
        • DHCP
        • Certificate Infrastructure/PKI
        • Wireless Ethernet Technologies
        • Server monitoring
        • VPN and Firewall setup
        • Backup and recoveries

Nice-to-Have Skills

  • Experience in spec’ing and implementing WAN and alternate backhaul technologies. Electronic security system deployment and configuration (cardkey, smartcard auth). VOIP technology experience, including teleconferencing. Client and network security (antivirus, filtering, network scanning and investigation). 
Apply Now

SDET (All Levels)

Do you enjoy trying to figure out how to break the games you’re playing? Are you obsessed with finding clever ways to combine items and abilities just to see what will happen? Do you like unraveling how things work, sharing that knowledge with others, and then putting it back together - better, faster, stronger? If so, read on, brave soul.
 
Bungie is looking for a Software Development Engineer in Test (SDET) who wants to help us push the boundaries of testing software. We need someone who shares our passion for automation and tools that: save time, improve workflows, and allow a large test team to be selective in the areas they focus their time.
 
SDETs must eventually understand Destiny inside and out; you will gather the Deep Knowledge of our systems' internals. You'll be expected to understand how code and content changes may result in bugs that impact functionality and the player experience. You'll leverage your desire to be the best and push our testing methodologies to new heights.
 
If you believe you have the technical capability to deliver outstanding code and drive quality throughout the team, we'd love to talk to you.
 
Responsibilities

  • Feature area risk analysis and mitigation
        • Converse with engineering peers and test allies, generating effective test collateral
        • Perform targeted tests against private binary drops
        • Identify and author high return on investment automated tests
        • Guide creation of manual tests for new features to hand off to manual test teams
  • Develop and update tools and processes that allow our test teams to be more efficient
        • Understand multiple technology stacks and engineering workflows
        • Identify workflow pain points/inefficiencies and propose process and engineering solutions
        • Participate in code reviews, author and maintain code according to our development requirements
 
Required Skills

  • 2+ years of software testing experience
        • Can write bugs so clearly, anyone in the studio could reproduce the bug described
  • 2+ years professional software development experience utilizing C#; ability to demonstrate mastery of any related techniques, e.g.:
        • Authoring applications in WPF, utilizing XAML data bindings
        • Understanding of related design patterns such as MVVM and Observables
        • Familiarity with asynchronous programming patterns, such as async/await
  • Excellent knowledge of specification-based (black-box) and direct interface (white-box) testing techniques
  • Experience writing area and/or feature test specs
  • Experience working with both existing codebases and authoring new tools from scratch
 
Nice-to-Have Skills

  • C/C++ development experience
  • Javascript/HTML5 web development experience
  • Proven ability implementing processes that facilitate quicker dev/test turnaround
  • Previous experience working on a shipped console title
  • Experience testing multiple platforms
        • e.g. Xbox 360, PS3, Xbox One, PS4, PC
  • Experience making decisions with data analysis
        • e.g. Querying databases with SQL, Hadoop jobs, or parsing logs
  • BS in Computer Science
 
Apply Now

Senior Test Engineer

Do you spend your free time trying to figure out how to break the games you’re playing? Do you see those bugs in games that none of your friends notice until you point them out? Are you obsessed with finding clever ways to combine items and abilities to become the most powerful? Do you like breaking things and letting people know how you did it? We may have a job for you.

Testers at Bungie are grouped into teams, responsible for ensuring that an area of the game is ready to ship. This involves ad-hoc testing, flawlessly executing test passes, rigorous attention to detail, and amazing communication skills. You will work with your lead on a day-to-day basis to determine how to most effectively use your skills.

Senior Test Engineers understand Destiny inside and outside, they have deep knowledge of the internals of the game.  They coordinate or lead small test teams responsible for entire systems. They understand how internal changes result in bugs that impact functionality and the player experience.  They represent the risks and costs involved in those changes and work collaboratively with their peers to release high quality player experiences within reasonable timeframes.  Senior Test Engineers focus on leveraging their technical knowledge to find and prevent bugs from leaking out and educate their peers on the best methods to implement for long term success.  They champion automation as part of their team’s daily workflow and identify ways to improve overall team efficiency.

Teams: Bootflow, Graphics, Build Verification Tests, Automation, Platforms, Live, Bungie.net

Required Skills

  • 5+ years of software testing experience 
  • Scripting or coding experience (C# preferred)
  • Experience testing high performance client-server systems 
  • Excellent communicator both written and verbal
  • Excellent troubleshooter and problem solving skills; able to find root causes of issues efficiently and intelligently
  • Excellent knowledge of specification-based (black-box) and direct interface (white-box) testing techniques
  • Experience writing area and/or feature test specs and release test plans
  • Proven ability to enhance workflow via scripting and tooling
  • Ability to work cross-team with Production, Design, Engineering and Test cohorts
  • Experience coordinating the responsibilities for a small technical test team
  • Strong organizational skills
  • Ability to work both independently and as a small team leader 

Nice-to-Have Skills

  • 1+ years in video game QA
  • 5+ years in Developer-side QA role; experience working directly with Dev team
  • Experienced gamer (FPS or MMO)
  • Ability to understand game systems and use that knowledge to create exploits
  • Previous experience working on a shipped console title
  • Experience testing multiple platforms (Xbox 360, PS3, Xbox One, PS4, PC)
  • BS in Computer Science
Apply Now

Senior Design Test Lead

Do you spend your free time trying to figure out how to break the games you’re playing? Do you see those bugs in games that none of your friends notice until you point them out? Do you love leading and coaching people so they achieve their potential?  We may have a job for you.

Testers at Bungie are grouped into teams, responsible for ensuring that an area of the game is ready to ship. This involves ad-hoc testing, flawlessly executing test passes, rigorous attention to detail, and amazing communication skills. You will lead a team, plan testing, coordinate with Engineering, Design, Art and other Test teams to fully test both the functionality and experience for your ownership areas.

Senior Design Test Leads fully understand our design and desired player experience.  They leverage this knowledge to lead a team that finds those bugs that frustrate and diminish players’ enjoyment of Destiny.  They are articulate advocates for Destiny players and make sure the right bugs get fixed.  Senior Design Test Leads work at a strategic level with their peers in Production, Engineering, Design and Art to plan, schedule and deliver an outrageously good player experiences with fantastic content on time and in budget. Senior Design Test Leads manage teams that have a huge responsibility and a huge amount of work, they leverage scripting and automation by their teams to reduce the amount of manual work.    

Teams: Activities, PvE, PvP, Playtest, Quests, Investment, Build Verification Tests 

Required Skills

  • 3+ Shipped products/titles
  • 7+ Years in working with Developers and/or Designers as their Test partner
  • 5+ Years as a Team Lead
  • Excellent communicator both written and verbal
  • Excellent troubleshooter and problem solving skills; able to find root causes of issues efficiently and intelligently
  • Excellent knowledge of specification-based (black-box) testing techniques
  • Experience writing area and/or feature test specs
  • Experienced gamer (FPS or MMO)
  • Ability to work cross-team with Production, Design, Engineering and Test cohorts
  • Great planner and able to schedule their team for maximum efficiency and effectiveness
  • Ability to recognize and deliver on opportunities for workflow optimization
  • Strong organizational skills
  • Ability to work both independently and with a team 

Nice-to-Have Skills 

  • Ability to understand game systems and use that knowledge to create exploits
  • Previous experience working on a shipped console title
  • Scripting or coding experience (C# preferred)
  • BS in Computer Science

Apply Now

Design Test Lead

Do you spend your free time trying to figure out how to break the games you’re playing? Do you see those bugs in games that none of your friends notice until you point them out? Are you obsessed with finding clever ways to combine items and abilities to become the most powerful? Do you like breaking things and letting people know how you did it? We may have a job for you.

Testers at Bungie are grouped into teams, responsible for ensuring that an area of the game is ready to ship. This involves ad-hoc testing, flawlessly executing test passes, rigorous attention to detail, and amazing communication skills. You will lead a team, plan testing, coordinate with Engineering, Design, Art and other Test teams to fully test both the functionality and experience for your ownership areas.

Design Test Leads fully understand our design and desired player experience.  They leverage this knowledge to find those bugs that frustrate and diminish players’ enjoyment of Destiny.  They are articulate advocates for Destiny players.  Design Tester Leads manage teams that have a huge responsibility and a huge amount of work, they leverage scripting and automation by their teams to reduce the amount of manual work.    

Teams: Activities, PvE, PvP, Playtest, Quests, Investment, Build Verification Tests

Required Skills

  • 1+ Shipped products/titles
  • 3+ Years in Developer-side QA role
  • 2+ Years as a Team Lead
  • Excellent communicator both written and verbal
  • Excellent troubleshooter and problem solving skills; able to find root causes of issues efficiently and intelligently
  • Excellent knowledge of specification-based (black-box) testing techniques
  • Experience writing area and/or feature test specs
  • Experienced gamer (FPS or MMO)
  • Accurate and quick execution of manual test cases, and ad-hoc testing
  • Ability to work cross-team with Production, Design, Engineering and Test cohorts
  • Must be willing to execute complicated regression scenarios using multiple platforms (multi-tasking)
  • Proven ability to enhance workflow via scripting and tooling
  • Strong organizational skills
  • Ability to work both independently and with a team 

Nice-to-Have Skills

  • Ability to understand game systems and use that knowledge to create exploits
  • Previous experience working on a shipped console title
  • Experience testing multiple platforms (Xbox 360, PS3, Xbox One, PS4, PC)
  • Scripting or coding experience (C# preferred)
  • BS in Computer Science
Apply Now

Technical Tester

Do you spend your free time trying to figure out how to break the games you’re playing? Do you see those bugs in games that none of your friends notice until you point them out? Are you obsessed with finding clever ways to combine items and abilities to become the most powerful? Do you like breaking things and letting people know how you did it? We may have a job for you.

Testers at Bungie are grouped into teams, responsible for ensuring that an area of the game is ready to ship. This involves ad-hoc testing, flawlessly executing test passes, rigorous attention to detail, and amazing communication skills. You will work with your lead on a day-to-day basis to determine how to most effectively use your skills.

Technical Testers understand Destiny inside and outside, they have deep knowledge of the internals of the game.  They understand how internal changes result in bugs that impact functionality and the player experience.  Technical Testers focus on leveraging their technical knowledge to find and prevent bugs from leaking out.  They automate as much of their work as possible with a goal of nailing all functional bugs.

Teams: Bootflow, Graphics, Build Verification Tests, Automation, Platforms, Live, Bungie.net

Required Skills

  • 2+ years of software testing experience 
  • Scripting or coding experience (C# preferred)
  • Experience testing code driven, technical areas
  • Excellent communicator both written and verbal
  • Excellent troubleshooter and problem solving skills; able to find root causes of issues efficiently and intelligently
  • Excellent knowledge of specification-based (black-box) testing techniques
  • Experience writing area and/or feature test specs
  • Proven ability to enhance workflow via scripting and tooling
  • Ability to work cross-team with Production, Design, Engineering and Test cohorts
  • Strong organizational skills
  • Ability to work both independently and with a team 

Nice-to-Have Skills

  • 1+ years in video game QA
  • 1+ years in Developer-side QA role; experience working directly with Dev team
  • Experienced gamer (FPS or MMO)
  • Ability to understand game systems and use that knowledge to create exploits
  • Previous experience working on a shipped console title
  • Experience testing multiple platforms (Xbox 360, PS3, Xbox One, PS4, PC)
  • BS in Computer Science

Apply Now

Design Tester

Do you spend your free time trying to figure out how to break the games you’re playing? Do you see those bugs in games that none of your friends notice until you point them out? Are you obsessed with finding clever ways to combine items and abilities to become the most powerful? Do you like breaking things and letting people know how you did it? We may have a job for you.

Testers at Bungie are grouped into teams, responsible for ensuring that an area of the game is ready to ship. This involves ad-hoc testing, flawlessly executing test passes, rigorous attention to detail, and amazing communication skills. You will work with your lead on a day-to-day basis to determine how to most effectively use your skills.

Design Testers fully understand our design and desired player experience.  They leverage this knowledge to find those bugs that frustrate and diminish players’ enjoyment of Destiny.  They are articulate advocates for Destiny players.  Design Testers have a huge responsibility and a huge amount of work, thus they are able to leverage scripting to automate portions of their manual work.    

Teams: Activities, PvE, PvP, Playtest, Quests, Investment

Required Skills

  • 2+ years of software testing experience 
  • Excellent communicator both written and verbal
  • Excellent troubleshooter and problem solving skills; able to find root causes of issues efficiently and intelligently
  • Excellent knowledge of specification-based (black-box) testing techniques
  • Experience writing area and/or feature test specs
  • Experienced gamer (FPS or MMO)
  • Accurate and quick execution of manual test cases, and ad-hoc testing
  • Ability to work cross-team with Production, Design, Engineering and Test cohorts
  • Must be willing to execute complicated regression scenarios using multiple platforms (multi-tasking)
  • Proven ability to enhance workflow via scripting and tooling
  • Strong organizational skills
  • Ability to work both independently and with a team 

Nice-to-Have Skills

  • 1+ years in video game QA
  • 1+ years in Developer-side QA role; experience working directly with Dev team
  • Ability to understand game systems and use that knowledge to create exploits
  • Previous experience working on a shipped console title
  • Experience testing multiple platforms (Xbox 360, PS3, Xbox One, PS4, PC)
  • Scripting or coding experience (C# preferred)
  • BS in Computer Science
Apply Now

World Design Tester

Do you obsessively think about games, even when not playing them? Do you strategize about the best way to beat a challenging level and relish flawless execution of that strategy? If the answer is a resounding “YES!”, then I believe we have a job for you at Bungie.

Testers at Bungie are grouped into teams, responsible for ensuring that an area of the game is ready to ship. The role of this particular Tester will be to evaluate the end-to-end experience of our game, looking at how various systems work together to provide a cohesive and fun experience. This role will be heavy on gameplay and as such, we definitely prefer experienced, skillful gamers. A background in finding exploits would also be useful! 

Teams: Build Verification Tests, Activities, PvE, PvP, Playtest, Quests, Investment

Required Skills

  • Excellent communicator both written and verbal
  • Skilled FPS gamer
  • Ability to understand game systems and use that knowledge to create exploits
  • Be a born problem solver
  • Must be willing to execute complicated regression scenarios using multiple platforms (multi-tasking)
  • Must be adaptable and willing to handle daily randomization
  • Previous experience working on a shipped console title
  • Experience testing multiple platforms (Xbox 360, PS3, Xbox One, PS4, PC)
  • Willingness to work over 40 hours per week when necessary to ensure the quality of the project

Nice-to-Have Skills

  • Scripting or coding experience (C# preferred)

Apply Now

Playtest Coordinator

Bungie is looking for a Playtest Coordinator to help schedule, organize and run internal playtests with design, art and test teams within the studio.  Content that’s in development needs to be played, critiqued, and discussed constantly and the playtest coordinator is a key component of this very important process.

The ideal candidate has software testing experience, is extremely well organized, and is an excellent communicator.  Success in this role is judged not only on facilitating smoothly run playtests, but also on how well the coordinator is able to get detailed and helpful feedback out of the playtest participants, NOT on giving your opinions regarding design.  Are you able to listen, ask questions, and gather other’s feedback while staying non-biased?  Are you passionate about the Destiny universe?  Do you want to help make Destiny’s future great?  If so, we want to hear from you.

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities

  • Schedule playtests with various internal dev teams
  • Work closely with leads/producers to stay on top of what content is on the horizon
  • Troubleshoot issues on the fly to keep playtests on track
  • Log feedback from playtest participants
  • Facilitate discussion between playtest attendees
  • Log bugs for any issues found during playtests
  • Send out detailed reports following playtest sessions

Required Skills

  • 1+ year experience software testing
  • High level of familiarity Destiny universe 
  • Outstanding verbal communication skills
  • Social intelligence and great interpersonal skills
  • Enthusiasm for and knowledge of the games industry
  • Ability to stay non-biased during discussions regarding game design

Nice-to-Have Skills

  • Previous experience working on shipped titles
  • Previous experience in an associate producer/production coordinator role

Apply Now

Senior Sound Designer

A bolt of lightning is less impressive without a clap of thunder.  A flash is lost without a bang.  As a Sound Designer, you complete the equation that marries visual to audio.  Bungie needs a seasoned artist to add sound to our fury.  This is a unique opportunity to join an audio team that has revolutionized the way sound effects and music are merged into the visceral experience of playing a game.
 
Responsibilities

  • Conceptualize and design features that employ sound as a major function of game play
  • Establish the style and approach to sound effects for assigned products and ensure the consistency of that style throughout products
  • Coordinate work flows and recording sessions
  • Procure and maintain sound equipment as necessary
  • Participate in determining technical or artistic approaches and in developing new or enhanced technical tools
  • Co-design the creative audio vision, both technical and aesthetic design and hands-on production, as well as prototyping, planning, and creation of final assets for the game
  • Create original sound effects and implement them in the game
  • Effectively manage audio assets
  • Communicate effectively with artists and designers about the audio needs of various areas of the game
  • Communicate effectively with engineers the needs of the audio engine and feature requests
 
Required Skills

  • 5+ years of experience creating sound for games and/or multimedia
  • Excellent understanding of game audio aesthetics and implementation methods
  • Proficiency with modern computer-based audio production tools such as Pro Tools, and Sound Forge
  • A thorough understanding of traditional studio engineering, audio post production, and location recording techniques
  • Excellent communication and organizational skills
  • Experience implementing game audio via Audiokinetic WWise strongly preferred

Apply Now

Localization Editor - Japanese (Mid to Senior)

Bungie is looking for skilled linguists to help us deliver our products into the hands of players around the world. We need enthusiastic, detail-oriented, bilingual wordsmiths who can not only test our content in their native tongues, but also provide translations when needed and help to polish our text until it truly shines. As a member of our internal localization team, you will be responsible for ensuring the technical accuracy of all translation as well as its stylistic consistency and overall quality. Do you have a way with words in another language? Do misspellings and abuses of grammar haunt your dreams? Then you might be just who we’re looking for! 

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities

  • Translate and edit Japanese game scripts, VO scripts, and related materials
  • Translate web site and mobile app content into Japanese 
  • Review and edit externally translated assets
  • Test game software after localized text and audio have been implemented
  • Report and resolve Japanese text and audio bugs
  • Maintain Japanese game glossary and style guides

Required Skills

  • Native fluency in Japanese and proficiency in English
  • Impeccable Japanese spelling and grammar
  • Strong creative writing ability
  • Excellent collaboration and people skills
  • Working knowledge of Microsoft Word, Excel, and Outlook
  • Superior attention to detail
  • Willingness to work extended hours when required

Nice-to-Have Skills

  • Prior experience in video game translation or testing
  • Knowledge of science fiction and/or fantasy genres
  • Experience with memoQ or other CAT tools
  • Advanced gameplay skills

Please include a one-page Japanese writing sample along with your English-language resume and cover letter. The subject of the writing sample should be a fictional conversation between two characters from a movie, book, or game you have recently enjoyed.

Apply Now

Localization Editor - Castilian Spanish (Mid to Senior)

Bungie is looking for a skilled linguist to help us deliver a steady stream of awesome into the hands of players in Spain. We need an enthusiastic, detail-oriented, bilingual wordsmith who can not only help test our Spanish content, but also provide engaging translation and polish text until it truly shines. As a member of our internal localization team, you will be responsible for ensuring the technical accuracy of all Spanish translation as well as its stylistic consistency and overall quality. Do you have a way with words in Spanish? Do misspellings and abuses of grammar haunt your dreams? Then you might be just who we’re looking for! 

Estimated Duration: Long term, project (duration may be shortened or lengthened based on business needs).

Responsibilities

  • Translate and edit Spanish game scripts, VO scripts, and related materials
  • Translate web site and mobile app content into Spanish
  • Review and edit externally translated assets
  • Test game software after localized text and audio have been implemented
  • Report and resolve Spanish text and audio bugs
  • Maintain Spanish game glossary and style guides

Required Skills

  • Native fluency in Spanish and proficiency in English
  • Impeccable Spanish spelling and grammar
  • Strong creative writing ability
  • Excellent collaboration and people skills
  • Working knowledge of Microsoft Word, Excel, and Outlook
  • Superior attention to detail
  • Willingness to work extended hours when required

Nice-to-Have Skills

  • Prior experience in video game translation or testing
  • Knowledge of science fiction and/or fantasy genres
  • Experience with memoQ or other CAT tools
  • Advanced gameplay skills

Please include a one-page Spanish writing sample in .doc/docx format along with your English-language resume and cover letter. The subject of the writing sample should be a fictional conversation between two characters from a movie, book, or game you have recently enjoyed.

Apply Now

Live Team Writer/Editor

Bungie seeks a storyteller, editor, and team leader who can infuse the world of Destiny with new ways to inspire players to continue their adventure, and provide them with a rich, accessible and compelling narrative. The Live Team Writer/Editor is responsible for overseeing, developing, and editing written content to support experiences within the Destiny universe. This position will collaborate with the Creative Lead and the Story Franchise Team to establish narrative goals and deliver the compelling fiction for each Live release. 
 
A facet of this role is responding to the Live game. The Live Team Writer/Editor will collaborate with the Bungie Community Team and User Research, to gauge response to new features and facilitate rapid course-correction.

Success as a Live Team Writer/Editor will rely on close collaboration with the leads from other content teams to establish and/or maintain technical and aesthetic guidelines, while driving the fiction and writing tasks through the full production cycle – from preproduction through completion. 
 
The Live Team Writer/Editor will leverage the internal and freelance resources of his/her team to edit and write key assignments and ensure that the Live Team has fiction support. He/she will work closely with the Writing Producer to ensure the scope and schedule of the Writing Team work is understood and upheld.

The Live Team Writer/Editor will promote the work of the fiction team within the studio while building a fun and inspiring creative environment.  As this role requires interfacing with many other disciplines, an appreciation of these disciplines, as well as the ability to multi-task and the possession of strong interpersonal skills is a must.  
 
Responsibilities

  • Work with a team of writers, designers and artists to craft the stories to support the Destiny universe
  • Oversee, edit, and contribute to all aspects of fictional written content, including cinematic scripts, mission dialogue, and investment fiction
  • Collaborate with Creative Lead to develop characters and stories to drive immersive player experiences
  • Collaborate with designers to provide fiction/writing support to new features and other design requests
  • Identify opportunities and push new avenues for the storytelling experience 
  • Collaborate with the Bungie Community Team and User Research to evaluate Live Team story releases
  • Collaborate with and inspire the development team to deliver on story goals
  • Ensure that fiction team deliverables are completed in accordance with challenging deadlines and production realities
  • Support an imaginative and fun work environment 
 
Required Skills

  • Minimum 4 years in-studio game industry experience and shipped AAA games
  • Experience as an editor of varied writing assignments
  • Ability to multi-task while working on a variety of assignments
  • Exemplary story writing and verbal communication skills
  • Must be good with dialogue and action
  • Must be able to execute to firmly established guidelines for tone
  • Must be able to take direction well, yet own and drive tasks
  • Solid understanding of game production, design tool limitations and systems
  • Passion and desire to use fiction and writing and as a world-building tool  
  • Exceptional team player with the ability to collaborate towards achieving gameplay goals
  • Bachelor’s degree in communications, journalism, literature or other writing-intensive field
Apply Now

Bungie Art Outsource Lead

Bungie is looking for a Lead Artist who can bring positive leadership and experience to Destiny’s external partner art content efforts. If you enjoy leading multiple art disciplines both internally and externally to collaborate and deliver amazing content then this is the role for you.

As the Lead Artist on the Destiny external partner interface team you will be responsible for all aspects of planning and executing art content for sustaining the franchise goals. You will collaborate with the internal and external Creative and Art Directors to define the vision and the goals for the art content the external partner will create to support our game. You will lead the various art leads and artists as they execute on this vision and goals. You will partner with Production to ensure delivery, engage with Design to align the artistic experience and gameplay, drive technical advancements alongside Engineers to improve pipelines, and collaborate with Art Direction to translate the higher vision of the game into compelling content.

Responsibilities 

  • Collaborate with the Art Directors and the Creative Directors to define the vision and goals for art content 
  • Lead teams of artists in the creation of a variety of art content (animation, character art, world art, UI, etc.)
  • With Art direction, coordinate and supervise the creation of concepts to support the visual understanding of content throughout the team
  • Oversee the quality of art content through all phases of production
  • Work with production to manage team deliverables, ensuring they meet the defined objectives, defined quality bar, and schedule
  • Manage, mentor, and inspire team members, guiding them with clear direction
  • Promote a culture of collaborative innovation
  • Identify project risks, triage and own the art subset with project leadership 

Required Skills

  • 5 or more years of proven team lead experience through full AAA development cycles
  • Possess excellent written and oral communication skills
  • Advanced understanding of the core principals of art content creation 
  • Outstanding ability to problem solve and drive creative solutions
  • Be task driven, self-motivated, and proactive
  • Strong organizational and analytical skills; attention to detail
  • Willingness to grow junior artists on the team 
  • Proven ability to provide leadership and direction to a variety of art disciplines 
  • Work well under deadline pressures
  • Undergraduate degree or completion of a certificate program that provides an education in the fundamentals of art 
Apply Now

Senior 3D Character Artist

Bungie is looking for an exceptionally skilled, talented individual capable of taking a sketch and fully realizing it as an impeccably detailed 3D character model. Our ideal candidate will share knowledge, new techniques, and help guide other members of the team. This candidate should have extensive working experience, excellent work ethic, and drive to make the best AAA titles in the industry. 

Responsibilities

  • Translate fully realized concepts or simple napkin sketches into next-gen models of characters and creatures
  • Collaborate with art director, designers, programmers and animators on character specifications, movement, style, limitations, etc...
  • Paint realistic and futuristic textures for multiple shader functions such as diffuse maps, height maps, specular masks, detail maps, displacement maps and reflection maps
  • Ensure that the high-quality bar established by the Art Director and Lead Character Artist is maintained
  • Guide and mentor others on the team

Required Skills

  • University or equivalent art-related degree focusing on traditional skills such as sketching, illustration, and painting
  • 5+ years of professional game industry experience 
  • At least one shipped title
  • A portfolio or demo reel that demonstrates an exceptional understanding of human anatomy and a creative imagination with a keen eye towards form, shape, structure, and silhouette in regards to modeling
  • Excellent ability to model realistic organic and hard-surface high-poly models for normal ripping purposes
  • Expert knowledge of 3D Max or Maya, Photoshop, Zbrush and/or Mudbox
  • Strong communication skills and the ability to work well in a team environment
  • Passion and desire to create great games

Apply Now

Animator (Mid to Senior)

Bungie is seeking a talented Animator to help push character performance in the AAA world of Destiny. We need someone to approach the creative art of animation with the same passion as they would apply to the technical task of making it happen. If you are self-driven, are the ultimate team player and possess the desire to make great games, this is the opportunity to hone your skills at the next level!

As an Animator you will be involved in all aspects of production from prototyping character movement, to the technical implementation of in-game content, to finalizing spectacular in-game animation for a variety of characters. You will support the animation team's goals of efficient and aesthetic completion of tasks as well as participating in critique towards animation and the overall creative process. 

Responsibilities
 
  • Create high quality key-frame animations 
  • Edit Motion Capture data to craft detailed character animations
  • Maintain the visual continuity, quality, and performance across characters as set by Project and Animation Leadership
  • Work with other adjacent groups including Character Riggers, Character Artists and Designers
  • Exhibit and promote a positive attitude and desire to grow
  • Introduce new toolsets, systems and pipelines into your craft

Required Skills

  • 3 or more years of experience working as an animator on a shipped game title (AAA) 
  • Proven experience collaborating with multiple disciplines, peers and managers 
  • Understanding of the core principals of animation
  • Understanding of core game design principals
  • Good communication skills 
  • Outstanding ability to problem solve, drive creative solutions
  • Ability to take direction well
  • Thorough knowledge of Maya 
  • Undergraduate degree or completion of a certificate program that provides an education in the fundamentals of art

Apply Now

Character Technical Artist (All Levels)

Bungie is looking for a Character Technical Artist to take our characters to new heights and make them even more awesome and compelling. You will need guts of steel, a mind filled with art, mad technical skills, and the tenacity to do whatever it takes to get our characters across the finish line. You will support the character team, build tools and technical systems, and push the boundaries of what is possible. Most importantly, you will work with a talented team to bring that extra bit of magic to our character faces, hair, gear, and shaders. If you love working on characters, you can stop looking: this is the job for you.

Responsibilities

  • Developing and deploying technology and pipelines for characters
  • Emphasis on Cloth and Hair systems
  • Working with other Tech Artists to solve problems and make things better
  • Collaborating with Tools Engineering to develop new tools and workflows for artists
  • Supporting character artists and training them on using new tech/workflows
  • Learning quickly; managing own workload; cleverly balancing what is desired with what is possible

Required Skills 

  • Proficient in Python; C/C++/C# is a bonus
  • 2+ years’ experience in games or film
  • In depth knowledge of Autodesk Maya (Max a bonus)
  • Proficiency in Skeleton building, skin weighting and deformations for animated characters
  • Motivation to make things fast, efficient, and high quality

Nice-to-Have Skills 

  • Experience working with Havok Cloth
  • Experience using vertex animation to drive secondary motion / shader effects
  • Experience with simulated Hair / Fur systems 

Apply Now

Technical Artist

This role will involve supporting a highly creative team in the creation and implementation of content using our unique proprietary tools and workflows. The Technical Artist will also create visually exciting and dynamic content that requires strong technical knowledge, strong aesthetics, and a keen eye for story performances.

Responsibilities

  • Create highly technical art content
  • Strong understanding of material and texture creation process
  • Assist artists and designers with set up of complex, dynamic, and interactive objects in engine
  • Acquire a deep understanding of our engine tools and technology and be able to explain how they work to content creators
  • Display agility and perseverance in the face of chaos and uncertainty

Required Skills

  • Passion for supporting and enabling others
  • Thorough, highly organized, and detail-oriented
  • Superior written and verbal communication skills
  • Ability to analyze, prioritize, and solve problems efficiently and creatively
  • Ability to take initiative and work independently with little supervision
  • Strong knowledge of DCC Package (Maya, Photoshop and 3D Studio Max preferred)
  • At least 2 years of professional experience working on a current generation title
  • Solid understanding of game creation processes & dependencies
  • Passion for computer games and pipelines

Nice-to-Have Skills

  • Technical art background
  • Art, Design, or equivalent degree
  • Familiarity with programming or scripting (Max Script, Python, MEL)
  • Keen eye to identify content that communicates gameplay and why
Apply Now

3D Character Artist

Can you turn a sketch of a pauldron and an ornate frock into a low-poly 3D masterpiece? Do you work out complicated UV unwrapping problems and paint textures in your sleep? Bungie is looking for skilled, talented individuals capable of taking a 2D concept and fully realizing it as an impeccably detailed 3D character model. This is an amazing opportunity to work with world-class art talent to develop a visually-inspired AAA title.

Responsibilities

  • Translate concepts and reference material into next-gen models of characters and creatures.
  • Collaborate with art director, designers, programmers and animators on character specifications, movement, style, limitations, etc.
  • Paint realistic and futuristic textures for multiple shader functions such as diffuse maps, height maps, specular masks, detail maps, displacement maps and reflection maps.
  • Ensure that the high-quality bar established by the Art Director and Lead Character Artist is maintained.

Required Skills

  • University or equivalent art-related degree focusing on traditional skills such as sketching, illustration, and painting.
  • Two or more years of professional game industry experience.
  • At least one shipped title as 3D character artist.
  • A portfolio or demo reel that demonstrates an exceptional understanding of human anatomy and a creative imagination with a keen eye towards form, shape, structure, and silhouette in regards to modeling.
  • Be fluent in 3D Max or Maya, Photoshop, Zbrush and/or Mudbox.
  • Experience creating high-poly models for normal ripping purposes.
  • Good communication skills and the ability to work well in a team environment.
  • Passion and desire to create great games.
Apply Now

Concept Artist (Mid to Senior)

Bungie is looking for an exceptional concept artist who will work closely with the Art Director and Art Leads to establish the style and feel for the game universe in exciting new Bungie titles. You will also work closely with the production art team to help them envision what the finished results can be for the in-game content they are creating. As the ideal candidate, you should amaze us with creative designs and artwork and have the capability to inspire greatness in those around you. 

Responsibilities

  • Collaborate closely with the Art Director and other concept artists to produce quality designs that define and expand the look of the game. 
  • Create concept art for use by production artists to create their game content. 
  • Create thumbnails, sketches, model sheets and production paintings within deadline. 
  • Ensure that concept art is consistent with defined visual style for the game. 
  • Contribute original visual design ideas throughout pre-production and production. 
  • Create additional illustrated concepts for marketing and PR needs. 

Required Skills

  • Ability to quickly iterate concepts given input from the Art Director. 
  • Professional attitude and an ability to take constructive criticism. 
  • An exceptional understanding of mood, lighting and architecture with a keen eye towards form, shape, structure, and silhouette in regards to illustration and design.
  • Superior eye for light, value, composition, color, staging and detail in environmental design. 
  • Strong foundation in the traditional arts, including, but not limited to, figure drawing, landscape painting, and illustration. 
  • The ability to carry an idea from the conceptual phase to the finished illustration and an understanding of translating these ideas to real-time game content. 
  • Self-driven, good communicator and a great team-player. 
  • A passion for games. 

Nice-to-Have Skills

  • Strong understanding of character proportion and costume design. 
  • Experience with Photoshop, Painter. 3D software knowledge not an absolute requirement. 
  • AA/BFA preferred, or at least demonstrates through portfolio an industry standard level of art. 

Apply Now

Engineering Lead

Bungie is recruiting a relentless code warrior, devoted to the pursuit of excellence in programming and furthering our ongoing quest for world domination. Do you enjoy solving cross-team, collaborative problems?  Have you successfully applied these skills to ship a AAA game?  Bring your drive and fuse it with our talented team; together we shall quake lands underfoot.

As an engineering lead at Bungie, you will work closely with team leads and production to plan and execute on our vision of creating the best and most technically impressive games in the world.

Required Skills

  • Professional industry experience writing robust, efficient and maintainable C/C++ code
  • Proven ability to independently design, architect and maintain large code systems 
  • Experience leading a team of engineers through planning, developing, and shipping a AAA title
  • Good understanding of computer hardware, algorithms, performance and optimization
  • Passionate about technology in general and PC platform integration specifically
  • High quality standards for personal code
  • Excellent communication and interpersonal skills

Nice-to-have Skills

  • Working with PC platform partners
  • Experience with multi-platform code
  • Familiarity with game security techniques

Apply Now

Mobile Engineer (Senior or Lead)

You spend your nights browsing the mobile app store, but rather than buying anything you say, “I can write that!” When Apple releases a new version of iOS you immediately download the updated SDK to see how the API has changed. You own a museum-sized collection of smart phones and have written apps for all of them. If any of that sounds like you, then we might have the position you’re looking for.

Bungie is looking for a Senior Engineer with a passion for mobile application development. Our mobile development team is focused on establishing real time connectivity for millions of users and terabytes of data. Join our team and define the interface of Bungie’s next gaming universe to the world.

Required Skills

  • 10+ years professional experience as a software engineer
  • Shipped and supported at least one client/server connected mobile game or mobile application
  • Ability to lead by example and direct the work of other mobile engineers
  • Experience with C++ and/or Objective-C
  • Demonstrated knowledge of current development methodologies, patterns and best practices
  • Ability to independently design, write and maintain high quality code
  • Understanding of current mobile device networking, security, peripherals and performance capabilities
  • BS degree in CS or related discipline
  • Passion for games

Nice-to-have Skills

  • 3+ years leading a group of engineers
  • Experience with iOS and Android or similar mobile SDK frameworks
  • Experience with SQL and database technologies
  • Familiarity with current Microsoft .Net technologies
  • Experience with one or more scripting language (Javascript, Lua, Python, etc…)
  • Prior experience in the Games/Entertainment industry
Apply Now

Cross Platform Engineer (Senior)

Bungie is seeking a relentless code warrior, devoted to the pursuit of programming excellence and furthering our ongoing quest for world domination. When you play games do you find yourself wondering how the code functions under the hood? Why that load took so long? Are you obsessed with evaluating your programs for efficiency and performance? Do you dream in x64 assembly and write poems in VMX. Are you the person that others come to when they can’t debug their code? 

Bring your thirst for knowledge, your HW expertise and your ability to draw blood from stones and fuse it with our talented team; together we shall forge a dread Engine that will quake lands (of many architectures) underfoot. 

As a Platform Engineer at Bungie, you will participate in the design of future generations of our engine technology. You will learn our engine’s capabilities and then help us expand them by building a structure and framework that enables new heights of flexibility and performance. Most importantly you will work with an exciting and energetic team devoted to creating the best and most technically impressive games in the world.

Required Skills

  • Good working knowledge of C/C++ 
  • Good understanding of computer hardware, algorithms, performance and optimization
  • Smart, driven and adaptable
  • Passionate about technology in general and game engine programming specifically
  • Excited to tackle new and varied challenges
  • High quality standards for personal code

Nice-to-Have Skills

  • Professional experience programming in the game industry
  • Professional C/C++ coding experience
  • Experience working with low-level infrastructure or game engine code
  • Expertise in a specialist engine area (such as physics, I/O or graphics)
  • Experience working with modern console architecture and multi-platform code
  • History of hobbyist game engine programming, mod or bot work

Apply Now

Activities Engineer (All Levels)

Bungie seeks a scrappy, brilliant programmer to weld .50 caliber machine guns onto the back of our toy trucks, develop a new shovel for building bullet proof sandcastles, and to make sure it all works under a high-latency wireless connection with radio interference. If you can easily hold complex, self-consistent alternate realities in your head and transcribe them into code, then we want to hear from you.

As a Activities Engineer/Gameplay Programmer at Bungie, you will play an integral role in bridging the last mile technology between game design, art and our engine. Your work will play a key role as we break new ground in seamless, persistent, networked game simulation. Most importantly, you will work with a fun, dedicated, driven and energetic team devoted to creating the best and most technically impressive games in the world.

Required Skills

  • Professional experience programming in the game industry and proven ability to independently design and maintain large software systems OR
  • Prior game programming experience via professional, academic, personal or intern projects
  • Experience creating data driven game play and game simulation systems
  • Strong applied C++ programming experience
  • Proven ability to independently design and maintain complex software systems
  • Excellent interdisciplinary communication skills
  • Ability to translate feature requests into robust and extensible customer systems
  • Strong math background (vector geometry, linear algebra, etc.)
  • 4 year degree in computer science, applied mathematics or related fields
  • Strong game design sensibilities
  • Passion for great games, great technology and gameplay programming
  • Experience working on a team and excellent communication skills

Nice-to-have Skills
        
  • Experience with Gameplay Networking code
  • Next generation console/device experience
  • Experience as a senior engineer on a large team
  • Embraces emergent phenomenon
  • Fluent in both Designer and Artist

Apply Now

Gameplay Engineer (All Levels)

Bungie seeks a scrappy, brilliant programmer to weld .50 caliber machine guns onto the back of our toy trucks, develop a new shovel for building bullet proof sandcastles, and to make sure it all works under a high-latency wireless connection with radio interference. If you can easily hold complex, self-consistent alternate realities in your head and transcribe them into code, then we want to hear from you.

As a Gameplay Engineer at Bungie, you will play an integral role in bridging the last mile technology between game design, art and our engine. You’ll be deeply involved in crafting our new Supers, Grenades, and Exotic Weapons. Most importantly, you will work with a fun, dedicated, driven and energetic team devoted to creating the best and most technically impressive games in the world.

Required Skills:

  • Professional experience programming in the game industry and proven ability to independently design and maintain large software systems OR prior game programming experience via professional, academic, personal or intern projects
  • Experience creating data driven gameplay and game simulation systems
  • Strong applied C++ programming experience
  • Proven ability to independently design and maintain complex software systems
  • Excellent interdisciplinary communication skills
  • Ability to translate feature requests into robust and extensible customer systems
  • Strong math background (vector geometry, linear algebra, etc...)
  • 4 year degree in computer science, applied mathematics or related fields
  • Strong game design sensibilities
  • Passion for great games, great technology and gameplay programming
  • Experience working on a team

Nice-to-Have Skills:

  • Experience with gameplay networking code
  • Next generation console/device experience
  • Experience as a senior engineer on a large team
  • Embraces emergent phenomenon
  • Fluent in both Designer and Artist


Apply Now

Tools Engineer

Bungie was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve our real goal of total world domination. 

NON FACETE NOBIS CALCITRARE VESTRVM PERINAEVM 

Obtain access to an absurd range of technologies and craft the tools that streamline Bungie’s workflow while bringing user interfaces, databases, source control, web services, and content pipelines together in ways you’ve only dreamed about. As a
Tools Engineer at Bungie, you will be at the front line of innovating on and implementing the parallel execution infrastructure tools that by industry standards are indistinguishable from magic.  You will have the opportunity to positively impact the workflow of every person at the company by contributing to the systems through which all our game data flows.

Required Skills

  • Professional experience programming C++, C#, and Web applications.
  • Experience performance testing, unit testing, debugging and troubleshooting large C# software applications.
  • Practical understanding of algorithms, performance and optimization.
  • Excellent analytical and problem solving skills.
  • Communicate clearly in a completely cross-functional, extremely collaborative environment.
  • Passion for games, game programming, tools and technology.
  • High quality bar (never settling for a job half done, always driven to understand the “why”).
  • Aptitude and appetite for pulling systems apart.
  • Enthusiastic about working with engineers, testers, designers and artists. 
  • Strong personal time-management skills, capable of working in an open environment with regular interruptions for customer service needs. 

Nice-to-Have Skills

  • Bachelor's degree or demonstrated equivalent experience.
  • Experience writing and executing SQL queries.
  • Experience with user interface development. 
  • Previous game development experience, preferably including current generation consoles.

Apply Now

Online Engineer

Bungie requires the skills and services of a ruthlessly competent Online Engineer to join our talented team and help us build on our already dizzying heights of Online excellence.  We need a genius who understands every facet of networking and matchmaking to power our human-fueled engine of social gaming.  Have you ever lost sleep pondering how to build an optimal skill match from a population of millions in under ten seconds?   Do you get angry when you can’t easily play a game with your friends? Do you have the tenacity to analyze a distributed state machine until every edge case is accounted for?

As an Online Engineer at Bungie, you will design and write elegant systems to extend and enhance our online experience.  You will own a slice of our online architecture, driving us to ever-greater heights of quality.  You will design distributed algorithms and be responsible for a wide array of game features, working closely with engineers from all areas of the project.  You will also work with designers to iterate on the social experience, but most importantly, you will work with an exciting and energetic team devoted to creating the best and most technically impressive games in the world.

Required Skills

  • Exceptional problem-solving ability
  • Functional mathematical problem-solving skills
  • Experience writing solid, maintainable C/C++ and C# code 
  • Good communication skills 
  • Passion for playing and developing exceptional games 
  • Experience working in a team environment

Nice-to-Have Skills

  • Experience with building parallel or distributed algorithms
  • Console development experience 
  • Knowledge of networking protocols and patterns used for online games
  • Passion for playing multiplayer action games
Apply Now

SDET (All Levels)

Do you enjoy trying to figure out how to break the games you’re playing? Are you obsessed with finding clever ways to combine items and abilities just to see what will happen? Do you like unraveling how things work, sharing that knowledge with others, and then putting it back together - better, faster, stronger? If so, read on, brave soul.
 
Bungie is looking for a Software Development Engineer in Test (SDET) who wants to help us push the boundaries of testing software. We need someone who shares our passion for automation and tools that: save time, improve workflows, and allow a large test team to be selective in the areas they focus their time.
 
SDETs must eventually understand Destiny inside and out; you will gather the Deep Knowledge of our systems' internals. You'll be expected to understand how code and content changes may result in bugs that impact functionality and the player experience. You'll leverage your desire to be the best and push our testing methodologies to new heights.
 
If you believe you have the technical capability to deliver outstanding code and drive quality throughout the team, we'd love to talk to you.
 
Responsibilities

  • Feature area risk analysis and mitigation
        • Converse with engineering peers and test allies, generating effective test collateral
        • Perform targeted tests against private binary drops
        • Identify and author high return on investment automated tests
        • Guide creation of manual tests for new features to hand off to manual test teams
  • Develop and update tools and processes that allow our test teams to be more efficient
        • Understand multiple technology stacks and engineering workflows
        • Identify workflow pain points/inefficiencies and propose process and engineering solutions
        • Participate in code reviews, author and maintain code according to our development requirements
 
Required Skills

  • 2+ years of software testing experience
        • Can write bugs so clearly, anyone in the studio could reproduce the bug described
  • 2+ years professional software development experience utilizing C#; ability to demonstrate mastery of any related techniques, e.g.:
        • Authoring applications in WPF, utilizing XAML data bindings
        • Understanding of related design patterns such as MVVM and Observables
        • Familiarity with asynchronous programming patterns, such as async/await
  • Excellent knowledge of specification-based (black-box) and direct interface (white-box) testing techniques
  • Experience writing area and/or feature test specs
  • Experience working with both existing codebases and authoring new tools from scratch
 
Nice-to-Have Skills

  • C/C++ development experience
  • Javascript/HTML5 web development experience
  • Proven ability implementing processes that facilitate quicker dev/test turnaround
  • Previous experience working on a shipped console title
  • Experience testing multiple platforms
        • e.g. Xbox 360, PS3, Xbox One, PS4, PC
  • Experience making decisions with data analysis
        • e.g. Querying databases with SQL, Hadoop jobs, or parsing logs
  • BS in Computer Science
Apply Now

Technical Producer

Bungie is seeking a Producer experienced with technically-oriented teams to work with internal development teams. In this role, you would be responsible for working with engineers and testers to deliver critical parts of the Destiny universe. If you are technically-minded with exceptional soft skills and a passion for making awesomeness happen, this might be the role for you!

Responsibilities

  • From concept to release, lead and drive all production tasks in specified areas. Define clear and realistic production plans and determine resource needs.
  • Act as the primary communication point for your specified areas. Balance schedules, team morale, and the overall vision.
  • Facilitate communication and collaboration with other disciplines and teams. Constantly and clearly communicate status to stakeholders.
  • Schedule and coordinate the details for all necessary meetings in accordance with individual and production schedules, and ensure action items are followed up on.
  • Track and manage progress against budget.
  • Manage risks and establish risk mitigation.
  • Drive the goals of milestones in conjunction with the wider production team and the game development timeline.
  • Work with limited supervision and use independent judgment outside of established procedures when necessary.
  • Contribute to the planning and direction of the development and production of Destiny.
  • Ensure studio compliance with company policies and procedures.

Required Skills

  • Game production experience. The ideal candidate will be technically inclined and have 2-3 years of experience as a producer or program manager of engineering teams.
  • Ability to coordinate complex technical problem solving.
  • Results-oriented. Ability to self-motivate and motivate others.
  • Exemplary communication skills: Listen to, speak with, and resolve conflicts with members of varied disciplines and external partners in a clear and efficient manner.
  • Outstanding analytical skills: Understand, simplify, and solve or seek the solution to any problem in a fast-paced and ever-changing environment.
  • Detail oriented and organized: Prepared to speak to and produce documents for all aspects of specified area at any given time.
  • Passion and enthusiasm for the gaming industry.
  • Proficient in MS Office Suite.

Nice-to-Have Skills

  • Completed a large scale console game cycle from start to finish or two or more non-game production cycles.
  • Bachelor’s degree.

Apply Now

Producer

Bungie is seeking a Producer to work with cross-discipline small teams to create innovative experiences in game. The ideal candidate is analytical, detail-oriented, organized, and has experience producing a range of game content using diverse processes.  The Producer will be responsible for working closely with teams to generate milestone goals and ensure their on-time delivery. 

Responsibilities
Producers are individual contributors responsible for the production processes in their areas.  This role will work with a Lead Producer and team leadership to create and implement project plans, schedules, and processes for teams creating end-to-end activities in game. Responsibilities include:

  • Working closely with team leads and taking every step to ensure those leads' success.
  • Creating clear and realistic production plans.
  • Tracking and clearly communicating progress to multiple audiences.
  • Managing the schedule and risks in given areas, while escalating issues with proposed solutions.
  • Identifying and addressing any process bottlenecks, in conjunction with the area lead.
  • Facilitating collaboration with other disciplines and teams, including anticipating and taking steps to avoid cross-team conflicts.
  • Working with limited supervision and using independent judgment outside of established production practices when necessary.
  • Communicating effectively and leaving no doubt about the plan of record.
  • Having a finger on the pulse of team morale and working to keep teams energized and united.

Required Skills

  • 3+ years of experience in internal games production, including experiences producing creative teams.
  • Completed a minimum of one complete large scale game cycle from start to finish or two or more non-game production cycles.
  • Experience with Agile production.
  • Exemplary communication skills: Listen to, speak with, and resolve conflicts with members of varied disciplines and external partners in a clear and efficient manner.
  • Outstanding analytical skills: Understand, simplify, and solve or seek the solution to any problem in a fast-paced and ever-changing environment.
  • Ability to self-motivate and motivate others.
  • Ability to quickly solve or seek the solution to any problem in a fast-paced and ever-changing environment.
  • Detail oriented and organized. Comfortable dealing with ambiguity.
  • Results oriented, focused, and composed under pressure.
  • Socially intelligent with great interpersonal skills and empathy for creative teams.
  • Passion, enthusiasm, and knowledge of the games industry.
  • Proficient in MS Office Suite and project management software (Project, Vision, TFS, Jira, etc.).
  • Bachelor's degree.

Apply Now

Producer - Fiction Team

Destiny tells a tale that will unfold for years, over many epic adventures. To help support building this exciting universe and the stories within it we need a Fiction Producer to coordinate the work of our storytelling team. The Fiction Producer will report to the Senior Story Producer and work closely with the Story Experience Lead, Lead Writer, Audio/Localization Managers, and both in-house and contract talent, to manage the writing and localization of string, dialog, and cinematic scripts.

The Fiction Producer is responsible for planning, organizing, and overseeing the day-to-day production of fiction to keep our creative processes running smoothly through all phases of the production cycle. This position requires an understanding of and passion for game development with expertise in project planning and team management. The role also requires building relationships with other teams, setting benchmarks and coordinating schedules across a number of different groups.

Candidates for this role should be highly organized; possess outstanding communication skills; exhibit proven experience in team leadership; be able to drive good decision-making in the face of multiple priorities; and have a passion for orchestrating complex projects from inception through release. Previous experience with project management, game development, content pipelines, localization, and interactive storytelling would all be assets in this role.

Responsibilities

  • Work in conjunction with the Senior Story Producer to plan and deliver high-quality content.
  • Produce Fiction Team efforts through the scoping, scheduling, assigning, and tracking of tasks.
  • Collaborate closely with localization team leads to establish schedules, balance priorities, and track localization progress.
  • Facilitate communication between teams and brief executive management on the state of development.
  • Manage the review and approval process for fiction and localization deliverables.
  • Assess risks and establish mitigation plans.
  • Lead meetings and drive follow-up on the resulting action items.
  • Drive milestones in conjunction with the wider production team according to the game development timeline.
  • Work with limited supervision and use independent judgment outside of established procedures when necessary.
  • Strive to improve production practices at Bungie; innovate our processes as we innovate the game.
  • Cultivate a fun, positive, and solution focused team culture.

Required Skills

  • 3+ years of experience in internal games production.
  • Experience managing a medium-sized writing and/or localization team resulting in a shipped game title or equivalent.
  • Thorough understanding of game development processes and disciplines.
  • Proficient with project management software and project planning across multiple teams.
  • Exemplary communication and organization skills.
  • Great interpersonal skills and an empathy with creative teams.
  • Passion, enthusiasm, and knowledge of games and the games industry.

Bungie Press Kit

If you have questions or comments regarding the Privacy Statement or require additional information, please contact us at media@bungie.com


Bungie Logo

There are several versions of the Bungie Logo. Please read the following usage guides to make sure you are using the appropriate version.

Usage / clear space

The Bungie logo requires a minimum blank space around it, especially if used with other logos. The letter B can be used to define this blank space. Please note the width of the B is aligned to the underside of the Swoosh to define the airspace above the logo, and is abutted to the outermost edge of the letter “E”.

Usage / center point

Using the clear space rules above will center the logo in that space. Please note the logo’s actual center and use that to place the logo in a larger space.

Usage / don'ts

Please do not alter the logo in any way.

Colors

light version
PMS 2925C / CMYK C80 M27 Y0 K0
RGB R0 G150 B219 / HEX #0096db
PMS cool gray 1C / CMYK C80 M0 Y0 K4
RGB R243 G243 B243 / HEX #f3f3f3
PMS cool gray 6C / CMYK C80 M0 Y0 K30
RGB R126 G128 B130 / HEX #7e8082
light version, solid swoosh
PMS 2925C / CMYK C80 M27 Y0 K0
RGB R0 G150 B219 / HEX #0096db
PMS cool gray 1C / CMYK C80 M0 Y0 K4
RGB R243 G243 B243 / HEX #f3f3f3
PMS cool gray 6C / CMYK C80 M0 Y0 K30
RGB R126 G128 B130 / HEX #7e8082
dark version
PMS 2925C / CMYK C80 M27 Y0 K0
RGB R0 G150 B219 / HEX #0096db
PMS DS 325-2C / CMYK C0 M0 Y0 K90
RGB R65 G65 B66 / HEX #414142
PMS cool gray 6C / CMYK C0 M0 Y0 K30
RGB R188 G189 B192 / HEX #bcbdc0
dark version, solid swoosh
PMS 2925C / CMYK C80 M27 Y0 K0
RGB R0 G150 B219 / HEX #0096db
PMS DS 325-2C / CMYK C0 M0 Y0 K90
RGB R65 G65 B66 / HEX #414142
PMS cool gray 6C / CMYK C0 M0 Y0 K30
RGB R188 G189 B192 / HEX #bcbdc0

Typography

Bungie’s corporate communications utilize Apex Sans Book for body copy, Apex Sans Bold for headlines.

Helvetica Neue 55 Roman and Helvetica Neue 65 Medium are acceptable alternates.

Iconography

Bungie Shield

Bungie Crest

Carnage Zone

The Septagon

Work at Bungie Gear Fist

Love (heart) Bungie

Destiny Press Kit

If you have questions or comments regarding the Privacy Statement or require additional information, please contact us at media@bungie.com


Destiny Logo

Typography

The Futura Font is reserved for the Destiny Logo only. Please do not use Futura on any Destiny layouts. Please apply the fonts listed here on corresponding text.

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