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Destiny 2

Общее обсуждение Destiny 2.
5/16/2024 6:29:27 PM
16

Nerfs..Nerfs.. and more NERFS

Just renaim the TWAB to This week at Nerf. [quote]Divinity's ability to bypass combatant gameplay by generating a weak spot (called a "cage" internally) on command has too high an uptime as it stands, particularly with trigger feathering. We're not changing how effective the cage is or how feathering works, but we are increasing how long it takes to generate the cage, which will make it less ammo-efficient and less useful against targets that break aim frequently. Increased the number of shots required to generate the cage by 75% against combatants (PvP unchanged). [/quote] Seriously..im asking..Who wanted this? [quote]While The Lament’s damage is roughly equivalent to other Swords, the healing on hit largely removes the intended downside of using a Sword for boss DPS, and the chained heavy attack was too strong. Reduced healing effect by 20%. While this weapon does inherit the 7% global buff to Swords, we've reduced the damage of the high end of the chained heavy attack by 20% from that point. This means combos at lower stacks are less affected by the change than combos at higher stacks. [/quote] Wow..Bungie really doesn't play their own game. [quote]We also have some big systems changes we’re working on for a future release, including redesigns of the PvP and PvE ammo economies,[/quote] I thought they already found an Ammo eco they liked...guess it wasnt good enough so....in their heads.."LETS CHANGE IT AGAIN"... This..this is what will cost Bungie long term. Not really doing a good job on the Trust part Bungie.
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