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Editado por RevShadow_508: 5/15/2024 7:15:13 AM
40

Do you like activities with timelimits and extinguished?

I enjoy Extinguishe with a time limit

67

i dislike Extinguishe with a time limit

254

With all the Zero Hour drama I feel it might be good to take a census of how the community feels about the combo of extinguisher with a time limit. Please include your reasons, personal experience, thoughts and other information so we can talk about these modifiers and hopefully steer bungie in the right direction. Starting here I am going to be including my personal thoughts and perspectives if anyone cares to read my thoughts and opinion. I am going to make as spoiler for those who simply want to share rather then discuss. [spoiler] Between The Whisper and Zero Hour I honestly question the purpose of the timer. I don't believe the goal in any game should ever to be to impose what seem to be arbitrary barriers which make attempting content and learning more difficult. The fact is The Whispers time limit is fairly generous given how short the mission is and simply serves to discourage newer or less skilled players from jumping in to content and learning there own way at there own pace. I would be willing to bet a large number of people are doing these missions for the first time so the time limit simply serves as barrier that will waste your time. If some one is struggling with the last boss fight it isn't really good to have them repeat the mission over until they find out they actually just need a better build or to use a different loadout. I find it very dis respectful to players time when the higher difficulty had different paths or shortcuts locked off which cause players who spend a run or two familiarizing themselves with the mission. Players find themselves ambushed and unable to unable to do what they thought they needed to while a strict timer is imposed. This was the case with Zero Hour and it lead to a very frustrating experience which left me in a fairly bad mood for the next few hours. I personally don't think these timers serve any benefit. They simply tip the failure to success ratio and make the activities difficulty harder to balance. In a phrase commonly used, they add a degree of gatekeeping. Some activities becomes less accessible to some players and it becomes harder to find people to play with as a result. If Bungie wants you to play every day then they should respect your time and investment on a day to day basis. [/spoiler] That is it for my opinion I look forward to reading other people's thoughts. Have a good one all!

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  • Time limits are a lazy mechanic, in my opinion. If the game mode is challenging enough and the mechanics are challenging and fun the there should be no need for a time limit. Time limits should be kept for mechanics of escapes or nukes or speed runs, not normal content. The time limit really serves no purpose in this mission anymore other than to make you be under more pressure, which is more annoying and frustrating than it is fun.

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