first of all....i play with a clan that has around 1000+ hrs playtime each (i'm about 1500 hrs now) since day one and we all have a very common issue with our RNG loot
while player A gets "weapon X" all the time (and all he wants is "weapon Y")...it is exactly the other way around for player B. only a very small amount of our clan (145 members in total) do own both "weapon X and Y"
our theory is, that the loot system is based on three categories: the player A, player B and player C group. so the first time, you start playing destiny, you will be thrown in one of the three groups (with a lesser chance for group C...those who own all exotics in the game)...and here is why:
imagine you could have any exotic wepon and gear...how long would you continue to play destiny? not for very long for sure....
maybe another month to check out each new item and to show off....but then? doing patrols, nightfalls, raids for what? see....
so by being selected in one of the groups above...each group member is a tease for the other:
"....damn, my friend just got an gjallarhorn from nightfall again. now i will do nightfalls for the rest of my life, because there is a chance to get one...."
fail...because all you will get is your fifth monte carlo, the weapon the other player wants so hard.. and to tease you even more, we have group C (those rare folks with all exotics)...they are just there to show you, that it is possible to get all weapons, if you just grind the hell out of the game
so we keep on playing the same boring missions and events over and over....bungies/activision "10 yrs plan" in a nutshell.
the entire "RNG" just works within the fix defined groups...and will only overlap in the small group C (the carrot tease group)
i am pretty sure, that this is how the loot system works....just a huge tease to keep you playing longer than you actually would do.
i am german, so please excuse any grammar. oh, and i have just dismantled my seventh monte carlo
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http://destinystatus.com/psn/RyoIshido
English
#Destiny
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I seem to get doubles of everything 2 SUROS 2 Ice breakers 2 Last words 2 Patience and time 3 Ghallys Now the ghallys... I played 380 hours with out one. I pulled my first out of the gorgon cheat last week. Before that I had never pulled an exotic from it. This week I got the gorgon chest again, and again another ghally. I got my 3rd earlier on in the day from a nightfall. So I think there is some kind of trickery too this loot system.. I always seem to get multiples of one exotic before the other. I also have NLB, Vex and Thorn.
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You might be right. I been playing this since day 1, about a thousand hours in no ghally my friends got multiples and I got multiples of guns they need. I just need ghally and hard light on ps4, but just can't get them. I decided to start on my 360 three weeks ago, first nightfall I get hard light, first raid I get gjallarhorn from exotic chest and vision of confluence from atheon, I never got that either on ps4. Really weird. It seems like some players are preselected to get the best drops.
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Nightfall was great this week: 12 shards, 9 energies, and lucky raspberry. I still had a blast playing through the nightfall though, I'll probably run through multiple times to help out my friends list.
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That's just not the case. Ok, I'm going to explain something regarding computer programming. This is also based on the fact that I haven't seen Bungie's code for Destiny... but this is the basics of how Random works in programming. You give it a 'Seed' value. It then uses that value as the basis to generate it's 'randomness'. This is due to the fact that nothing is every actually random. Here is a very small perl script example: #!/usr/bin/perl srand(5); for ($x = 0; $x < 20; $x++) { print rand(10) . "\n"; } this prints 'random' numbers... what's fun is... it's the same 20 numbers. Every. Single. Time. The same 20 numbers. Why? I called a random function right? It's the same numbers because in a computer nothing is ever truly random. It's Pseudo-random. The reason the numbers are always the same is because of the srand (seed random) is always 5. If we change srand(5) to say, srand(10) then the numbers will be vastly different... but they too, will be the same 20 each time you run it. it won't be the same 20 numbers as when it was seeded with 5, but still every time you run it, as long as the seed is the same, the numbers will be the same. Most people seed it with something like, the current time, so it generates different numbers each time it's run... but if you know what the seed is (ie: if you know what time it was when it was run) you can reproduce it. Now, I'm certain that Bungie's code uses something fairly complex to generate it's seed value. I don't know what it is... and I'm fairly certain that the seed value doesn't change very often. That's the real problem, is the seed value only changes every so often. Now, I believe their may be ways to force the seed value to change, but I don't know what it's based on, so I can't say for sure. Maybe it's based on the length of the gamer tag and some other thing (ie: the current time in epoch) or many other possible values. It gets more complicated, because the numbers are then used to pull weighted values from a table of items. I'm nearly positive though, that this is why once you finally get something, you get it a whole lot more... but only during that iteration of the seeded value.
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Seen the old " I put in1000+ hours " and already had disregarded the OP.
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Thank god I already have a gjally :)
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89 hours and got my first Gjallahorn
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Can you look at my grimoire and tell me what group I'm in. (Xbox one player)
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I think your on the right track, however I don't think the loot tables are set for each player but rather each player has their own custom weight profile for the items in the loot table. I think this more accurately replicates what I have seen where some players have all the exotics because they got lucky with the dice roll on their low weight items while others get repeats of an item another player can never get to drop and visa versa.
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Guess what: even if I get one I probably won't ever use it
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Ich habe so lange spielen müssen um alle Exotics zu bekommen. Atheon hat mir eben die letzte geschenkt.
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I like your theory, but unfortunately I don't think it's actually the case. Random is as random does. RNG [i]is[/i] the nutshell.
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Nope, it's just random, RNG doesn't discriminate XD
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Got my first galley this week. That's only my second exotic in 35 runs of nightfalls. Had great luck at the beginning of the game. But seemed to have use it up. Past few months has been frustrating.
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Just got a gally in this weeks nightfall with 900+ hrs in. RNG is RNG dude... Heavily weighted I'm sure but still RNG
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I like your logic
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Three words... Err Nevermind. One acronym: RNG.
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Do Germans not use capital letters? Anyhow, I got my one and only GH about 2 weeks into the game. Two buddies got their first and second in the last two weeks. Back to the drawing board.... Gutten tag.
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Wouldn't be surprised in the least if true. Bungie is pure scum.
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Im one of the group c peoples!! Woo
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I got my 5th one beating crota on nomral
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Tin foil hat adjusted. They would be on very shaky ground if this was the case as they'd be depriving users of the full game. [spoiler]inb4 they already are with cut content[/spoiler] It's random man. FFS
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I agree with you. I've played around 1,000 hours(I've deleted over 4 characters and lost hours) and I have pretty much every exotic. I'm only missing 5 things -Red Death -Young Ahamkara's Spine(dismantled a while back bcus I need an exotic shard, regret it) -Helm of Saint-14 -Apotheosis Veil -Skull of Dire Ahamkara I've done a ton of raids and night falls and nothing yet.
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Just got my second Gjallarhorn. I would give it away if I could -_-
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Got thunderlord yesterday from hm Crota and I'm a day one player. So yeah you're wrong.
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Edited by BurningGoats: 3/4/2015 6:36:54 PMMy entire fireteam had an exotic this week after nightfall. One got the MIDA, second got universal remote, and I got the... [spoiler]GJALLARHOOOOOORN[/spoiler] [spoiler]and a thunderlord during the crota mission[/spoiler]