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Destiny 2

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5/15/2024 7:51:52 AM
4

Feedback on Zero Hour

Updated Zero Hour definitely felt bugged and if it’s not, then that mission is exceedingly difficult. Now before you ego trip guys come at me with skill issue or get gud. I did this mission when it first came out. I Just completed it and it was annoying on how beefy the enemies were in normal difficulty and solo. No reason for difficulty to scale so badly as a solo player on normal mode. That last boss was ridiculous with the one shots. and the constant spam of missiles. Plus the traps plus the snipers and on normal difficulty ?? Cmon now Bungie. I do not know what is your obsession with making bosses with a billion health and making these missions impossible. How are new players going to be a part of this community with difficult content like this? You just expect them to run strikes all day long? Cmon now this is out of hand already. Catering to the Saltagreppos and Dattos of the community. Total nonsense. Bungie does not care to make the solo experience enjoyable anymore. Can’t run a dungeon solo or an exotic mission solo anymore. How are new lights supposed to get into this game?

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  • If you're complaining about playing solo and it being "too hard" there's two easy fixes for you. 1: find two other players to do it with. 2: don't do it. Don't forget that playing solo is [b]always[/b] going to be 3 times harder, because "solo". That is the challenge for a solo player.

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    • Update. Just learned that enemies in normal mode are beefed on purpose to hit you like if it was legend mode. Now that explains the frustration I had yesterday. I’ll be better prepared the next couple of runs. The difference is that legend mode is a decreased timer and also the full transversal area just like the original mission years ago.

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    • Definitely bugged at the where you drop down the elevator shaft. Just a ship no enemies and can’t move forward. I better get an automatic competition for this

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      • Not git gud. I'm not like that, but some things require practice. You don't need meta loadouts, you just need to play the mission.... It's meant to be played over and over, the mechanic IS improving your time as you improve. Did you know that the original was harder, most people never did heroic legit... there WAS a timer cheese, where you could stall the timer. I didn't do that. The puzzle was insane... it's still one of the rarest ships in the game. AND there was matchgame! So, you had to match shields. The turrets in boss room? They're still tanky, but they don't nuke you like they used to. This isn't a one-off mission... it takes practice.

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